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SpartanUI

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  • 57 Likes
  • World of Warcraft
  • 60,841 Monthly Downloads
  • Supports: 6.0.3
  • 1,975,172 Total Downloads
  • Updated 11/26/2014
  • Created 06/03/2007
  • 2,467 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.3.1
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About SpartanUI

SpartanUI

Is designed to free your screen by moving a majority of the interface elements to the bottom. It is managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.

Slash Commands

  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

I found a bug how do i tell you? How do i request a feature?

Please, open a ticket on the web or right click on SpartanUI in Curse client and select "Report a Bug" .

F.A.Q

Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are of the mentioned frames are movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.



Features

  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.

------------------------------------------------------------------------
r129 | wutname1 | 2014-11-26 23:25:37 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   M /trunk/SpartanUI.toc

3.3.2 toc update 3.3.1 is being dumb
------------------------------------------------------------------------
r126 | wutname1 | 2014-11-26 23:18:47 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   A /trunk/lang/deDE.lua
   A /trunk/lang/enUS.lua
   A /trunk/lang/esES.lua
   A /trunk/lang/koKR.lua
   A /trunk/lang/zhCN.lua

lang fix?
------------------------------------------------------------------------
r124 | wutname1 | 2014-11-26 23:09:04 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   D /trunk/lang/deDE.lua
   D /trunk/lang/enUS.lua
   D /trunk/lang/esES.lua
   D /trunk/lang/koKR.lua
   D /trunk/lang/zhCN.lua

remove lang files as they are not updating
------------------------------------------------------------------------
r123 | wutname1 | 2014-11-26 22:47:49 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   D /trunk/Modules/Artwork/Themes/SciFi
   D /trunk/Modules/Artwork/Themes/Transparent

removing these to decrease size until I officially launch them...
------------------------------------------------------------------------
r121 | wutname1 | 2014-11-26 22:38:46 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/Options.lua
   M /trunk/Modules/Artwork/Themes/Classic/Global-Framework.lua
   M /trunk/Modules/Artwork/Themes/Classic/Module-Minimap.lua
   M /trunk/Modules/Artwork/Themes/Classic/Style.lua
   M /trunk/Modules/Artwork/Themes/SciFi/Global-Framework.lua
   M /trunk/Modules/Artwork/Themes/Transparent/Global-Framework.lua
   M /trunk/Modules/PartyFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Options.lua
   M /trunk/SpartanUI.toc
   A /trunk/libs/oUF_Plugins/oUF_DispelHighlight.lua
   M /trunk/scripts/Global-Features.lua
   M /trunk/scripts/Module-DBSetup.lua

Number of bug fixes
------------------------------------------------------------------------
r120 | wutname1 | 2014-10-20 01:47:39 +0000 (Mon, 20 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/PartyFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Options.lua

Bug fixes
------------------------------------------------------------------------

Comments

First Previous Page 30 of 107 Next Last
  • #1195

    Just installed this and have been playing around with settings for a couple hours now. One setting I havent been able to find (i play a hunter) is how to make the the box/tab/shell (will refer to as box from now on) that houses the pet bar/aspect bar to stay fully open (same with the little char settings/bags box that is on the other side). Currently, when the boxes don't have the mouse hovering over them they only partially display the contents. Any ideas how to make them fully show even when mouse isnt hovering over? I've tried bartender settings for pet bar & stance bar & micro menu bar however because these bars are within a different shell entity of their own the individual settings doesnt control the box i'm wanting to change a setting for.

     

  • #1200

    Hi,

    search in the Spartan ui options for something called popup animation. As default they are set to true. uncheck both.

  • #1194

    @Pinkiikthx: I found the correction to be open up bartender settings, you'll see Bars (with bar 1, bar 2, etc underneathe).. click on "Bars" and take the check mark out of "Use Blizzard Vehicle UI".. the bar i had in my way (not sure if its the same you are talking about) went away.

  • #1193

    Buffs/debuffs don't show up on my character unless I target myself.  I tried toggling all of the options under buffs/debuffs.  Am I missing something?

  • #1192

    Hey Guys :D

    When i login with my char there is no spartanui that i can see ...  :( 

    How can i fix this :((

    Please Help me ;)

  • #1191

    There's a gray bar that's not supposed to be there. It's about 1cm in height. That means it covers half of the bottom line on my actionbar. I can click the icons under it, but it's still really annoying. How to I get rid of it?

