Get an Epic Experience with Premium

Watcher

Combat Login to Add Favorites
  • 7 Likes
  • World of Warcraft
  • 2,122 Monthly Downloads
  • Supports: 5.2.0
  • 284,529 Total Downloads
  • Updated 03/06/2013
  • Created 04/10/2009
  • 565 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Watcher v2.16.00
or
Support development! **
Donate

About Watcher

Introduction

Watcher is a DPS improvement addon. Its goal is to provide useful and intelligent information in order to boost DPS.

If anybody is interested in taking over this addon, please PM the project manager. Currently, I will only maintain it for enevitable patches that break the addon, but will not be doing any major enhancements.

Some classes have native support but other requires you to add spells manually. If you would like your class to get more native spells then provide a list of spells and their behaviour and I'll attempt to implement them.

Description

Through the use of a priority table for attacks, Watcher times cooldowns and dots to provide information on which attack should be performed next.

http://www.curseforge.com/media/images/14/486/watcher2.png

Attacks ready to be performed are displayed using a stack with the most prioritised attack shown on top.

http://www.curseforge.com/media/images/14/485/watcher1.png

5.1 status

Watcher no longer hides when the player enters a vehicle, as some combat is done within vehicles Fixed the scaling issue that was causing text to flicker and gradually grow over the course of a long fight Added a new option to spell configurations that allows you to ignore your current mana/rage/energy The holy power scale for Paladins has been fixed and set to a maximum of 5

Useful Information

For setting up the addon for the first time please see here. (Outdated, but still useful)

If you have a bug to report or have a suggestion to improve the addon, please, could you make a ticket here.

v2.16.00 03/06/13
minor updates, compatable with 5.2
v2.15.10 12/19/12
Watcher no longer hides when the player enters a vehicle, as some combat is done within vehicles
Fixed the scaling issue that was causing text to flicker and gradually grow over the course of a long fight
Added a new option to spell configurations that allows you to ignore your current mana/rage/energy
The holy power scale for Paladins has been fixed and set to a maximum of 5

v2.15.9 12/01/12
Some minor class and interface updates.

v2.15.8 9/22/12
Some minor class and interface updates.

v2.15.7 9/15/12
Some minor class lua fixes.

v2.15.6 9/6/12
Corrected the use of a GetSpellInfo() in the "Add Spell" function, which was mistakenly assigning the second argument (spell rank) to the icon variable, causing the addon not to show the icon of spells manually added.

Updated the "Add Spell" configuration in options.lua "Add Spell" was properly adding spell names and icons to the priority table, but "Set Spell" was not... so if a player tried to add a new spell, the icon would not be displayed on the priority table until reload. This has been fixed.

v2.15.5 9/1/12
Updated the lua files for the remaining classes.
Modified the buff and debuff aura tracking functions in update.lua so that they would consider debuffs on the player (Some "buffs" that need to be tracked on the player are considered to be debuffs according to the API, such as "Arcane Charge".

v2.15.4 8/29/12
Updated the call for GetNumRaidMembers in core.lua to GetNumGroupMembers, the new function in 5.0.4.
changes the "delete spell" function in options.lua to set table values to nil instead of  using table.remove().

v2.15.3 8/28/12
Modified Watcher:SetPriorityFrame() to try and prevent errors when an item that was on a priority list no longer exists.

v2.15.2 8/27/12
Many modifications to spell_functions.lua and update.lua to deal with procs, stacks, and a greater diversity of secondary energy types.
Updated Options.lua to accomodate different secondary power types
Added the ability to specify secondary powers be greater than, less than or equal to the amount specified.
Many updates to the class.lua files

v2.15.1 8/21/12
Updated functions that were renamed in 5.0.4
preliminary updates on the class files to remove spells that no longer exist and add the new ones. More work to do here.
Added a function to spell_functions.lua to add spells with health thresholds.
Modified core.lua so that combo points can be used for Priest Shadow Orbs, Druid Lunar Power, Warlock Demonic Fury, and Monk Chi in addition to Rogue/druid combo points and paladin holy power
Moved all of the gcd functions to gcds.lua

