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  • World of Warcraft
  • 419,994 Monthly Downloads
  • Supports: 6.1.0
  • 11,156,534 Total Downloads
  • Updated 02/24/2015
  • Created 10/27/2008
  • 9,818 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.23
Support development! **

About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.23
funkydude <none>
2015-02-25 01:23:55 +0000

Tagging as v2.4.23


    - bump version


First Previous Page 66 of 157 Next Last
  • #1913
    please update!! its part of my awesome ui ;D
  • #1912
    Message: Interface\AddOns\SexyMap\General.lua:211: attempt to perform arithmetic on a nil value
    Time: 06/30/11 22:42:23
    Count: 26
    Stack: (tail call): ?
    Interface\AddOns\SexyMap\General.lua:211: in function `CreateMoversAndSetMovables'
    Interface\AddOns\SexyMap\General.lua:160: in function `?'\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function

    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function

  • #1927
    Disclaimer: I'm a programmer but I don't really know Lua.

    Anyway, I've been able to avoid this error. I say avoid because all I've done is wrap the code around a nil check so it doesn't even try to execute it if certain values are nil. Why are they nil? I have no clue and it may be indicative of some other issue. I haven't have any problems thus far.

    Anyway if you're comfortable with modifying the lua. You need to go into the General.lua file, go down to line 211. See that block of code?

    Above the line that reads

    if f:GetTop() - f:GetBottom()

    You need to put this
    if f:GetTop() ~= nil and f:GetBottom() ~= nil then

    And below the line that reads

    You need to put another line that reads

    The next block right below it needs similar treatment. In the end your lines 211 - 226 should look like this:

    if f:GetTop() ~= nil and f:GetBottom() ~= nil then
    if f:GetTop() - f:GetBottom()
    f:SetPoint("TOPLEFT", pf, "TOPLEFT")
    f:SetPoint("TOPRIGHT", pf, "TOPRIGHT")
    if f:GetRight() ~= nil and f:GetLeft() ~= nil then
    if f:GetRight() - f:GetLeft()
    f:SetPoint("TOPLEFT", pf, "TOPLEFT")
  • #1911
    My button visibility seems to not work properly.

    Buttons such as Atlasloot and Fishing Buddy (even if I have there visibility set to Never) appear after every logging, this is very annoying.

    Button positioning also changes frecuently.
  • #1910
    Agreed, this addon is awesome and it just sucks that it's not being updated
  • #1909
    Update please, I just can't keep playing WoW without this magnificent add-on!!!
  • #1908
    can you plz update this addon
  • #1907

    This Addon is out of date. Please fix it, thank you!
  • #1906
    Hi, first of all, thanks for the great addon. Would it be possible to add an option to, when using the Fade option, delay the fading out of the minimap for X amount of seconds, instead of it happening immediately? Also, would it be possible to hide the mini-map icons (questgivers/partymembers/etc) when using the Fade option? Thanks.
  • #1904
    Awesome addon :) Thanks
  • #1903
    hi, i get the following error :(

    12x SexyMap-v1.2.4-6-g590d7d6\General-Allgemein.lua:211: attempt to perform arithmetic on a nil value
    SexyMap-v1.2.4-6-g590d7d6\General-Allgemein.lua:211: in function
    (tail call): ?

    Titan- - Revision 519\TitanMovable.lua:335: in function "TitanMovableFrame_MoveFrames"
    Titan- - Revision 519\TitanMovable.lua:472: in function "TitanPanel_AdjustFrames"
    Titan- - Revision 519\TitanMovable.lua:482: in function
    (tail call): ?

    :"safecall Dispatcher[1]":9: in function :"safecall Dispatcher[1]":5
    (tail call): ?
    Ace3-r1028\AceTimer-3.0\AceTimer-3.0-5.lua:166: in function

    (*temporary) = 0.019000001251698
    (*temporary) = =[C]:-1
  • #1986
    same error here !!
  • #1902
    Thank you, missed sexymap
  • #1899
    GreyWolf101290 is an absolute genius. For the computarded a basic text edit program would be your notepad. Go ahead and open it up drag your "sexymap.toc" file into your opened up notepad then follow Greys instructions. (don't forget to save the changes when finished)

    Thanx GreyWolf!
  • #1898
    Is there any way to get SexyMap working through the Curse client right now, or do we have to wait for an update? I really do miss my shiny maps. :(
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