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Skada Damage Meter

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  • 145 Likes
  • World of Warcraft
  • 996,289 Monthly Downloads
  • Supports: 6.0.3
  • 11,265,528 Total Downloads
  • Updated 12/21/2014
  • Created 02/12/2009
  • 5,315 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.4-25
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About Skada Damage Meter

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular. The built-in modes can all be toggled on/off.

Features:

  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.

Skada is very easy to extend, and there are many "plug-in" addons out there that add functionality, such as:

There is a page with API information here.

Usage:

Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted.

"Skada" is Swedish for "Damage".

------------------------------------------------------------------------
r596 | zarnivoop | 2014-12-21 22:19:10 +0000 (Sun, 21 Dec 2014) | 1 line
Changed paths:
   A /tags/1.4-25 (from /trunk:595)

Tagging as 1.4-25
------------------------------------------------------------------------
r595 | zarnivoop | 2014-12-21 21:31:37 +0000 (Sun, 21 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Healing.lua

temporary fix for cases where spellname is null - unknown cause, though
------------------------------------------------------------------------
r594 | oscarucb | 2014-12-15 13:25:45 +0000 (Mon, 15 Dec 2014) | 6 lines
Changed paths:
   M /trunk/modules/Deaths.lua

Fix the killing blow spell label added to the death summary screen in r591
Each deathlog is a circular queue prior to sorting (which for efficiency is intentionally delayed until deathlog:Update()), so on initial display of the summary screen, the prior algorithm was choosing an essentially random damage event from the log for the label.
Also for consistency, ensure we report the KB for the appropriate death, namely the one that is used to time sort the summary screen.
Finally, don't muddy the already-too-long detail title with the spellname, since that information is already obvious in the detail rows.

------------------------------------------------------------------------
r593 | zarnivoop | 2014-12-14 15:19:59 +0000 (Sun, 14 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Healing.lua

handle SPELL_ABSORBED in healing module (experimental)
------------------------------------------------------------------------
r591 | zarnivoop | 2014-12-09 13:17:42 +0000 (Tue, 09 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Deaths.lua

show last hit on deaths summary view
------------------------------------------------------------------------
r590 | zarnivoop | 2014-12-06 13:24:07 +0000 (Sat, 06 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua

fix for arithmetic error on absorb
------------------------------------------------------------------------
r589 | zarnivoop | 2014-12-05 21:15:11 +0000 (Fri, 05 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua

capitalize that function call, dude
------------------------------------------------------------------------
r588 | zarnivoop | 2014-12-05 19:33:43 +0000 (Fri, 05 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua

fix for untested stuff
------------------------------------------------------------------------
r587 | zarnivoop | 2014-12-05 18:13:51 +0000 (Fri, 05 Dec 2014) | 1 line
Changed paths:
   M /trunk/modules/Damage.lua

super-untested fix for spell_absorbed events (Ko'ragh)
------------------------------------------------------------------------
r585 | zarnivoop | 2014-12-02 10:04:26 +0000 (Tue, 02 Dec 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/Damage.lua

fixes for "only keep boss segments" option, MS
------------------------------------------------------------------------

Comments

First Previous Page 55 of 82 Next Last
  • #734
    i love this addon so much. it is so much better than the bloated recount and omen combo. I'll go through an entire 25man raid and skada's mem usgage will be around 3-4mb while recount would be upwards of 25-30. Thanks for the updates and keep it going :D
  • #726
    Anyone know how to change the color of the title bar? Where is says "Skada:Modes" or "Skada:Fights"?
    thanks in advance
  • #720
    Is there a possibility that Skada can be used to monitor out of group and out of combat?

    I would like to see what randoms around me do on dummies without being in their group and being in combat myself.

  • #737
    Mirror Images is fixed in the latest release, though it requires that you use the "Raw threat" option. I'll get it fixed properly one of these days.
  • #713
    Date: 2010-04-18 09:51:44
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Skada\Skada.lua line 606:
    attempt to index local 'report_mode' (a nil value)
    Debug:
    (tail call): ?
    [C]: ?
    Skada\Skada.lua:606: Report()
    Skada\Skada.lua:1170: OnAccept()
    ..\FrameXML\StaticPopup.lua:3448: StaticPopup_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    AddOns:
    Swatter, v3.1.14 ()
    Babylonian, v5.1.DEV.130
    BonusScanner, v5.3
    Configator, v5.1.DEV.190
    CurseProfiler, v
    DurabilityStatus, v
    EasyMail, v
    Gatherer, v3.1.14
    GathererDBWowhead, v1.0.2009-12-09
    GearScore, v3.1.15 - Release
    Mapster, v1.3.8
    QuestHelper, v1.3.11
    RogueFocus, v1.3.0
    Skada, v1.2-26
    SkadaAbsorbs, v1.0
    SkadaCC, v1.0
    SkadaDamage, v1.0
    SkadaDamageTaken, v1.0
    SkadaDeaths, v1.0
    SkadaDebuffs, v1.0
    SkadaDispels, v1.0
    SkadaEnemies, v1.0
    SkadaFailbot, v1.0
    SkadaHealing, v1.0
    SkadaPower, v1.0
    SkadaThreat, v1.0
    SlideBar, v3.1.14 ()
    BlizRuntimeLib_enUS v3.3.3.30300
    (ck=28c)

    ERROR REPORT
  • #709
    I love Skada, but please fix the "hide in PvP" mode. Currently that option doesn't do anything. 1kW, BG oder Arena... it always shows even though the option is activated.
  • #748
    should just take this feature out of your addon if it ain't working each realease was hoping for this too but it never gets fixed.
  • #703
    Like the mode, my only complain is that I use my UI at 10% (smallest size). Which makes skada completely unreadable. I was not able to locate a scaling option in the config anywhere. So until that's implemented, back to recount for me.
  • #702
    Deaths

    Other potential events to switch on: Death, Release, OOC, Item Looted, Aggro
  • #695
    Switched to Skada recently and love it. Only minor complaint is that every time I log into WoW, my bar settings are reset to default. It's kind of a pain to have to go in and change the bar texture every time.
  • #689
    I recently installed Skada and it was working great and then one day it stopped allowing me to change segments from Current Fight to Total. I reinstalled and now it will not record anything at all. I can not choose any segment to record. I have search everywhere I can think and I can not find an answer. Anyone having the same problems?
  • #691
    I found a small fix for now. I started by disabling the individual Skada Addons (failbot, enemies, death report) in the addon section of wow. I found that if Skada[Deaths] is active, the Total segment will be grayed out if Skada[Crowd Control] and/or Skadak[Absords] is also active both Total and Current fight will be grayed out. So if you disable these, the segments will not be grayed out.
  • #684
    Hello

    Is there a way to hide permanently Skada? I can hide it in solo, pvp and combat… but not out of combat while in party/raid. Would it be possible to show Skada only when I decide to call it with /skada toggle?

    Thanks :)
  • #682
    Is there a loot tracker module for skada? Would make a nice replacement for my threat meter out of combat.
  • #677
    Ebon gargoyles, mirror images, and flame totems from shmy's arn't counted, I otherwise like the mod but hard to post damage for guild when mages have a fit everytime cause it's not accurately showing them.
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