------------------------------------------------------------------------
r46 | gellin | 2010-11-13 03:00:11 +0000 (Sat, 13 Nov 2010) | 7 lines
Changed paths:
   M /trunk
   M /trunk/Core.lua
   A /trunk/Events.lua
   A /trunk/Frames.lua
   M /trunk/Options.lua
   M /trunk/Watcher.toc
   M /trunk/addSpellFunctions.lua
   A /trunk/debug.lua
   M /trunk/dk.lua
   M /trunk/druid.lua
   A /trunk/forecast.lua
   M /trunk/gcds.lua
   M /trunk/hunter.lua
   M /trunk/pala.lua
   M /trunk/priest.lua
   M /trunk/rogue.lua
   M /trunk/shaman.lua
   A /trunk/spellClass.lua
   M /trunk/spellSetup.lua
   M /trunk/update.lua
   M /trunk/warlock.lua
   M /trunk/warrior.lua

added better spell functions - found in spellClass.lua
split events into their own file
preliminary work to split frames into their own file aswell
forecast system has started to be implemented - still requires lots of work
multiple aura tracking should work to some degree
options tables have been changed to accomodate new spell fields but require new sections etc

------------------------------------------------------------------------
r45 | gellin | 2010-11-01 02:17:24 +0000 (Mon, 01 Nov 2010) | 4 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options.lua
   M /trunk/Watcher.toc
   A /trunk/addSpellFunctions.lua
   M /trunk/dk.lua
   M /trunk/hunter.lua
   A /trunk/spellSetup.lua
   D /trunk/spell_functions.lua
   M /trunk/update.lua
   M /trunk/warrior.lua

added initial functions for multiple aura tracking
added updated dk spells
addded new spellfunctions for things like health tracking
added base cast time support
------------------------------------------------------------------------
r43 | gellin | 2010-10-25 04:50:07 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/Watcher.toc

correct version info
------------------------------------------------------------------------
r42 | gellin | 2010-10-25 04:48:53 +0000 (Mon, 25 Oct 2010) | 4 lines
Changed paths:
   M /trunk/Options.lua
   M /trunk/dk.lua
   M /trunk/spell_functions.lua
   M /trunk/warrior.lua

corrected error in spell functions - warlocks should now work.
- corrected icon error in Options.lua
added raging blow for warriors
added death coil with sudden doom for dk.
------------------------------------------------------------------------
r40 | gellin | 2010-10-22 03:49:38 +0000 (Fri, 22 Oct 2010) | 5 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options.lua
   M /trunk/Watcher.toc
   M /trunk/hunter.lua
   M /trunk/spell_functions.lua
   M /trunk/update.lua

Fixed issues with custom spells - renaming
Added health slider Options
Fixed explosive shot issues
Corrected spell functions
Add Imp steady shot option for hunters
------------------------------------------------------------------------
r38 | gellin | 2010-10-20 09:56:00 +0000 (Wed, 20 Oct 2010) | 2 lines
Changed paths:
   M /trunk/Watcher.toc
   M /trunk/rogue.lua
   M /trunk/spell_functions.lua

corrected rogue spells
corrected Apply function
------------------------------------------------------------------------
r36 | gellin | 2010-10-19 20:54:46 +0000 (Tue, 19 Oct 2010) | 1 line
Changed paths:
   M /trunk/Watcher.toc
   M /trunk/hunter.lua

- fixed for hunters - a good thing
------------------------------------------------------------------------
r34 | gellin | 2010-10-19 03:03:34 +0000 (Tue, 19 Oct 2010) | 3 lines
Changed paths:
   M /trunk/Core.lua
   M /trunk/Options.lua
   M /trunk/Watcher.toc
   M /trunk/gcds.lua
   M /trunk/hunter.lua
   M /trunk/pala.lua
   M /trunk/shaman.lua
   M /trunk/spell_functions.lua
   M /trunk/update.lua
   M /trunk/warlock.lua
   M /trunk/warrior.lua

- Warriors spells have been fixed from errors
- pala spells have been fixed - use combo slider to adjust holy power
- aimed shot works for hunters
------------------------------------------------------------------------

Comments

First Previous Page 6 of 52 Next Last
  • #739

    Well its good to see I am not the only one who checks into the status of this with the hope of updates, even if my hopes are all but extinguished at this point. Once again I wonder if anyone with some solid add on coding smarts can pick this up so it doesn't die...

