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Shadow Priest DoT Timer
- 9 Likes
- World of Warcraft
- 28,848 Monthly Downloads
- Supports: 5.3.0
- 253,195 Total Downloads
- Updated 05/23/2013
- Created 10/05/2011
- 120 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: Shadow Priest DoT Timer v1.6g
About Shadow Priest DoT Timer
What The Addon Accomplishes
I've used Danina's Shadow Timer addon for a while and liked it enough to tweak it for my own raiding use. Here's the gist of what I tried to solve. Credit has to go to Danina for the initial inspiration. http://wow.curse.com/downloads/wow-addons/details/shadowtimers.aspx
When should I refresh my DoTs. With all the proccs I never quite knew when the right time was to refresh a DoT, namely SW:P and VT. That's where this addon comes into play.
Most procs give you an amount of a stat for a duration. For instance, Volcanic Potion grants a buff called Volcanic Power which gives 1200 Int for 25 seconds. Moonwell Chalice gives an amount of Mastery for 12 seconds. You get the idea. So SPDT tells you to refresh your dots with procs. 20 seconds into a fight, procs feel random with no real way to discern if a proc is a DPS upgrade. What I've done is use HowToPriest.com BiS scaling numbers to convert a buff to it's Int equivalency and created what I refer to as a "buff score". As of 1.0c all of this data is configurable in the options panel under Blizzard's Interface-AddOns tab.
There are two bufftables. One that the user has to fill depending on his trinkets and upgraded versions, which can be managed via the ingame menu. The other bufftable is hidden and i call it class/standard buff table.
The class/standard buff table contains of the following buffs:
- Heroism
- Bloodlust
- Time Warp
- Ancient Hysteria
- Potion of the Jade Serpent
- Lifeblood
- Synapse Spring
- Power Infusion
- Berserking
- Windsong
- Jade Spirit
- Tempus Repit (Legendary Meta Gem Proc)
- Twist of Fate
- Fluidity in ToT 1.Boss
- Primal Nutriment in ToT 6.Boss
- Tricks of the Trade (Rogue)
- Fearless in ToeS 4. Boss(Sha)
An example list for ingame bufflist could look like this:
- Volcanic Potion is worth 1200
- Volcanic Destruction 1600
- Power Torrent 500
- Moonwell Chalice (1700 * .48) or 816
- Necromantic Focus (39 * .51) * stacks or 20 to 200
- Combat Mind 88 Int stacks 10 times.
- Velocity 3278 Haste
The key is that when you cast SW:P or VT, the current buff score is copied to the top of the icon showing its cooldown. You can then use that number to figure out if refreshing a DoT would be a DPS increase or decrease. Of course, refreshing seconds before a proc wears off is always beneficial and therefore the icon will turn green. The buff score is not intended to be an accurate reflection of actual damage numbers. It's there so that you can judge the relative difference between when you first cast a DoT and your current buff level. Higher numbers recast. Lower numbers wait until you have to refresh it. I added some more options in the latest version, so that you can define your own buffscore offset to turn green, when your current buffscore is higher than the buffscore when you applied the DoT. You can now also set if the whole icon will turn green or only the numbers above. Also everything can be hidden.
Slash Commands
- /spdt (scale1 | scale2 | scale3 | scale4 | scale5 | scale6)
- /spdt (show | hide | reset | configmode | noconfigmode | options | clear)
Options:
- show: Show the addon.
- hide: Prevents the addon from displaying on the screen. Useful when you switch to Disc/Holy
- reset: Used to recycle the display of the addon. Can help if there's a glitch in the display.
- configmode: Enables a frame around the addon's visible elements so that the entire frame can be positioned.
- noconfigmode: Enables the addon for play and removes the frame created during configmode.
- scale1 - 6: Resizes the visible elements of the addon.
- options: Displays the option panel in the Blizzard Interface Option screen.
- clear: Clears the internal mob list that tracks DoTs on multiple targets.
