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SexyMap

Map & Minimap Login to Add Favorites
  • 132 Likes
  • World of Warcraft
  • 108,287 Monthly Downloads
  • Supports: 6.2.0
  • 11,811,235 Total Downloads
  • Updated 06/23/2015
  • Created 10/27/2008
  • 10,022 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.25
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About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.25
f358b29394e15aaa297ea731f87ae8e4ad79d3f8
funkydude <none>
2015-06-24 02:29:24 +0100

Tagging as v2.4.25

--------------------

funkydude:
    - bump toc

Comments

First Previous Page 2 of 158 Next Last
  • #2959

    Since patch 6.1 my "world" minimap button has enlarged and while it shows the normal border for the regular size minimap button the icon for it is now huge and sticking out.

    Anyone else seeing this happen or know how to fix it?

  • #2960

    here's a screen cap showing it
    http://i57.tinypic.com/2uh94l2.jpg

  • #2972
    Quote from NeVeRLiFt »

    here's a screen cap showing it
    http://i57.tinypic.com/2uh94l2.jpg

     

    The above mentioned post is also my issue.

     

  • #2957

    I'm having so many issues all of a sudden with 6.1. The dungeon queue button and garrison button both get 'stuck' behind the art circle surrounding the map (setting the buttons to 'off' and then 'on hover' fixes it temporarily but relogging just reverts). Also I cannot move these buttons around anymore even though it lets me move the others. Help would be appreciated.

  • #2956

    btw how do I post a user-submitted presets to you guys? Because I've just spent an entire day making a SexyMap and in all fairness I personally think it looks BAWS as FUCK! So I thought I would share it with you guys and then you can decide if you want it to be a part of the addon :)

    http://imgur.com/RDVutm7

    and with the movement it really looks insane, I promise you that! :) I call it SunClockwork

  • #2955

    Could you possible make so you can make your own profiles? I mean so far you can only chose between maps that has already been created by other users or SexyMap, else the only option left is to make a "global profile" as the only shareable map between characters, but there is atm no chance of making like 4 different maps and share them between characters? Atleast I can't see any "create profile" like I can with all other addons like skada, bartender, zperl etc..

    It would be REALLY sweet to be able to make several profiles which you could choose between, instead of only the premade maps!

  • #2954

    Thanks for this great addon. Lot's of flexibility and I like what I've come up with working from some of the presets included.

    One question: I may be missing it, but is there any way to adjust the size of the minimap without adjusting the scale of the minimap? On a large monitor at high resolution I find a scale of 1 to be too small and want to bump up the size, but what I don't like are the buttons and tracking icons (flight paths, quest markers, etc.) growing to such unruly sizes.

    Is there something I'm missing, another way to adjust the size? Any way to reduce/adjust the scale of icons and buttons separate from the minimap's general display? Thanks!

  • #2958
    Quote from benmrii » Any way to reduce/adjust the scale of icons and buttons separate from the minimap's general display?

    Hi, love the addon! I too would like to know how to change the size of the minimap buttons. Perhaps they should be left at the default blizzard size, and an option be provided either per button, or per button grouping (blizzard/addon/etc) or even allow custom grouping, but that would be a major bit of coding I am guessing.

    Cheers!

  • #2952
    Dragging Minimap Icons bug

    I have an annoying issue when I drag my minimap icons around sometimes all icons would fade out and end up being stuck under my cursor. Is there a fix for this?

  • #2951

    Is there some kind of limitation preventing Coordinates from having an ' on hover' toggle? It'd be quite useful.

  • #2948

    Date: 2015-02-18 08:47:39
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\QueueStatusFrame.lua line 51:
    QueueStatusMinimapButtonIcon:SetFrameLevel(): Passed negative frame level: -1
    Debug:
    [C]: SetFrameLevel()
    ..\FrameXML\QueueStatusFrame.lua:51:
    ..\FrameXML\QueueStatusFrame.lua:50
    [C]: Show()
    ..\FrameXML\QueueStatusFrame.lua:266: QueueStatusFrame_Update()
    ..\FrameXML\QueueStatusFrame.lua:122:
    ..\FrameXML\QueueStatusFrame.lua:121
    Locals:
    (*temporary) = QueueStatusMinimapButtonIcon {
    0 = <userdata>
    texture = QueueStatusMinimapButtonIconTexture {
    }
    }
    (*temporary) = -1

    <snip>

    Last edited by funkydude on 2/18/2015 11:09:00 AM
  • #2949
    Quote from suffocation »

    Date: 2015-02-18 08:47:39
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\QueueStatusFrame.lua line 51:
    QueueStatusMinimapButtonIcon:SetFrameLevel(): Passed negative frame level: -1

    This isn't a SexyMap error.

    Last edited by funkydude on 2/18/2015 11:09:47 AM
  • #2947

    This is overall the best minimap addon, but I was wondering if there was anyway to hide the minimap while I'm in combat, or atleast let me change the transparency while in combat. Thanks a bunch. Keep on minimaping like a champ.

    Bob

  • #2944

    Question: I'm having a situation where the quest objectives placeholder I've moved with SexyMap won't stay where I've chosen to place it. 

    None of the other items I've moved (vehicle, item condition) seem to have this issue, but my quest objectives do. 

    It seems to reset its position most often when crossing through zones (taking the flight path from Ashran to my garrison, for example).

    If this is a known problem, has a workaround been found?

  • #2953

    I had the same issue and was unable to fix it with SexyMap, but was able to get it taken care of with another addon. If you disable the movers in SexyMap and instead utilize MoveAnything to adjust the positions of objectives they will stay put. The key is actually disabling it in SexyMap, though. Somehow its movement doesn't overwrite/overrule the default UI's actions of shifting the objectives frame whenever, for example, the vehicle window pops.

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