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SexyMap

Map & Minimap Login to Add Favorites
  • 88 Likes
  • World of Warcraft
  • 80,617 Monthly Downloads
  • Supports: 5.4.2
  • 9,206,118 Total Downloads
  • Updated 02/24/2014
  • Created 10/27/2008
  • 9,220 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.15
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About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.15
77b57bf3714cee56a1033b67126309580f34d7ca
funkydude <none>
2014-02-24 16:46:03 +0000

Tagging as v2.4.15

--------------------

funkydude:
    - Remove AceConfigCmd

Comments

First Previous Page 118 of 145 Next Last
  • #421
    Objectives. Reloaded my UI, I was then able to move Sexymap back to where I have it for in my UI, and the Achievement Tracker stayed where I had it placed.
  • #419
    Just like to say that this is the best "looking" minimap addon out there...now just a few things to make it the best functionality wise as well. I was a big fan of simpleminimap and it had a few features that this one doesnt. 1) More mover options. When i unlock moves the only thing i can move is the armorman. When movers are unlocked it should also allow moving of the new vehicle window and the new quest window. Both are situated right under the minimap and since i like mine at the bottom of the screen, quest and vehicle windows vanish off the screen. Also i used minimap button frame and it is collecting the coordinates right off the minimap (some ppl complained about this without even having mimimap button frame)
  • #418
    Hey I have a Problem with the HUDmap function... well it seems like I can no longer see the radius-like thing going from the center of the hudmap to the top of the circle showing which direction I am heading.. while this is not such a huge problem it brings slight discomfort because it just looks different than it used to.

    Another thing is I kind of liked the huge symbols ( while it would be nice to only see yellow dots.. no exclamation marks or minimap arrows ) Maybe you could find some way in between these small icons and the huge ones :) or give some advice how to change it in the .lua
  • #417
    Is there any minimap box addon that works with SexyMap?
  • #416
    i try to keep a pretty clean UI... so i only use this map for the mouseover function.. that way my minimap bottons are cluttering the UI... Simple square map stripped down of everything. However, lately... the clock module and new mail... always come-up. i have new mail on mouseover and clock to never show. Yet they do, mid session. Anyone experiencing the same problem? any suggestions/solutions? thank you...
  • #415
    If anyone is having a niggle with the coordinates frame buggerin off on them every login, especially if they are able to goto sexymap config disable/enable coords to fix it then try the following..
    open addons/sexymap/coordinates.lua and search for

    coordFrame = CreateFrame("Frame", "SexyMapCoordFrame", Minimap)

    replace with
    coordFrame = CreateFrame("Frame", "SexyMapCoordFrame", MinimapCluster)

    that will parent the coords frame to the bottom centre of sexymap

    there is also a minor alpha setting code error in borders.lua but i cant for the life of me remember where it is. essentially its a "variable. a" instead of a "variable.a" ie an erroneous space.
  • #414
    Regarding "You are tracking too many objectives", I found the following:

    I had "Advanced Objective Tracking" enabled.
    I disabled it and re-enabled it while in-game with SexyMap running, and I was able to track objectives.

    Additionally, I was getting an error on login at line 167(?) stating a bad global call for CreateMoversAndSetMovables() with a "hack" comment under it.

    I opened the LUA and commented out "function mod:CreateMoversAndSetMovables()" to it's associated end.
    For anyone looking to do the same, comments in LUA are made with --[[ and ]]--
  • #413
    for some reason i cannot click the zone button to "always on" it only allows never and on hover. what can i do to solve this?
  • #412
    i got a question:

    everytime i activate the Hud-function every arrow of the nearest citys and each golden point (for some plants, etc.) is veeery big.

    Anyone an idea? I don't know which other addon could affect sexymap in this case, becouse I don't use addOns like cartographer, etc.

    greetz
  • #411
    yeh this is a great addon and its well known too but massive bug issues wiv it all over, seriously please update. why make something beautiful if your not gonna update it.....???
  • #410
    Nice addon, but moving the map has several issues.

    For anyone getting the error about your quest log being too full to track another, it's probably that your quest objective frame is off the screen. By default it's below the map, so Sexymap on the bottom of the screen is bad.

    You can fix this for the quest objectives. Put sexymap high on the screen. Interface..objectives...advanced, enable mouseover. Move the quest objectives somewhere else, then move sexymap back.

    But if you put sexymap on the bottom of the screen, the vehicle and % capped (tower, workshop, etc) windows will be below the map, off the screen. We need movers for those before you can really move Sexymap anywhere you want on the screen.
  • #409
    So any plans about fixing Armored man movers? armored man sometime dont show up when my gear is broken, and position of armored man mover is keep getting reset on def position under minimap every time i /reload ui or relog, its rly anoying as i cant rly count on it.
  • #406
    I turned on the hud to try it out and now my minimap rotates when i rotate my charater like how it works on the hud even though I turned off the hud. There is no setting that I can find to make it fixed.

    Another problem I've found is that after changing it back and forth between hud and minimap it keeps the clock showing even though I have it turned off.

    When I've set up a default profile for one character and log into another character and apply the exising default profile the default glyph circle border still shows. It takes a /reloadui to make it get rid of.

    Your addon doesn't save settings very well from what I've seen and used. It has a hard time of applying new settings after I changed something.
  • #407
    I have the setting set to the preset "simple square" and when I'm in IF it correctly shows it when it does rotate but when I step into a open zone and rotate the "square" shows and doesn't fill up the border and has a black area.
  • #405
    find a lot of mini map buttons tend to ''disspear'' and dont appear on map or mini button frame 1 in particular is eepanels.. only way to access is to disable sexymap :( ive gone through sexymap's options tho it doesnt show eepanels as an active addon so its not hidden or show on hover its just not there. overall nice map tho
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