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ShroomHelper

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  • 4 Likes
  • World of Warcraft
  • 582 Monthly Downloads
  • Supports: 5.2.0
  • 3,068 Total Downloads
  • Updated 03/19/2013
  • Created 03/01/2013
  • 11 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 3 (LGPLv3)
  • Newest File: ShroomHelper-v1.2.1
or

About ShroomHelper

Simple UI frame that displays current percentage of over healing absorbed by wild mushrooms from rejuvenation.

-Use "/sh lock" to toggle locking/unlocking of frame for positioning on your screen.
-Use "/sh scale x" to scale the frame. (x = scale factor, 1 being default)

v1.2.1

-Main frame should now automatically be hidden or shown based on if you're in restoration spec or not.

v1.2

-Added timer that keeps track of the mushroom and has the least amount of time left before despawning.
-Added frame scaling functionality. Use the command /sh scale x (x = scale factor, eg. 1.2 - 1 being default)

v1.0.2

Put a mushroom counter on the button that can be used to put them down. Made the percentage reset when a new mushroom is put down, making the percentage accurate for the mushroom that has the least healing absorbed.

v1.0

No changes, first version. This addon is made for game version 5.2+

Comments

First Previous Page 1 of 2 Next Last
  • #26

    Your interface ID should be 50200 not 52000, this will show as out of date.

  • #23

     

    Any idea why the background is going massive on me?

  • #24

    Please try the "/sh scale 1" command and get back to me.

  • #25

    Not the OP but I have the same problem.  Tried the /sh scale command but the large black background scales in size with everything else.

  • #22

    Great little helper this addon, but would be great if it,

    Reset the timer and the flash

    Could be made smaller

    Faded out when out of combat

    I read your working on 2 of them.

  • #20

    Could you change the method HasBloom thus it would work with non-english clients? 

    After I've changed the line

    local _, spellId = GetSpellBookItemInfo("Wild Mushroom: Bloom");

    to...

    local spellName, _, _, _, _, _, _, _, _ = GetSpellInfo(102791); 
    local _, spellId = GetSpellBookItemInfo(spellName);

    ... it works for me with german client.

    Also it would be great if the addon would reset after players death. Adding the following event works for me:

    function ShroomHelper:PLAYER_DEAD()

         if ( ShroomHelper:HasBloom() ) then
              ShroomHelper:Reset(self);
         end
    end

     

    Thank you for this great addon. :)

  • #19

    Hi

    since the last update, I cannot see the addon anymore
    Is there a way to reset the position to the center of the screen or something like that?

    thanks in advance 

  • #21

    Try exiting the game, removing its saved variables, and log back in.  If this doesn't work, let me know.

  • #28

    I have just installed it, and can't see the addon.

  • #27

    I've tried to do what you told us to do, but still, I can't see the addon..

  • #16

    I'll add my voice to those asking for it to be hideable, preferably when the spell Wild Mushroom isn't learned (so it'll just disappear when I swap specs.) 

    Also, it would be nice if the addon would reset when the mushrooms time out.  If combat ends before I get a chance to explode them, SH gets stuck showing the fully charged 'shrooms unless I create and explode another one.

    Thanks for this very useful little addon, I'm actually using mushrooms without too much swearing now!

  • #17

    The mushrooms should reset when they time out since the new version with the visual timer.  If this isn't the case please let me know.

     

    Edit: I am working on it so that it does hide automatically, check back soon!

    Last edited by frad101 on 3/17/2013 2:07:55 PM
  • #15

    Hey!

    Thanks so much for making this!

    It would be super cool if a number could appear on the mushrooms that indicate how many people sub 100% HP are in range of it. Is that possible?  A girl can dream, right?

    Cheers!

  • #18
    Quote from Bunnyluv85»

    It would be super cool if a number could appear on the mushrooms that indicate how many people sub 100% HP are in range of it. Is that possible?  A girl can dream, right?

    I don't think the game client provides range check data on anything except units relative to your character.  Because of this I don't think its possible at the monent.  Maybe in the future they'll add the tools to make this possible though!

  • #14

    Thanks again for the feedback everyone. I'm in the process of adding a timer that keeps track of the mushroom with the least amount of time left.  Also, adding a scaling option.  I like the ideas about customizing the background colour and hiding the buttons but I'd like iron out the basic functions of the addon first.  That'll be all bonus.  Great ideas though, keep them coming!

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