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Rune-It-All
- 0 Likes
- World of Warcraft
- 434 Monthly Downloads
- Supports: 4.3
- 69,478 Total Downloads
- Updated 12/21/2011
- Created 05/24/2009
- 77 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: 3.2.1-40300
About Rune-It-All
Looking for localization help! - I need to begin localizing the options of Rune-It-All. If you know a language other than English, please help me out here: http://www.wowace.com/addons/runeitall/localization/ Thank you!
Description
Rune-It-All adds more features and functionality to the default rune frame while still using the Blizzard code.
The goal of Rune-It-All is to be simple yet rich. I hope Rune-It-All provides you with the features you are looking for while maintaining a simple, unobtrusive, and painless feel.
Rune-It-All does the following:
- Allows you to scale the size of the runes
- Allows you to change the transparency in and out of combat
- Allows you to unlock and lock the runes so that you can move them around
- Layouts to choose from: Vertical, Horizontal, Up Curved, Down Curved, Vertical Block, Horizontal Block
- Art to choose from: Default, DKI, Beta, Letter, Beta-Enhanced, Orb, Japanese, Runica
- New! Allows you to move the runes individually
- New! Has custom cooldown text (includes several options along with it)
- New! Has option to show runes (when OOC - and useful when OOC alpha is less than 1) when you use a rune (e.g. Death and Decay OOC)
- New! Allows you to increase or decrease the spacing between runes ("padding") Note: only works for Vertical and Horizontal layouts
- New! Allows you to configure how the rune bar acts when you enter a Vehicle
Planned Features
v3.2:
- Fully localized options
* Suggest some!!
Notes
- Options can be accessed by typing /ria, /runeitall, or /rune-it-all
If you are using Pitbull:
Config. > Modules > Hide Blizzard frames > UNCHECK "Rune bar"
Config. > Modules > Runes > UNCHECK "Enable"
If you are using Shadowed UF:
/suf > General > Hide Blizzard Frames > UNCHECK "Hide Rune bar"
/suf > Units > Player > Bars > UNCHECK "Enable Rune bar"
/console reloadui
If you are using X-Perl:
/xperl > Player > UNCHECK "Show Runes"
EDIT line 68-69 in XPerl_Player.lua file to this:
--XPerl_Player_InitDK(self) --XPerl_Player_SetupDK(self)
Credits
Thank you to these people who gave me knowledge and insight to keep me going on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry
------------------------------------------------------------------------
r46 | cralor | 2011-12-22 04:21:55 +0000 (Thu, 22 Dec 2011) | 1 line
Changed paths:
A /tags/3.2.1-40300 (from /trunk:45)
Tagging as 3.2.1-40300
------------------------------------------------------------------------
r45 | cralor | 2011-12-22 04:19:57 +0000 (Thu, 22 Dec 2011) | 1 line
Changed paths:
M /trunk/RuneItAll.toc
ToC update
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 3.2.1-40300 | Release | 4.3 | 12,825 | 12/21/2011 |
| v3.2.1 | Release | 4.0.6 | 9,245 | 03/03/2011 |
| 3.2.1 | Release | 4.0.6 | 638 | 03/02/2011 |
| 3.2 | Release | 4.0.3 | 5,191 | 11/18/2010 |
| v3.1.1 | Release | 3.3.5 | 2,995 | 09/12/2010 |
| 3.1.1 | Release | 3.3.5 | 244 | 09/12/2010 |
| 3.1 | Release | 3.3.5 | 249 | 09/11/2010 |
| 3.0 | Release | 3.3.5 | 216 | 09/09/2010 |
| v3.0 | Release | 3.3.5 | 8 | 09/09/2010 |
| RuneMover_2.6.6 | Release | 3.3.5 | 709 | 06/09/2010 |
| RuneMover_2.6.5 | Release | 3.3.5 | 45 | 05/26/2010 |
| RuneMover_2.6.3 | Beta | 3.3.5 | 6 | 05/26/2010 |
| RuneMover 2.6.1 | Release | 3.3.0 | 279 | 12/09/2009 |
| RuneMover 2.6.1 | Release | 3.3.0 | 13 | 12/08/2009 |
| RuneMover 2.6 | Release | 3.3.0 | 9 | 12/07/2009 |
| RuneMover 2.5.2 | Release | 3.2.0 | 1,052 | 08/24/2009 |
| RuneMover 2.4 | Release | 3.1.0 | 72 | 07/23/2009 |
| RuneMover 2.3.1 | Release | 3.1.0 | 13 | 07/08/2009 |
| 2.2 | Release | 3.1.0 | 4 | 05/29/2009 |
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Comments
First off, great addon. As far as I'm concerned, it's the best DK rune addon.
