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Routes

Map & Minimap Login to Add Favorites
  • 48 Likes
  • World of Warcraft
  • 7,707 Monthly Downloads
  • Supports: 6.2.3
  • 1,522,318 Total Downloads
  • Updated 11/30/2015
  • Created 09/14/2008
  • 2,324 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.5.3
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About Routes

v1.5.3
30 November 2015
(Written for Live Servers v6.2.3.20726)

https://www.paypal.com/en_US/i/btn/x-click-but21.gif

Routes allow you to draw lines on the worldmap linking nodes together into an efficient farming route from existing databases. The route will be shown (by default) on the minimap and zone map as well.

Use /routes to begin.

See spikey star-shaped routes?

You haven't optimized the route yet. Go into the route you created and optimize it. Instructions below.

Quickstart:

Video about configuring this addon.

Download and install:

Start up World of Warcraft and make sure all addons are marked to be loaded (in the addon selection screen).

Importing into GatherMate2:

type: /gathermate2

  • Go to 'Import Data' and then to 'GatherMate2Data' (left side)
  • If you already have herbs/mines of yourself, select 'Merge' from the 'Import Style' dropdown, otherwise 'Overwrite' is ok.
  • Select which sources you want to import (ea: Mining/Herbalism) and tick their respective boxes.
  • Hit the 'Import GatherMate2Data' button on the bottom.

Creating your first route:

type: /routes

  • Go to 'Add' (left side)
  • Type the name of your route (and press 'Okay' or enter)
  • Now select the zone you want to create a route in from the 'Select Zone' dropdown.
  • Make sure the 'GatherMate2' source has it's checkbox ticked.
  • Select which nodes (ea: what type of herbs/mines/fish) should be used to create your route.
  • Hit the 'Create Route' button.
  • Done! you can now go to the zone and follow the generated 'route' on your minimap.

You can change the color in the 'Line Settings' tab (and also completely hide the route)

Open your worldmap on the zone you just created a route in, and you will see a massive whirling of lines (light-redish).

Changing/Optimizing your route:

type: /routes

  • Go to 'Routes' and then the zone you made your route in and finally to the route you created. This has taken you to the 'Information'-tab of this route.
  • Click on the 'Optimize Route' tab.
  • Hit the 'Cluster' button, this is usually advisable as most zones contain large amounts of nodes. Clustering will group 'nearby' nodes onto 1 point and the default distance is easily viewable on the minimap.
  • Hit the 'Foreground' button, this will try an optimization of the length of your route (you can see it being updated after it finishes if you use a map addon like Mapster).
  • Keep hitting the 'Foreground' button to try and make the route smaller,

Features:

  • Select node-types to build a line upon. The following are supported
  • Optimize your route using the traveling salesmen problem (TSP) ant colony optimization (ACO) algorithm
  • Background (nonblocking) and foreground (blocking) optimization
  • Select color/thickness/transparency/visibility for each route
  • For any route created, finding a new node will try to add that as optimal as possible
  • Quick clustering algorithm to merge nearby nodes into a single traveling point
  • Quickly mark entire areas/regions as "out of bounds" or "taboo" to Routes, meaning your routes will ignore nodes in those areas and avoid cross them
  • Fubar plugin available to quickly access your routes
  • Cartographer_Waypoints and TomTom support for quickly following a route
  • Works with Chinchilla's Expander minimap and SexyMap's HudMap!
  • Full in-game help file and FAQ, guiding you step by step on what to do!

Download:

The latest version of Routes is always available on this page... or at:
http://wow.curse.com/downloads/wow-addons/details/routes.aspx
http://www.wowinterface.com/downloads/info11401-Routes.html

Contact:

If you find any bugs or have any suggestions, you can contact us on:

Paypal donations are welcome ;)

Changes:

Changes from v1.4.1 to v1.4.2 (17 December 2011)

  • Updated TOC
  • Updated LibMapData (so the new zones work properly)
  • Fixed division by zero errors from occurring in the future (the PTR servers disabled it the Lua language settings in PTR 4.3).
  • Fixed background processing so that it no longer acts like foreground processing (WoW changed the behavior of GetTime() function).
  • Fixed timers from reporting the wrong time when doing foreground and background route optimization.
  • Add Brazilian Portuguese localization files. The translations are only partially done.

