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SCT - Damage

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  • World of Warcraft
  • 1,737 Monthly Downloads
  • Supports: 6.2.0
  • 957,046 Total Downloads
  • Updated 06/23/2015
  • Created 04/29/2006
  • 4,709 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v6.72

About SCT - Damage

Website -

What is it? - A mod that adds your damage to SCT. It provides a way for you to see your damage in a static location. This can be useful against large mobs like those in MC, Bosses, etc...Can use SCT animations or its on built in style.

What can it do?

- Your Melee, Spell, Skill, Periodic, and Pet Damage - Spell Damage/Resists and Damage Type (by color) - Can show damage at enemy nameplates - Target and Spell ID's - All "Miss" events (dodge, block, immune, etc...) - Custom Colors for all text events and crits. - Ability to show only target damage - Ability to Turn SCTD on/off in PvP - Four Fonts to choose from - Can disable built in WoW damage - Sliders for text size, fade speed, and on screen placement (with custom editbox) - CTMod, MyAddons, Cosmos, Cosmos2 support - Localized to work in almost all WoW clients.

How do I use it? - First you must have SCT installed already. Next, unzip SCTD it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctdmenu to get the options screen or you can click the SCTD button on the SCT options menu.

FAQ How do I remove the damage the scrolls above my targets head? - WoW itself does this. You can turn it off by checking the the "Disable WoW Damage" option, or by going to the Advanced Options under Interface options.

My Wow Damage won't turn back on, even after I turn off SCTD! - You need to turn this back on manually in WoW. Go to Advanced Options under Interface options and you will see a checkbox to enable damage. Also, it is highly recommended you don't use the "Enable Wow Damage in PvP" option if you are on a PvP server.

My peridoic damage is not showing up in the combat log or on the screen! How do I fix it? - You have turned off periodic damage on the Advanced Options under Interface options. Make sure the "Periodic Damage" check box is checked, even if you have Damage unchecked.

SCTD damage is ontop of my SCT messages, how do I fix this? - I highly suggest you move SCT's message using the sliders on the SCT option menu. You can also move SCTD using the sliders on its menu. Consider placing it over you target bar.

How do I reset SCTD or load another users settings? - SCTD is tied directly to SCT. You can reset SCTD using SCT's reset button or typing /sctreset. You can load another users SCTD settings by loading them from the SCT option menu.

How do I change the fonts? - You can select from four fonts on the options page.

I don't like enemy nameplates on. How do I make my damage appear over who I hit? - Enemy nameplates have to be on in order to show your hit over the enemy heads. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).

r39 | grayhoof | 2015-06-24 02:45:38 +0000 (Wed, 24 Jun 2015) | 1 line
Changed paths:
   A /tags/v6.72 (from /trunk:38)

Tagging as v6.72
r38 | grayhoof | 2015-06-24 02:43:51 +0000 (Wed, 24 Jun 2015) | 1 line
Changed paths:
   M /trunk/sctd.toc
   M /trunk/sctd_options/locals/
   M /trunk/sctd_options/sctd_options.toc

sctd: TOC update for 6.2. Localization updated.


First Previous Page 1 of 17 Next Last
  • #314

    Love this addon; it's a livesaver for someone running a 5760x1080 resolution to be able to anchor damage above nameplates.

    I do have an issue, however, the nameplates in game scale to unreasonable levels when I'm playing at this resolution; so typically I'd use TidyPlates to have better control over the nameplates.  Although SCTD wont anchor damage to TidyPlates. Is there any info anyone could provide to help me out?

  • #313
    any chance of an update for 6.1?
  • #312

    Is it right that show damage at nameplates does not work atm?


    Thank you.

  • #311


    i have an essue - SCT Damage doesn't work in pvp for me. I cant find any pvp on\off button. Can anyone help me with it, pls?

  • #310

    The addon keeps disabling WoW damage even after I explicitly turn it back on. This keeps happening, too.

  • #309

    Can anyone suggest another mod that handles over-namplate combat text?

  • #308

    Doesn't show over enemy name plates.  Does anyone have a fix?

