Get an Epic Experience with Premium

SexyMap

Map & Minimap Login to Add Favorites
  • 94 Likes
  • World of Warcraft
  • 509,505 Monthly Downloads
  • Supports: 6.0.2
  • 9,769,628 Total Downloads
  • Updated 10/16/2014
  • Created 10/27/2008
  • 9,383 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v2.4.18
or
Support development! **
Donate

About SexyMap

Make your minimap ubersexah! SexyMap is a minimap awesomification mod, supporting:

  • Minimap moving, and movement of things like the quest tracker and durability frame.
  • Customization of zone text & clock
  • Hiding of all buttons attached to the minimap (can be set to be always hidden, or to show on minimap hover)
  • Sexy minimap border options, extremely configurable, with several slammin' presets.
  • Ping notification
  • Mousewheel minimap zoom, and auto zoom-out.
  • A HUD overlay for resource gathering, target tracking, and more.

SexyMap needs translators, see here.

tag v2.4.18
d9f024df0a24da3f2b4824cbfcedff57842d1b05
funkydude <none>
2014-10-17 02:40:24 +0100

Tagging as v2.4.18

--------------------

funkydude:
    - Movers: Remove some old code causing issues.
    - Replace some fake animations with timers.

Comments

First Previous Page 2 of 148 Next Last
  • #2819
    Quote from Garfeeld »

    Really? I had this same problem with Chinchilla too, disabling Sexy or Chin made the icons return to normal size.

    As far as I'm aware that addon has a module specifically for modifying minimap indicators, SexyMap doesn't.

  • #2818

    Really? I had this same problem with Chinchilla too, disabling Sexy or Chin made the icons return to normal size.

  • #2809

    There seems to be an issue with the Movers in v2.4.18 - when enabled, it automatically shortens the vertical length of the Objective Tracker window making it so only 2-3 quests are visible, the rest are cut off... There doesn't seem to be a way to resolve it other than disabling Movers.

    Last edited by SnakeWraith on 10/17/2014 1:37:06 AM
  • #2821

    I am having this issue too

  • #2808

    Errors should (hopefully) be solved in v2.4.18

  • #2807

    Trying to click on quest items in the quest tracker interface results in errors about SexyMap being blocked from an action only the blizzard UI can do.

  • #2806

    Calendar & Search buttons keep disappearing, regardless of what I setup in the buttons options. They only show via minimap mouse-over.

  • #2812

    solved

  • #2813
    Quote from tschis »

    solved

    What exactly solved it? The update? Or was it something else?

    Posting "solved" isn't useful at all. Posting what actually happened is useful, especially for those experiencing the same issue!

  • #2805

    Hi, great addon :-)

    Every time i open a bag, a LUA error appear:

     

    Message: Interface\AddOns\SexyMap\Movers.lua:159: attempt to perform arithmetic on a nil value
    Time: 10/16/14 17:54:41
    Count: 1
    Stack: [C]: in function `UpdateContainerFrameAnchors'
    Interface\FrameXML\ContainerFrame.lua:810: in function `ContainerFrame_GenerateFrame'
    Interface\FrameXML\ContainerFrame.lua:91: in function `ToggleBag'
    Interface\FrameXML\ContainerFrame.lua:113: in function `ToggleBackpack'
    Interface\FrameXML\MainMenuBarBagButtons.lua:54: in function `BackpackButton_OnClick'
    [string "*:OnClick"]:4: in function <[string "*:OnClick"]:1>

    Locals: (*temporary) = <function> defined =[C]:-1
     = <function> defined @Interface\FrameXML\ContainerFrame.lua:814
     = <function> defined @Interface\AddOns\SexyMap\Movers.lua:129

  • #2804

    Getting a lot of LUA errors with this report, seems to be an issue with the new blizzard questing interface and Sexymap's movers feature:

    Message: Interface\AddOns\SexyMap\Movers.lua:159: attempt to perform arithmetic on a nil value
    Time: 10/16/14 16:34:02
    Count: 8
    Stack: Interface\AddOns\SexyMap\Movers.lua:159: in function `CreateMoversAndSetMovables'
    Interface\AddOns\SexyMap\Movers.lua:98: in function <Interface\AddOns\SexyMap\Movers.lua:90>

    Locals: self = <table> {
    CreateMoversAndSetMovables = <function> defined @Interface\AddOns\SexyMap\Movers.lua:129
    db = <table> {
    }
    Start = <function> defined @Interface\AddOns\SexyMap\Movers.lua:81
    SetMovers = <function> defined @Interface\AddOns\SexyMap\Movers.lua:189
    }
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
    ObjectiveTrackerFrame = "Objectives Tracker"
    DurabilityFrame = "Armored Man"
    VehicleSeatIndicator = "Vehicle Seat"
    Boss1TargetFrame = "Boss Frames"
    }
    (for control) = "DurabilityFrame"
    frame = "DurabilityFrame"
    text = "Armored Man"
    pf = DurabilityFrame {
    0 = <userdata>
    Show = <function> defined =[C]:-1
    }
    name = "SexyMapMoverDurabilityFrame"
    f = SexyMapMoverDurabilityFrame {
    0 = <userdata>
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = SexyMapMoverDurabilityFrame {
    0 = <userdata>
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to perform arithmetic on a nil value"
    movables = <table> {
    ObjectiveTrackerFrame = "Objectives Tracker"
    DurabilityFrame = "Armored Man"
    VehicleSeatIndicator = "Vehicle Seat"
    Boss1TargetFrame = "Boss Frames"
    }
    movers = <table> {
    1 = SexyMapMoverObjectiveTrackerFrame {
    }
    2 = SexyMapMoverDurabilityFrame {
    }
    3 = SexyMapMoverBoss1TargetFrame {
    }
    4 = SexyMapMoverVehicleSeatIndicator {
    }
    }
    start = <function> defined @Interface\AddOns\SexyMap\Movers.lua:109
    stop = <function> defined @Interface\AddOns\SexyMap\Movers.lua:116
    sm = <table> {
    ping = <table> {
    }
    coordinates = <table> {
    }
    borderPresets = <table> {
    }
    buttons = <table> {
    }
    hudmap = <table> {
    }
    backdrop = <table> {
    }
    shapes = <table> {
    }
    core = <table> {
    }
    zonetext = <table> {
    }
    clock = <table> {
    }
    L = <table> {
    }
    movers = <table> {
    }
    borders = <table> {
    }
    }
    mod = <table> {
    CreateMoversAndSetMovables = <function> defined @Interface\AddOns\SexyMap\Movers.lua:129
    db = <table> {
    }
    Start = <function> defined @Interface\AddOns\SexyMap\Movers.lua:81
    SetMovers = <function> defined @Interface\AddOns\SexyMap\Movers.lua:189
    }