Changes from v1.4.0 to v1.4.1 (30 June 2011)

  • Updated TOC
  • Updated LibMapData (so the new zones work properly)

Changes from v1.3.3 to v1.4.0 (6 May 2011)

  • Fixed Routes to work with TomTom 4.1 (which has some API changes). Reduced reliance on TomTom's API. That is, we no longer use Astrolabe in TomTom anymore.
  • Fixed issues with map phasing interfering with Routes in Uldum, Hyjal, Twilight Highlands, Gilneas, Gilneas City and The Lost Isles.
  • Routes will no longer error on finding invalid node data in GatherMate2 and will just ignore them.
  • Add "Recreate Route" button for routes (found next to "Delete" route button). This recreates the route using the same creation settings, but only works for data from GatherMate2 and Gatherer. It even works for a route created in one of them, you switch addons, and then recreating it from the other!
  • Improvements submitted by Mikk.
    • Improve route optimizing speed by 10% by not using table recycling.
    • Improve background route optimizing speed by 30% by checking execution time and yielding less often (resulting in more stable FPS).
    • Progress of background execution is now shown in the status bar of the Routes configuration if it is open.

Changes from v1.3.2 to v1.3.3 (13 December 2010)

  • Fix issue in Hyjal, Twilight Highlands, Uldum (and also Gilneas and The Lost Isles which have no collectible nodes) zones. These zones contained map phasing where the map shown to you depends on which phase you were in. Routes treated these different phase maps as separate zones, resulting in a potential "no data found" depending on which phase you logged on your character in. This has been fixed.

Changes from v1.3.1 to v1.3.2 (11 December 2010)

  • Fix for errors when using Routes with Gatherer and TomTom.

Changes from v1.3.0 to v1.3.1 (10 December 2010)

  • Updated for patch 4.0.3 live servers. Happy farming in the new Cataclysm zones! You may need to restart your WoW client completely after updating Routes.

Changes from v1.2.8a to v1.3.0 (18 October 2010)

  • Updated for patch 4.0.1 live servers (not closed beta!)
  • We won't complain anymore about Carbonite pretending to be Cartographer.
  • We will now register the /routes slash command for non-English users too
  • Fix a long standing obscure bug where a route would be created with node types that aren't selected.
  • Significantly reduce memory usage of Routes. Roughly 13kb less per route so if you have say 50 routes, that's 650kb less. This update has no effect on CPU usage or FPS.
  • Fix up errors caused by patch 4.0.1 changes to professions and skills. Add Archaeology to the node types to support GatherMate2 (but note that while GatherMate2 is usable on the Cataclysm beta, Routes currently is not)
  • Add support for GatherMate2. Please stop using GatherMate. GatherMate is now only maintained for China-wow and is not Cataclysm compatible.

Changes from v1.2.7 to v1.2.8a (23 December 2009)

  • Updated TOC for 3.3.0.
  • No functional changes (when will people finally learn to simply check the stupid 'Load out of date Addons' box?)

Changes from v1.2.6 to v1.2.7 (13 August 2009)

  • Added new zone (Hrothgar's Landing).
  • Updated TOC for 3.2.0.

Changes from v1.2.5 to v1.2.6 (29 April 2009)

  • Fixed another cause of the SetTexCoord error. Thanks everyone for helping out, especially Kazragore.

Changes from v1.2.4 to v1.2.5 (28 April 2009)

  • Maintenance, fixed line endings and version generation in TOC.

Changes from v1.2.3 to v1.2.4 (26 April 2009)

  • Fixed SetTexCoord bug which was annoying everyone since 3.1.0. (all arguments must be between -10000 and 10000)

Changes from v1.2.2 to v1.2.3 (18 April 2009)

  • Updated for 3.1.0's GetPlayerFacing (for rotating minimaps).
  • Upgraded to wowace's localization system.

Changes from v1.2.1 to v1.2.2 (8 November 2008)

  • Fix possible loading order issue caused by Blizzard bug with optdep and reqdeps.
  • Hopefully fix most cases of Routes producing routes that cross over itself.
  • Add support for reparenting to Chinchilla's Expander or SexyMap's HudMap.

Changes from v1.2 to v1.2.1 (26 Oct 2008)

  • Moved 'Edit Route Manually' to a =tab.
  • Moved 'Create Bare Route' button to the top of 'Add Route'.
  • Reworked the 'source data' multiselect to be more verbose.
  • Added a second 'Create Route' button.
  • Update URL of forum thread in the FAQ to the new wowace forums.

