Get an Epic Experience with Premium

Skada Damage Meter

Combat Login to Add Favorites
  • 155 Likes
  • World of Warcraft
  • 663,717 Monthly Downloads
  • Supports: 6.0.3
  • 12,389,426 Total Downloads
  • Updated 01/16/2015
  • Created 02/12/2009
  • 5,546 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4-28
or
Support development! **
Donate

About Skada Damage Meter

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular. The built-in modes can all be toggled on/off.

Features:

  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.
  • Class and role icons.
  • Stop/Resume fight segments to discount irrelevant data.

Skada is very easy to extend, and there are many "plug-in" addons out there that add functionality, such as:

There is a page with API information here.

Usage:

Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted.

"Skada" is Swedish for "Damage".

------------------------------------------------------------------------
r606 | zarnivoop | 2015-01-16 17:25:17 +0000 (Fri, 16 Jan 2015) | 1 line
Changed paths:
   A /tags/1.4-28 (from /trunk:605)

Tagging as 1.4-28
------------------------------------------------------------------------
r605 | zarnivoop | 2015-01-08 00:30:07 +0000 (Thu, 08 Jan 2015) | 1 line
Changed paths:
   M /trunk/modules/Healing.lua

stagger fix
------------------------------------------------------------------------
r604 | zarnivoop | 2015-01-07 23:25:24 +0000 (Wed, 07 Jan 2015) | 1 line
Changed paths:
   M /trunk/Skada.lua

autostop fix; only do anything during encounters
------------------------------------------------------------------------
r603 | zarnivoop | 2015-01-07 23:17:37 +0000 (Wed, 07 Jan 2015) | 2 lines
Changed paths:
   M /trunk/Bindings.xml
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua
   M /trunk/locale/enUS.lua
   M /trunk/modules/Healing.lua
   M /trunk/modules/Overhealing.lua

option to automatically pause on impending wipe (untested)
ignore Monk stagger absorbs
------------------------------------------------------------------------
r602 | zarnivoop | 2014-12-24 22:58:28 +0000 (Wed, 24 Dec 2014) | 3 lines
Changed paths:
   M /trunk/BarDisplay.lua
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua
   M /trunk/locale/enUS.lua
   M /trunk/modules/CC.lua
   M /trunk/modules/Damage.lua
   M /trunk/modules/DamageTaken.lua
   M /trunk/modules/Deaths.lua
   M /trunk/modules/Debuffs.lua
   M /trunk/modules/Dispels.lua
   M /trunk/modules/Enemies.lua
   M /trunk/modules/Healing.lua
   M /trunk/modules/Interrupts.lua
   M /trunk/modules/Overhealing.lua
   M /trunk/modules/Power.lua
   M /trunk/modules/Threat.lua
   M /trunk/modules/TotalHealing.lua

stop/resume segment
descriptions for all the shiny buttons
role icons
------------------------------------------------------------------------
r600 | zarnivoop | 2014-12-24 08:29:25 +0000 (Wed, 24 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Healing.lua

fix mistaken spell name for swing absorbs
------------------------------------------------------------------------
r598 | zarnivoop | 2014-12-23 17:31:26 +0000 (Tue, 23 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua
   M /trunk/modules/Healing.lua

more yuletide absorb fixes!
------------------------------------------------------------------------
r597 | zarnivoop | 2014-12-23 16:31:55 +0000 (Tue, 23 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua
   M /trunk/modules/Healing.lua

handle swing_absorbed too
------------------------------------------------------------------------
r595 | zarnivoop | 2014-12-21 21:31:37 +0000 (Sun, 21 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Healing.lua

temporary fix for cases where spellname is null - unknown cause, though
------------------------------------------------------------------------
r594 | oscarucb | 2014-12-15 13:25:45 +0000 (Mon, 15 Dec 2014) | 6 lines
Changed paths:
   M /trunk/modules/Deaths.lua

Fix the killing blow spell label added to the death summary screen in r591
Each deathlog is a circular queue prior to sorting (which for efficiency is intentionally delayed until deathlog:Update()), so on initial display of the summary screen, the prior algorithm was choosing an essentially random damage event from the log for the label.
Also for consistency, ensure we report the KB for the appropriate death, namely the one that is used to time sort the summary screen.
Finally, don't muddy the already-too-long detail title with the spellname, since that information is already obvious in the detail rows.

------------------------------------------------------------------------

Comments

First Previous Page 25 of 84 Next Last
  • #1437
    Quote from elrandir »

    Any word on the bug that causes bars to pop out the window?

    added: sometimes when hearthstoning or porting into a dungeon, skada will hide itself,and not work, and I have to reload for it to work again. any idea why?

    I am having this issue as well :(

  • #1420

    Getting this function error when trying to change glyphs:

    Date: 2012-11-08 11:13:27
    ID: 1
    Error occured in: AddOn: Skada
    Count: 1
    Message: Error: AddOn Skada attempted to call a forbidden function (RemoveTalent()) from a tainted execution path.
    Debug:
    [C]: RemoveTalent()
    ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:56: OnAccept()
    ..\FrameXML\StaticPopup.lua:3827: StaticPopup_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    Locals:
    None

    Last edited by rhettjay on 11/8/2012 1:15:56 PM
  • #1422

    I keep having the same issue:( I must unload Skada most of the time when I swap talents:( I wish so bad I;m not forced to switch to Recount but if this continues, I 'will have to:(

  • #1424

    please, please, please ... this bug has been existing since aaaages and is NOT skada related ! it's the intrnal blizzard glyph addon (yes, the original blizzard wow client uses addons) that has a bug, and the internal client watchdog blames some random (!) 3rd party addon for it ... disable skada, wait a couple of days, and you'll see the bug happen again, only to blame some other addon now -.- it's not skada, and moving over to recount won't help ...

  • #1417

    I have a Major Bug. My Skada only shows me the Overall Data. even if i turn to current fight it shows the overall. reinstalled it couple time and deleted the daved variable but nothing helps. I don't get any LuA errors.

    another issue: the first 5 lines are ok, but the following lines are more and more aut of the skada window.

    http://puu.sh/1m9gG

    http://puu.sh/1m9eO

     

  • #1416
    Skada CC

    we need additional feature to count what CC people are using and who they are using it on.

    coud it be done?

  • #1415

    the lines are still going outside their boxes. this seems to be happening the more data (or results) it is displaying once it goes past 4/5 it seems the last one is the disjointed column

  • #1418

    confirmed, same issue here.

  • #1413

    Not sure if it's Skada or Recount that's bugged, They're not calculating the same damage on fights etc, 1 of them are not correct atleast. any tips of what it could be?

  • #1419

    They define what counts as being "in-combat" differently. Skada's numbers are more in-line with what you'd see on World of Logs.

  • #1411

    hey, can you add a dispels counter?

  • #1406

    2x SkadaHealing-r407\Healing.lua:432: "<name>" expected near "local"

    Removing the recently added "local" declaration fixes both errors and restores the two broken modes (Healing and Healing taken).. I don't know why they were added in the first place, you don't declare a variable initialized in a loop as local ever..

    Last edited by MaXiMiUS on 10/20/2012 7:55:01 PM
  • #1407

    Please do not report alpha version errors here.

  • #1405

    From time to time, when I try to change my glyphs, the game says that Skada is bloking me from do çing it and needs to be disabled.  How do I fix that?

  • #1408

    Its not specific to Skada. I get it all the time with various add ons. Just ignore and /rl and it fixes it.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway