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  • World of Warcraft
  • 96,706 Monthly Downloads
  • Supports: 6.0.2
  • 1,892,870 Total Downloads
  • Updated 10/19/2014
  • Created 06/03/2007
  • 2,436 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.3.0d
Support development! **

About SpartanUI


Is designed to free your screen by moving a majority of the interface elements to the bottom. It is managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.

Slash Commands

  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

I found a bug how do i tell you? How do i request a feature?

Please, open a ticket on the web or right click on SpartanUI in Curse client and select "Report a Bug" .


Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are of the mentioned frames are movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.


  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.

r117 | wutname1 | 2014-10-19 06:34:27 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   A /tags/3.3.0d (from /trunk:116)

Tagging as 3.3.0d
r116 | wutname1 | 2014-10-19 06:33:49 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/SpartanUI_Artwork.lua
   M /trunk/Modules/Artwork/Themes/Classic/Module-Minimap.lua
   M /trunk/Modules/Artwork/Themes/Classic/Style.xml
   D /trunk/Modules/PlayerFrames/media/base_plate1.tga
   D /trunk/Modules/PlayerFrames/media/base_plate2.blp
   D /trunk/Modules/PlayerFrames/media/base_plate3.tga
   D /trunk/Modules/PlayerFrames/media/base_plate4.blp
   D /trunk/Modules/PlayerFrames/media/base_plate5.tga
   A /trunk/Modules/PlayerFrames/media/base_square.tga
   A /trunk/Modules/PlayerFrames/media/classic
   A /trunk/Modules/PlayerFrames/media/classic/base_plate1.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate2.blp
   A /trunk/Modules/PlayerFrames/media/classic/base_plate3.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate4.blp
   A /trunk/Modules/PlayerFrames/media/plain
   A /trunk/Modules/PlayerFrames/media/plain/base_plate1.tga
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Plain.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua
   M /trunk/scripts/Global-Features.lua
   M /trunk/scripts/Global-Framework.lua

-Localized Sexymap warning fix
-Plain frames progress
-moved some graphics around
-started some glow effects for the classic theme. (code is commented out)

r115 | wutname1 | 2014-10-17 05:48:56 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/Themes/Classic/Module-UnitFrames.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua

-Moved code all remaining classic frame code into PlayerFrames/scripts/FrameStyle_Classic.lua
r114 | wutname1 | 2014-10-17 04:45:07 +0000 (Fri, 17 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/scripts/Module-DBSetup.lua

-Background added to 3D Portraits
-Change to hotfix DB updates to avoid errors


First Previous Page 34 of 104 Next Last
  • #1091

    Ok so I just noticed your update note "Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
    Removed - Player buffs are no longer displayed on the player frame."

    I was using Basic Buff Hide to hide the default blizzard buffs but had to disable it to show them seeing as though they aren't above my player portrait frame anymore. Sucks as a feral I have to keep looking at the top of my screen to see Savage Roar. :/

  • #1090

    Thanks again for keeping this addon going and all the great updates. Unfortunately after updating to the latest version a little while ago I no longer see my buffs above my player portrait. If I target myself I can see them but no matter what I do I can't seem to get them to display anymore. It worked fine earlier tonight with the older version. I was playing the game and alt-tabbed to check something on the internet and noticed that curse had an update. The only update I had was for Spartanui so I updated and now have the problem. Looks like I'm back to default blizzard buffs until this can be sorted out. :/

  • #1099

    Read Patch Notes.

  • #1088

    Wondering why the buff/debuffs for just the player frames have reverted back to the wow standard buff frames, is this intended or am I missing something??

  • #1089

    Change Log:

    Fix - Monk class icon not showing in party frames.
    Fix - Monk Statue moved to the right of the CHI.
    Fix - Party frames now properly update when someone was invited while in combat.
    Fix - Party Frame not showing up after leaving battleground.
    Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
    Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
    Removed - Player buffs are no longer displayed on the player frame.


  • #1096

    I like an option to show the buff on the character frame like 3.1.2 and on the top right (standart blizzard) at the same time.

    So we can see our buff on the bottom of the screen as usual and click on the top if we want to remove them.

    So it will be ok 3 option for the player buff in the option pane:

    1 - only blizzard buff

    2 - only charcter frame buff (deprecated)

    3 - both blizzard and character frame buff (default)

    So everyone can decide what they want.

    Thanks for the hard work. Real my favourite UI :)


  • #1086

    When i load spartan UI it does not disable the default wow interface. I used SUI several times before i got my widescreen monitor and now i finally got one i was excited to actually see it fit right ;) it does but now the default wow interface overrides it.

  • #1087

    Did you install bartender4?

  • #1082

    Getting [ADDON_ACTION_BLOCKED] AddOn "SpartanUI" tried to call the protected function "Boss1TargetFrame:SetPoint()" a lot during boss fights.

  • #1081

    What's up with the boss frames options? They are all greyed out in my config menu.

  • #1084

    They are not done yet...

  • #1080

    hi wutname...

    Youve already mentioned the party frame has a bug when in combat.  i do get a bug when using the Blizzard Raid frames in Party (dont like big portrait frames).  if using Blizzard Raid Frames in Party (located in interface options) party / raid dont update for me either in or out of combat.  i have to do a refresh every time i want to see whos in the party/raid, and it doesnt update added / leaving members.

    hope this is the same bug as youve already found.

    good work!

  • #1083

    You can disable the portrait on party frames and make them smaller by changing the frame style. (I to dont like having the portrait on)

  • #1085

    I have the same problem.  I have SpartanUI party frames disabled and I use the Blizzard default raid party frames for any 5 man stuff I do.  When you join a group, the frames do not show.  I have to /reloadui to get the default Blizzard Raid Party frames to even show.  When I leave the group, its stuck as well and I have to /reloadui again.  

    This happens in or out of combat.  The default raid frames do not seem to be updating at all.

    Thanks for keeping this great UI alive Wut.

    Last edited by Infinitekaos on 10/22/2012 12:33:42 PM
  • #1079

    Is there a way to go back to the old blizzard defualt raid frames? I don't like haveing all the player names going across my screen if i can help it. Also I don't see away to drop the markers like witht he blizzard ui.

    Otherwise still in love swith spartan and keep up all the improvements!

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