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Skada Damage Meter
- 25 Likes
- World of Warcraft
- 1,409,620 Downloads
- Supports: 4.3
- 1,321 Average Daily Downloads
- Comments
- Created 2/12/2009 5:17:39 AM
- Updated 12/4/2011 9:52:32 AM
- 3,317 Favorites
- Project Site
- License: Public Domain
- Release Type: Release
- Newest File: 1.3-10
About Skada Damage Meter
Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.
Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.
Skada is entirely modular; the modes listed below are all separate addons. Only the modes you load adds to the memory and CPU cycles used.
Features:
- Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
- Specific fight segments can be kept indefinately.
- Multiple windows. Each window can be configured fully.
- Threat mode can warn on high threat.
- Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
- Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
- Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
- LDB data feed can show personal/raid DPS or personal threat.
- Support for SharedMedia and Class Colors.
Skada is very easy to extend, and there are many addons out there that add functionality, such as Skada Graphs, SkadaEnsidiaFails, Skada Window Buttons, Skada_FriendlyFire, SkadaHealAbsorbs. There is a page with API information here.
Usage:
Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.
The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.
There is a forum thread for discussion on Skada. All suggestions and bug reports are very welcome.
"Skada" is Swedish for "Damage".
------------------------------------------------------------------------
r368 | zarnivoop | 2011-12-04 15:50:51 +0000 (Sun, 04 Dec 2011) | 1 line
Changed paths:
A /tags/1.3-10 (from /trunk:367)
tagging for latest LibBossIDs
------------------------------------------------------------------------
r366 | zarnivoop | 2011-12-03 13:29:14 +0000 (Sat, 03 Dec 2011) | 1 line
Changed paths:
M /trunk/modules/SkadaAbsorbs/Absorbs.lua
Fix for changed CL format for SPELL_MISSED and SWING_MISSED (which is not shown in /combatlog output, wth?)
------------------------------------------------------------------------
r364 | zarnivoop | 2011-11-29 20:17:05 +0000 (Tue, 29 Nov 2011) | 1 line
Changed paths:
M /trunk/BarDisplay.lua
M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua
possible fix for that elusive nil value bug various people have mentioned
------------------------------------------------------------------------
r363 | zarnivoop | 2011-11-29 19:42:11 +0000 (Tue, 29 Nov 2011) | 2 lines
Changed paths:
M /trunk/Skada.toc
M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua
M /trunk/modules/SkadaAbsorbs/Absorbs.lua
M /trunk/modules/SkadaAbsorbs/SkadaAbsorbs.toc
M /trunk/modules/SkadaCC/SkadaCC.toc
M /trunk/modules/SkadaDamage/SkadaDamage.toc
M /trunk/modules/SkadaDamageTaken/SkadaDamageTaken.toc
M /trunk/modules/SkadaDeaths/SkadaDeaths.toc
M /trunk/modules/SkadaDebuffs/SkadaDebuffs.toc
M /trunk/modules/SkadaDispels/SkadaDispels.toc
M /trunk/modules/SkadaEnemies/SkadaEnemies.toc
M /trunk/modules/SkadaHealing/SkadaHealing.toc
M /trunk/modules/SkadaPower/SkadaPower.toc
M /trunk/modules/SkadaThreat/SkadaThreat.toc
M /trunk/modules/SkadaThreat/Threat.lua
.toc update
fixed a few potential division by zero errors
------------------------------------------------------------------------
r362 | zarnivoop | 2011-11-22 18:05:29 +0000 (Tue, 22 Nov 2011) | 2 lines
Changed paths:
M /trunk/BarDisplay.lua
M /trunk/Options.lua
M /trunk/locale/enUS.lua