Changes from v1.1.1 to v1.2 (25 Oct 2008)

  • Fix "No data found" until you toggle the "Select sources of data" checkboxes issue.
  • The zone dropdown list (both taboo and route creation) will now list ALL zones instead of just the outland ones and the one you are in/viewing.
  • Update FAQs.
  • Add HandyNotes support to Routes. You can now make routes from your own HandyNotes!
  • Add "Note" category to Auto show/hide module.
  • Remove old style taboo editing. Implement new GoogleMaps style taboo shape editing.
  • Implement manual editing of any route that is not clustered.
  • Editing a taboo/route will now open the map to the correct zone.
  • Fix issue where Routes would fail to work with GatherMate if AddonLoader is present (which causes GatherMate to be LoD-delayed)

Changes from v1.1 to v1.1.1

  • Fix taboo region creation menus and menuitems to work.
  • Remove embeds.xml/locales.xml and move them into the TOC.
  • Fix the Dalaran data login spam.

Routes key changes in the past:

  • Add TomTom Support (3rd June 2008)
  • Add initial route decrossing generation from Polarina (5th may 2008)
  • Added a comprehensive help file (4th May 2008)
  • Reduce route generation time by 20% via coding optimizations (26th April 2008)
  • Patch 2.4 (26th March 2008)
  • Taboo Regions feature added (10 February 2008)
  • Conversion to Ace3 from Rock framework complete (4th February 2008)
  • Add node clustering algorithms (25th January 2008)
  • Add support for Gatherer (24th January 2008)
  • Add FAQ (22 January 2008)
  • Conversion to Ace3 begins, and to drop Cartographer/Graph/Babble dependency, and add GatherMate support (20 January 2008)

Cartographer_Routes key changes in the past:

  • Add Cartographer_Waypoints support (27 December 2007)
  • Add Cartographer_ExtractGas support (24 December 2007)
  • Add Cartographer_Treasure support (14 December 2007)
  • First release (14 October 2007)
  • Initial joint project development from individual lines of work (3rd October 2007)

tag v1.5.3
05c88e430b20243efa0ba902aabdfe19274eb6f2
Hendrik Leppkes <h.leppkes@gmail.com>
2015-11-30 13:49:51 +0100

Tag as v1.5.3

--------------------

Hendrik Leppkes:
    - Update TOC
    - Unify handling of zone info handling
    - Properly use HereBeDragons for minimap data
    This fixes a few problems with data being unavailable in some zones

Comments

First Previous Page 1 of 40 Next Last
  • #657

    you cant make routes for darkmoon fair what the fuck.

  • #656

    Clicking on the Create Route button doesn't do anything when attempting to create routes for timber and fishing in Draenor.  Mining nodes and herbs appear to work. 

    Last edited by w7ufx on 1/29/2016 8:10:35 PM
  • #654

    I love using routes however it gives UI error with Carbonite and only shows the route (ones i've already made) on the main map and nothing on mini map and wont let me load or creat a new route unless i turn off carbonite! here is the error.. PLEASE fix so we can use both at same time!

    Date: 2016-01-12 18:36:14
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Routes\Routes.lua line 878:
    table index is nil
    Debug:
    Routes\Routes.lua:878: UpgradeStorageFormat1()
    Routes\Routes.lua:969:
    Routes\Routes.lua:952
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:529: InitializeAddon()
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:644:
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:636
    Locals:
    None
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    TomTom, vv60200-2.1.0
    BlizRuntimeLib_enUS v6.2.3.60200 <none>
    (ck=d2c)

     

  • #653

    I just semi-recently installed Routes and it's been working great, but when I decided to do some herb farming in Vashj'ir it just refused to work in that entire zone. I'm using GatherMate2 and I have nodes marked from where I've gathered previously but Routes says I have no data. I even imported data from GatherMate2_Data but it still does nothing.

    I tried creatig a bare route also, but instead of it appearing in my area map (ex: Abyssal Depths) it appears in the zone map (ex: all of Vashj'ir). I tried editing the route and making sure it was "inside" the area confines and it looked like it worked but as soon as I clicked "save" it dissappeared and went back to the zone map.

    Anyone else having this problem? Any clue how to fix it? I appreciate any help y'all have, Thanks! =)

  • #655

    Yea ive had the same problem it doesnt realize there are sub zones in Vash

  • #651

    I just installed routes as my new UI (ElvUI) doesn't do one of things i liked about my old UI (Spartan) and that is route nodes/waypoints. What i'm trying to do (and haven't figured out yet) is how do i take existing TomTom waypoints and create an "on the fly" route. For example, I have a macro that creates way points for me (/way 12 43, /way 42 81, etc). I'd like to load that macro then create a route, based on the waypoints TomTom has loaded.