  • #1188

    Is there a way to lock the skills to the action bars or is this a possible add to the next update? In the heat of combat right now I click on something and end up dragging it off my bars before I even realize I've grabbed it right now. Spartan appears to override Blizzard's interface rule for lock skill on bar

  • #1189

    If you open Bartender options, there will be a lock buttons option on the top left.

  • #1186

    I'm getting this error after fights with mobs:

    Date: 2012-12-22 23:16:25
    ID: 614
    Error occured in: Global
    Count: 1
    Message: ...s\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua line 77:
    attempt to index field 'PartyFrames' (a nil value)
    Debug:
    ...s\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua:77: UpdateParty()
    ...s\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua:115:
    ...s\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua:111
    Locals:
    self = <table> {
    Disable = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:330
    SetDefaultModuleLibraries = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:383
    offset = 1
    baseName = "SpartanUI_PartyFrames"
    Enable = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:315
    NewModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:256
    OnInitialize = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Options.lua:17
    EnableModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:348
    modules = <table> {
    }
    GetModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:231
    IterateEmbeds = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:458
    IsModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:238
    locked = 1
    defaultModuleLibraries = <table> {
    }
    UpdateAura = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Options.lua:4
    UpdateParty = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua:73
    SetEnabledState = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:440
    UpdatePartyPosition = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Unit-PartyFrames.lua:43
    enabledState = true
    SetDefaultModuleState = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:403
    round = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Global-Features.lua:139
    moduleName = "PartyFrames"
    GetName = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:300
    defaultModuleState = true
    UpdateText = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Options.lua:10
    IterateModules = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:453
    name = "SpartanUI_PartyFrames"
    SetDefaultModulePrototype = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:425
    IsEnabled = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:467
    orderedModules = <table> {
    }
    comma_value = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Global-Features.lua:147
    DisableModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:366
    }
    event = "PLAYER_REGEN_ENABLED"
    inParty = false
    bDebug_ShowFrame = true
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = SUI_PartyFrameHeader {
    0 = <userdata>
    styleFunction = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\libs\oUF\ouf.lua:430
    mover = <unnamed> {
    }
    bg = <unnamed> {
    }
    style = "Spartan_PartyFrames"
    }
    (*temporary) = "showParty"
    (*temporary) = nil
    (*temporary) = "attempt to index field 'PartyFrames' (a nil value)"
    addon = <table> {
    Disable = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:330
    SetDefaultModuleLibraries = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:383
    offset = 1
    baseName = "SpartanUI_PartyFrames"
    Enable = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:315
    NewModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:256
    OnInitialize = <function> defined @Interface\AddOns\SpartanUI_PartyFrames\scripts\Options.lua:17
    EnableModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:348
    modules = <table> {
    }
    GetModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:231