Recent Enhancements from comments:
- Add an icon for Mind Blast Cooldown
- Add display of PowerInfusion and Vampiric Embrace and all talent of Tier 3 and 5
- Add a check for the actual class is a Priest with Shadow specialization
- Add a coloring option to color the buff score of SW:P above an icon when recasting is a DPS increase or decrease.
- Add SW:D, when the target is applicable for it
- Swapped order of SW:P and DP displaying
- Increased size of counters for SW:P, DP, VT and MB
- Changed color or SW:P Counter
- Changed behaviour of icon coloring
- Added sorting of the bufflist after adding of one entry
- Added support for UVLS
- Added display, which buff has been deleted in the bufflist
- Added option to hide DP
- Added options to hide the icons seperatly
- Added options to hide the numbers above the icons seperatly
- Added options to hide the timer of the icons seperatly
- Added option to hide the buffscore
- Added option to show UVLS icon on proc on buffscore position
Future enhancements:
- User changeable order of the DoTs.
Ruled out Enhancements:
- Adding a timer for buff score - In practice I didn't find the information to be useful because when you added up the buffs, the score might change 5 times in less than a second making the velocity of the information useless in an already fast moving UI addon.
05/23/2013 v1.6g
- Added option for disabling coloring of the icons, if your current buffscore is higher than your preset offset and your DoT number above is already colored in green (as suggested...)
- Fixed lua error for Mindflay Insanity stack display
05/21/2013 v1.6f
- Updated default stat weights
- Removed 2pt15 5.2 display
- Added more buffs to the hidden class/standard buff table
05/19/2013 v1.6e BETA
- Fixed a bug with the timer and icon hide options weren't saved on logout
- Fixed a bug where the option hide dp icon also activated hide dp functionality
- Added option to show UVLS icon on proc on buffscore position
05/17/2013 v1.6d BETA
- Fixed Ticket #4 {S+I Icon Occasionally Shows Incorrect Shadow Orb [if cast directly after MB/SW:D]}(thx to Officedr0ne)
- Fixed Bug with DP icon and timer visibility (thx to Bitteri@HowToPriest)
05/11/2013 v1.6c BETA
- Added support for 2-piece T15 Set (Need verification as i don't have the set!)
- Added options to hide the icons seperatly
- Added options to hide the numbers above the icons seperatly
- Added options to hide the timer of the icons seperatly
- Added option to hide the buffscore
- Added button for reseting the Stat-Weights
- Added options to change the indication offsets for SWP and VT seperatly
- Improved visibility of Mindflay Insanity by making the numbers above more meaningful
- Added options to show PowerInfusion and Vampiric Embrace when ready to use
05/10/2013 v1.6b BETA
- Added support for UVLS (The buffscore will turn red and displaying UVLS. When DoTs are applied with the buff, the numbers above will also turn to UVLS for 15/18 seconds)
- Added display, which buff has been deleted in the bufflist
- Added option to hide DP
05/07/2013 v.1.6a BETA
- Added sorting of the bufflist after adding of one entry
- Added an option to calculate Haste buffs multiplicativly rather than adding the number to the buffscore
- Updated default stat weights
05/05/2013 v.1.6 BETA
- Swapped order of SW:P and DP displaying
- Increased size of counters for SW:P, DP, VT and MB
- Changed color or SW:P Counter
- Changed behaviour of icon coloring: If reapplication of your DoTs is an upgrade, the whole icon will turn green now instead only the numbers above
- Removed anoying bug with Solace and Insanity Orbs display
- Moved display of Solace and Insanity on the texture of DP, when skilled with active time remaining of DP visible
- Added subchapter for more options (More to come soon here)
- Added new option for showing MB each time the CD is off and you must cast it
03/11/2013 v.1.5c
- Finally fixed the moving problem (thx to ElectricMenace)
- Added the 5% Damage buff of Power Infusion to the DefaultClassBuffList
- Updated functionality of Solace and Insanity for the outdated SW:Insanity part
- Added green color display, when reapplication of VT is usefull (over 2500 increase of buffscore)
- Changed green color indication for reapplication SW:P to always if more buffscore is active
03/10/2013 v1.5b
- Fixed errors for resetting and moving spdt-Frame. (Found very old code - hopefully that solves the problems)
03/06/2013 v1.5a
- Updated .toc version for WoW Patch 5.2
- Corrected SpellID of Berserking (troll racial)
12/15/2012 v1.5
- Removed Reliq of Yu'lon from the standard buff list. Please add the Proc "Blessing of the Celestials" to your own BuffList according to your current upgrade level
- Added Twist of Fate to the standard buff list. Please remove the buff from your list, if you have listed it in there.
