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SexyMap

Map & Minimap Login to Add Favorites
  • 84 Likes
  • World of Warcraft
  • 85,547 Monthly Downloads
  • Supports: 5.4.2
  • 8,898,118 Total Downloads
  • Updated 02/24/2014
  • Created 10/27/2008
  • 9,095 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.15
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About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.15
77b57bf3714cee56a1033b67126309580f34d7ca
funkydude <none>
2014-02-24 16:46:03 +0000

Tagging as v2.4.15

--------------------

funkydude:
    - Remove AceConfigCmd

Comments

First Previous Page 49 of 145 Next Last
  • #1989
    SexyMap's HUD and TomTom waypoint arrow don't get along - when using the HUD, the waypoint arrow distance/direction-to-waypoint info don't update correctly.

    This is because HudMap can't find TomTom's embed of Astrolabe-1.0.
    The embedded Astrolabe in TomTom is now called "TTAstrolabe-1.0". the two references to Astrolabe-1.0 in HudMap.lua should be updated to use this name instead, so HudMap can find tomtom's astrolabe instance. This will fix errors some people get when using TomTom but no other addons that use Astrolabe (I saw at least one report by someone in this situation) and, more relevantly, will allow the TomTom waypoint arrow to still work when using HudMap.
    Tested locally, works perfectly.

    Ticket filed on wowace.
  • #1988
    A problem I have encountered it when I click show movers and i move the vehicle and armour positions everything is fine but when i leave the game and come back the movers have now stretched right across the screen so for example if i mount my chopper the vehicle picture is stretched across the screen.
  • #1987
    Im not sure if its something Im doing wrong or if theres a bug in sexymap, but everytime I exit and come back into the game on the same character, or if i switch toons, then sexymap "forgets" how I have it configured (ie square instead of round etc)
  • #1985
    Date: 2011-09-19 16:56:01
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\SatrinaBuffFrame\SBFFrame.lua line 359:
    attempt to call method 'SetParent' (a nil value)
    Debug:
    (tail call): ?
    SatrinaBuffFrame\SBFFrame.lua:359: SetupFrame()
    SatrinaBuffFrame\SBFFrame.lua:233: SetupFrames()
    SatrinaBuffFrame\SBFSavedVar.lua:400: ProfileChanged()
    ...terface\AddOns\SatrinaBuffFrame\SatrinaBuffFrame.lua:194:
    ...terface\AddOns\SatrinaBuffFrame\SatrinaBuffFrame.lua:178
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:636:
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
    [C]: LoadAddOn()
    PitBull4\Main.lua:1140: LoadModules()
    PitBull4\Main.lua:1252: OnProfileChanged()
    PitBull4\Main.lua:1323:
    PitBull4\Main.lua:1289
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:636:
    ...ce\AddOns\SexyMap\Libs\AceAddon-3.0\AceAddon-3.0.lua:621
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:263: UIParentLoadAddOn()
    ..\FrameXML\UIParent.lua:286: CombatLog_LoadUI()
    ..\FrameXML\UIParent.lua:563:
    ..\FrameXML\UIParent.lua:536
  • #1983
    Is there anyway to get just the gathering HUD and none of the other fluff?
  • #1997

    Yes, FarmHud:

    http://www.curse.com/addons/wow/farmhud

  • #1981
    I've been using SexyMap for so long and love it 't stay fixed.....
  • #1982
    Same thing happen with mine.
  • #1984
    Well apparently I found out sexymap now doesn't override an addon's option of whether or not it should have a minimap button. I thought it always did but now I have to go to each addon and uncheck their minimap button option so it won't appear.
  • #1980
    Message: Interface\AddOns\SexyMap\General.lua:211: attempt to perform arithmetic on a nil value
    Time: 09/14/11 18:55:02
    Count: 6
    Stack: Interface\AddOns\SexyMap\General.lua:211: in function `CreateMoversAndSetMovables'
    Interface\AddOns\SexyMap\General.lua:160: in function `?'
    ...Arh\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function

    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...Arh\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function

    Locals:
  • #1979
    Bro, thanks a LOT for repairing the Ping problem. I'm however facing a new problem =S

    Message: Interface\AddOns\SexyMap\General.lua:211: attempt to perform arithmetic on a nil value
    Time: 09/12/11 19:01:30
    Count: 25
    Stack: (tail call): ?
    Interface\AddOns\SexyMap\General.lua:211: in function `CreateMoversAndSetMovables'
    Interface\AddOns\SexyMap\General.lua:160: in function `?'
    ...der\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function

    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...der\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function

    Locals:
  • #1978
    I have a bug with the objectives Tracker. I currently have it position on the left side of my screen and every now and then (at least 3 times an hour) the Drop-down arrow and any Quest items that are usually displayed to the right of the Quest Objective are moved to the very far right side of my screen but the Objective stays in place. Please help!
  • #1990
    I have the same issue, makes it very annoying when I have bars on the right side of my screen and the quests that have items to use on the right end up being behind my action bars and unclickable. Seems to be affected when going in and out of combat (much like the vehicle seat mover bug). Would LOVE a fix for this.
  • #1977
    We all need to take a moment and thank Antiarc for updating this addon. It takes time and effort to built a good addon.
  • #1976
    Can you please fix damn buttons? They r still flying around every time I am logging on any of mine characters...
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