Often times when I enter/leave a vehicle when in combat, the rune display will disappear. It'll still show cooldown times, but the runes themselves will be gone. Is there a fix for this?
Thanks in advance, and I really appreciate the great addon.
EDIT: Formatting, grammar.
An update would be great. Please and thank you!!!
Can you provide me with the errors, or is it just misbehaving? I'll try and get access to WoW next week.
Thanks for the report!
Unfortunately, still swamped with other responsibilities. If you guys can wait it our a month, I will have something for you. I sincerely apologize!
First off thanks for putting together the best rune mod out there! Whenever I try to enter a pet battle I get the following error (no other mods enabled):
Message: Interface\FrameXML\FrameLocks.lua:60: table index is nil
Time: 04/10/13 21:50:12
Count: 1
Stack: Interface\FrameXML\FrameLocks.lua:60: in function <Interface\FrameXML\FrameLocks.lua:50>
Interface\FrameXML\FrameLocks.lua:69: in function <Interface\FrameXML\FrameLocks.lua:68>
Interface\FrameXML\FrameLocks.lua:111: in function <Interface\FrameXML\FrameLocks.lua:106>
Interface\FrameXML\FrameLocks.lua:149: in function `AddFrameLock'
...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:143: in function `PetBattleFrame_Display'
...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:94: in function <...AddOns\Blizzard_PetBattleUI\Blizzard_PetBattleUI.lua:91>
Locals: frame = <unnamed> {
0 = <userdata>
}
frameName = nil
(*temporary) = <table> {
MultiBarRight = "hidden"
ChatFrame4 = "hidden"
PartyMemberFrame2 = "hidden"
ChatFrame3 = "hidden"
CompactRaidFrameManager = "hidden"
ChatFrame2Tab = "shown"
ChatFrame9Tab = "hidden"
TemporaryEnchantFrame = "shown"
ChatFrame6Tab = "hidden"
PartyMemberFrame1 = "hidden"
ConsolidatedBuffs = "hidden"
TargetFrame = "shown"
WatchFrame = "shown"
DurabilityFrame = "hidden"
ChatFrame5 = "hidden"
ChatFrame7Tab = "hidden"
PartyMemberFrame3 = "hidden"
MainMenuBar = "shown"
MinimapCluster = "shown"
ChatFrame4Tab = "hidden"
ChatFrame10Tab = "hidden"
ChatFrame7 = "hidden"
ChatFrame6 = "hidden"
ChatFrame10 = "hidden"
ChatFrame3Tab = "hidden"
ChatFrame5Tab = "hidden"
ChatFrame8 = "hidden"
ChatFrame8Tab = "hidden"
ChatFrame9 = "hidden"
ChatFrame2 = "hidden"
}
(*temporary) = "shown"
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = "table index is nil"
BASE_STATES = <table> {
MultiBarRight = "hidden"
ChatFrame4 = "hidden"
PartyMemberFrame2 = "hidden"
ChatFrame3 = "hidden"
CompactRaidFrameManager = "hidden"
ChatFrame2Tab = "shown"
ChatFrame9Tab = "hidden"
TemporaryEnchantFrame = "shown"
ChatFrame6Tab = "hidden"
PartyMemberFrame1 = "hidden"
ConsolidatedBuffs = "hidden"
TargetFrame = "shown"
WatchFrame = "shown"
DurabilityFrame = "hidden"
ChatFrame5 = "hidden"
ChatFrame7Tab = "hidden"
PartyMemberFrame3 = "hidden"
MainMenuBar = "shown"
MinimapCluster = "shown"
ChatFrame4Tab = "hidden"
ChatFrame10Tab = "hidden"
ChatFrame7 = "hidden"
ChatFrame6 = "hidden"
ChatFrame10 = "hidden"
ChatFrame3Tab = "hidden"
ChatFrame5Tab = "hidden"
ChatFrame8 = "hidden"
ChatFrame8Tab = "hidden"
ChatFrame9 = "hidden"
ChatFrame2 = "hidden"
}
If you have the time to update the mod it would be greatly appreciated!
I've got more free-time now. I'll take a look at it wihin the next week (just need to find a trial or Scroll to get myself access).
Please update this, because i can't do the new pet battle with this mod on and its kinda pain to have to turn it off everytime i decide to fight a pet battle.
I still have the same problem here. I have to close out World of Warcraft if I enter a pet battle. No buttons show up and it stops taking input so I can't forfeit the battle either.
I've got the same problem. Please update when you get a chance.
Any update coming down the line for 5.0.4?
Yeah I'm going to do my best. Right now though I am quite busy with other real life responsibilities. Stay tuned.
Awesome. Wasnt sure if you were working on it or not. Youre last post was some time ago so I wasn't sure. Looking forward to it. Keep up the good work.
Any bugs or suggestions/feedback?
its showing death runes as blood runes for frost spec