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  • World of Warcraft
  • 8,243 Monthly Downloads
  • Supports: 6.0.3
  • 1,475,358 Total Downloads
  • Updated 08/23/2015
  • Created 09/14/2008
  • 2,291 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.5.2b
Support development! **

About Routes

02 November 2014
(Written for Live Servers v6.0.3.19103)

Routes allow you to draw lines on the worldmap linking nodes together into an efficient farming route from existing databases. The route will be shown (by default) on the minimap and zone map as well.

Use /routes to begin.

See spikey star-shaped routes?

You haven't optimized the route yet. Go into the route you created and optimize it. Instructions below.


Video about configuring this addon.

Download and install:

Start up World of Warcraft and make sure all addons are marked to be loaded (in the addon selection screen).

Importing into GatherMate2:

type: /gathermate2

  • Go to 'Import Data' and then to 'GatherMate2Data' (left side)
  • If you already have herbs/mines of yourself, select 'Merge' from the 'Import Style' dropdown, otherwise 'Overwrite' is ok.
  • Select which sources you want to import (ea: Mining/Herbalism) and tick their respective boxes.
  • Hit the 'Import GatherMate2Data' button on the bottom.

Creating your first route:

type: /routes

  • Go to 'Add' (left side)
  • Type the name of your route (and press 'Okay' or enter)
  • Now select the zone you want to create a route in from the 'Select Zone' dropdown.
  • Make sure the 'GatherMate2' source has it's checkbox ticked.
  • Select which nodes (ea: what type of herbs/mines/fish) should be used to create your route.
  • Hit the 'Create Route' button.
  • Done! you can now go to the zone and follow the generated 'route' on your minimap.

You can change the color in the 'Line Settings' tab (and also completely hide the route)

Open your worldmap on the zone you just created a route in, and you will see a massive whirling of lines (light-redish).

Changing/Optimizing your route:

type: /routes

  • Go to 'Routes' and then the zone you made your route in and finally to the route you created. This has taken you to the 'Information'-tab of this route.
  • Click on the 'Optimize Route' tab.
  • Hit the 'Cluster' button, this is usually advisable as most zones contain large amounts of nodes. Clustering will group 'nearby' nodes onto 1 point and the default distance is easily viewable on the minimap.
  • Hit the 'Foreground' button, this will try an optimization of the length of your route (you can see it being updated after it finishes if you use a map addon like Mapster).
  • Keep hitting the 'Foreground' button to try and make the route smaller,


  • Select node-types to build a line upon. The following are supported
  • Optimize your route using the traveling salesmen problem (TSP) ant colony optimization (ACO) algorithm
  • Background (nonblocking) and foreground (blocking) optimization
  • Select color/thickness/transparency/visibility for each route
  • For any route created, finding a new node will try to add that as optimal as possible
  • Quick clustering algorithm to merge nearby nodes into a single traveling point
  • Quickly mark entire areas/regions as "out of bounds" or "taboo" to Routes, meaning your routes will ignore nodes in those areas and avoid cross them
  • Fubar plugin available to quickly access your routes
  • Cartographer_Waypoints and TomTom support for quickly following a route
  • Works with Chinchilla's Expander minimap and SexyMap's HudMap!
  • Full in-game help file and FAQ, guiding you step by step on what to do!


The latest version of Routes is always available on this page... or at:


If you find any bugs or have any suggestions, you can contact us on:

Paypal donations are welcome ;)


Changes from v1.4.1 to v1.4.2 (17 December 2011)

  • Updated TOC
  • Updated LibMapData (so the new zones work properly)
  • Fixed division by zero errors from occurring in the future (the PTR servers disabled it the Lua language settings in PTR 4.3).
  • Fixed background processing so that it no longer acts like foreground processing (WoW changed the behavior of GetTime() function).
  • Fixed timers from reporting the wrong time when doing foreground and background route optimization.
  • Add Brazilian Portuguese localization files. The translations are only partially done.

