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Simple iLevel

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  • 9 Likes
  • World of Warcraft
  • 1,981 Monthly Downloads
  • Supports: 5.2.0
  • 117,049 Total Downloads
  • Updated 03/15/2013
  • Created 01/08/2011
  • 167 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 3.2.6
or

About Simple iLevel

Simple iLevel shows the Average Item Level (AiL) of people you target or who are in your group in the tooltip. There are many checks in place to make sure you aren't repeatedly scanning their gear when it isn't required.

Scores

SIL does not take your spec or what is on your gear (SIL Resilience does) into account when computing a score. It just sums the iLevel of all your gear and then comes up with the average, their is a little magic with heirlooms so they are properly registered, unlike the default blizzard iLevel. You can view the average score for your group by typing /sil group, that can also be outputted to party, raid or bg by doing /sil group party or just /sil group p.

PvP Rating

SIL Resilience give you or your target a PvP Rating, this either displayed as x/y or xx.x% depending on how you have chosen to display it. This is the number if items with Resilience over the total number of applicable items. The score goes from white, 0%, to green 100%. Fully equipped players will have between 16 and 17 items in total. Doing /sil pvp shorts first based on the percentage and then based on the AIL of the player. /sil pvp works the same as /sil group where in you can append a destination to send the output.

Gray Score

A score will show up as gray if their are 8 items or less making up the score. The best way to get a proper score of someone is to target them and then do /sil target to force a fresh score.

Slash Commands

You can use /sil, /silev or /simpleilevel for options.

  • advanced - Toggles advanced tooltips including the scores age.
  • combat - Show the SiL information on the tooltip while in combat.
  • color - Color the AiL where appropriate. Disable this if you only want to see white and gray scores.
  • autoscan - Automatically scan group members when their gear appears to change.
  • minimap - Toggles showing the minimap button.
  • cinfo - Shows your AiL on the Character Info window on the stats pane.
  • purge - Clears all cached characters older then x days.
  • clear - Clear all settings and the cache.
  • get <name> - Gets the AiL of a name if it is cached.
  • target - Gets the AiL or your current target.
  • group <dest> - Prints the score of your group to console, party, raid, battleground, say, guild or a channel.
  • pvp <dest> - Prints the PvP Score of your group to console, party, raid, battleground, say, guild or a channel.
  • options - Opens the options UI for even more configurations

Known Issues

  • Scores don't show up right away. Blizzard has a unknown limit on the rate you can inspect people. There is no proper API however LibInspect tries to fix that.
  • No score is shown on health or mana bars. There appears to be a bug in the default UI when you mouse over someone their is a game tooltip however UnitName("mouseover") doesn't return anything.

Localization

If you would like SIL in your own language please fill out the localization information and it will be included in the next build. There are some that have been localized but not updated in a while and we are still looking for someone to translate it to esMX and esES.

Major Changes in 3.0

  • Several separate project on Curse were merged into the SIL Core project. This includes SIL Resilience and SIL Social.
    • Those modules as well as SIL Group are now load on demand, you can disable them on a per character basis so if you only pvp on your rouge you can have SIL Resilience only enabled on that toon.
    • SIL Group: This module includes most all of the group features that used to be in the core addon. This has been separated so that people can disable it if they want to.
    • SIL Resilience: This module shows you the amount of pvp gear the someone has on.
    • SIL Social: This module displays the AIL of people in party, raid and guild chat. You can pick and chose what channels it shows up in or completely disable the module.
  • There is now a fairly stable API that developers can use to extend SIL any which way. If there is a feature you would like to see added to the API please send me a message on CurseForge or on twitter.
  • Migrated over to LibInspect to separate inspecting and SIL. This will hopefully mean that I can get more developers interested in working on the Inspection part of this and other addons using one central library.
  • Added more customization options and changed a few defaults around. You can now completely disable score coloring, auto purge is turned on to 15 days by default so the DB won't grow to big.
  • Added smart group scanning where it will only scan every 5 seconds for the person with the lowest amount of items, oldest score or lowest score withing certain thresholds.

API

This is a WIP! if you need to know something specific send me a PM. See the API page for a listing

------------------------------------------------------------------------
r186 | scotepi | 2013-03-16 01:35:32 +0000 (Sat, 16 Mar 2013) | 1 line
Changed paths:
   A /tags/3.2.6 (from /trunk:185)

Tagging as 3.2.6
------------------------------------------------------------------------
r183 | scotepi | 2013-03-13 03:24:15 +0000 (Wed, 13 Mar 2013) | 1 line
Changed paths:
   M /trunk/SimpleILevel.lua

Fix for error on SimpleILevel.lua:629 thanks to JeeBo
------------------------------------------------------------------------
r182 | scotepi | 2013-03-13 03:20:50 +0000 (Wed, 13 Mar 2013) | 2 lines
Changed paths:
   M /trunk/SimpleILevel.toc
   M /trunk/SimpleILevel_Group/SimpleILevel_Group.toc
   M /trunk/SimpleILevel_Resilience/SimpleILevel_Resilience.toc
   M /trunk/SimpleILevel_Social/SimpleILevel_Social.toc
   M /trunk/settings.lua

TOC Update for 5.2
Minor color tweak for T16 fully upgraded items
------------------------------------------------------------------------
r181 | scotepi | 2013-01-25 02:42:08 +0000 (Fri, 25 Jan 2013) | 2 lines
Changed paths:
   M /trunk/settings.lua

Updated color brackets for T15
Added some feedback for /sil debug
------------------------------------------------------------------------

Comments

First Previous Page 1 of 13 Next Last
  • #191

    For some reason, this is showing everyone as 333 ilvl, sometimes even after doing a manual inspect. And sometimes, even myself.