- Added tracking for ShadowWord:Death. This will show up in green on the position of the MB Texture, if the target has <20% hp and if it is not on cooldown. MB cooldown will still be displayed, if the target has <20% and SW:D is on CD.
- Added Checkbox in the options to turn off ShadowWord:Death tracking
12/09/2012 v1.4f
- Fix for 'currentmob' lua error on target changes while multi dotting
12/09/2012 v1.4e
- Fix for problem with protected function calls of Blizz API
12/02/2012 v1.4d
- Updated toc to 5.1
- Added a indication to the buffscore above SW:P, when reapplication is more useful than using Mindflay. Currently the value for to do is 2500 buffscore according to a thread on HowToPriest.com.
11/22/2012 v1.4c
- Corrected Bloodlust/Heroism/AncientHysteria/TimeWarp default buff score to 12756 Haste (=30%Haste)
- Corrected Berserking/PowerInfusion default buff score to 8504 Haste (=20%Haste)
11/18/2012 v1.4b
- Corrected Jade Spirit issue (was a wrong spellid)
- Removed Light of the Cosmos, as there are 3 versions of this procc. Please use your personal buff table for this.
11/16/2012 v1.4a
- Corrected issues in the class/standard buff table (thx to thiamak!)
- Updated version number in toc file
- Changed the loading of the class/standard buff table to be always reseted on load
15/11/2012 v1.4
- Reworked the default buff table: Moved Heroism, Bloodlust, TimeWarp, AncientHysteria, Reliq of Yu'lon, Potion of the Jade Serpent, Lifeblood, Power Infusion, Berserking, Windsong Mastery/Haste/Crit, Jadespirit to a class standard table, that only will contain these buffs which are checked by SpellID. The former bufftable is now dedicated to the buffs, you put in, specially for your trinket proccs. This is to make the list a lot more user friendly. Also the class standard table is now valid for all language clients.
- !!!!Please remove the above mentioned buffs from your own bufflist, to be sure that no double count of this procc occurs!!!!
- As i could'nt test all of the Procs on my own, i would appreciate your feedback!
09/21/2012 v1.3k release-version
- Bugfix for onLoad Error; Missing brackets are evil!
09/20/2012 v1.3j release-version
- Added support for Mindbreaker; when active you see the active time left and afterwards the cooldown on Texture 7 if skilled
- Talent support implementation finished for now => new release version
09/19/2012 v1.3i beta-release
- Shadow Word: Insanity on Texture 7 works now if talented; now visible in green with time left display when ShadowWord:Pain has more than 4.5 seconds left
- Surge of Darkness on Texture 7 works now if talented; now visible, when buff is active, with time till buff fades on texture and stacks above
- Bugfix: Divine Insight isn't displayed in red anymore when the global cooldownis active infight; should be working as expected now
- Changed coding of the display of Power Infusion, Divine Insight, Surge of Darkness and SW:I to checking the talents now, instead of confusing conditional statements (thx to the WoW-API @ wowwiki)
09/18/2012 v1.3h beta-release
- Added Troll Berserking Racial to default buff list for german and english clients
- Moved Vampiric Embrace to Texture 8 place
- Added Divine Insight Support on Texture 6; talent icon will be visible when buff is active
- Added basic functionality for Surge of Darkness (not working right now) on Texture 7 place
- Added basic functionality for Shadow Word: Insanity (now working right now) on Texture 7 place
- Added options to turn off Talent proc/cooldown visibility for Tier 3 talents, renamed Power Infusion hide option to Tier 5
09/02/2012 v1.3g
- Bugfix: Increased robustness of Class/Specc checks, as the server sometimes gives NONE back for Class and Specc. Weird stuff.