Changes from v1.4.0 to v1.4.1 (30 June 2011)

  • Updated TOC
  • Updated LibMapData (so the new zones work properly)

Changes from v1.3.3 to v1.4.0 (6 May 2011)

  • Fixed Routes to work with TomTom 4.1 (which has some API changes). Reduced reliance on TomTom's API. That is, we no longer use Astrolabe in TomTom anymore.
  • Fixed issues with map phasing interfering with Routes in Uldum, Hyjal, Twilight Highlands, Gilneas, Gilneas City and The Lost Isles.
  • Routes will no longer error on finding invalid node data in GatherMate2 and will just ignore them.
  • Add "Recreate Route" button for routes (found next to "Delete" route button). This recreates the route using the same creation settings, but only works for data from GatherMate2 and Gatherer. It even works for a route created in one of them, you switch addons, and then recreating it from the other!
  • Improvements submitted by Mikk.
    • Improve route optimizing speed by 10% by not using table recycling.
    • Improve background route optimizing speed by 30% by checking execution time and yielding less often (resulting in more stable FPS).
    • Progress of background execution is now shown in the status bar of the Routes configuration if it is open.

Changes from v1.3.2 to v1.3.3 (13 December 2010)

  • Fix issue in Hyjal, Twilight Highlands, Uldum (and also Gilneas and The Lost Isles which have no collectible nodes) zones. These zones contained map phasing where the map shown to you depends on which phase you were in. Routes treated these different phase maps as separate zones, resulting in a potential "no data found" depending on which phase you logged on your character in. This has been fixed.

Changes from v1.3.1 to v1.3.2 (11 December 2010)

  • Fix for errors when using Routes with Gatherer and TomTom.

Changes from v1.3.0 to v1.3.1 (10 December 2010)

  • Updated for patch 4.0.3 live servers. Happy farming in the new Cataclysm zones! You may need to restart your WoW client completely after updating Routes.

Changes from v1.2.8a to v1.3.0 (18 October 2010)

  • Updated for patch 4.0.1 live servers (not closed beta!)
  • We won't complain anymore about Carbonite pretending to be Cartographer.
  • We will now register the /routes slash command for non-English users too
  • Fix a long standing obscure bug where a route would be created with node types that aren't selected.
  • Significantly reduce memory usage of Routes. Roughly 13kb less per route so if you have say 50 routes, that's 650kb less. This update has no effect on CPU usage or FPS.
  • Fix up errors caused by patch 4.0.1 changes to professions and skills. Add Archaeology to the node types to support GatherMate2 (but note that while GatherMate2 is usable on the Cataclysm beta, Routes currently is not)
  • Add support for GatherMate2. Please stop using GatherMate. GatherMate is now only maintained for China-wow and is not Cataclysm compatible.

Changes from v1.2.7 to v1.2.8a (23 December 2009)

  • Updated TOC for 3.3.0.
  • No functional changes (when will people finally learn to simply check the stupid 'Load out of date Addons' box?)

Changes from v1.2.6 to v1.2.7 (13 August 2009)

  • Added new zone (Hrothgar's Landing).
  • Updated TOC for 3.2.0.

Changes from v1.2.5 to v1.2.6 (29 April 2009)

  • Fixed another cause of the SetTexCoord error. Thanks everyone for helping out, especially Kazragore.

Changes from v1.2.4 to v1.2.5 (28 April 2009)

  • Maintenance, fixed line endings and version generation in TOC.

Changes from v1.2.3 to v1.2.4 (26 April 2009)

  • Fixed SetTexCoord bug which was annoying everyone since 3.1.0. (all arguments must be between -10000 and 10000)

Changes from v1.2.2 to v1.2.3 (18 April 2009)

  • Updated for 3.1.0's GetPlayerFacing (for rotating minimaps).
  • Upgraded to wowace's localization system.

Changes from v1.2.1 to v1.2.2 (8 November 2008)

  • Fix possible loading order issue caused by Blizzard bug with optdep and reqdeps.
  • Hopefully fix most cases of Routes producing routes that cross over itself.
  • Add support for reparenting to Chinchilla's Expander or SexyMap's HudMap.

Changes from v1.2 to v1.2.1 (26 Oct 2008)

  • Moved 'Edit Route Manually' to a =tab.
  • Moved 'Create Bare Route' button to the top of 'Add Route'.
  • Reworked the 'source data' multiselect to be more verbose.
  • Added a second 'Create Route' button.
  • Update URL of forum thread in the FAQ to the new wowace forums.

