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  • World of Warcraft
  • 16,524 Monthly Downloads
  • Supports: 6.2.2
  • 1,142,622 Total Downloads
  • Updated 09/05/2015
  • Created 08/27/2008
  • 1,946 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 2.86
Support development! **

About Skillet

Skillet: A trade skill window replacement

Skillet is a replacement for the default tradeskill and craft UI.

To report bugs and request new features check:
To help with Localization see:


  • Larger the the standard tradeskill window
  • Built-in queue for creating multiple, different items
  • Queued items are saved when you log out and are restored on log in
  • Automatically buy reagents for queued recipes when visiting a vendor
  • If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering.
  • If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default)
  • The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line
  • Items needed for crafting queued items can be automatically retrieved from your bank or guild bank (by using the shopping list)
  • User editable list of notes attached to reagents and crafted items.
  • Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available.
  • Sorting of recipes (name, difficulty, level, and quality of crafted item)
  • Tracking inventory on alternate characters
  • Item tooltips can be set to display the list of alternate characters that can craft the item.
  • Custom grouping
  • User managed Ignored Materials List
  • Complete or mostly complete localizations for deDE, esES, frFR, ruRU, koKR, zhCN, zhTW.


  • 2.86
    • Fix ticket 347 and Curse comment reported bug
    • Rework craftable counts, add recursive craftable count (ticket 348)
    • Update Inscription Ink from vendor list
  • 2.85
    • Fix overlap of required tools and cooldowns (ticket 345)
  • 2.84
    • Add description to recipe detail frame
    • Add wordwrap to unavailable (cooldown) text
    • Get version from TOC metadata
  • 2.83
    • Update TOC to 60200
    • Add SVN build number to frame title
    • Cleanup unused code in Mainframe.lua
    • Change NPC crafting to check GUID if necessary
    • Fix NPC crafting to properly close NPC
  • 2.82
    • Remove distinction between bags and bank (reagents are used from both)
    • Fixes for tickets 336, 337, 338, 340, 341, 342, 343
    • InitializeDatabase optimizations
    • Prevent guild tradeskills from polluting savedvariables
    • Remove global API table
    • Add shift-click on crafting NPCs to open Blizzard Tradeskill frame
  • 2.81
    • Add Draenor transmutes to the ignore list
    • Cosmetic and debug changes
  • 2.80
    • Update TOC to 60100
  • 2.78
    • Fix errors in custom grouping (ticket 333)
  • 2.77
    • Fix GetTradeSkillLevels to always return numbers (ticket 331)
  • 2.76
    • Use TradeskillInfo for skill difficulty data if available (LibPeriodicTable is not up to date)
    • Disable tooltip and dropdown for selecting other character's tradeskills (ticket 330)
  • 2.75
    • Fix Thermal Anvil (ticket 327)
    • Fix last item fetched from guild bank remaining on cursor
    • Minimize the use of the Blizzard frame for followers (ticket 328, requires localization)
  • 2.74
    • Add option to choose which frame to use for followers (that can use both)
  • 2.73
    • Curse didn't properly release 2.72
  • 2.72
    • Always use bags + bank when counting reagents (ticket 322)
    • Use IsNPCCrafting() for garrison follower crafting (ticket 321)
  • 2.71
    • Add user managed Ignored Materials table (thanks to Tarkumi)
    • Add cooldown check to queue processing
    • Add support for Enchanting Scrolls (thanks to Tarkumi)
    • Some code cleanup and minor bug fixes
  • 2.70
    • Add FlushRecipeData function
    • Fix flushalldata command
    • Add flushrecipedata command (and localization)
    • Add the WoW build number to
    • Flush recipe data when the WoW build number changes.
    • Move the dataVersion to (from db.realm)
  • 2.69
    • Add option to shopping list to include items in the bank (ticket 313)
  • 2.68
    • Another TradeSkillInfo plugin fix
  • 2.67
    • Fix TradeSkillInfo plugin (Ticket 312)
  • 2.66
    • Disable Skillet for crafting illusions, because it is allowed only from Blizz UI (Ticket 309)
    • Change "Using Bank" message to a warning (DA.WARN)
    • Locale independent fix for Blizzard's Engineering bug
    • Remove Altoholic dependent code (we do it ourselves now)
    • Fix unavailable skills in garrison
  • 2.65
    • Localize Blizzard's Engineering bug (Ticket 308)
  • 2.64
    • Add count of Auction House items independent of Altoholic (Ticket 304)
    • Increase maximum queue item count to 9999, (Ticket 305)
    • Change 1/0 to true/false for Blizzard API calls (Ticket 306)
  • 2.63
    • Bump Skillet database version.
    • Add slash command to reinitialize Skillet database.
    • Add persistent bank storage.
    • Reagent Bank added (treat it as just another bank bag).
    • Use bank reagents when processing queue.
    • Bug fixes.
  • 2.62 - Partial Reagent Bank functionality added (treat it as just another bank bag). Bug fixes.
  • 2.61 - Performance issues.
  • 2.60 - Update for WoW 6.02. Add workaround for Blizzard GetTradeSkillInfo bug in Engineering.
  • 2.57 - Fix bug reported on WoWInterface. Clicking on reagents would crash if the tradeskill for the reagent had not been displayed.
  • 2.51 - 2.56 - Bugfixes.
  • 2.50 - new shopping window with guild bank support
  • 2.45 - update for 5.4 - since patch tradeskills of alts not showing, waiting solution from Blizzard