added font flags options
probably fixed rare mouseover error
------------------------------------------------------------------------
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 1.3-10 | Release | 4.3 | 76,604 | 12/4/2011 9:52:32 AM |
| 1.3-10-nolib | Release | 4.3 | 11 | 12/4/2011 9:52:30 AM |
| 1.3-9 | Release | 4.3 | 4,093 | 12/3/2011 7:49:01 AM |
| 1.3-9-nolib | Release | 4.3 | 4 | 12/3/2011 7:48:59 AM |
| 1.3-8 | Release | 4.3 | 25,803 | 11/29/2011 2:23:13 PM |
| 1.3-8-nolib | Release | 4.3 | 13 | 11/29/2011 2:23:11 PM |
| 1.3-7 | Release | 4.2 | 217,903 | 8/21/2011 3:40:28 PM |
| 1.3-7-nolib | Release | 4.2 | 590 | 8/21/2011 3:40:26 PM |
| 1.3-6 | Release | 4.2 | 38,421 | 8/20/2011 4:16:09 PM |
| 1.3-6-nolib | Release | 4.2 | 102 | 8/20/2011 4:16:08 PM |
| 1.3-5 | Release | 4.2 | 44,969 | 8/19/2011 5:11:20 AM |
| 1.3-5-nolib | Release | 4.2 | 108 | 8/19/2011 5:11:18 AM |
| 1.3-4 | Release | 4.2 | 30,867 | 8/18/2011 12:00:53 PM |
| 1.3-4-nolib | Release | 4.2 | 94 | 8/18/2011 12:00:51 PM |
| 1.3-3 | Release | 4.2 | 84,412 | 8/12/2011 7:59:44 PM |
| 1.3-3-nolib | Release | 4.2 | 169 | 8/12/2011 7:59:43 PM |
| 1.3-2 | Release | 4.2 | 11 | 8/9/2011 5:32:22 AM |
| 1.3-2-nolib | Release | 4.2 | 1 | 8/9/2011 5:32:20 AM |
| 1.3-1 | Release | 4.2 | 3 | 8/8/2011 3:37:22 PM |
| 1.3-1-nolib | Release | 4.2 | 1 | 8/8/2011 3:37:20 PM |
| 1.2-34 | Release | 4.2 | 263 | 6/29/2011 11:37:08 AM |
| 1.2-34-nolib | Release | 4.2 | - | 6/29/2011 11:37:06 AM |
| 1.2-33 | Release | 4.1 | 190 | 6/5/2011 2:24:37 PM |
| 1.2-33-nolib | Release | 4.1 | 3 | 6/5/2011 2:24:35 PM |
| 1.2-32 | Release | 4.1 | 483 | 4/26/2011 4:12:33 PM |
| 1.2-32-nolib | Release | 4.1 | 13 | 4/26/2011 4:12:31 PM |
| 1.2-31 | Release | 4.0.3a | 475 | 12/24/2010 6:58:20 AM |
| 1.2-31-nolib | Release | 4.0.3a | 12 | 12/24/2010 6:58:17 AM |
| 1.2-30 | Release | 4.0.1 | 42 | 10/28/2010 4:03:54 AM |
| 1.2-30-nolib | Release | 4.0.1 | - | 10/28/2010 4:03:51 AM |
| 1.2-29 | Release | 4.0.1 | 5 | 10/13/2010 12:59:39 PM |
| 1.2-29-nolib | Release | 4.0.1 | - | 10/13/2010 12:59:37 PM |
| 1.2-28 | Release | 4.0.1 | 15 | 10/13/2010 12:31:43 PM |
| 1.2-28-nolib | Release | 4.0.1 | 19 | 10/13/2010 12:31:41 PM |
| 1.2-27 | Release | 3.3.3 | 1,982 | 4/27/2010 12:30:24 PM |
| 1.2-27-nolib | Release | 3.3.3 | 23 | 4/27/2010 12:30:16 PM |
| 1.2-26 | Release | 3.3.0 | 67 | 2/22/2010 4:30:18 PM |
| 1.2-26-nolib | Release | 3.3.0 | - | 2/22/2010 4:30:07 PM |
| 1.2-25 | Release | 3.3.0 | 4 | 12/28/2009 5:15:49 PM |
| 1.2-25-nolib | Release | 3.3.0 | - | 12/28/2009 5:15:41 PM |
| 1.2-24 | Release | 3.3.0 | 9 | 12/15/2009 3:02:36 AM |
| 1.2-24-nolib | Release | 3.3.0 | - | 12/15/2009 3:02:29 AM |
| 1.2-23 | Release | 3.3.0 | 34 | 12/10/2009 4:27:19 PM |
| 1.2-23-nolib | Release | 3.3.0 | - | 12/10/2009 4:27:11 PM |
| 1.2-22 | Release | 3.2.0 | 18 | 10/13/2009 3:05:19 AM |
| 1.2-22-nolib | Release | 3.2.0 | 3 | 10/13/2009 3:05:13 AM |
| 1.2-21 | Release | 3.2.0 | 40 | 8/22/2009 1:24:50 PM |
| 1.2-21-nolib | Release | 3.2.0 | 2 | 8/22/2009 1:24:42 PM |
| 1.2-20 | Release | 3.2.0 | 20 | 8/4/2009 3:37:03 PM |
| 1.2-20-nolib | Release | 3.2.0 | 4 | 8/4/2009 3:36:56 PM |
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Comments
dear skada maker some one help how to set up skada in game i can see skada in game but it dont recount my damage((((((((
It shows nothing in WotLK ToC 10man raid
Frst time user of Skada. Trying it in a LFR and after Spine wanted to see the Ultraxion DPS when came upon this error. Am guessing its due to players leaving and new ones joining.