  • #2803

    Hi! When i scale up my minimap, i have huuuuge symbols on the minimap. anyway to make the symbols small again?

  • #2801

    Blizzard seems to be showing a grid like pattern at the edge of the minimap in case a blue quest outline is bigger than the original circle.

    I really don't like this feature. Plus if you choose a square design in sexy map you can see the whole blue outline but are still left with the grid "line".

    Is there a way to disable this grid pattern in sexy map or any other addon?

    Thanks

    PS: Great Addon, just wanted to say that <3

     

  • #2800

    There is a problem when using an object of objectiveTracker he tells us :" It was blocked because of an action that is not usable by the Blizzard UI. "

     I have this LUA error, maybe this can help

    Message: Interface\AddOns\SexyMap\Movers.lua:181: Frame ObjectiveTrackerFrame is not movable or resizable
    Time: 10/15/14 19:13:12
    Count: 56
    Stack: Interface\AddOns\SexyMap\Movers.lua:181: in function <Interface\AddOns\SexyMap\Movers.lua:129>
    [C]: ?
    [C]: ?
    [C]: in function `UpdateContainerFrameAnchors'
    Interface\AddOns\Titan\TitanMovable.lua:351: in function `TitanMovableFrame_MoveFrames'
    Interface\AddOns\Titan\TitanMovable.lua:527: in function `TitanPanel_AdjustFrames'
    Interface\AddOns\Titan\TitanMovable.lua:542: in function `func'
    ...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:55: in function <...s\AckisRecipeList\libs\AceTimer-3.0\AceTimer-3.0.lua:48>

    Locals: self = nil
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     ObjectiveTrackerFrame = "Suivi des objetives"
     DurabilityFrame = "Sante de L'armure du joueur"
     VehicleSeatIndicator = "Siege de véhicule"
     Boss1TargetFrame = "Santé des Boss"
    }
    (for control) = "ObjectiveTrackerFrame"
    frame = "ObjectiveTrackerFrame"
    text = "Suivi des objetives"
    pf = ObjectiveTrackerFrame {
     0 = <userdata>
     orgY = 0
     HeaderMenu = <unnamed> {
     }
     BlocksFrame = ObjectiveTrackerBlocksFrame {
     }
     SetPoint = <function> defined =[C]:-1
     MODULES = <table> {
     }
     MALockPointHook = true
     MAOrgPoint = <table> {
     }
     orgX = 0
     initialized = true
     MAPoint = <table> {
     }
     BlockDropDown = ObjectiveTrackerBlockDropDown {
     }
     watchMoneyReasons = 0
     MAMover = MAMover2 {
     }
     MAE = <table> {
     }
     inMicroDungeon = false
    }
    name = "SexyMapMoverObjectiveTrackerFrame"
    f = SexyMapMoverObjectiveTrackerFrame {
     0 = <userdata>
    }
    x = 1374.9995117188
    y = 847.20001220703
    movables = <table> {
     ObjectiveTrackerFrame = "Suivi des objetives"
     DurabilityFrame = "Sante de L'armure du joueur"
     VehicleSeatIndicator = "Siege de véhicule"
     Boss1TargetFrame = "Santé des Boss"
    }
    movers = <table> {
     1 = SexyMapMoverObjectiveTrackerFrame {
     }
     2 = SexyMapMoverDurabilityFrame {
     }
     3 = SexyMapMoverBoss1TargetFrame {
     }
     4 = SexyMapMoverVehicleSeatIndicator {
     }
    }
    start = <function> defined @Interface\AddOns\SexyMap\Movers.lua:109
    stop = <function> defined @Interface\AddOns\SexyMap\Movers.lua:116
    sm = <table> {
     ping = <table> {
     }
     coordinates = <table> {
     }
     borderPresets = <table> {
     }
     buttons = <table> {
     }
     hudmap = <table> {
     }
     backdrop = <table> {
     }
     shapes = <table> {
     }
     core = <table> {
     }
     zonetext = <table> {
     }
     clock = <table> {
     }
     L = <table> {
     }
     movers = <table> {
     }
     borders = <table> {
     }
    }
    mod = <table> {
     CreateMoversAndSetMovables = <function> defined @Interface\AddOns\SexyMap\Movers.lua:129
     db = <table> {
     }
     Start = <function> defined @Interface\AddOns\SexyMap\Movers.lua:81
     SetMovers = <function> defined @Interface\AddOns\SexyMap\Movers.lua:189
    }

     

    Last edited by Kralby on 10/15/2014 12:16:26 PM
  • #2802

    same error for me. i used to solve this type of issue with a simple reload. but that no longer stops it from occurring.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

VIP trip to SMITE World Championship