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SexyMap

Map & Minimap Login to Add Favorites
  • 95 Likes
  • World of Warcraft
  • 678,722 Monthly Downloads
  • Supports: 6.0.2
  • 9,956,512 Total Downloads
  • Updated 10/24/2014
  • Created 10/27/2008
  • 9,423 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.19
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About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.19
f82e685ec5ded5bfc9a05a0d09fa2b9ac7ecbe80
funkydude <none>
2014-10-25 04:08:03 +0100

Tagging as v2.4.19

--------------------

funkydude:
    - bump version
    - Movers: Fix objectives tracker getting cut off, cleanups.

Comments

First Previous Page 38 of 149 Next Last
  • #2243

    Everything is working great thanks

  • #2241

    Ok I give up. v1.8.3 moves the zone button from the buttons menu to the zone text menu, seeing as so many people found it hard to find.

  • #2240

    I have 1.8.2 and I still don't see a zone text settings. And also my border if enable is a smaller square than the map and it's not even in line. I have to disable it or it's lapping over part of the map.

  • #2238

    I really like the recent update to the menu system but the zone text button settings seem to be gone, also I'm not 100% sure(sm is the only addon I use that changes the settings for it) but Sexymap seems to cause a glitch with the boss health frame once moved- at times the border stretches across the screen and moves away from the actual health bars

  • #2236
    SOLVED

    Tjhis has been resolved, thanks funkydude

     

     <snip screenshot>

    Last edited by gonlaz on 8/23/2012 5:04:02 PM
  • #2237

    See your PM.

  • #2235

    Thanks funkydude for keeping sexymap upto date. Looking forward to continuing to use it in MOP.

    I have a quick question. I usually had Skinner, Skin the Time Manager frame, This included the frame when you click the clock and the frame for the clock itself. Unfortunatly there seems to be an issue with skinner and sexy map now. If I hover over the clock it turns it white.

    I realise this is probably Skinner's fault. But is it at all possible to be able to tweak the frame for the clock so I can match the Zone Text border and background?

  • #2239

    I suggest you report that to the Skinner dev, all SexyMap does is change the alpha (visibility) of the button, it doesn't mess with textures and such.

  • #2231

    OMG >< 2 patches ago sexy map was much better, and yeah, there are no more Zone Text options.

  • #2230

    Hello I am French sorry for my bad English.

    Zone Text can be no longer "On hover" there no longer this option.

  • #2232

    I guess you didn't actually scroll down the buttons menu, zone text will be near the bottom.

  • #2233

    I am also having this problem. I updated to the latest version and now I can't hide the zone text which is highly annoying. I've been all over the menu but I can't find any options for it any longer. The only thing I find is the font settings.

  • #2227

    Ok folks, both these issues weren't easy to reproduce with such little information, but I managed to figure it out:

    Buttons not saving position - This only applies to buttons from addons, Blizzard buttons were saving fine.

    Buttons not saving fade setting - This only applied to buttons that weren't "on hover" by default.

    Both these issues are fixed in v1.8.2 as well as an issue with dragging the dungeon difficulty indicator.

  • #2228

    Wish I had more information to give yah when I posted earlier.  But once again thanks for the work done man.  Seems like the issue is resolved on my end with the new update.

  • #2234

    I will try updating mine when I get home, but wanted to thank you for your fast replies and hard work on this awesome mod. :)

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