Get an Epic Experience with Premium


HUDs Login to Add Favorites
  • World of Warcraft
  • 52,312 Monthly Downloads
  • Supports: 6.0.2
  • 1,953,452 Total Downloads
  • Updated 10/19/2014
  • Created 06/03/2007
  • 2,456 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.3.0d
Support development! **

About SpartanUI


Is designed to free your screen by moving a majority of the interface elements to the bottom. It is managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.

Slash Commands

  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

I found a bug how do i tell you? How do i request a feature?

Please, open a ticket on the web or right click on SpartanUI in Curse client and select "Report a Bug" .


Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are of the mentioned frames are movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.


  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.

r117 | wutname1 | 2014-10-19 06:34:27 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   A /tags/3.3.0d (from /trunk:116)

Tagging as 3.3.0d
r116 | wutname1 | 2014-10-19 06:33:49 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/SpartanUI_Artwork.lua
   M /trunk/Modules/Artwork/Themes/Classic/Module-Minimap.lua
   M /trunk/Modules/Artwork/Themes/Classic/Style.xml
   D /trunk/Modules/PlayerFrames/media/base_plate1.tga
   D /trunk/Modules/PlayerFrames/media/base_plate2.blp
   D /trunk/Modules/PlayerFrames/media/base_plate3.tga
   D /trunk/Modules/PlayerFrames/media/base_plate4.blp
   D /trunk/Modules/PlayerFrames/media/base_plate5.tga
   A /trunk/Modules/PlayerFrames/media/base_square.tga
   A /trunk/Modules/PlayerFrames/media/classic
   A /trunk/Modules/PlayerFrames/media/classic/base_plate1.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate2.blp
   A /trunk/Modules/PlayerFrames/media/classic/base_plate3.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate4.blp
   A /trunk/Modules/PlayerFrames/media/plain
   A /trunk/Modules/PlayerFrames/media/plain/base_plate1.tga
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Plain.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua
   M /trunk/scripts/Global-Features.lua
   M /trunk/scripts/Global-Framework.lua

-Localized Sexymap warning fix
-Plain frames progress
-moved some graphics around
-started some glow effects for the classic theme. (code is commented out)

r115 | wutname1 | 2014-10-17 05:48:56 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/Themes/Classic/Module-UnitFrames.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua

-Moved code all remaining classic frame code into PlayerFrames/scripts/FrameStyle_Classic.lua
r114 | wutname1 | 2014-10-17 04:45:07 +0000 (Fri, 17 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/scripts/Module-DBSetup.lua

-Background added to 3D Portraits
-Change to hotfix DB updates to avoid errors


First Previous Page 41 of 107 Next Last
  • #1017

    I'm having a hard time locking the party frames, and choosing raid frames instead of party for when I'm in any kind of group at all, and changint the layout, as in going from left to right, instead of going from top to bottom, like default party frames do from Blizzard...

    Also, I found that the background art of SpartanUI, contains that black bordering I was talking about. The problem is, the default minimap that is coded in SpartanUI is a little too high in scale, so it's covering it. Could you add an option to change the scale of the minimap please? I used SexyMap to get it right for now, and added my own textures. But when I'm done with the texture (as I'm still building it, then I will share it with you, in case you want to use it for the default minimap. Cause the default one is kind of bland anyway). I'm also working on improving skins for everything, that way the UI can be complete finally, and I'll share that with you too. I'm putting the knowledge I learned from Neav UI and Aurora on to create this stuff, so it's all coded in, no extra addons.

  • #1015

    why is it everytime i add someone to my party or raid I got to reload ui to see them in the party or raid frames? love This add on btw =)

  • #1016

    My guess is you were in combat as thats what i have seen. Its annoying me as well i dont knwo if its a issue on my side or blizzards at this point

  • #1014

    Thank you so much for updating and bringing back this addon. I have always loved this UI and when it broke back in cata, I spent ages looking for something else I liked as much. (Wound up settling for just using bartender.. but it wasn't the same!)

    So happy to have it again!!

  • #1011
    Energy Refresh Rate

    The refresh rate on energy seems to be a bit wonky (tested on Monk, unsure about Rogue or Druid). The display seems to be only updating every ~2s, rather than showing each individual tick of energy as it regens.

  • #1008

    Hey, I cant see any buffs/depuffs I have, it isnt in the top right corner anymore it is just gone, what do I do?

  • #1012

    You can adjust your buffs in the Interface>addons>SpartanUI>Player Frames menu, however I just disabled them because they were so small, truncated, and when I adjusted the settings it just got messy. So, to get back your classic blizzard buff frames, instead of the mini spartan frames, go to Menu>Interface>AddOns>SpartanUI and expand the SpartanUI menu, click General, then Buff Settings, and uncheck "Hide Blizzard Buffs". I use Move Anything (add on) so I can place them where I need them with a new UI.

  • #1007

    When fighting on my Hunter, I have a bar that is semi-transparent that appears over top of all portraits (mine, pet, target and target of target.)  When I lead off the fight with a shot, my name appears on the left and when my pet takes on aggro, the name changes to that of my pet.  It appears to be a health meter of sorts, and decreases from right to left.  The bar is semi-transparent and green in color by default.  I want to turn this bar off but can't figure out exactly which setting it is. It is the semi-transparent green bar between the 2 red arrows in this picture.

  • #1009

    Disregard - this wasn't a SpartanUI issue at all.  It was the TargetofTarget module setting in ICEHud.

    Thanks and great product!  I was using nUI but I think I will stick with SpartanUI now.

  • #1001


    Had a problem last night on last boss in Shado-Pan monastery where u have a Hatred bar and a Meditate button, problem was that my meditate button was hidden behind my Hatred bar so i couldnt click it when needed. Just wanted to check if any1 else had this problem?

    Last edited by Shadow80 on 9/28/2012 9:23:33 AM
  • #1013

    You can either assign a hot key to your Special Action Button (which I had to do with another UI while spartan was down, for deathwing/ultraxion encounters) and use that, OR download Move Anything add on, to well, move it to a better location. Helpful with the vehicle buttons and special UI additions.

  • #1002

    One of my guildies has this issue as well. It is due to that SpartanUI is designed for Widescreen Monitors and you have a Standard 4:3 Monitor 1280*1024 as opposed to 1920*1080. For now you need to make a copy of the SpartanUI profile in Bartender and then move the extra action button.

  • #1004

    Please screenshot it and open a ticket with the screenshot Or send it as a facebook message to me. My guidy with the issue has not done it yet and i need to see it to best fix it.

  • #1003

    I have a 1920x1080 monitor and still had that same issue.

  • #994

    hey, i just want to make you aware that when i use spartanUI, i can't see the default buffs and debuffs, and honestly, i like the default ones. just making you aware

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Dying Light Wiki Game Giveaway