09/02/2012 v1.3f
- Changed the display of Power Infusion and Vampiric Embrace to match Mindblast (Only displayed when used in green and in red when on CD)
- Removed buffscoredisplay while out of combat
- Created a more describing note in the toc-file
09/02/2012 v1.3e
- Added a check for Shadow specialization before starting the functionality
- Also added automatic turn on/off functionality of the whole addon if the specialization changes
09/02/2012 v1.3d
- Added a check for the played class is a priest. For all other classes the icons shouldn't be visible. (thx to NetZeex)
09/02/2012 v1.3c
- Changed File Type to Beta until all issues are resolved
- Reverted MindBlast display to that of v1.2b (suggested by shwonder)
- Resolved issue with settings not beeing saved on logoff (thx to silencersam)
09/01/2012 v1.3b
- Added/Corrected options for disabling Vampiric Embrace, Power Infusion, Mindblast and Shadow Orbs
- Removed unused checkbox for Dark Archangel
- Corrected Bug on damage numbers diplayed above SW:P and DP
- Removed damage numbers for devouring plague, as it will always be cast when ready
- Rearranged colors for cooldowns of Vampiric Embrace and Power Infusion and moved position for active usage back in the middle of the texture
- Added German localization for default buff list
08/31/2012 v1.3a
- Corrected Interface Version in .toc-File
08/31/2012 v1.3
- Updated functionality for WoW 5.0.4 MoP
- ShadowWord:Pain now becomes green for reapplication
- Devouring Plague no longer becomes green for reapplication
- Added Vampiric Embrace with cooldown counter and activity tracking (Customizability is planed for the future)
- Added PowerInfusion with cooldown counter and activity tracking (Customizability is planed for the future)
- Moved the ShadowOrbs to the place where DevouringPlague was (This will only be visible when the current target has no DP applied) and added a Orbs Counter and color indicator for 3 orbs
- updated default stat wheigts for WoW 5.0.4 from HowToPriest.com
- Removed support for Evangelism
- Removed support for Dark Archangel
- Removed support for Empored Shadows
3/6/2012 v1.2b
- Added a cooldown counter offset to the options screen that allows the counters to be relocated below the icons.
3/5/2012 v1.2a
- Added a Mind Blast cooldown.
- Added a counter for stacks of Evangelism
- Optimized placement of buff icons so that Shadow Orbs and Empowered Shadows now share an icon slot.
- Moved duration counters back to the middle of the icons.
- Added a Reset Buffs button to the options screen to reset the buff list to factory defaults.
- Added a Hide Mind Blast checkbox for the new icon.
1/26/2012 v1.1b
- Fixed a typo that impacted Evangelism from displaying properly.
- Fixed a localization issue with Dark Archangel.
1/15/2012 v1.1a
- Added the ability to hide icons for Empowered Shadow, Dark Archangel, Shadow Orbs and Evangelism
- Added additional default spell effects to include iLvl 397 versions of 4.3 trinkets.
- Added elements to the option screen to configure hidden elements.
10/8/2011 v1.0d
- Added an internal mob list to track DP and VT on multiple targets. (yes I know DP is single target only. One can hope.)
10/8/2011
- Added dynamic buff list to options screen.
- Add your procs that you want to be computed into buff score into this list.
10/7/2011
- Added an Interface Options screen so that scaling factors could be set.
- Fixed a bug that didn't calculate Necromantic Focus correctly.
- Added a command list to the description.
- Added a couple screenshots of the addon.
10/6/2011-a
- Quick fix that I caught right after upload that would leave the buff score for VT and DP active after the spell wore off.
10/6/2011 Initial Version
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Comments
Love the add-on.
Was wondering if you are going to add the tempus repit proc from the new legendary meta gem to the bar where all the others are
Hi,
the proc is already included in the class/standard buff table as mentioned in the description above. It is calculated according to 30% haste. No seperate icon display is planned for this, because only no other proc is displayed beside UVLS.