     

    edit: using /sil clear seems to have fixed it.

     

    edit (5-19) /sil clear seems to have not fixed ti completley, or there is still something wrong some where. everyone started showing 333 again.

    Last edited by acethebunny on 5/19/2013 2:59:27 AM
  • #188

    This addon doesnot work well with AsiaWOW.

    They have 8 itemlevels higher than WestWOW.

  • #190
    Quote from zune09 »

    This addon doesnot work well with AsiaWOW.

    They have 8 itemlevels higher than WestWOW.

       yes,i have this problem too  ,need add["465"]=0,["468"]=0,["470"]=8 to fix it

    Last edited by basten1899 on 4/17/2013 5:45:32 AM
  • #189

    Does anything break? There isn't any hard cap on item levels. The only part the cares about your ilevel being anything then a number i coloring. It should degrade gracefully if you are over 451. If you are over 1000 then I have no clue how it will react.

    You can do "/run SIL:ColorTest(440, 460)" to see how it will handle but the last time I tested it worked fine. I don't play anymore and don't have access to AsiaWOW.

    Last edited by scotepi on 4/7/2013 7:01:54 PM

    --

    find me on twitter @scotepi

  • #186

    Where is the 3.2.6 version? I can not find it.

  • #187

    http://www.curse.com/addons/wow/simple-ilevel#t1:other-downloads

  • #183

    getting the next error: 

    Message: Interface\AddOns\SimpleILevel\SimpleILevel.lua:629: attempt to perform arithmetic on field '?' (a nil value)
    Time: 03/14/13 07:11:33
    Count: 1
    Stack: Interface\AddOns\SimpleILevel\SimpleILevel.lua:629: in function `GetActualItemLevel'
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:596: in function `GearSum'
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:556: in function `ProcessInspect'
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:97: in function `callback'
    ...e\AddOns\SimpleILevel\Libs\LibInspect\LibInspect.lua:459: in function `RunHooks'
    ...e\AddOns\SimpleILevel\Libs\LibInspect\LibInspect.lua:337: in function `InspectReady'
    ...e\AddOns\SimpleILevel\Libs\LibInspect\LibInspect.lua:267: in function `SafeRequestItems'
    ...e\AddOns\SimpleILevel\Libs\LibInspect\LibInspect.lua:216: in function <...e\AddOns\SimpleILevel\Libs\LibInspect\LibInspect.lua:184>
    (tail call): ?
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:539: in function `StartScore'
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:502: in function <Interface\AddOns\SimpleILevel\SimpleILevel.lua:483>
    (tail call): ?
    Interface\AddOns\SimpleILevel\misc.lua:89: in function `MenuShow'
    Interface\AddOns\SimpleILevel\misc.lua:11: in function `initFunction'
    Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
    Interface\FrameXML\UIDropDownMenu.lua:864: in function `ToggleDropDownMenu'
    Interface\AddOns\SimpleILevel\misc.lua:45: in function `MenuOpen'
    Interface\AddOns\SimpleILevel\SimpleILevel.lua:66: in function `OnClick'
    Interface\AddOns\ChocolateBar\Chocolate.lua:242: in function <Interface\AddOns\ChocolateBar\Chocolate.lua:239>

    Locals: self = <table> {
    grayScore = 7
    AddPlayer = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:665
    SetAutoscan = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:943
    GetScoreName = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:510
    modules = <table> {
    }
    CancelTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:161
    RunHooks = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:220
    GetColorScore = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:964
    Autoscan = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:274
    SetColorScore = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:948
    ColorTest = <function> defined @Interface\AddOns\SimpleILevel\misc.lua:268
    SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:425
    GetLDBrefresh = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:962
    GetLDB = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:960
    SetLDBrefresh = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:946
    SlashTarget = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:332
    GetActualItemLevel = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:620
    SetAdvanced = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:941
    StartScore = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:525
    UnregisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
    GetDebug = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:967
    hooks = <table> {
    }
    db = <table> {
    }
    RoughScore = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:636
    GetMinimap = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:954
    SetDebug = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:950
    GetPaperdoll = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:956
    GetAdvanced = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:953
    ShowOptions = <function> defined @Interface\AddOns\SimpleILevel\SimpleILevel.lua:1038
    ToggleDebug = <function> defined @Interface\AddOns\SimpleILevel\Simpl

  • #184

    What version? This should be fixed in 3.2.6-beta

    --

    find me on twitter @scotepi

  • #185

    3.2.5

    installed it with the curse client last night and got this version, now i intalled the 3.2.6 and indeed no more errors

    sorry for this post, and thanks for your replay,

    greets Myka

  • #182

    I'm not playing wow much anymore. I made some minor changes and released it as 3.2.6-beta. If you are having any issue please open a ticket on curseforge or let me know with a concise message in the comments here, ticket is preferred tho http://wow.curseforge.com/addons/simple-ilevel/tickets/

    Last edited by scotepi on 3/12/2013 11:05:55 PM

    --

    find me on twitter @scotepi

  • #179

    Is this addon going to get updated to work with 5.2?

  • #180

    I think I should have some tonight to start working on updating for 5.2. My inital testing hasn't revealed any major issues, I think most people are having issues due to the libraries being out of date.

    --

    find me on twitter @scotepi

  • #176

    Another error in 5.2 is that it simply won't get the ilvl of a char of they have new ilvl 522 items equipped.

  • #177

    i've change in file: SimpleILevel.lua

    Line 628 from "if baseLevel and upgrade then" to "if baseLevel and upgrade and levelAdjust[upgrade] then"

    and it works

    Last edited by JeeBo on 3/8/2013 12:25:15 PM
  • #178

    Thanks! This did the trick for me, although for some reason I did have to delete the addon and its settings to get it to work.

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