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RSA - Raeli's Spell Announcer

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  • 25 Likes
  • World of Warcraft
  • 5,304 Monthly Downloads
  • Supports: 5.4.2
  • 968,762 Total Downloads
  • Updated 01/01/2014
  • Created 12/01/2009
  • 701 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v.2900
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About RSA - Raeli's Spell Announcer

Requests, Bugs & Known issues

Please use Curse's Curseforge ticket tracker to create requests, suggestions, or post bug reports:
http://wow.curseforge.com/addons/rsa/tickets/


About

RSA, Raeli's Spell Announcer, by Raeli of Arathor-EU (Now Maintained by Jenneth), is an addon that aims to help players with the announcement of certain spells, as well as reminding you of important missing buffs. For example, it can detect when you cast Divine Protection, and it will send a message like so:
Divine Protection Example
As you can see, it can announce when it first is cast, and then again when it ends, not only that, but you can customise the messages that are sent.

Type /rsa in game to open in game configuration, or access it through the Blizzard Interface panel.

Spell Announcements

There is the ability to create custom message announcements, you can use certain tags to say what the target is and so on:

  • [SPELL] will be replaced with the name of the spell
  • [LINK] will be replaced by a clickable spell link of the spell cast
  • [TARGET] will be replaced with the target of the spell (only works with spells that can be put on targets other than yourself)
  • [AMOUNT] will be replaced with the amount of damage or healing done (only applicable to certain spells)
  • [MISSTYPE] will be replaced with the type of spell miss (Such as Miss, Immune, Resist again, only available to certain spells)
  • [AURA] will be replaced with the buff or debuff that is removed by dispels
  • [AURALINK] will be replaced with a clickable spell link of the buff or debuff that is removed by dispels
  • [TARCAST] will be replaced by the spell that you have just interrupted
  • [TARLINK] will be replaced by a clickable spell link of the spell that you have just interrupted

Some of these are only usable for certain spells, each spell lists what is available for you to use in game.

If you want to use a percent sign in your message you need to type it twice: %% to allow it to show, else you will receive errors.

If you leave a Start or End message empty, it will simply not announce that part. So if you only want, to say, announce when Divine Protection ends, you leave the Start message empty, and only have an End message set.

You can set where to announce spells:

  • Local - This sends messages to your own chat window, or the raid warning frame or both depending on your setting
  • Raid - Sends a message to the raid chat, if you are in a raid.
  • Party - Sends a message to the party chat, if you are in a party.
  • Smart Party - Sends a message to either instance chat, raid chat or party chat, depending on group size and location.
  • Say
  • Yell
  • Whisper - only when the target it someone else than yourself.
  • Custom Channel - You can send it to a custom channel, like, say, your healing channel. This option is now unique for each spell, so you can send different spell announcements to different places.
  • You can disable Raid/Party/Say/Custom Channel announcements while you have PvP active, if you are Ungrouped, or if you are not in an instance. Whispers and Local messages will always announce if checked.

Buff Reminder Options

You can set what spell you want to track. You can also:

  • Disable reminding while you have PvP active
  • Enable or disable reminding in your primary or secondary specs
  • Set how often you want to be reminded
  • Set where you want the announcements to be sent (local only - visible only to yourself)

------------------------------------------------------------------------
r234 | jenneth | 2014-01-02 04:54:42 +0000 (Thu, 02 Jan 2014) | 1 line
Changed paths:
   A /tags/v.2900 (from /trunk:233)

Tagging as v.2900
------------------------------------------------------------------------
r233 | jenneth | 2014-01-02 02:13:56 +0000 (Thu, 02 Jan 2014) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Mage/Mage.lua
   M /trunk/Options/Options.lua

(Mage) Adding Remove Curse (ticket 258), converted spells to the new core.
------------------------------------------------------------------------
r232 | jenneth | 2014-01-01 18:51:41 +0000 (Wed, 01 Jan 2014) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options/Options.lua
   M /trunk/Priest/Priest.lua

(Priest) Adding Angelic Bulwark (ticket 261)
------------------------------------------------------------------------
r231 | jenneth | 2014-01-01 17:45:09 +0000 (Wed, 01 Jan 2014) | 1 line
Changed paths:
   M /trunk/Hunter/Hunter.lua

(Hunter) Removing unnecessary target parameter from Ancient Hysteria.
------------------------------------------------------------------------
r230 | jenneth | 2014-01-01 17:36:42 +0000 (Wed, 01 Jan 2014) | 1 line
Changed paths:
   M /trunk/AnnouncementsMonitor.lua
   M /trunk/Core.lua
   M /trunk/Druid/Druid.lua
   M /trunk/Hunter/Hunter.lua
   M /trunk/Options/Options.lua
   M /trunk/Rogue/Rogue.lua
   M /trunk/Shaman/Shaman.lua
   M /trunk/Warlock/Warlock.lua

(Druid) Adding Mighty Bash (ticket 125), converting some druid spells to the new core, (Hunter) possible fix for Ancient Hysteria (ticket 226)
------------------------------------------------------------------------
r229 | jenneth | 2013-12-30 16:38:48 +0000 (Mon, 30 Dec 2013) | 1 line
Changed paths:
   M /trunk/AnnouncementsMonitor.lua
   M /trunk/Core.lua
   M /trunk/DeathKnight/DeathKnight.lua
   M /trunk/Druid/Druid.lua
   M /trunk/Hunter/Hunter.lua
   M /trunk/Locale-deDE.lua
   M /trunk/Locale-enUS.lua
   M /trunk/Locale-esES.lua
   M /trunk/Locale-koKR.lua
   M /trunk/Locale-ruRU.lua
   M /trunk/Locale-zhCN.lua
   M /trunk/Locale-zhTW.lua
   M /trunk/Mage/Mage.lua
   M /trunk/Monk/Monk.lua
   M /trunk/Options/Options.lua
   M /trunk/Paladin/Paladin.lua
   M /trunk/Priest/Priest.lua
   M /trunk/RSA.toc
   M /trunk/Rogue/Rogue.lua
   M /trunk/Shaman/Shaman.lua
   M /trunk/Warlock/Warlock.lua
   M /trunk/Warrior/Warrior.lua

