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Skada Damage Meter

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  • 123 Likes
  • World of Warcraft
  • 72,623 Monthly Downloads
  • Supports: 5.4.1
  • 7,930,611 Total Downloads
  • Updated 12/04/2013
  • Created 02/12/2009
  • 4,553 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Public Domain
  • Newest File: 1.4-15
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About Skada Damage Meter

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular; the modes listed below are all separate addons. Only the modes you load adds to the memory and CPU cycles used.

Features:

  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.

Skada is very easy to extend, and there are many "plug-in" addons out there that add functionality, such as:

There is a page with API information here.

Usage:

Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada. All suggestions and bug reports are very welcome.

"Skada" is Swedish for "Damage".

------------------------------------------------------------------------
r463 | funkydude | 2013-12-04 21:06:33 +0000 (Wed, 04 Dec 2013) | 1 line
Changed paths:
   A /tags/1.4-15 (from /trunk:462)

Tagging as 1.4-15
------------------------------------------------------------------------
r462 | funkydude | 2013-12-03 15:57:09 +0000 (Tue, 03 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

encounter start/end prep for 5.4.2
------------------------------------------------------------------------
r461 | funkydude | 2013-12-03 15:37:28 +0000 (Tue, 03 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

don't bother passing args from the handler, we don't use them.
------------------------------------------------------------------------
r460 | funkydude | 2013-12-03 13:29:16 +0000 (Tue, 03 Dec 2013) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Skada.lua
   M /trunk/embeds.xml

Replace AceEvent with our own handler, unregister the combat log event when appropriate.
------------------------------------------------------------------------
r459 | funkydude | 2013-11-28 14:53:42 +0000 (Thu, 28 Nov 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

bump to grab latest LSM.
------------------------------------------------------------------------
r458 | cremor | 2013-11-03 11:30:43 +0000 (Sun, 03 Nov 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

Fixed activating Skada after joining a group if "Hide when solo" is enabled and "Hide in PvP" is disabled (was broken in r445).
------------------------------------------------------------------------
r457 | zarnivoop | 2013-09-21 19:17:36 +0000 (Sat, 21 Sep 2013) | 1 line
Changed paths:
   M /trunk/modules/SkadaHealing/Healing.lua

format HPS according to chosen format
------------------------------------------------------------------------

Comments

First Previous Page 15 of 75 Next Last
  • #1427

    Ticket #289 - Hide during pet battles. Please? :)

  • #1429

    Bind to key. Win?

  • #1426

    Should be in option that you could hide/disable/remove the title bar text. Why hasnt it this feature?

  • #1428

    You can disable the title bar. Showing the title bar but not the actual title makes no sense to me, however.

  • #1423

    Any word on the bug that causes bars to pop out the window?

    added: sometimes when hearthstoning or porting into a dungeon, skada will hide itself,and not work, and I have to reload for it to work again. any idea why?

    Last edited by elrandir on 11/16/2012 6:21:02 PM
  • #1437
    Quote from elrandir »

    Any word on the bug that causes bars to pop out the window?

    added: sometimes when hearthstoning or porting into a dungeon, skada will hide itself,and not work, and I have to reload for it to work again. any idea why?

    I am having this issue as well :(

  • #1420

    Getting this function error when trying to change glyphs:

    Date: 2012-11-08 11:13:27
    ID: 1
    Error occured in: AddOn: Skada
    Count: 1
    Message: Error: AddOn Skada attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
    [C]: RemoveTalent()
    ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:56: OnAccept()
    ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    Locals:
    None

    Last edited by rhettjay on 11/8/2012 1:15:56 PM
  • #1422

    I keep having the same issue:( I must unload Skada most of the time when I swap talents:( I wish so bad I;m not forced to switch to Recount but if this continues, I 'will have to:(

  • #1424

    please, please, please ... this bug has been existing since aaaages and is NOT skada related ! it's the intrnal blizzard glyph addon (yes, the original blizzard wow client uses addons) that has a bug, and the internal client watchdog blames some random (!) 3rd party addon for it ... disable skada, wait a couple of days, and you'll see the bug happen again, only to blame some other addon now -.- it's not skada, and moving over to recount won't help ...

  • #1417

    I have a Major Bug. My Skada only shows me the Overall Data. even if i turn to current fight it shows the overall. reinstalled it couple time and deleted the daved variable but nothing helps. I don't get any LuA errors.

    another issue: the first 5 lines are ok, but the following lines are more and more aut of the skada window.

    http://puu.sh/1m9gG

    http://puu.sh/1m9eO

     

  • #1416
    Skada CC

    we need additional feature to count what CC people are using and who they are using it on.

    coud it be done?

  • #1415

    the lines are still going outside their boxes. this seems to be happening the more data (or results) it is displaying once it goes past 4/5 it seems the last one is the disjointed column

  • #1418

    confirmed, same issue here.

  • #1413

    Not sure if it's Skada or Recount that's bugged, They're not calculating the same damage on fights etc, 1 of them are not correct atleast. any tips of what it could be?

  • #1419

    They define what counts as being "in-combat" differently. Skada's numbers are more in-line with what you'd see on World of Logs.

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