  • #307

    "Can't seem to get the damage to go above the enemy's nameplate-- it always stays in the middle of the screen where the SCT frame is.  Do I have to somehow disable something in SCT to get this to work?  I should mention I'm using Tidyplates as well."


  • #306

    Message: Interface\AddOns\sct\sct_unitpos.lua:22: attempt to index a nil value

    Time: 11/27/14 18:40:18
    Count: 1712
    Stack: Interface\AddOns\sct\sct_unitpos.lua:22: in function <Interface\AddOns\sct\sct_unitpos.lua:21>
    Interface\AddOns\sct\sct_unitpos.lua:71: in function `?'
    ...ce\AddOns\gUI4\libs\Ace3\AceHook-3.0\AceHook-3.0.lua:90: in function `script'
    ...dOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:244: in function `FireScript'
    ...dOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:274: in function `SetValue_'
    Interface\AddOns\gUI4\elements\smoothing.lua:59: in function <Interface\AddOns\gUI4\elements\smoothing.lua:47>

    Locals: object = <unnamed> {
    _gloss = <unnamed> {
    SetThreatTexture = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:528
    SetScript = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:191
    SetBackdropMultiplier = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:465
    SetHeight = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:184
    GetOrientation = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:349
    GetBackdropColor = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:592
    _highlight = <unnamed> {
    SetOrientation = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:329
    RawSetWidth = <function> defined =[C]:-1
    RawHasScript = <function> defined =[C]:-1
    GetScript = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:206
    SetThreatTexCoord = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:519
    SetOverlayAlpha = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:498
    Show = <function> defined @Interface\AddOns\gUI4\elements\flashing.lua:300
    SetOverlayTexture = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:484
    SetWidth = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:177
    _max = 293562
    _reverse = false
    RawSetSize = <function> defined =[C]:-1
    GetBackdropAlpha = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:596
    _bottom = 1
    SetThreatAlpha = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:537
    Update = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:118
    _shade = <unnamed> {
    SetSize = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:169
    GetStatusBarSetTexCoord = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:580
    SetThreatColor = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:543
    GetThreatAlpha = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:628
    GetMinMaxValues = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:564
    _right = 1
    SetValue_ = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:264
    RawSetScript = <function> defined =[C]:-1
    SetBackdropColor = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:446
    SetBackdropAlpha = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:440
    OnSizeChanged = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:150
    SCTHooked = true
    StopFlash = <function> defined @Interface\AddOns\gUI4\elements\flashing.lua:279
    SetOverlayColor = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:504
    SetBackdropTexture = <function> defined @Interface\AddOns\gUI4\libs\LibMediaPlus-1.0\LibMediaPlus-1.0.lua:426
    SetStatusBarGradient = <function> defined @Interface\AddOns\gUI4\libs\Li


    This error repeats, however there are 27 in total.

    Mods I'm using:

    Goldpaw's gUI14 suite (pretty certain it's the version at falut here in regard to gUInameplates)

    xCT+, Tip-Tap, Range Finder, Coolline.

    Hope you find a fix.  8(  Thank-you!



  • #305

    Can't seem to get the damage to go above the enemy's nameplate-- it always stays in the middle of the screen where the SCT frame is.  Do I have to somehow disable something in SCT to get this to work?  I should mention I'm using Tidyplates as well.

  • #304

    Best damage indicator ever, been using it for years and so freaking happy its still going major respect to the developer !!!

  • #303


  • #301

    Just want to say before i start i love this addon and it works great for me. But for some reason the sct damage doesnt work when i am pvping other players like in bg's and arena's not sure why the damage doesnt show up please help!.

  • #300

    Update the addon description to inform about needing to separately download dependancy (SCT) from, or just include it in the download archive if possible.

    Last edited by Saah88 on 9/27/2012 12:13:51 AM
  • #298

    Might nor be the right place to ask, but.. Is there any way to change the brackets "[*]" that appear around debuffs and buffs gained into "<*>", like <Unstable Affliction> instead of [Unstable Affliction].. or better yet, remove those entirely?


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