(General) Add yell as an option for announcements (ticket 17), needs testing
------------------------------------------------------------------------
r228 | jenneth | 2013-12-30 02:07:56 +0000 (Mon, 30 Dec 2013) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options/Options.lua

(General) Adding repair bots ticket 264
------------------------------------------------------------------------
r227 | jenneth | 2013-12-28 22:27:39 +0000 (Sat, 28 Dec 2013) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options/Options.lua
   M /trunk/Warlock/Warlock.lua

(Warlock) Converted most spells to the unified core, added Dark Bargain and Unending Resolve and fixed bugs in Soulstone, Spell Lock and Optical Blast.
------------------------------------------------------------------------
r226 | jenneth | 2013-12-08 19:04:46 +0000 (Sun, 08 Dec 2013) | 1 line
Changed paths:
   M /trunk/Monk/Monk.lua

(Monk) Possible fix for Spear Hand Strike. (Thanks to Dridzt)
------------------------------------------------------------------------
r225 | jenneth | 2013-12-08 18:51:42 +0000 (Sun, 08 Dec 2013) | 1 line
Changed paths:
   M /trunk/Core.lua

(Dwarf) Fixing stoneform.
------------------------------------------------------------------------
r224 | jenneth | 2013-11-24 16:48:04 +0000 (Sun, 24 Nov 2013) | 1 line
Changed paths:
   M /trunk/Core.lua
   M /trunk/Druid/Druid.lua
   M /trunk/Locale-deDE.lua
   M /trunk/Locale-enUS.lua
   M /trunk/Options/Options.lua

(Druid) Adding Heart of the Wild, fixing a typo in localization texts
------------------------------------------------------------------------

Comments

First Previous Page 58 of 73 Next Last
  • #240
    It's possible for most things I think, though it's quite a lot of work when you could simply put: "[LINK] activated for 6 Seconds!" or something. Sure - you might cancel, say a Divine Hymn halfway through which would cause RSA to also announce it ending at that point, but RSA can't know in advance if you're going to do that - so it can only, at best, announce what the expected full duration would be, which as I say, can also easily be done manually.

    I'm afraid I probably won't end up adding something like this as it seems somewhat unnecessary. I may (stress on may) eventually add something that can detect diminishing returns on a target and give an expected time after DR is taken into account - but that will be a long time coming yet if I do.
  • #245
    My mistake. I forgot you can change all spells individually, of course if it's much work adding such feature, and it can be prevented by just doing it manually, then by all means, we can do that. So nevermind my suggestion. :) I am just silly.
  • #224
    This don't work for hunters? I am looking for something that will tell me when my scatter shot or silence shot interrupts a spell and posts that information to party. Same for if a trap resists etc. I also have a dk that I want it to do the same thing for interrupts and a shaman for interrupts and purges.
  • #227
    No, I'm afraid this doesn't work for Hunters at the moment. As I don't have a Hunter high level, nor even one in my guild, doing a Hunter module is going to take a little longer than the others - I do plan on doing it eventually, but not for now I'm afraid.

    It does work on Death Knights and Shaman though for their interrupts.
  • #230
    For Scatter Shot, Freezing Trap, Silencing Shot, and Wyvern Sting, maybe look at maybe modifying LUA scripts for similar spells? I mean, if you wanted to of course ;)
  • #231
    Yeah, for the most part that's likely it, it will just need testing - something I can't really do, and well, to be honest, I'm a noob and I often miss simple things, so I like to test them a bit first - even then I still let some slip through :P
  • #232
    I would be more than willing to test. I've been looking over your LUAs, trying to get a feel for how you have everything set up. I'll play around a bit and let you know if I come across anything fun!

    It's a wonderful addon btw, I absolutely love it.
  • #233
    It's not the best way of coding this, I'm sure, but it could be worse - and I improve as I learn more :P

    My Hunter is getting up a few levels, so perhaps I'll start on sorting the Hunter module soon - but I really want to get more informative CC warnings first.
  • #222
    Would it be possible to add Silence and Psychic Scream (and when the disarm part ends) to this awesome addon?
  • #223
    *Psychic Horror sorry
  • #226
    Aye, I'm going to add it. :)
  • #221
    Hi! EPIC addon :D got most of my guild onto it =)

    .
  • #225
    There shouldn't be any issues - you check it on the spell you want to announce, and then set the channel in the new box that will appear.

    Bare in mind if you have any of the options in the main section like Emable only in instances, then ... well it's only going to announce if you're in one :P
  • #218
    Hello, thank you for this wonderful addon. I was wondering if one enables all class modules, if it's possible to show Crowd Control done by other players besides our own toon? The "Afterlife CC" addon does this but apparently needs a lot of work.
    My main concern is as a tank, I would love to know when CC's like Banish and Mind Control start and end. Thank you very much.
  • #219
    No, but I do shortly plan on redoing all CC's to give much more useful information (such as who broke cc etc.) - I do want to do more with it though, I'm just still deciding the best way to approach it, as I too want to track all CC easily and clearly - I just want to decide the best way of doing it.
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