  • #737

    Still keeping my hopes up even if they have faded significantly. I suppose I will have to get used to something else when this finally breaks to the point of being unuseable. Maybe it won't be such a pain if I can figure out how to customize Ovale's scripts so that it will only help with my core rotation, and not tack in all the extra cooldowns.

  • #733
    Well, I have an issue, actually very simple to solve, but I cant figure it out. On my warrior "Inner Rage" icon is missing.
    The Spell is there, the spot in the priority too, but is missing the icon only. Everything is working, just missing the icon.
    How can I fix the lua?
  • #730
    Hopefully there's an update for this addon soon. It still more or less works for me, but now I am getting some wonky bug where my labels shrink and vanish. I also have a bugged priority list in the configuration UI - every one shows the option to hide priority 1 except for boss fights. I have tried other addons for helping keep track of priorities and rotations, but none of them can even come close to Watcher. Really hoping to to see this picked up again, especially would be nice in time for 4.2.
  • #731
    I'm having this exact same problem. Didn't realize how dependent I have become on Watcher to execute my proper rotation. Please fix!
  • #732
    This! :-)

    Please update for 4.2 - I guess, especially for amateur players like me it's a great help...

    Cheers!
  • #734
    Still keeping my fingers crossed for an eventual update. In the event that this mod is abandoned, however, does anyone know any alternatives? I know there's a number of rotation helper mods out there, but I -really- like how this one works. Or is there a LUA savy person who'd be willing to maintain this?
  • #736
    I agree, it's a great addon. Arayenya, you might try Ovale. It's also updated very regularly. ;-)
  • #729
    give it a Update for Client Version 4.1 ? This Version appears as "old Version " in the Addon MenĂ¼
  • #728
    The only thing I can't figure out is from the watcher1 and 2 images here, how do you get the timer numbers to be at the start and end like that?
  • #727
    I'm warlock and it's not usable for me :(. Frequently i have such situation with stacks - http://habreffect.ru/3e9/9c4db96b6/WoWScrnShot_011011_184052.jpg.
    When i'm casting Soulfire i can't see what spell will be the next (stacking corner of icon is too small) and can't begin to spam next spell, so i'm loosing a lot of dps.

    Is it any way of:
    1) Remove "stacks" feature and show next usable spell after my current spell?
    2) Automaticly remove current casting spell and instantly show next spell (e.g. i'm casting soulfire 2seconds, why do i need to look at icon of that spell for 2 seconds and wait for next icon?)
  • #726
    there is only one problem .. this addon doesnt show eg. explosive arrow if i dont have enaught energy for that.
    good idea, but that make whole addon useless
  • #735
    how does not showing something you can't even use make it useless? that doesn't even make sense, what would be the point?
  • #725
    Okay Class Number 2 Finished.

    I have updated the druid.lua, it includes every castable Druid spell including talents and cataclysm spells, and is set up using the spell_functions.lua functions.

    I will put the lua code into a ticket on the CurseForge development site, hope you find it useful.

    I hope to add all the spells to all the other classes eventually, all using the new spell_functions.lua functions.
  • #721
    Any chance of getting the power option to work for Balance Druids Solar/Lunar Power. Such as it showing the Wrath spell when moving from an Eclipse(Solar) to an Eclipse(Lunar), and Starfire spell when moving from an Eclipse(Lunar) to an Eclipse(Solar).

    Currently I can set it so it shows Wrath when I have the Eclipse(Solar) Buff, and Starfire when I have the Eclipse(Lunar) Buff, but it shows no spells when it is between Eclipses.
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Infinite Crisis NA

Get Your Preferred Access Code!