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SimpleRune

Death Knight Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 99 Monthly Downloads
  • Supports: 3.3.5
  • 32,897 Total Downloads
  • Updated 07/28/2010
  • Created 11/03/2008
  • 56 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: SimpleRune 1.0.3
or

About SimpleRune

SimpleRune is a compact, easily readable rune display for deathknights. It provides a clear visual distinction between usable and almost-usable runes. Runes with the shortest remaining cooldown are always at the top of the frame. Rune cooldowns are indicated by runes filling up with color.

Note: SimpleRune v1.0.3 is working fine as of patch 3.3.5. No new features are under development, however. Engraved has all of SimpleRune's functionality and more.

Version 1.0.3: Fixed another bug caused by changes in Blizzard's API. Everything works fine again. Nothing to see here. Move along. Move along.

Version 1.0.2: Fixed a bug caused by changes in Blizzard's API. Display looks slightly different now.

Version 1.0.1: SimpleRune now hides the Blizzard default rune frame

Version 1.0: Hello world!

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Comments

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  • #17

    The options menu doesn't show up in my interface options. Is there a fix?

  • #16
    for fucks sake someone fix this
  • #15
    Is anyone picking this mod up for Cata?
  • #14
    Someone update this please. Best rune mod out there.
  • #13
    Ive tried pretty much every rune bar addon there is and this one is clearly my favorite cos of the way it allways keeps the upcoming fresh runes at top.
    There is 1 thing tho, hide out of combat.

    I havnt found any option to tweak it so i installed Kong UI Hider that does the job, would be sweet if u decided to add an option to Simplerune tho :)
    Tyvm for an excellent addon
  • #12
    Version 1.0.2 fixes the bug caused by the recent patch. It's been hiding the Blizzard rune frame since v1.0.1.

    Curse seems to be slow in updating at the moment. You can get v1.0.2 here: http://wow.curseforge.com/addons/simplerune/files/3-simple-rune-1-0-2/
  • #11
    Not really a "fix" to the blizzard frame problem but, x-perl gives u the option to turn it off.
  • #10
    i like the simplicity compared to all the other DK rune addons. clean and clear.

    simplerunic?
    would be nice!

    is there any for runic power, simply displayed simply as this, out there?
  • #8
    Those of you who need to hide the blizzard frame, create a macro that has:

    /run _G["RuneFrame"]:Hide();

    Use the macro every time you log in. :/ It sucks, but it works. I'm not familiar enough with LUA to propose an edit.
  • #9
    Actually, I decided to tinker a little with it. :)

    In SimpleRune.lua look for

    self:RegisterEvent("RUNE_TYPE_UPDATE");

    self.background = getglobal(self:GetName().."Background");

    Between those two, add

    _G["RuneFrame"]:Hide();

    It has been running error free for me for the past couple minutes, and automatically disables the blizzard rune frame on log-in. :)
  • #7
    def. need a way to disable the blizzard rune frame, and a full horizontal or vertical option. like this mod otherwise thanks


  • #6
    Yeah when you try to DL this mod it come out as a 0kb file...this needs to be updated because every other rune mod is complete crap
  • #5
    Where's the author? This mod needs upkeep =(
  • #4
    This is the Rune addon I've been waiting for, so compact and simple. It looks awesome, lieandswell! Thanks a lot :)

    I'd also like to see a fully horizontal configuration and an option to remove the default Blizzard runes (unless thats being caused by a different addon I'm using). Being able to use the Blizzard rune artwork would be helpful.
  • #3
    Nice and simple Mod. I like it!

    One option I'd like to see added:

    "Reverse rune cooldown order"
    At the moment, it is like this: There are two blood runes ready. I use one. Now the upper rune is still active, but the _lower_ one is greyed out and slowly fills up, till it reaches 100% after 10 seconds.
    Please make an option so that the _upper_ rune is used first (and so the lower one is the first to become ready again after both runes were used). This behaviour would make more sense to me, since the individual runes also fill up slowly from bottom to the top, and the whole thing reminds me of a glass of water. When you drink something, the upper half becomes empty first, and when you slowly refill the glass, the liquid tends to fill the lower half of the glass first. ;)
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