Changes from v1.1.1 to v1.2 (25 Oct 2008)

  • Fix "No data found" until you toggle the "Select sources of data" checkboxes issue.
  • The zone dropdown list (both taboo and route creation) will now list ALL zones instead of just the outland ones and the one you are in/viewing.
  • Update FAQs.
  • Add HandyNotes support to Routes. You can now make routes from your own HandyNotes!
  • Add "Note" category to Auto show/hide module.
  • Remove old style taboo editing. Implement new GoogleMaps style taboo shape editing.
  • Implement manual editing of any route that is not clustered.
  • Editing a taboo/route will now open the map to the correct zone.
  • Fix issue where Routes would fail to work with GatherMate if AddonLoader is present (which causes GatherMate to be LoD-delayed)

Changes from v1.1 to v1.1.1

  • Fix taboo region creation menus and menuitems to work.
  • Remove embeds.xml/locales.xml and move them into the TOC.
  • Fix the Dalaran data login spam.

Routes key changes in the past:

  • Add TomTom Support (3rd June 2008)
  • Add initial route decrossing generation from Polarina (5th may 2008)
  • Added a comprehensive help file (4th May 2008)
  • Reduce route generation time by 20% via coding optimizations (26th April 2008)
  • Patch 2.4 (26th March 2008)
  • Taboo Regions feature added (10 February 2008)
  • Conversion to Ace3 from Rock framework complete (4th February 2008)
  • Add node clustering algorithms (25th January 2008)
  • Add support for Gatherer (24th January 2008)
  • Add FAQ (22 January 2008)
  • Conversion to Ace3 begins, and to drop Cartographer/Graph/Babble dependency, and add GatherMate support (20 January 2008)

Cartographer_Routes key changes in the past:

  • Add Cartographer_Waypoints support (27 December 2007)
  • Add Cartographer_ExtractGas support (24 December 2007)
  • Add Cartographer_Treasure support (14 December 2007)
  • First release (14 October 2007)
  • Initial joint project development from individual lines of work (3rd October 2007)

tag v1.5.2b
Hendrik Leppkes <>
2015-08-23 23:56:10 +0200

Tag as v1.5.2b


No changelog


First Previous Page 1 of 40 Next Last
  • #644

    Not working in Vashj'ir. He wants to find the items in the Gatherer.

  • #643

    I love the add-on.  Works great for my rare-farming routes.  However, my routes are erased every time that I exit the WoW client, so I have to set them up every time that I need to use them.  It doesn't take long, so it isn't much of a bother, but it would be even less of a bother if they would save.  Is this just how the add-on works or is this a fixable issue?

  • #642
    addon wont work found exact problem already submitted by athgar.please help

