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  • World of Warcraft
  • 212,449 Monthly Downloads
  • Supports: 6.0.3
  • 4,233,577 Total Downloads
  • Updated 11/19/2014
  • Created 03/25/2008
  • 2,951 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v3.1.4
Support development! **

About SilverDragon

SilverDragon tracks rares. It will try everything possible to notice them and tell you about them.

I, as its author, have precisely one quirk: I like a minimal starting experience. That means that by default SilverDragon doesn't know about any rare mobs, and will just learn about them when you encounter new ones. If you want more advance warning, just go to the "Mobs" section of SilverDragon's options and either enter a few mobs you want to look for, or click "import data" to pull in a complete list of every known rare mob and its locations.

How does it search?


Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.


If you mouse over or target a rare mob, SilverDragon will notice it.

This is the also how SilverDragon learns about new rares in the wild. After you first mouse over or target one, it'll remember it, and start watching for it in the cache in the future.


If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares. This is the least exact method, because nameplates don't expose the underlying mob's id, so we have to rely on a plain name comparison.

Addons that modify nameplates may interfere with this.


SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare. This is sort of a last resort.

How will I know when a rare is seen?


When a rare appears, SilverDragon will pop up a frame that you can click on to target it.

Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.


You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.

There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.


A notice can be sent to a number of places:

  • your scrolling combat text
  • your chat frame
  • a channel in your chat frame (announcing it to your party, for instance)
  • a popup window
  • etc

Other useful things?

Custom mobs

In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.

So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...

  1. Go to his wowhead page.
  2. Grab his id from the URL. It's 8666.
  3. Enter 8666 into the "add" field, and click "okay".
  4. Play with your new kitten.

Ignoring mobs

If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.

(Actually, Vern is ignored by default. But you get the idea.)


SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)

You can turn this off completely, if you want to be private about it.


Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.


SilverDragon includes a Broker plugin. It'll attach itself to your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.

Other addons you may find useful

  • ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
  • HandyNotes: integrates with SilverDragon to show icons on zone maps where a rare has been seen.
  • ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.

tag v3.1.4
David Lynch <>
2014-11-19 14:11:42 -0600

Tagging v3.1.4


David Lynch:
    - Stop the popup from showing for Haakun the All-Consuming, since it reliably crashes the game. For reals.
    - Fix some wowhead data being missing from the defaults
    - Fix minimap tooltip not showing
    - Rerun miner
    - Fix a bug with questid mining
    - Separate out the achievements and quest filters for handynotes
    - Even more fun with different icons for the mount-mobs
    - Different tooltip display method
    - Fun with icons


First Previous Page 2 of 30 Next Last
  • #904

    Have to correct myself only 5 of the 7 rares that drop mounts are missing:

    Nakk the Thunderer

  • #901

    No German Mobnames anymore? All Mobnames are in english now, it makes a diffrence for an example fulgorge is normaly gierschlund in german what happend? and does it still work for german users?

    Last edited by stefans1 on 10/30/2014 2:46:31 AM
  • #900

    Hey im not sure if i should bug this here or at TomTom, since TomTom was updated last day, and i press the Red markers from SilverDragon of the rares.

    Its not all waypoints that is correct, atleast when i press the red square it some times go to a whole other zone then the one i was marking.

    So reason i also post it here, is im not sure if its the database for the waypoint that need correction after the prepatch, or if its just a problem with TomTom.

  • #898

    WIll Silver Dragon still alert users of old world rares?

    The reason I ask is that the maker of NPCscan is claiming that his addon will no longer be able to track rares from any content older than MoP, unless you basically click on the mob... which is completely against the entire purpose of alerting you that a mob is nearby. 

    If Silver Dragon can still track and alert old world mobs without visually finding the mob, I will definately be switching!

  • #899

    Similar limitation, alas.

    We both suffer from the same issue -- cache scanning is no longer possible. So we can alert for mobs which have vignettes (minimap icons), or which you see in some way we can track (nameplate, mouseover, target).

    SD does have a targetting macro, which might be of interest to you if you're actively hunting old-world rares. You do at least get a single button to click which will show you any nearby rares.

  • #896

    i am not able to see the range ring anymore was that taken off thx for all your hard work love the addon

  • #897

    I took out the range ring because its main purpose was to show the approximate range of cache detection... which now isn't relevant.