Neither this timer nor the icon for it will be added in this addon. This is not the direction where this addon should be going to. Please take a look at "Weak Auras" and set the buff with its timer up for you, if you really need it. The proc of the LMG is included using the buffscore as all the other buffs and procs are. Only UVLS has a special behaviour, because it kind of changes your default playstyle completely.
thanks for the quick reply
thought it would be nice to see the timer on the buff so you could refresh your DOTS just before the buff runs out
This addon is fantastic, thank you so much. It makes dot management so easy.
Unfortunately it's spoiled me a bit, as whenever I'm not on my priest I'm struck by how inelegant dot management/cd management is without SPDT.
Is there a verison of this/similar version for other classes? (Mostly mage and lock).
Thanks again for your hard work with this mode, it's basically perfect.
Hi,
for locks there is Affdots. There is also a very good priest version of this addon.
for mage i know MageNuggets.
Maybe that serves you.
Hello, been using this addon for a while but quit WoW for a few months.
When I came back I changed all of my Interface and re-downloaded this addon, but I can't figure out for the life of me how to move/scale the frame.
I'm not sure if I'm using the commands wrong but I'm typing "/spdt configmode" but nothing is happening, won't let me move the frame.
Please help me, I'm rubbish with addons !
Thank you.
Hi bittersweet93,
You have to be out of combat for this command. Besides this, it happened once, that after a clean installation the moving was impossible. Try to log out and in then write "/spdt configmode" and move the grey frame where you want it to be. After that write "/spdt noconfigmode". For scaling try out "/spdt scale1" ..."/spdt scale6" which one of it is the best for you.
Greetings,
Bathral
Love the add on, it may be nice to have the icon turn a one colour to show that you should reapply due to procs then another colour when they are going to fall off. i.e. green when they are about to fall off and cyan when reapplying is going to be a dps increase but they still have some time to go.
Also I saw an addon called Affdots (on youtube called "what's that mod? - Affdots") which does something similar to this addon with warlocks but also has the ability to change the icon colour in the tidy frames themselves so that you can see which dots are going to fall off of which target more easily or could be refreshed due to whatever buffs and procs you now have. I just thought it would be a nice feature for shadow priests and help us to keep on top of our own dots.
1)I considered that already. A simple option will be added to set the coloring of the icons differently in case a reapplication of DoTs before their baseline expiration.
2) I know this Addon and its border coloring of TidyPlates and ElvUI nameplates. I am not convinced that this will be enough visible in multi target fights, but i will add this feature under low priority to my Milestones.
Is there a way to get orbs again between the dots?
I'm switching to old version, i can't play like that. :(
I am working on options to move the icons seperatly. I currentyl cannot provide an ETA!
Thanks for the great update again Bathral and your dedication to make this better. WIth the recent improvements you made its now imo even better then those recommended at h2p. I appreciate your dedication.
I do agree with Ava. SPDT icon changes color only when the dots are about to expire and that has been the primary coloring behavior. The score/ numbers above the icons changes color when any buff/procs modify dot strength and it is up to the player to decide if a refresh is worth it.
So its pobably better to leave the icon change to red-green just before dots expire, any other procs/ buffs shouldnt interfere.
The numbers/ score above the icons should change according to the strength of the dots and let the player decide.
Otherwise it gets confusing.
Just for you:
In v1.6g you will find an option (under additional options) to turn this behaviour off and use the old one.
Nevertheless, if you configure your Stat-Weights correctly for your prioritized procs and set your redot offset in the options in the best way for you, then the coloring of the whole icon is much more visibile in your eye, than a colored number. Well, maybe we are used to it, as I didn't active the option I added for you by myself;)
I might switch to another color for this behaviour, if you are used to red and green right before reapplication.
I don't like how the whole icon changes to green if I need to re-apply due to a proc of some kind. I liked the red number above it. With how many things proc, it's just annoying because not all procs are worth reapplying and then it becomes confusing.