    Date: 2015-09-12 17:21:31
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Routes\Routes.lua line 1031:
       bad argument #1 to 'format' (string expected, got nil)
       [C]: format()
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       ...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:529: InitializeAddon()
      Swatter, v5.0.0 (<%codename%>)
      Abigail, v3.00
      ACP, v3.4.17
      AddonUsage, v2.0.8
      AllPlayed, v60200-2 $Revision: 310 $
      Aloft, v6.0.3
      Altoholic, vr165
      AskMrRobot, v28
      AtlasLoot, vv8.00.40
      AucAdvanced, v5.21e.5566 (SanctimoniousSwamprat)
      AucFilterBasic, v5.21e.5566 (SanctimoniousSwamprat)
      AucFilterOutlier, v5.21e.5566.5459(5.21e/embedded)
      AucMatchUndercut, v5.21e.5566.5507(5.21e/embedded)
      AucStatHistogram, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatiLevel, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatPurchased, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatSales, v5.21e.5566.5476(5.21e/embedded)
      AucStatSimple, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatStdDev, v5.21e.5566 (SanctimoniousSwamprat)
      AucStatWOWEcon, v5.21e.5566.5323(5.21e/embedded)
      AucUtilAHWindowControl, v5.21e.5566.5347(5.21e/embedded)
      AucUtilAppraiser, v5.21e.5566.5545(5.21e/embedded)
      AucUtilAskPrice, v5.21e.5566.5447(5.21e/embedded)
      AucUtilAutoMagic, v5.21e.5566.5537(5.21e/embedded)
      AucUtilCompactUI, v5.21e.5566.5550(5.21e/embedded)
      AucUtilEasyBuyout, v5.21e.5566.5507(5.21e/embedded)
      AucUtilFixAH, v5.21e.5566 (SanctimoniousSwamprat)
      AucUtilItemSuggest, v5.21e.5566.5417(5.21e/embedded)
      AucUtilPriceLevel, v5.21e.5566.5535(5.21e/embedded)
      AucUtilScanButton, v5.21e.5566.5403(5.21e/embedded)
      AucUtilScanFinish, v5.21e.5566.5515(5.21e/embedded)
      AucUtilScanProgress, v5.21e.5566.4979(5.21e/embedded)
      AucUtilScanStart, v5.21e.5566.5347(5.21e/embedded)
      AucUtilSearchUI, v5.21e.5566.5556(5.21e/embedded)
      AucUtilSimpleAuction, v5.21e.5566.5531(5.21e/embedded)
      AucUtilVendMarkup, v5.21e.5566.4828(5.21e/embedded)
      Auctionator, v3.2.4
      Babylonian, v5.1.DEV.332(/embedded)
      BagBrother, v
      Bagnon, v6.2.4
      Bartender4, v4.6.10
      BeanCounter, v5.21e.5566 (SanctimoniousSwamprat)
      BittensSpellFlashLibrary, v60100.201503092107
      BittensUtils, v60000.1.2
      BloodShieldTracker, v6.2.0
      BrokerPortals, v1.8.40
      Carbonite, v6.2.0
      CarboniteNotes, v6.2.0
      CarboniteQuests, v6.2.0
      CarboniteWarehouse, v6.2.0
      Clique, vv60200-1.0.0
      Configator, v5.1.DEV.382(/embedded)
      Coordinates, v1.19
      CrapAway, v
      DataStore, vr55
      DataStoreAchievements, vr41
      DataStoreAgenda, vr22
      DataStoreAuctions, v6.0.001
      DataStoreCharacters, vr35
      DataStoreContainers, vr51
      DataStoreCrafts, vr68
      DataStoreCurrencies, vr30
      DataStoreGarrisons, vr14
      DataStoreInventory, vr43
      DataStorePets, vr38
      DataStoreQuests, vr35
      DataStoreReputations, vr36
      DataStoreSpells, vr26
      DataStoreStats, vr25
      DataStoreTalents, vr51
      DBMCore, v
      DBMDefaultSkin, v
      DBMStatusBarTimers, v
      DebugLib, v5.1.DEV.337(/embedded)
      Gatherer, v5.0.0
      GatherMate2, v1.35.3
      GatherMateSharing, vv1.9
      Glamour, v1.4.4
      GlyphReporter, v1.6.7
      GTFO, v4.37.4
      IceHUD, v1.9.12
      idTip, v6.2.1
      LibExtraTip, v5.12.DEV.390(/embedded)
      MapCoords, v0.21
      Mapster, v1.6.3
      MikScrollingBattleText, v5.7.143
      MogIt, v3.5.5
      MogItAccessories, v
      MogItHighlighter, vv1.3.2
      MoveAnything, v15.2.2
      MyDamage, v1.2.0-60200
      NinjaPanel, vv60100-1.0.0
      OmniCC, v6.2
      Paste, v1.4.3
      Postal, v3.5.4
      Quartz, v3.2.4
      QuartzPower, v0.9
      QuartzProcs, v3.45
      QuartzSchool, v1.0.5
      Routes, vv1.5.2b
      SlideBar, v5.0.0 (<%codename%>)
      SpellFlash, v6.24.1
      SpellFlashCore, v2.1.1
      Stubby, v5.21e.5566 (SanctimoniousSwamprat)
      TipHelper, v5.12.DEV.389(/embedded)
      BlizRuntimeLib_enUS v6.2.2.60200 <none>

  • #640

    Addon developers don't get told this enough, but thank you so much for reviving Routes back to its former glory + even better :)