    IterateEmbeds = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:458
    IsModule = <function> defined @Interface\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:238
    locked = 1
    defaultModuleLibraries = <table> {
    }
    UpdateAura = <function> defined @Interface\AddOns\S
    AddOns:
    Swatter, v4.1.0 (<%codename%>)
    NPCScan, v5.0.0.5
    NPCScanOverlay, v5.0.0.3
    Achieved, v0.4
    ACP, v3.4.1
    AllPlayed, v50001-1 $Revision: 265 $
    ArkInventory, v30325
    ArkInventoryRules, v
    ArkInventoryRulesExample, v1.00
    Atlas, v1.23.0
    AtlasBattlegrounds, v1.23.0
    AtlasBurningCrusade, v1.23.0
    AtlasCataclysm, v1.23.0
    AtlasClassicWoW, v1.23.0
    AtlasDungeonLocs, v1.23.0
    AtlasOutdoorRaids, v1.23.0
    AtlasScenarios, v1.23.0
    AtlasTransportation, v1.23.0
    AtlasWrathoftheLichKing, v1.23.0
    AtlasMajorCitiesEnhanced, vv1.00
    BagItemLevel, v1.1.0
    Bartender4, v4.5.8
    BetterBlizzOptions, v
    CooldownCount, v4.0
    Cooldowns, v
    Coordinates, v1.8
    DBMCore, v
    DBMInterrupts, v3.3.2
    DBMLDB, v
    DBMRaidLeadTools, v
    DBMVictorySound, v1.10.00b
    DivineBlessing, v
    Earth, v
    GatherMate2, v1.23.1
    GFWDisenchantPredictor, v3.3.1
    GoingPriceAllakhazam, v5.0.1291397522
    GoingPriceWowhead, v5.0.1352655208
    GuildSlacker, v1.9
    HealBot, v5.1.0.2
    HealBotTips, v5.1.0.1
    HealersHaveToDie, v2.0.4
    InboxLooter, v
    LowHPAlert, v
    MailOpener, vv1.2.16
    NumPadBar, v5.04
    Omen, v3.1.8
    Outfitter, v5.7
    PotentialProfit, v20300.4
    RareAnnounce, v5.1.0.1
    Reforgenator, vv2.3
    ReloadUI, v
    Satellite, v
    Scrap, v11.7
    ScrapMerchant, v
    ScrapSpotlight, v
    Sea, v1.39
    SexyMap, v2.4
    Skada, v1.4-7
    SkadaCC, v1.0
    SkadaDamage, v1.0
    SkadaDamageTaken, v1.0
    SkadaDeaths, v1.0
    SkadaDebuffs, v1.0
    SkadaDispels, v1.0
    SkadaEnemies, v1.0
    SkadaHealing, v1.0
    SkadaPower, v1.0
    SkadaThreat, v1.0
    SlideBar, v4.1.0 (<%codename%>)
    SpartanUI, v3.1.4
    SpartanUIFilmEffects, v3.1.4
    SpartanUIPartyFrames, v3.1.4
    SpartanUIPlayerFrames, v3.1.4
    SpartanUIRaidFrames, v3.1.4
    SpartanUISpinCam, v3.1.4
    StupidMount2, v
    SunnArt, v3.63
    SunnArtPack1, v1.11
    SunnArtPack10, v1.11
    SunnArtPack11, v1.11
    SunnArtPack2, v1.11
    SunnArtPack3, v1.11
    SunnArtPack4, v1.11
    SunnArtPack5, v1.11
    SunnArtPack6, v1.11
    SunnArtPack7, v1.11
    SunnArtPack8, v1.11
    SunnArtPack9, vr10
    TargetCharms, v1.5.5 (9/4/2012)
    TLootdb, v0.41-5.0
    TomTom, vv50100-1.0.1
    WearMe, v
    WhereToNow, v5.0.1
    WhoNeedsThis, v0.36
    WhoPulled, v1.0.9
    XLoot, v0.91.7
    XLootGroup, vz15-repack-release
    XLootMonitor, v0.72
    XPerl, v3.6.20 Beta
    XPerlArcaneBar, v
    XPerlParty, v
    XPerlPartyPet, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlRaidAdmin, v
    XPerlRaidFrames, v
    XPerlRaidHelper, v
    XPerlRaidMonitor, v
    XPerlRaidPets, v
    XPerlTarget, v
    XPerlTargetTarget, v
    XToLevel, v5.0.4_34
    ZeldaLootExtended, v2.062
    ZoneLevelInfo, v1.7.0
    BlizRuntimeLib_enUS v5.1.0.50100 <us>
    (ck=a55)

    Last edited by Tauren24 on 12/22/2012 11:20:38 PM
  • #1185

    Can you add more frame of boss when the fight have 2 or more boss like The Stone Guard in MGV and Garalon in HoF ???

    Last edited by YoyLord on 12/21/2012 6:49:20 AM
  • #1184

    When I prowl my action bar 1 vanishes completely. Any toughts on this? :x

  • #1178
    SpartanUI improvement

    Love the setup, but just one thing is bugging me. when you turn off your pvp flag on a normal server. It doesn't display how long till its completely gone. I know its just 5mins, but that is five minutes for the enemy to pwn you if they max level and your in hellfire.

  • #1177

    I'm having issues with spartan not saving at all. ReloadUI and restarting my client makes it revert back to basic.

    Focus cast bar doesn't seem to work either

    Last edited by Chango99 on 12/9/2012 9:50:02 PM
  • #1180

    There is no focus cast bar.

  • #1176

    HELP!!! spartan ui is causeing my game to crash!!

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