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Skada Damage Meter

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  • World of Warcraft
  • 520,466 Monthly Downloads
  • Supports: 6.1.0
  • 13,538,377 Total Downloads
  • Updated 03/14/2015
  • Created 02/12/2009
  • 5,831 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4-30
Support development! **

About Skada Damage Meter

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular. The built-in modes can all be toggled on/off.


  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.
  • Class and role icons.
  • Stop/Resume fight segments to discount irrelevant data.

Skada is very easy to extend, and there are many "plug-in" addons out there that add functionality, such as:

There is a page with API information here.


Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted.

"Skada" is Swedish for "Damage".

r613 | zarnivoop | 2015-03-14 16:50:00 +0000 (Sat, 14 Mar 2015) | 1 line
Changed paths:
   A /tags/1.4-30 (from /trunk:612)

Tagging as 1.4-30
r612 | zarnivoop | 2015-03-13 15:10:02 +0000 (Fri, 13 Mar 2015) | 1 line
Changed paths:
   M /trunk/BarDisplay.lua
   M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua

fix for new weird word wrapping issue - may need a bit of testing
r611 | zarnivoop | 2015-03-13 14:51:57 +0000 (Fri, 13 Mar 2015) | 1 line
Changed paths:
   M /trunk/Menus.lua
   M /trunk/locale/enUS.lua

localization fix
r610 | oscarucb | 2015-03-03 22:16:19 +0000 (Tue, 03 Mar 2015) | 3 lines
Changed paths:
   M /trunk/modules/Enemies.lua

Fix Enemy healing module to include enemy HoTs with a nil source unit (eg Cauterizing Bolt on Thogar).
Previously these heals were completely omitted from tracking, now they are shown on Enemy Healing Taken (but we still have no way in general to correctly attribute them for Enemy Healing Done).

r608 | funkydude | 2015-02-25 04:42:44 +0000 (Wed, 25 Feb 2015) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/Skada.toc

change wav path to ogg, bump toc.
r607 | ananhaid | 2015-02-12 11:11:01 +0000 (Thu, 12 Feb 2015) | 1 line
Changed paths:
   M /trunk/Skada.toc

- zhCN desc update.


First Previous Page 20 of 87 Next Last
  • #1555

    Just change Number format from Condensed to Detailed.

  • #1551

    skada's been completely blank for me since patch

  • #1554

    I deleted all the Skada_  addons and reinstalled and it worked fine again.

  • #1550

    dps isnt showing properly since patch...

  • #1547
     Quote from bpassuello »

    I'm searching for where to set the default segment in the options, but cannot find anything.  For the first few months I have used Skada, it worked fine, showing the current fight as default, however in the past few weeks it now shows total every time I switch toons/relog/reload.  I've tried reinstalling but got the same results.  It seems like it could be a problem with some other addon switching the default (I don't know if that's possible), but I feel like there must be an option to set the default segment that I'm missing somewhere.  If anyone has any info it'd be much appreciated!

    Same here.  This is beyond irritating.  It stays as current fight on my main but anytime I switch toons or relog other toons it goes back to total damage segment.  Who even cares about total damage?

  • #1545

    Looks like I'm heading over to Recount since this stopped working for me since new release

  • #1544

    Unfortunately the CC breakers part is still not working in this update... :(

  • #1542

    Yo, i used to love this addon 'til todays update and i would really appreciate if you could make it possible to just show, when you have the damage/healing frame up that the damage/healing is dondensed and that the dps/hps is detailed. For example: 3.48M(154890.7, 58.2%)

    I would be very grateful if you made this possible again, becasue how it is now is driving me nuts!

  • #1549
    Quote from Zenture »

    Yo, i used to love this addon 'til todays update and i would really appreciate if you could make it possible to just show, when you have the damage/healing frame up that the damage/healing is condensed and that the dps/hps is detailed. For example: 3.48M(154890.7, 58.2%)

    I would be very grateful if you made this possible again, becasue how it is now is driving me nuts!

    Supporting that with double hands raised up! Cmon man, you can't just update your Add-on and take away it's best advantage over Recount! Please give this " For example: 3.48M(154890.7, 58.2%)" back to us asap!

  • #1543


    We are used to the old pattern, and there wasnt any reason to change it.

    So please, give us the option for  the old pattern, im freaking out right now because my brain cant handle this change :X

  • #1541

    btw the addon on the project site was last updated 8 hours ago- not reflected here :) just a heads up

  • #1538

    what is the difference between Recound and Skada? why pick Skada over Recount or why pick Recount over Skada?

  • #1540

    I had the same question and did the research and turns out skada is less of a resource hog - all other factors are equal according to this article and a few others


    Last edited by intrimazz on 5/21/2013 7:18:14 PM
  • #1537

    Would love the following fixes to Skada:

    Menus not timing out as quickly as they do. When you try and select a option to list it gives you only like 2 seconds or so. That should be increased to 7 or something more managable for larger lists. Otherwise you have to open, and quickly select the option. Or the menu goes away.

    While not in combat and trying to look at Skada. If anyone new joins the party/raid .. Skada closes. If Skada notices the player not in combat. This should not close. As I figure it is only doing this to add them. Though if no one is in combat no need to close any menus.

  • #1536

    Skada is no longer tracking damage done to targets for me

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