    I did hit a snag today, but it didn't break the creation and optimizing my routes:


    Date: 2015-09-12 22:32:56
    ID: 1
    Error occured in: Global
    Count: 1
    Message: AceLocale-3.0: Routes: Missing entry for 'GathererARCH'
    Routes\Plugins\Gatherer.lua:46: Summarize()
    Routes\Routes.lua:2295: member()
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: FeedGroup()
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9:
    [string "safecall Dispatcher[3]"]:5
    (tail call): ?
    ...ace\AddOns\AddOnSkins\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
    ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:520: Select()
    ...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:528: SelectByValue()
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1684: FeedGroup()
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1868: Open()
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9:
    [string "safecall Dispatcher[3]"]:5
    (tail call): ?
    ...ace\AddOns\AddOnSkins\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9:
    [string "safecall Dispatcher[3]"]:5
    (tail call): ?
    ...ace\AddOns\AddOnSkins\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
    Swatter, v5.0.0 (<%codename%>)
    WowheadLooter, v60011
    NPCScan, v6.2.2.1
    AddonLoader, v2.0.1
    AddOnSkins, v3.25
    Altoholic, vr164
    Archy, v6.2.2.1
    AutoLagTolerance, v6
    Babylonian, v5.1.DEV.332(/embedded)
    BadBoy, v12.856
    BetterAddonList, vr21
    BOPCraftConfirm, v1.2.2
    BuyMaxStack, v1.02
    Clique, vv60200-1.0.0
    Configator, v5.1.DEV.376(/embedded)
    DailyAzeroth, v1.2.3
    DataStore, vr55
    DataStoreAchievements, vr40
    DataStoreAgenda, vr22
    DataStoreAuctions, v6.0.001
    DataStoreCharacters, vr35
    DataStoreContainers, vr51
    DataStoreCrafts, vr68
    DataStoreCurrencies, vr30
    DataStoreGarrisons, vr14
    DataStoreInventory, vr43
    DataStoreMails, vr43
    DataStorePets, vr38
    DataStoreQuests, vr35
    DataStoreReputations, vr36
    DataStoreSpells, vr26
    DataStoreStats, vr25
    DataStoreTalents, vr51
    DBMCore, v
    DBMDefaultSkin, v
    DBMLDB, v
    DBMLootReminder, v1.2
    DBMStatusBarTimers, v
    ElvUI, v8.29
    ElvUIActionBarPanels, v2.0
    ElvUIBenikUI, v2.29
    ElvUIBenikUIFonts, v1.04
    ElvUIMicrobar, v1.77
    ElvUIPushToActionBar, v1.3
    ElvUITooltipOffset, v1.32
    ElvUIVisualAuraTimers, v1.46
    FBOutfitDisplayFrame, v1.5.4
    FBTrackingFrame, v1.5.4
    FishingBuddy, v1.6
    Gatherer, v5.0.0
    GathererHUD, v5.0.0
    GatherMate2, v1.35.3
    GTFO, v4.37.4
    GupPet, v6.2.2.04
    Historia, v1.6
    InFlightLoad, v6.2.001
    LargerMacroIconSelection, v1.0.2
    Masque, v6.2.0
    MasqueApathy, v6.2.0
    MasqueCaith, v6.2.0
    MasqueEntropy, v6.2.0
    MasqueLiteStep, v6.2.0
    MasqueOnyx, v6.2.0
    MasqueSleek, v6.2.0
    MobInfo2, v6.0.1 - beta 1
    ModelPique, v6.2.0.1 Release
    MogIt, v3.5.5
    MogItHighlighter, vv1.3.2
    Molinari, v60000.35-Release
    MuchMoreMunch, v1.6.3
    NOP, v05.12 08.09.2015
    Outfitter, v5.10b10
    Ovale, v6.2.14
    Overachiever, v0.83
    Quester, v6.2.0.1
    Rarity, v1.0
    Routes, vv1.5.2b
    SilentRespec, v1.0.8
    SpeakinSpell, v6.1.0.01
    Spy, v3.2.7
    SquareMinimapButtons, v3.39
    TomTom, vv60200-1.0.0
    VanasKoS, v4.49-$Rev: 537 $
    WIM, v3.6.27
    WoWDBProfiler, v
    BlizRuntimeLib_enUS v6.2.2.60200 <none>

    Hi ^_^ / 

    I'm an author at The Noob Network.