  • #652

    @Elhazred

    AFAIK, Routes only creates routes from GatherMate2, Gatherer, Cartographer, or HandyNotes data, so you cannot import a list of TomTom way points unless you can somehow import your list into one of those addons.

    Sorry. =\

  • #649

    I cant do any routes for logging in Draenor. No problem with any other ones. Thanks for this awesome addon

    Date: 2015-11-28 17:04:15
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Routes\Routes.lua line 2514:
    table index is nil
    Debug:
    Routes\Routes.lua:2514:
    Routes\Routes.lua:2492
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9:
    [string "safecall Dispatcher[3]"]:5
    (tail call): ?
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799:
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[4]"]:9:
    [string "safecall Dispatcher[4]"]:5
    (tail call): ?
    ...face\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
    ...olic\libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:28:
    ...olic\libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:25
    Locals:
    None
    AddOns:
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    Recount, vv6.2.3c release
    Routes, vv1.5.2b
    SilverDragon, vv3.2.1
    SlideBar, v5.21e.5566 (SanctimoniousSwamprat)
    Stubby, v5.21e.5566 (SanctimoniousSwamprat)
    TimelessAnswers, vv1.2.3
    TipHelper, v5.12.DEV.389(/embedded)
    TomTom, vv60200-2.1.0
    WoWDBProfiler, v
    BlizRuntimeLib_enUS v6.2.3.60200 <none>
    (ck=d4a)

     

  • #648

    I just installed the "routes" addon, which interacts with the map, minimap, and gatherer/gathermate to draw gathering routes.  This works fine on the main map, however for some reason it does NOT upate the minimap.  I'm using the Supervillain UI, which extends (or replaces) the minimap.

    Of course, it's hard to tell if it's a bug in SVUI's minimap handling, a bug in routes, or a blizzard bug preventing the route lines from being drawn.  The icon circles from gathermate2 do show up, but I figured I'd post this here to see if anyone else has the same issue, and as a potential heads-up to the developer.

  • #647
    Can't create route for timber in Nagrand (Draenor).

    I love this addon especially the feature that links up newly discovered nodes (saved me a lot of time for fishing), but there is only one problem that I noticed. When creating a route for timber of any size in Nagrand it simply won't let you. I click on create route, and nothing, nada, zip. This is kind of a disappointment because Nagrand is where I do the majority of my timber farming. Other than that it is a handy addon that I'm glad to use on a regular basis.

  • #646

    sorry if you already know but this addon says outdated. I'm a new player sounds like it wont work is this true and if so when will there be an updated version?

  • #645

    not working anymore. can't even create new routes, let alone even open the options menu anymore... a week ago, i could open it, but couldn't create new routes. now i just can't even open the menu period.

  • #644

    Not working in Vashj'ir. He wants to find the items in the Gatherer.

  • #643

    I love the add-on.  Works great for my rare-farming routes.  However, my routes are erased every time that I exit the WoW client, so I have to set them up every time that I need to use them.  It doesn't take long, so it isn't much of a bother, but it would be even less of a bother if they would save.  Is this just how the add-on works or is this a fixable issue?

  • #642
    addon wont work found exact problem already submitted by athgar.please help