  • #895
    Re: SilverDragon - lua error for 6.0.2 map

    This mod caused the following issue when I clicked the new overview map (all 3 worlds) when looking between zones. Figured I should re-post it here:

    Date: 2014-10-17 00:23:41
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\SilverDragon\core.lua line 470:
    attempt to index local 'mapfile' (a nil value)
    SilverDragon\core.lua:470: zoneid_from_mapfile()
    ...rface\AddOns\SilverDragon\integration\handynotes.lua:41: GetNodes()
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[2]"]:9:
    [string "safecall Dispatcher[2]"]:5
    (tail call): ?
    HandyNotes\HandyNotes.lua:390: ?()
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...ory\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
    [C]: SetMapZoom()
    ..\FrameXML\WorldMapFrame.lua:2781: myclick()
    Swatter, v5.21.5490 (SanctimoniousSwamprat)
    Armory, vv12.0.1
    ArmoryGuildBank, vv12.0.1
    AucAdvanced, v5.21.5490 (SanctimoniousSwamprat)
    AucFilterBasic, v5.21.5490 (SanctimoniousSwamprat)
    AucFilterOutlier, v5.21.5490.5459(5.21a/embedded)
    AucMatchUndercut, v5.21.5490.5364(5.21a/embedded)
    AucScanData, v5.21.5490 (SanctimoniousSwamprat)
    AucStatHistogram, v5.21.5490 (SanctimoniousSwamprat)
    AucStatiLevel, v5.21.5490 (SanctimoniousSwamprat)
    AucStatPurchased, v5.21.5490 (SanctimoniousSwamprat)
    AucStatSales, v5.21.5490.5476(5.21a/embedded)
    AucStatSimple, v5.21.5490 (SanctimoniousSwamprat)
    AucStatStdDev, v5.21.5490 (SanctimoniousSwamprat)
    AucStatWOWEcon, v5.21.5490.5323(5.21a/embedded)
    AucUtilAHWindowControl, v5.21.5490.5347(5.21a/embedded)
    AucUtilAppraiser, v5.21.5490.5462(5.21a/embedded)
    AucUtilAskPrice, v5.21.5490.5447(5.21a/embedded)
    AucUtilAutoMagic, v5.21.5490.5443(5.21a/embedded)
    AucUtilCompactUI, v5.21.5490.5444(5.21a/embedded)
    AucUtilEasyBuyout, v5.21.5490.5458(5.21a/embedded)
    AucUtilFixAH, v5.21.5490 (SanctimoniousSwamprat)
    AucUtilItemSuggest, v5.21.5490.5417(5.21a/embedded)
    AucUtilPriceLevel, v5.21.5490.5458(5.21a/embedded)
    AucUtilScanButton, v5.21.5490.5403(5.21a/embedded)
    AucUtilScanFinish, v5.21.5490.5347(5.21a/embedded)
    AucUtilScanProgress, v5.21.5490.4979(5.21a/embedded)
    AucUtilScanStart, v5.21.5490.5347(5.21a/embedded)
    AucUtilSearchUI, v5.21.5490.5481(5.21a/embedded)
    AucUtilSimpleAuction, v5.21.5490.5452(5.21a/embedded)
    AucUtilVendMarkup, v5.21.5490.4828(5.21a/embedded)
    Babylonian, v5.1.DEV.332(/embedded)
    BeanCounter, v5.21.5490 (SanctimoniousSwamprat)
    Configator, v5.1.DEV.359(/embedded)
    DebugLib, v5.1.DEV.337(/embedded)
    EasyMail, v
    Enchantrix, v5.21.5490 (SanctimoniousSwamprat)
    EnchantrixBarker, v5.21.5490 (SanctimoniousSwamprat)
    GatherMate2, v1.30
    Grail, v065
    GrailAchievements, v011
    GrailReputations, v007
    GrailWhen, v001
    HandyNotes, v1.2.0
    Informant, v5.21.5490 (SanctimoniousSwamprat)
    jebusminimapcoords, vv5.4
    LibExtraTip, v5.12.DEV.363(/embedded)
    MyRolePlay, v5.4.0.301
    QuestLevelPatch, v1.12
    SilverDragon, vv3.1.0
    SlideBar, v5.21.5490 (SanctimoniousSwamprat)
    Stubby, v5.21.5490 (SanctimoniousSwamprat)
    TipHelper, v5.12.DEV.351(/embedded)
    Wholly, v045
    WIM, v3.6.19
    BlizRuntimeLib_enUS v6.0.2.60000 <none>

     Hope this is of use in fixing this issue.

  • #894

    Will this help finding Mysterious Camel Figurines now that the cache is fixed?

  • #893

    This mod is unfortunately throwing LUA errors in the new WoD pre-expansion patch

  • #892

    this addon is really messing up tells me about all the dead rares and nothing when they are alive I could be looking at them Im trying removing the Addon (all data) and reinstalling it if that does not work back to NPC scan

  • #891

    Never mind, im a dingbat...I found it where it says "sounds"....Derrrrrrrrrrr :P

  • #890

    How do i change the sounds? Im new to the mod and looked in all the menus and must of missed it. Im not too big on talking sounds, I need something similar to the NPC scan alert sound.

  • #889

    I decided to try this mod because NPC scan which Ive used for a while now is not working, except on low level mobs EVEN when I properly clear the creaturecache.wdb file ( this is how you clear the cache ).

  • #888

    I don't know if anyone else mentioned this or not, but there is a part in the description about using this instead of NPCScan. It says: If you want to run across rares while leveling, SilverDragon helps with that. _NPCScan is solely a max-level tool. This may have been true at one time, I don't know, but I've been using NPCScan for a few weeks now and it picks up low level rares just fine. I'm only level 43 on this character and it has picked up several. I've never used the addon on a higher level character.

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