  • #641

    I take it it is a problem with Gatherer, I use GatherMate and Gatherer "togather" which is redundant, but I sort of like both of them for one thing and some things less... Neither of them is ideal for my usage, but with the right settings they compliment eachother. I guess the fix, just looking at the error is not to use Gatherer for Archaeology stuff, which I wouldn't need to route anyways as that sorta stuff takes surveying and stuff to do :)

    Shame Gatherer is barely updated anymore as I like the tooltip info on each node, Gathermate on the other hand is updated when it needs to be, but lacks a nice big tooltip to each node with nerdy stats like, when did I go here last? If I wasn't the one, who was here and sent me this node?

    Second paragraph was absolutely unnecessary, but I threw it in for flavor :)
    Thanks again Xinhuan!

    Hi ^_^ / 

    I'm an author at The Noob Network.

  • #639

    Issue with creating logging routes:



    when attempting to create routes (on a timberfarmer) in nagrand i keep getting the same error.

    I have disabled everything except routes, gathermate 2 and gatherer.

    Anyone able to help?

    (Steps producing this error:open routes, select add, put in name, hit ok. select the logging three options in gathermate 2 - then hit create route)

    Date: 2015-09-05 17:43:22
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Routes\Routes.lua line 2514:
    table index is nil
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[3]"]:9:
    [string "safecall Dispatcher[3]"]:5
    (tail call): ?
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[4]"]:9:
    [string "safecall Dispatcher[4]"]:5
    (tail call): ?
    ...ce\AddOns\GatherMate2\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
    Swatter, v5.21e.5566 (SanctimoniousSwamprat)
    ACP, v3.4.17
    Babylonian, v5.1.DEV.332(/embedded)
    Configator, v5.1.DEV.376(/embedded)
    Gatherer, v5.0.0
    GatherMate2, v1.34
    Routes, vv1.5.2b
    SlideBar, v5.21e.5566 (SanctimoniousSwamprat)
    BlizRuntimeLib_enUS v6.2.2.60200 <none>

  • #638

    for those having problem in Nagrand {outland}, where route isnt visible in minimap you can use Shift+M. it isnt as comfortable as original route shown on minimap, but it makes gathering easier, since you can follow the line. hope this bug will be fixed thou.

  • #636

    Question: Would it be at all possible to create land routes rather than just direct routes that completely ignore the 3d terrain? I'm asking this since there's no flying in Draenor.

  • #634

    Dumb question... How do I disable a certain route? I farm one toon say mining, another herbalism... I don't want both routes showing at the same time nor do I want to delete the route that I made.


  • #635

    /routes > Options > Auto show/hide > Use Auto Show/Hide > [Profession] > "Only With Profession".

    Using this option, the routes will be hidden for characters not having that profession.

    Last edited by Grokkers on 8/23/2015 10:44:29 AM
  • #633

    I have a problem with Vashj'ir... I need to farm azshara's veil in Vashj'ir - Shimmering Expanse, and the only zone you can put routes in is Vashj'ir, which does not show on the minimap or map of the subzones of Vashj'ir, is there a fix or workaround for this until the creator can patch this?

  • #637

    Same here, can't create routes in Vashj'ir.

  • #630

    i have a problem. I made my own route for some Rare Mobs i want to farm. But i have to recreate the route everyday. It just gets deleted. All my other routes are still there but only this one will not be saved. Why?

  • #631

    I can help you some what there. Least till the auther updates and ad's what you are asking in, type out the info you are usually using to make your personal routie, then set it up into a Macro. That way, you need only run the macro each time you need those personal pathways tossed in. Temp fix, but if it works, then it works.

    Last edited by DoomsdayEx on 7/15/2015 9:01:29 PM
  • #629

    Yes, we definatly need that fix for the 2 outland maps. While Nagrand  does not show it on the mini map, Shadowmoon Valley, of outlands, does not show the routes lines on either map, which is making using the mod rather pointless out there. Any help would be great.

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