    Date: 2015-09-12 17:21:31
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Routes\Routes.lua line 1031:
       bad argument #1 to 'format' (string expected, got nil)
    Debug:
       [C]: format()
       Routes\Routes.lua:1031:
          Routes\Routes.lua:1001
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       ...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:529: InitializeAddon()
       ...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:644:
          ...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:636
    Locals:
    None
    AddOns:
      Swatter, v5.0.0 (<%codename%>)
      Abigail, v3.00
      ACP, v3.4.17
      AddonUsage, v2.0.8
      AllPlayed, v60200-2 $Revision: 310 $
      Aloft, v6.0.3
      Altoholic, vr165
      AskMrRobot, v28
      AtlasLoot, vv8.00.40
      AucAdvanced, v5.21e.5566 (SanctimoniousSwamprat)
      AucFilterBasic, v5.21e.5566 (SanctimoniousSwamprat)
      AucFilterOutlier, v5.21e.5566.5459(5.21e/embedded)
      AucMatchUndercut, v5.21e.5566.5507(5.21e/embedded)
      AucStatHistogram, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatiLevel, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatPurchased, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatSales, v5.21e.5566.5476(5.21e/embedded)
      AucStatSimple, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatStdDev, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatWOWEcon, v5.21e.5566.5323(5.21e/embedded)
      AucUtilAHWindowControl, v5.21e.5566.5347(5.21e/embedded)
      AucUtilAppraiser, v5.21e.5566.5545(5.21e/embedded)
      AucUtilAskPrice, v5.21e.5566.5447(5.21e/embedded)
      AucUtilAutoMagic, v5.21e.5566.5537(5.21e/embedded)
      AucUtilCompactUI, v5.21e.5566.5550(5.21e/embedded)
      AucUtilEasyBuyout, v5.21e.5566.5507(5.21e/embedded)
      AucUtilFixAH, v5.21e.5566 (SanctimoniousSwamprat)
      AucUtilItemSuggest, v5.21e.5566.5417(5.21e/embedded)
      AucUtilPriceLevel, v5.21e.5566.5535(5.21e/embedded)
      AucUtilScanButton, v5.21e.5566.5403(5.21e/embedded)
      AucUtilScanFinish, v5.21e.5566.5515(5.21e/embedded)
      AucUtilScanProgress, v5.21e.5566.4979(5.21e/embedded)
      AucUtilScanStart, v5.21e.5566.5347(5.21e/embedded)
      AucUtilSearchUI, v5.21e.5566.5556(5.21e/embedded)
      AucUtilSimpleAuction, v5.21e.5566.5531(5.21e/embedded)
      AucUtilVendMarkup, v5.21e.5566.4828(5.21e/embedded)
      Auctionator, v3.2.4
      Babylonian, v5.1.DEV.332(/embedded)
      BagBrother, v
      Bagnon, v6.2.4
      Bartender4, v4.6.10
      BeanCounter, v5.21e.5566 (SanctimoniousSwamprat)
      BittensSpellFlashLibrary, v60100.201503092107
      BittensUtils, v60000.1.2
      BloodShieldTracker, v6.2.0
      BrokerPortals, v1.8.40
      Carbonite, v6.2.0
      CarboniteNotes, v6.2.0
      CarboniteQuests, v6.2.0
      CarboniteWarehouse, v6.2.0
      Clique, vv60200-1.0.0
      Configator, v5.1.DEV.382(/embedded)
      Coordinates, v1.19
      CrapAway, v
      DataStore, vr55
      DataStoreAchievements, vr41
      DataStoreAgenda, vr22
      DataStoreAuctions, v6.0.001
      DataStoreCharacters, vr35
      DataStoreContainers, vr51
      DataStoreCrafts, vr68
      DataStoreCurrencies, vr30
      DataStoreGarrisons, vr14
      DataStoreInventory, vr43
      DataStorePets, vr38
      DataStoreQuests, vr35
      DataStoreReputations, vr36
      DataStoreSpells, vr26
      DataStoreStats, vr25
      DataStoreTalents, vr51
      DBMCore, v
      DBMDefaultSkin, v
      DBMStatusBarTimers, v
      DebugLib, v5.1.DEV.337(/embedded)
      Gatherer, v5.0.0
      GatherMate2, v1.35.3
      GatherMateSharing, vv1.9
      Glamour, v1.4.4
      GlyphReporter, v1.6.7
      GTFO, v4.37.4
      IceHUD, v1.9.12
      idTip, v6.2.1
      LibExtraTip, v5.12.DEV.390(/embedded)
      MapCoords, v0.21
      Mapster, v1.6.3
      MikScrollingBattleText, v5.7.143
      MogIt, v3.5.5
      MogItAccessories, v
      MogItHighlighter, vv1.3.2
      MoveAnything, v15.2.2
      MyDamage, v1.2.0-60200
      NinjaPanel, vv60100-1.0.0
      OmniCC, v6.2
      Paste, v1.4.3
      Postal, v3.5.4
      Quartz, v3.2.4
      QuartzPower, v0.9
      QuartzProcs, v3.45
      QuartzSchool, v1.0.5
      Routes, vv1.5.2b
      SlideBar, v5.0.0 (<%codename%>)
      SpellFlash, v6.24.1
      SpellFlashCore, v2.1.1
      Stubby, v5.21e.5566 (SanctimoniousSwamprat)
      TipHelper, v5.12.DEV.389(/embedded)
      BlizRuntimeLib_enUS v6.2.2.60200 <none>
      (ck=d58)

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