Message: Interface\AddOns\SkadaDamage\Damage.lua:316: attempt to index local 'player' (a nil value)Time: 01/29/12 03:23:15
Count: 4
Stack: Interface\AddOns\SkadaDamage\Damage.lua:316: in function `Enter'
Interface\AddOns\Skada\Skada.lua:1901: in function `AddSubviewToTooltip'
Interface\AddOns\Skada\BarDisplay.lua:145: in function <Interface\AddOns\Skada\BarDisplay.lua:122>
Interface\AddOns\Skada\BarDisplay.lua:251: in function <Interface\AddOns\Skada\BarDisplay.lua:251>
Locals: self = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:383
Enable = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:256
Update = <function> defined @Interface\AddOns\SkadaDamage\Damage.lua:320
EnableModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:348
modules = <table> {
}
GetModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:231
IterateEmbeds = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:458
IsModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:238
title = "Râmzey's Damaged mobs"
defaultModuleLibraries = <table> {
}
playerid = "0x0600000004EC59D8"
scanned = true
SetEnabledState = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:440
defaultModuleState = true
enabledState = true
baseName = "SkadaDamage"
Disable = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:330
moduleName = "Damaged mobs"
GetName = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:300
metadata = <table> {
}
Enter = <function> defined @Interface\AddOns\SkadaDamage\Damage.lua:313
IterateModules = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:453
name = "Skada_Damaged mobs"
SetDefaultModulePrototype = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:425
IsEnabled = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:467
orderedModules = <table> {
}
SetDefaultModuleState = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:403
DisableModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:366
}
win = <table> {
changed = false
metadata = <table> {
}
selectedset = "current"
dataset = <table> {
}
selectedmode = <table> {
}
bargroup = SkadaBarWindowSkada {
}
db = <table> {
}
usealt = true
display = <table> {
}
history = <table> {
}
}
id = "0x0600000004EC59D8"
label = "Zurkhan"
player = nil
(*temporary) = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:383
Enable = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:256
Update = <function> defined @Interface\AddOns\SkadaDamage\Damage.lua:320
EnableModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:348
modules = <table> {
}
GetModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:231
IterateEmbeds = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:458
IsModule = <function> defined @Interface\AddOns\ArkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:238
title = "Râmzey's Damaged mobs"
defaultModuleLibraries = <table> {
}
playerid = "0x0600000004EC59D8"
scanned = true
SetE
This addon includes Firehawk Leggings set with its mirror image as party.
Skada version: r373
gave me this error when i did some fire on a dummy....
im an enhancement shaman if that helps
Only got it one time... during the raid finder it did not give me errors...
Message: Interface\AddOns\SkadaHealing\Healing.lua:27: attempt to perform arithmetic on field 'healingabsorbed' (a nil value)
Time: 01/18/12 10:35:01
Count: 21
Stack: (tail call): ?
Interface\AddOns\SkadaHealing\Healing.lua:27: in function <Interface\AddOns\SkadaHealing\Healing.lua:10>
Interface\AddOns\SkadaHealing\Healing.lua:81: in function `func'
Interface\AddOns\Skada\Skada.lua:1402: in function <Interface\AddOns\Skada\Skada.lua:1302>
[string "safecall Dispatcher[19]"]:4: in function <[string "safecall Dispatcher[19]"]:4>
[C]: ?
[string "safecall Dispatcher[19]"]:13: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
Hide PVP doesn't work, I have to double check it to turn it off.
The latest version of Skada seems to be behaving oddly with regards to bar sizing. If I leave it on Total it's fine, but any individual segment sometimes displays with correct (or at least plausible) damage done, dps, and ranking numbers, but the bars don't fill across the entire window and the ordering of the bars themselves is haywire. If I try to display the Current fight segment, it displays differently based on what I was looking at previously - sometimes it looks fine and other times it's doing the same bar sizing/ordering weirdness. I've got a saved variables file I can send you if that would help.
I'm having some problems with skada - it does not record all of my dot ticks (as a Firemage). While comparing readings from both recount and Skada together for 5 minutes, Skada shows me to have done around 20,000 less damage than recount shows and therefore shows my DPS as higher. After testing using only living bomb on a raid target dummy, some of the living bombs that I applied would only have 1 tick of damage recorded by Skada (it does 5 ticks and an explosion with my level of haste). Though sometimes it would record all.
I have had issues with Skada interfering with my game causing severe FPS drops during certain boss mechanics in Dragon Soul and elsewhere. Only if I run Skada to measure DPS (and possibly damage done, but I never use the damage done option).
i cant get it i instal it and instal it but nothing happened and i see if i have addons but i had no addons :( can some ons say how??
yes hi i left a ticket on curseforge + the FPS drop in raids since 4.3 mentioned below still happens sometimes :)
Since the new content patch, skada is not storing any changes made in the window settings. that's quite annoying, cause i have to reconfigure skada windows on each wow startup.
any other settings (title, bars, ...) are saved correctly. is this a known bug, or does anyone has a hint, what i could do to get it working again?
I usually keep my skada set on current fight, but now it keeps reseting itself to total everytime i relog, anyone know why this setting isn't staying saved anymore?
Is it possible to get the min/max bars functionality back? I understand that skada only displays 13 bars at a time and you can scroll down to view the additional bars. I however, use a trackball mouse and do not have a scroll wheel so I cannot view all 25 players in 25 man raids.
You can make the window bigger by using the bottom right drag handle.