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  • World of Warcraft
  • 97,465 Monthly Downloads
  • Supports: 6.0.2
  • 1,893,660 Total Downloads
  • Updated 10/19/2014
  • Created 06/03/2007
  • 2,436 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.3.0d
Support development! **

About SpartanUI


Is designed to free your screen by moving a majority of the interface elements to the bottom. It is managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.

Slash Commands

  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

I found a bug how do i tell you? How do i request a feature?

Please, open a ticket on the web or right click on SpartanUI in Curse client and select "Report a Bug" .


Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are of the mentioned frames are movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.


  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.

r117 | wutname1 | 2014-10-19 06:34:27 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   A /tags/3.3.0d (from /trunk:116)

Tagging as 3.3.0d
r116 | wutname1 | 2014-10-19 06:33:49 +0000 (Sun, 19 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/SpartanUI_Artwork.lua
   M /trunk/Modules/Artwork/Themes/Classic/Module-Minimap.lua
   M /trunk/Modules/Artwork/Themes/Classic/Style.xml
   D /trunk/Modules/PlayerFrames/media/base_plate1.tga
   D /trunk/Modules/PlayerFrames/media/base_plate2.blp
   D /trunk/Modules/PlayerFrames/media/base_plate3.tga
   D /trunk/Modules/PlayerFrames/media/base_plate4.blp
   D /trunk/Modules/PlayerFrames/media/base_plate5.tga
   A /trunk/Modules/PlayerFrames/media/base_square.tga
   A /trunk/Modules/PlayerFrames/media/classic
   A /trunk/Modules/PlayerFrames/media/classic/base_plate1.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate2.blp
   A /trunk/Modules/PlayerFrames/media/classic/base_plate3.tga
   A /trunk/Modules/PlayerFrames/media/classic/base_plate4.blp
   A /trunk/Modules/PlayerFrames/media/plain
   A /trunk/Modules/PlayerFrames/media/plain/base_plate1.tga
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Plain.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua
   M /trunk/scripts/Global-Features.lua
   M /trunk/scripts/Global-Framework.lua

-Localized Sexymap warning fix
-Plain frames progress
-moved some graphics around
-started some glow effects for the classic theme. (code is commented out)

r115 | wutname1 | 2014-10-17 05:48:56 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/Modules/Artwork/Themes/Classic/Module-UnitFrames.lua
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/Modules/PlayerFrames/scripts/Unit-FrameSpawn.lua

-Moved code all remaining classic frame code into PlayerFrames/scripts/FrameStyle_Classic.lua
r114 | wutname1 | 2014-10-17 04:45:07 +0000 (Fri, 17 Oct 2014) | 2 lines
Changed paths:
   M /trunk/Modules/PlayerFrames/scripts/FrameStyle_Classic.lua
   M /trunk/scripts/Module-DBSetup.lua

-Background added to 3D Portraits
-Change to hotfix DB updates to avoid errors


First Previous Page 4 of 104 Next Last
  • #1560

  • #1572
    Quote from Bushoyster »

    I dont have a Base options button on my Spartan UI 3.30c is there anything other i can do to remove the artwork from my screen as the transparent setting just turns it black

    I have the Same issue,

  • #1569

    I dont have a Base options button on my Spartan UI 3.30c is there anything other i can do to remove the artwork from my screen as the transparent setting just turns it black

  • #1557

    I can't get the party and player  frames to show up, been messing with this for a while now, also can't get the raid frames to move where i want them. Any ideas what could be wrong?

  • #1556

    If only this supported all 10 bars I'd use it all the time.

  • #1561

    How do you fill 10 bars and still have it usable. i really want to see a screenshot of your UI

  • #1551

    It seems that the artwork is disappearing when entering a vehicle, taking Bartender away with it. This had never happened to me before.Is there maybe a hidden option to prevent this that I just could not find?

    Thanks for all the hard work keeping this alive!

  • #1562

    It should be hiding and giving you the Blizzard UI is it not?

  • #1583

    Nope, no Blizzard UI or anything for me - it just clears my screen, at least on Flame Leviathan.
    Up until the patch, entering a vehicle would keep the Spartan UI and Bartender would work the vehicle commands into my Bar 1. Granted, I hadn't updated Spartan in a while (had made some minor changes to the code just to test a few things), so that behavior might have changed before 6.0.2. :)

  • #1539

    So SpartanUI seems to have broken on me with the latest patch... was working perfectly, then when I went to WoW today (first time after the latest patch), I updated all my Addons and logged into WoW... my interface is now all over the place, and I see it's just Bartender bars and no signs of the nice-looking SpartanUI interface... 

    Both SpartanUI and Bartender are updated and on. Do you have any idea of what might be happening?

  • #1548

    Are there any LUA Errors? make sure you have display LUA errors enabled

  • #1581

    Also, thank you for such a speedy reply :3

  • #1580

    Message: ...s\SpartanUI_PlayerFrames\scripts\Unit-FrameSpawn.lua:593: Usage: GetModule(name, silent): 'name' - Cannot find module 'Artwork_Classic'.
    Time: 10/17/14 18:31:29
    Count: 1
    Stack: [C]: ?
    ...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:243: in function `GetModule'
    ...s\SpartanUI_PlayerFrames\scripts\Unit-FrameSpawn.lua:593: in main chunk

    Locals: (*temporary) = "Usage: GetModule(name, silent): 'name' - Cannot find module 'Artwork_Classic'."

  • #1538

    I just downloaded this addon, and when i first got it, i had my portrait in the upper left hand corner. When i logged back in i got an error message and now my portrait is gone, how do i get this back?

  • #1546

    What is the error?

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