  • What are the numbers in the middle and how to hide them? - It's the number of craftable items using reagents in your bag, bank, alts. Right+Click on the bag icon to turn them off
  • How to search in the item name only? - Start your search phrase with exclamation mark: !ink
  • How to search in Auction House? - Alt+Click on shopping list
  • How to retrieve items from bank? - Turn on "Display shopping list at banks"
  • How to turn off Skillet temporarily? - Shift+Click your profession button/link. It also works for View All in your Guild Tab.
  • How to use Enchanting Vellum? - Right Click on Process/Create/Create All button. You create only 1 enchanted vellum, repeat to create more
  • How to paste a recipe in the chat? - double click on the recipe list

- nogudnik - creator of Skillet, left WoW
- lilsparky - creator of Gnome Works and LilSparky's Workshop

r477 | bsmorgan | 2015-09-05 16:31:22 +0000 (Sat, 05 Sep 2015) | 1 line
Changed paths:
   A /tags/2.86 (from /trunk:476)

Tagging as 2.86
r476 | bsmorgan | 2015-09-05 15:11:36 +0000 (Sat, 05 Sep 2015) | 2 lines
Changed paths:
   M /trunk/Inventory.lua
   M /trunk/RecipeGroups.lua
   M /trunk/Skillet.lua
   M /trunk/SkilletData.lua
   M /trunk/UI/MainFrame.xml
   M /trunk/UI/Sorting.lua

- Tweaks for ticket 348
r475 | bsmorgan | 2015-09-04 23:32:54 +0000 (Fri, 04 Sep 2015) | 2 lines
Changed paths:
   M /trunk/Inventory.lua
   M /trunk/Skillet.lua
   M /trunk/SkilletData.lua
   M /trunk/UI/MainFrame.lua

- Fix for ticket 348, show craftable counts
r474 | bsmorgan | 2015-09-04 03:28:04 +0000 (Fri, 04 Sep 2015) | 2 lines
Changed paths:
   A /trunk/Icons/crafted.tga
   M /trunk/Inventory.lua
   M /trunk/SkilletData.lua
   M /trunk/UI/MainFrame.lua
   M /trunk/UI/MainFrame.xml

- More changes to fix ticket 348
r473 | bsmorgan | 2015-08-30 19:29:54 +0000 (Sun, 30 Aug 2015) | 4 lines
Changed paths:
   M /trunk/Inventory.lua
   M /trunk/RecipeGroups.lua
   M /trunk/Skillet.lua
   M /trunk/Skillet.toc
   M /trunk/SkilletData.lua
   M /trunk/SkilletQueue.lua
   M /trunk/TradeskillInfo.lua
   M /trunk/UI/MainFrame.lua

- Remove explicit garbage collection (ticket 347)
- Changes needed to fix ticket 348
- Remove references to obsolete variable (fix Curse comment bug)
r471 | bsmorgan | 2015-08-06 15:17:20 +0000 (Thu, 06 Aug 2015) | 2 lines
Changed paths:
   M /trunk/Skillet.lua
   M /trunk/Skillet.toc
   M /trunk/UI/MainFrame.xml

- Fix Cooldown and Requires text overlap (ticket 345)


First Previous Page 25 of 69 Next Last
  • #682
    For a possible fix please see my comment on . The error hasn't occured for any of my characters since I have implemented this change. It would be great if someone else could test this and report if it worked for them.
  • #681

    Same here, I get that pretty often with the new version.

