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SexyMap

Map & Minimap Login to Add Favorites
  • 129 Likes
  • World of Warcraft
  • 101,963 Monthly Downloads
  • Supports: 6.1.0
  • 11,253,984 Total Downloads
  • Updated 02/24/2015
  • Created 10/27/2008
  • 9,854 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.23
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About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.23
b501cce7354d4bbbc3d9447a6688f190e26b5dae
funkydude <none>
2015-02-25 01:23:55 +0000

Tagging as v2.4.23

--------------------

funkydude:
    - bump version

Comments

First Previous Page 2 of 157 Next Last
  • #2953

    I had the same issue and was unable to fix it with SexyMap, but was able to get it taken care of with another addon. If you disable the movers in SexyMap and instead utilize MoveAnything to adjust the positions of objectives they will stay put. The key is actually disabling it in SexyMap, though. Somehow its movement doesn't overwrite/overrule the default UI's actions of shifting the objectives frame whenever, for example, the vehicle window pops.

  • #2943

    Recently updated the addon, and now Outfitter doesn't appear as an addon in either Dynamic Buttons or Addon Buttons.

    Anyone else seeing this?

    Thanks

    Edited: corrected the name of the addon having problems.

    Last edited by Vrythian on 2/17/2015 3:44:37 PM
  • #2950

    Same issue, The outfitter icon was literally my only one to not get picked up by sexymap.

  • #2938

    Hello!

    Can I ask please, if there's a way to get back the "Garrison Report" button? I cannot get it back, not even if I disable the addon's button controlling. Any ideas?

    Thanks,

    Dyna

  • #2939
    Quote from Zaloenussaky »

    Hello!

    Can I ask please, if there's a way to get back the "Garrison Report" button? I cannot get it back, not even if I disable the addon's button controlling. Any ideas?

    Thanks,

    Dyna

    Then it's not SexyMap hiding it.

  • #2946

    I have the button w/o SexyMap, and don't have it when I reactivate it.

  • #2937

    Hello

    O have a question:
    Is there a way to show the skull next to raid size for quick check Im on myth / heroic on old content.

    Right now it seems like it only shows raid size when on heroic, on normal It doesnt.

    thank you

  • #2942
    Quote from Speckdrum »

    Hello

    O have a question:
    Is there a way to show the skull next to raid size for quick check Im on myth / heroic on old content.

    Right now it seems like it only shows raid size when on heroic, on normal It doesnt.

    thank you

    Does this happen with only SexyMap enabled?

  • #2936

    I love this addon and been using it for years :)

  • #2934

    OK, lets try this again.  My problem seems to center what I'm told is the "show movers" option in sexymap.  But I've been unable find any such thing.  Any help?

  • #2941
    Quote from robertplawrence »

    OK, lets try this again.  My problem seems to center what I'm told is the "show movers" option in sexymap.  But I've been unable find any such thing.  Any help?

    Open the SexyMap config and expand it using the "+" icon. Select the "Movers" panel and then tick "Enable Movers". This will allow you to move the Objective Tracker.

  • #2945

    Thanks.

  • #2940

    I guess not. 

  • #2930
    Re: SexyMap and Quest Objectives

    I downloaded SexyMap for my MacBook Pro (OS 10.7).  I works fine, except that it covers my quest objectives if I make the map too big.  I understand the quest objectives are suppose to attach themselves to the bottom of the map,wherever it is?  I doesn't for me, the just get covered over?

  • #2932
    Quote from robertplawrence »

    I understand the quest objectives are suppose to attach themselves to the bottom of the map,wherever it is?  I doesn't for me, the just get covered over?

    Why would you assume that? The objectives are independent of the minimap so users can actually move the minimap to the bottom of the screen. If you dislike the position of the objectives, enable the movers and move them.

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