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  • World of Warcraft
  • 73,089 Monthly Downloads
  • Supports: 6.0.3
  • 2,020,351 Total Downloads
  • Updated 11/26/2014
  • Created 06/03/2007
  • 2,488 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.3.1
Support development! **

About SpartanUI


Is designed to free your screen by moving a majority of the interface elements to the bottom. It is managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.

Slash Commands

  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

I found a bug how do i tell you? How do i request a feature?

Please, open a ticket on the web or right click on SpartanUI in Curse client and select "Report a Bug" .


Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are of the mentioned frames are movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.


  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.

r129 | wutname1 | 2014-11-26 23:25:37 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   M /trunk/SpartanUI.toc

3.3.2 toc update 3.3.1 is being dumb
r126 | wutname1 | 2014-11-26 23:18:47 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   A /trunk/lang/deDE.lua
   A /trunk/lang/enUS.lua
   A /trunk/lang/esES.lua
   A /trunk/lang/koKR.lua
   A /trunk/lang/zhCN.lua

lang fix?
r124 | wutname1 | 2014-11-26 23:09:04 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   D /trunk/lang/deDE.lua
   D /trunk/lang/enUS.lua
   D /trunk/lang/esES.lua
   D /trunk/lang/koKR.lua
   D /trunk/lang/zhCN.lua

remove lang files as they are not updating
r123 | wutname1 | 2014-11-26 22:47:49 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   D /trunk/Modules/Artwork/Themes/SciFi
   D /trunk/Modules/Artwork/Themes/Transparent

removing these to decrease size until I officially launch them...
r121 | wutname1 | 2014-11-26 22:38:46 +0000 (Wed, 26 Nov 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/Options.lua
   M /trunk/Modules/Artwork/Themes/Classic/Global-Framework.lua
   M /trunk/Modules/Artwork/Themes/Classic/Module-Minimap.lua
   M /trunk/Modules/Artwork/Themes/Classic/Style.lua
   M /trunk/Modules/Artwork/Themes/SciFi/Global-Framework.lua
   M /trunk/Modules/Artwork/Themes/Transparent/Global-Framework.lua
   M /trunk/Modules/PartyFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Options.lua
   M /trunk/SpartanUI.toc
   A /trunk/libs/oUF_Plugins/oUF_DispelHighlight.lua
   M /trunk/scripts/Global-Features.lua
   M /trunk/scripts/Module-DBSetup.lua

Number of bug fixes
r120 | wutname1 | 2014-10-20 01:47:39 +0000 (Mon, 20 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/PartyFrames/scripts/Global-Framework.lua
   M /trunk/Modules/RaidFrames/scripts/Options.lua

Bug fixes


First Previous Page 50 of 109 Next Last
  • #902

    Heya, I noticed a small visual bug with the current version. When you're pretty well rest (currently I am 97% rested) and you have a good chunk of EXP into lvl (I'd say around 50%+) the visual for the rested bar color is clearly visible on the far left of Spartan. =)

  • #906

    3.1 has redesigned how rested and gained displays (had to do it for Transparency (whoops was i supposed to meantion that yet? Laughing ) 

    Last edited by wutname1 on 9/8/2012 6:26:58 PM
  • #901

    Wow, Spartan is active?!  I seem to remember some time in wrath it seemed to go stagnant, and that's the only reason I stopped using it.  Going to have to get this going again. 


    Really glad I found this, lookin forward to giving it a go to see how its done since then :)

  • #905

    It has not been active since 2009 i just took over the project listings with the origional authors permission about 2/3 weeks ago. Dont judge it 100% on what it is now :) there is alot of stuff i am adding. With that said if you like it as it dont worry SpartanUI will always have the same look accessiable via options as it always has since 2007. I might change up some defaults styles base don how wow has progresed over the years but i will try my best to keep the same look as well.

  • #900

    Keep up the great work, I can't remember the last time a programer actually listened to their fans. In that vien, could you add an option for portraits and cast bars on the focus/focus target frames? I used a fan update version of SUI that had theese options and found them quite usefull.

    Because the gods look down and frown on any man who never stood and said 'My name is No One' and went a little mad

  • #904

    All in time :) I started on this about 2 1/2 weeks ago using the 2009 code as my base as i dont trust random people's code so i did not want to use to mauch of the fan update code out there. I have alot on my list i want in 3.1 right now none of it includes focus frames :( but that does not mean something might make its way into 3.1 or 3.2 :)  Just stay tuned there is alot to come.

  • #899

    what about the chat i have the default wow ui chat yet in pics on the site i saee the chat on teh ui bar how do i adjust it to that?XD

     wait scratch that can you add a  built in chat to it? 

    i realise they mocved the default chat around didnt' knwo you could do that originally XD lol but yeah an dual window intergration would be nice left side chat right side loot :)


    Last edited by titus990 on 9/8/2012 3:47:14 PM
  • #903

    The pics on the site are from 2009 blizard has since changed ALOT at this time i am focusing on redoing player and party frames and adding raid frames. also adding some customization options that kept some people away. Chat may be done in the future but for now i highly recommend Prat.

  • #912

    You might wanna check out Chatter and nibChatTabs as well, you can only get nibChatTabs on though, I believe.

    Those 2 with Prat 3.0, will give you some pretty sweet chat box, with lots of features. I personally don't need all those extra features so I don't use Prat 3.0, but I do use Chatter and nibChatTabs with SpartanUI. I also use various other addons to skin things that this does not, to make it a full complete UI, which it never has been.

  • #908

    alright i'll look into it thank you :) so far the ui is great btw :)

  • #895

    Haha! I just noticed this post from a few days ago. It's all their fault. :P

    Sunfire00  Posted 4 September 2012

    "I just picked SpartanUI up as part of my MoP UI overhaul and I'm very happy with it already! However, I realized health bars are not colored based on remaining health left (red-yellow-green). I didn't find an option to turn it on, either. Maybe this would be a sensible addition to the unit frames?

    Thanks a lot for the hard work you put into this addon!"


  • #898

    The option to control this on a frame by frame basis will be in 3.1

  • #893

    Hi, Just wanted to say THANK YOU VERY MUCH for all these great updates to this addon that you have been doing. I've been using this ui for 4 years or so and think its the easiest and best ui out there. So glad to see it being updated so regularly now.

    One thing I noticed after updating to the lastest version this morning is now my health bar changes colors depending on how injured my character is. I really like this addition but unfortunately the enemy health bars are doing the same thing. I looked all over and I dont see anywhere that this can be turned on/off. I mostly do alot of pvp on all my toons and its tough to make sure I have enemy players targeted Spartanui never did change the colors of the bars before so hopefully this can be corrected. Again, thanks for all the hard work you have been doing on this. :)

  • #892

    ok there is a problem with the Vehiclebar (one that shows only the dismount button). when you move it just once it gets repositioned in a different place and the only way to fix it is to delete the bartender saved settings in the wtf folder. the other bars do the same thing when you reposition them. when spartan ui is disabled this problem doesnt happen

    Last edited by 2010rexx on 9/8/2012 4:42:59 AM
  • #897

    I have seen this i have no clue whats making it happen right now. but i also know that button is not placed properly it will be fixed in 3.1

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