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  • World of Warcraft
  • 411,222 Monthly Downloads
  • Supports: 6.1.0
  • 11,143,525 Total Downloads
  • Updated 02/24/2015
  • Created 10/27/2008
  • 9,813 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.23
Support development! **

About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.23
funkydude <none>
2015-02-25 01:23:55 +0000

Tagging as v2.4.23


    - bump version


First Previous Page 70 of 157 Next Last
  • #1850
    best map addon aout there. Update please!
  • #1848
    i second that plz update the addon so i can use it with wow 4.1, right now the minimap is blinking all over the place
  • #1847
    Update for 4.1 please.
  • #1846
    I've been trying to figure out how to disable the boss frame movers.
    Making the following change in General.lua

    local movables = {
    ["DurabilityFrame"] = L["Armored Man"],
    ["WatchFrame"] = L["Objectives Tracker"],
    - ["Boss1TargetFrame"] = L["Boss frames (Gunships, etc)"],
    + -- ["Boss1TargetFrame"] = L["Boss frames (Gunships, etc)"],

    as in, add "--" in front of the Boss1TargetFrame line (it's line 112 in my addon) - will remove the mover.

    I'm not certain if this will prohibit the frames from popping up during boss encounters yet.... hopeful though.

    (Find file at \Program Files\World of Warcraft\Interface\Addons\SexyMap\General.lua)
  • #1844
    I like to use sexymap to handle addon button visibility, but a while back it stopped allowing me to keep the dungeon finder icon always visible. This is one of the few buttons I don't keep on hover, but since it no longer works I have to leave all of the buttons visible, and my map is no longer so sexy. Does anyone else have this problem? It's probably just that the addon needs to be updated, but maybe it's something specific on my system.
  • #1843
    Is it possible to change the size of the boss frame?
  • #1841
    Whenever I log out and then back in AddOn icons around the map get shuffled all over the place.

    I've saved 2 identical profiles and no matter which one I use, the icons around the map always get scattered when I log into wow. When I go to "profiles" and select "Copy From" the other identical profile, all of the icons shift into their correct positions... But then if I log out and back into the character, they've all reset again.

    Any idea what i'm doing wrong here? it's kinda frustrating. =P
  • #1840
    Message: Interface\AddOns\SexyMap\General.lua:211: attempt to perform arithmetic on a nil value
    Time: 03/31/11 00:12:46
    Count: 1
    Stack: [C]: ?
    Interface\AddOns\SexyMap\General.lua:211: in function
    (tail call): ?
    [C]: ?
    [C]: in function `updateContainerFrameAnchors'
    Interface\FrameXML\UIParent.lua:1851: in function `UIParentManageFramePositions'
    Interface\FrameXML\UIParent.lua:1209: in function
    [C]: in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:1857: in function `UIParent_ManageFramePositions'

    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:244: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:255: in function `AuctionFrame_LoadUI'
    Interface\FrameXML\UIParent.lua:858: in function
  • #1839
    Any reason why I told SexyMap to never show compass or time, and yet every time I log in fresh it goes back to showing them, even though the settings say it shouldn't? It's kinda really annoying.
  • #1838
    I've encountered an annoying bug. Recently I noticed that Sexymap creates an "unclickable zone" right under the area where the addon has been positioned. This means that if Sexymap is, say, in the upper-left corner, I am unable to click the chat links or interract with the chat frame in any way. The "zone" also prevents me from adjusting my camera by moving the cursor over that area and pressing a mouse button (the camera won't move at all). The only way to combat this is to move Sexymap around; this way the "zone" moves with it.
  • #1836
    I would love to see some more skins added. Any plans for that in the future, or another download to add on to this one?
  • #1835
    How do i disable the green radius thing on Sexymap ??
    It happens everything i click a target ..
    And my framerate drops hard when the green radius thing appears after i click a target
  • #1837
    go to sexy map options then hudmap and disable it
  • #1834
    I get ths error then I join a 5-man?

    Anyone know what I can do to get around what?

    Message: ...face\AddOns\Blizzard_InspectUI\InspectGuildFrame.lua:18: Usage: GetGuildInfo("unit")
    Time: 03/18/11 22:31:28
    Count: 3
    Stack: [C]: in function `GetGuildInfo'
    ...face\AddOns\Blizzard_InspectUI\InspectGuildFrame.lua:18: in function `InspectGuildFrame_Update'
    ...face\AddOns\Blizzard_InspectUI\InspectGuildFrame.lua:8: in function

    Locals: (*temporary) = nil
  • #1831
    I´ve got a problem.

    I changed my UI for one char, and moved the map to the lower right corner. I saved that in one profile.

    When I log my other chars the map is in the same place, and IF I move it to my place of choice it will stay there for a brief moment. Then move back to lower right corner. No matter what I do with profiles etc it wont work.

    What should I do?
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