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Slicer (continued)

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  • 16,827 Downloads
  • Supports: 4.0.1
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  • Created 4/25/2006 1:49:50 AM
  • Updated 10/17/2010 2:45:05 AM
  • 122 Favorites
  • Project Site
  • License: All Rights Reserved
  • Release Type: Release
  • Newest File: Slicer 4.0.1.1
or

About Slicer (continued)

-
Latest changes:
Bugfix Rupture Detection
-

It is important for a Combat Rogue to keep his Slice&Dice up and running all the time during Combat. To make sure he will have to look at the Buff list and check for the small icon and see if its still there!

Slicer will put a Status Bar up on Screen wich will have the Bufftime running in it.

Type:
/sli
/slicer
for options!

Current Action: Tiedy up and get some Stuff done!
Many Thanks to Scarr for the original Slicer..
Thanks to Cinedelle for helping out with french skill names! ;)
Melissandre on Antonidas for testing work

Fixes the Combo Point Problem.

You can now Turn Combo Points off in the Options.

Comments

First Previous Page 1 of 6 Next Last
  • #87
    Really needs rupture added again.
  • #86
    Any word on how the update is going, plus a version with rupture thank you for your time.
  • #85
    The Reset Slicer Position is not working 100% yet. It's clamping the Frame to screen, so you will find it. It should reset it's Position to the Center of the Screen. I know where the bug is, but I want to do more stuff before next release..
  • #82
    4.0.1 uploaded.. needs approval
  • #83
    Awesome TXS for updating!!

    I can't turn off the combo pionts display even with them being off in the interface. But at least its working. Thanks again!
  • #84
    Ok.. I will check that Problem!
  • #81
    I did some work on slicer last night! All errors have been Removed.. Optionsframe works corretly again etc.. just need to get rupture bar to work now and then I´ll release the next version!
  • #80
    Just gonna bump this: Addon works perfectly, go into slicer.lua, and change

    if (isMine == 1) then
    to
    if (isMine == "player")

    To suppress the combo point display, change

    SlicerComboButtonx:Show
    to
    SlicerComboButtonx:Hide

    where x is any number
  • #79
    Maybe I should start playing my rogue again.. ;)
  • #78
    It has not been abandonend. I just have not had any time to develop it.

    I need to find one of those round toits.. So when I get a round toit I will do some work on this.. ;)

    PS: I don't like the Frame.. bit oldstyle I would say... hr hr hr
  • #77
    I take it this mod has been abandoned?

    I was able to move the combo points, and center them... to the top of the frame. I dont use the spell buttons, so i just moved them to the bottom where the Combo points used to be.
    I removed the frame, and the background also :)

    This has to be the best SND mod IMO. small, and does only what is needed.
    I've tried other mods, after hacking the xml to make the changes I doubt i'll ever get rid of this. its perfect now.
  • #75
    downloaded this.
    I agree with others the frame is ugly, needs an option there.

    I did the change to the .lua below.

    now... can i remove the stupid combo points part of the box?
    outside the combo points, the mod works great for me. small footprint and does the job it needs to do.

    Combo points and reskin the frame, and it would be perfect.
  • #76
    Or if possible... MOVE the combo points.
    I figured out how to remove them completely.
    In slicer.lua search for SlicerComboButton1:Hide
    replace every instance of SlicerComboButtonx:Show with SlicerComboButtonx:Hide

    I use other mods that show me the combo points, so the combo points here are pointless, to me anyway.
    If i can figure out how to move the combo points, elsewhere around the frame, like to top. (i dont show the skill buttons) i'd probably use them.
  • #74
    Where is the latest version? Rupture is in the current version not working.. Need update
  • #73
    I downloaded newest version 3.03 a few days ago. rupture is not showing up at all....do i still need to make the changes listed below?
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