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Skada Damage Meter

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  • World of Warcraft
  • 533,328 Monthly Downloads
  • Supports: 6.1.0
  • 13,537,461 Total Downloads
  • Updated 03/14/2015
  • Created 02/12/2009
  • 5,829 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4-30
Support development! **

About Skada Damage Meter

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular. The built-in modes can all be toggled on/off.


  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.
  • Class and role icons.
  • Stop/Resume fight segments to discount irrelevant data.

Skada is very easy to extend, and there are many "plug-in" addons out there that add functionality, such as:

There is a page with API information here.


Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted.

"Skada" is Swedish for "Damage".

r613 | zarnivoop | 2015-03-14 16:50:00 +0000 (Sat, 14 Mar 2015) | 1 line
Changed paths:
   A /tags/1.4-30 (from /trunk:612)

Tagging as 1.4-30
r612 | zarnivoop | 2015-03-13 15:10:02 +0000 (Fri, 13 Mar 2015) | 1 line
Changed paths:
   M /trunk/BarDisplay.lua
   M /trunk/lib/SpecializedLibBars-1.0/SpecializedLibBars-1.0.lua

fix for new weird word wrapping issue - may need a bit of testing
r611 | zarnivoop | 2015-03-13 14:51:57 +0000 (Fri, 13 Mar 2015) | 1 line
Changed paths:
   M /trunk/Menus.lua
   M /trunk/locale/enUS.lua

localization fix
r610 | oscarucb | 2015-03-03 22:16:19 +0000 (Tue, 03 Mar 2015) | 3 lines
Changed paths:
   M /trunk/modules/Enemies.lua

Fix Enemy healing module to include enemy HoTs with a nil source unit (eg Cauterizing Bolt on Thogar).
Previously these heals were completely omitted from tracking, now they are shown on Enemy Healing Taken (but we still have no way in general to correctly attribute them for Enemy Healing Done).

r608 | funkydude | 2015-02-25 04:42:44 +0000 (Wed, 25 Feb 2015) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/Skada.toc

change wav path to ogg, bump toc.
r607 | ananhaid | 2015-02-12 11:11:01 +0000 (Thu, 12 Feb 2015) | 1 line
Changed paths:
   M /trunk/Skada.toc

- zhCN desc update.


First Previous Page 27 of 87 Next Last
  • #1448

    Same problem here :( no idea what to do...

  • #1442

    FYI report party does not work. you guys need to add "instance" report option

  • #1446

    I'll 2nd this ... I cannot see any way to actually "Report" Skada data to any of the new Scenarios or LFR groups. Does the "Say" option work for these groups?

  • #1441

    Getting this error with skada

    2x [ADDON_ACTION_BLOCKED] AddOn "Skada" tried to call the protected function "WorldMapBlobFrame:Show()".
    !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    FrameXML\WorldMapFrame.lua:1963: in function "WorldMapFrame_DisplayQuests"
    FrameXML\WorldMapFrame.lua:2037: in function "WorldMapFrame_UpdateMap"
    FrameXML\WorldMapFrame.lua:306: in function <FrameXML\WorldMapFrame.lua:292>
    <in C code>
    FrameXML\WorldMapFrame.lua:252: in function <FrameXML\WorldMapFrame.lua:233>
    <in C code>
    FrameXML\UIParent.lua:1703: in function "SetUIPanel"
    FrameXML\UIParent.lua:1545: in function "ShowUIPanel"
    FrameXML\UIParent.lua:1481: in function <FrameXML\UIParent.lua:1477>
    <in C code>
    FrameXML\UIParent.lua:2193: in function "ShowUIPanel"
    FrameXML\UIParent.lua:2177: in function "ToggleFrame"
    <string>:"TOGGLEWORLDMAP":1: in function <string>:"TOGGLEWORLDMAP":1


    Last edited by phrequency on 12/9/2012 1:43:59 AM
  • #1440

    I've encountered a problem lately where skada disappears and stops logging data. I can make skada reappear using /skada toggle, but it still won't log data till I /reload interface. I don't get any bug reports when this happens. The problem appears when I enter a new zone mainly

  • #1439

    I get this bug very often

    Date: 2012-12-07 22:34:44
    ID: 11
    Error occured in: AddOn: Skada
    Count: 2
    Message: Error: AddOn Skada attempted to call a forbidden function (CastGlyph()) from a tainted execution path.
       [C]: CastGlyph()
       ...terface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:525: GlyphFrameSpell_OnClick()
       [string "*:OnClick"]:1:
          [string "*:OnClick"]:1
      Swatter, v4.0.6 (<%codename%>)
      WowheadLooter, v50006
      NPCScan, v5.0.0.5
      NPCScanOverlay, v5.0.0.3
      Babylonian, v5.1.DEV.332(/embedded)
      BankItems, v50003
      Configator, v5.1.DEV.344(/embedded)
      DBMCore, v
      DBMPvP, v
      Gatherer, v4.0.6
      IgnoreMore, v1.1.1-40300
      PhanxChat, v5.1.0.177
      Postal, v3.5.0
      RangeDisplay, vv4.1.2
      ReforgeLite, v1.19
      Skada, v1.4-7
      SkadaCC, v1.0
      SkadaDamage, v1.0
      SkadaDamageTaken, v1.0
      SkadaDeaths, v1.0
      SkadaDebuffs, v1.0
      SkadaDispels, v1.0
      SkadaEnemies, v1.0
      SkadaHealing, v1.0
      SkadaPower, v1.0
      SkadaThreat, v1.0
      SlideBar, v4.0.6 (<%codename%>)
      TidyPlates, v6.8.0 (R556)
      TidyPlatesGraphite, v
      TidyPlatesGrey, v
      TidyPlatesNeon, v
      TidyPlatesQuatre, v
      TidyPlatesHub, v
      TidyPlatesWidgets, v
      TomTom, vv50100-1.0.1
      WarcraftPetsExpress, v2.00c
      WeakAuras, v1.4.7.8
      BlizRuntimeLib_enUS v5.1.0.50100 <us>

  • #1436

    Is it possible that you can move the tooltip to the normal anker?

    the absorb plugin is included?

  • #1434

    Did a dungeon this morning and realized with patch 5.1 you can no longer use party chat to report meters.  Party is now "instance" channel when in a dungeon.

  • #1438
    Quote from psynex »

    Did a dungeon this morning and realized with patch 5.1 you can no longer use party chat to report meters.  Party is now "instance" channel when in a dungeon.

    yes it would be nice to add the new " instance " channel ( /i ) added in 5.1 to the addon , as it replaces all the LF(G/R) and Battleground channels , party and raid can still be used if premaid  :)

    Last edited by reaper666735 on 12/6/2012 3:55:37 PM

    For Azeroth !

  • #1432

    Could we get a Killing Blow meter on here? I would really like it. may even donate if implemented.

  • #1431

    Hi mate. I've found amazing bug.

    I'm using pet named exactly like my hunter (for pvp distraction purposes).
    When I'm using Skada with that pet it doesnt merge damage. If I use any other named pet it just works perfectly.

  • #1430

    The Heart of Fear bosses, at least in LFR, are not working with the latest Skada (updated 11/28/2012).  Is there a way to fix this?

  • #1427

    Ticket #289 - Hide during pet battles. Please? :)

  • #1429

    Bind to key. Win?

  • #1426

    Should be in option that you could hide/disable/remove the title bar text. Why hasnt it this feature?

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