    Reloading the UI and then start by opening a secondary profession seems to "kick start" Skillet and work for the current session.

  • #680

    Yeah, I get the same problem, sometimes.  I got the error today with leatherworking and tailoring and alchemy, but NOT with enchanting.  But basically I get the error and when I open up skillet again, recipes are all gone and it says scan is incomplete but I waited over 15 minutes with alchemy and the scan never finished and recipes never came back.  Is this related to the reagent issue you were speaking about earlier perhaps??

  • #678

    Thanks for the explanation below.

    Anyway I had to roll back  242 freezes up solid on scan went back to 241 it is slow but doesnt do the freeze up.

  • #677

    My crafting is still outta whack... recipes not all showing, alchemy recipes coming up when I select cooking, etc.

    I assume everyone is experiencing this?   Love the addon and will be happy to have it working again!  Keep up the good work:)

  • #676

    Thanks! Much improved performance now.

  • #673

    There is still a problem with the latest version. It almost freezes the game every time you open the profession frame or switch between professions when it is open. It is especially bad with professions with a lot of recipes like LW and JC. I have a feeling it has something to do with the ReagentLink workaround. Having Lil Sparkys Workshop also installed makes the problem even worse.

    Seems like a re-factor of the code is in order since the Blizzard UI opens instantly. There shouldn't be such a huge penaltly to use Skillet/LSW. They are invaluable but almost unusable in their current state.

  • #675

    You are right, there is still performance issue, because blizzard made a bug in one of the API functions, which was used to get reagents. And we have replaced this function with a workaround which is much slower. So right now there is no real solution for the problem, we have only a workaround with worse performance.

  • #674

    I also discovered  there are a few issues with the newest version of Skillet.  I was scrolling through my Jewelers list and boom it errors and poof everything but what is currently in the window pain is gone.  Can't scroll anymore either.  Also I noticed a slight lag when changing between professions. Then sometime later i get another error that says You can't do that right now, when I try to re-open my profession window again on my Jeweler character but it also occured on my Alchemist.

  • #672

    Is there a way to access skillet without accessing a profession first?  Maybe a mini-map icon?  Command line?  Thanks.


  • #671

    Thank you!

  • #670

    I have fixed the issue with memory allocation. Get the newest version ASAP.


    Last edited by yossa on 3/7/2013 2:43:03 AM
  • #669

    Same as everyone else Skillet breaks WoW at the moment.

  • #668

    Same as  others, Skillet is killing performance.  I queued 8 bolts of Windwool Cloth and before it could finish, I got the following error:

    Message: memory allocation error: block too big
    Time: 03/06/13 18:09:13
    Count: 1
    Stack: [C]: ?
    [C]: ?
    [C]: in function `CreateFrame'
    Interface\AddOns\Skillet\SkilletData.lua:1710: in function `GetReagentLink'
    Interface\AddOns\Skillet\SkilletData.lua:2038: in function `ScanTrade'
    Interface\AddOns\Skillet\SkilletData.lua:1691: in function `RescanTrade'
    Interface\AddOns\Skillet\SkilletData.lua:1575: in function `RescanTrade'
    Interface\AddOns\Skillet\SkilletData.lua:1480: in function `?'
    ...ce\AddOns\Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:41: in function <...ce\AddOns\Skillet\Libs\AceTimer-3.0\AceTimer-3.0.lua:36>

    Eventually, the game crapped out with (ever increasing count of errors):

    Message: memory allocation error: block too big
    Time: 03/06/13 18:10:52
    Count: 1767
    Stack: [C]: ?
    [C]: in function `SetScript'
    Interface\AddOns\Quartz\modules\Tradeskill.lua:63: in function <Interface\AddOns\Quartz\modules\Tradeskill.lua:41>

    Could there be a conflict between Skillet and Quartz?

  • #667

    I had a nil error for the call to FixedGetTradeSkillReagentItemLink() at 1093. I was able to fix it by moving the function definition before the first reference. I also opened a ticket.

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