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Raid Frames Login to Add Favorites
  • World of Warcraft
  • 371 Monthly Downloads
  • Supports: 6.0.2
  • 305,673 Total Downloads
  • Updated 10/18/2014
  • Created 10/28/2006
  • 821 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: r765

About sRaidFrames

sRaidFrames was originally designed to replace the raid frames provided by CT_RaidAssist. They share the same look and feel of the original frames, but are highly optimized and even include extra features such as aggro highlighting and display of PVE critical abilities. The main goal of sRaidFrames is to be just that, frames, nothing more; they do not deliver any other magic that you might know from CT_RaidAssist. This includes Decursing, Bossmods, Raid Status and Emergency Monitor. By not including these features, sRaidFrames will allow anyone the freedom to use whatever mod, if any, they prefer to do the above tasks. Currently the frames provide a massive improvement in not only memory, but also FPS during raids, combined with oRA2 they are designed to help anyone completely replace CT_RaidAssist. There is also a number of plugins that extend sRaidFrames' functionality:
  • sRaidFrames_Advanced - this adds custom layouts, advanced filtering and much more Please note this project is no-longer actively maintained, if anyone wants to take over, please don't hesitate get in touch.

r765 | rawillkill | 2014-10-18 14:47:40 +0000 (Sat, 18 Oct 2014) | 1 line
Changed paths:
   M /trunk/sRaidFrames.toc

TOC update for 6.0
r764 | rawillkill | 2014-10-18 14:44:37 +0000 (Sat, 18 Oct 2014) | 1 line
Changed paths:
   M /trunk/sRaidFrames.lua

remove innervate for WoD
r763 | dridzt | 2013-03-11 04:04:57 +0000 (Mon, 11 Mar 2013) | 1 line
Changed paths:
   M /trunk/sRaidFrames.lua



First Previous Page 1 of 25 Next Last
  • #419

    Hi there! Thanks for this addon - my favourite raid frames for many years.
    But it seems that white list for debuffs just don`t work - adding spells there, but I still see all debuffs on raid mates. Also when I add some spells to black list - i don`t see them after. 
    So, can you help me please! 

  • #418

    I love this addon so much.

  • #416

    Have loved this addon since Vanilla-   Thanks for your hard work.

  • #417

    HA!  I just read other comments and we all say the same thing. Have tried all other raid frames and nothing is as efficient and intuitive as sRaidframes.  I just happened to see it flash by when I was updating addons and was so excited. I didn tplay MoP, and for some reason I thought that you had abandoned this project.  Thank you, Thank you, Thank you!

  • #415

    Range checker seems to have broken with Draenor. It says no one's in range and grays them all out.

  • #414

    Thanks for the update (on That got rid of the innervate error message.

    I have 1 slight problem with my holy paladins "Sacred Shield". This spell is actually 2 spells, the Sacred Shield buff, and the thing it procs every x seconds. Unfortunatly they are both named Sacred Shield...

    sRaidFrames timers on this spell goes a bit crazy when they are both up. (they both show with the same duration, sometimes like 20 seconds, and sometimes like 3 seconds)

    I would like to blacklist the proc part of Sacred Shield, but unfortunatly i can't add a spell-IDnumber rather then a Spell name? Is this somehow possible, or would it require a change to the addon itself?

    148039 is the ID for Sacred Shield (Holy paladin) / 65148 is the ID for the 6 second buff part

    Anyway, thanks a lot for continuing to keep this amazing addon alive! (It been my favorite raidframe since vanilla)

  • #413

    This addon has been completely abandoned or someone is updating

  • #412

    I love this mod and have been using it for years.  Would love an update!  Of course, it still works for me... but still!  :D

  • #409

    I've been using this addon for years. I've tried every raid frames addon out there and it is above and beyond the best out there.

    I have one issue, which has finally gotten to the point where I broke down and finally decide to post. I play a resto druid. Since MOP came out whenever symbiosis is used the raid frames fade out (as if everyone is out of range) and I have to reload ui to get it to show properly. Well since 5.2 was released it now happens whenever you die and zone back into the raid instance. It doesn't happen every time you zone in, but I'll say it happens about 70% of the time. Not sure if this is all related to the symbiosis issue I mentioned above. I did however notice when I was playing balance instead of resto during a raid (rarely ever happens) whenever I hit eclipse it would toggle the raid frames to all fade out to all working properly throught encounters. Hopefully this information helps you. It doesn't really bug me when playing balance I just figured I would throw that in there to help you localize the issue.

    Any type of fix you have for this would greatly be appreciated and please keep up the great work.

    Warm Regards

  • #410

    Try the latest alpha, as it happens I committed some small changes that might help with the range checker issues.

  • #411

    That seems to have helped. Thanks so much for your promptness, you are amazing!!

  • #407

    I was going through the logs for some addons I maintain an I noticed and error generated by SRF.

    The SRF TOC lists LibResInfo-1.0.lua as being in \libs\LibResInfo-1.0 where it's actually in \libs\LibResInfo-1.0\LibResInfo-1.0

    Not a big one as the LibResInfo-1.0.toc loads it from the correct place.

    Thank you for keeping this much loved addon going.

  • #408

    I was pretty sure I fixed that before release on the .pkgmeta side.

    I'll have to take another look.

    Edit: Fixed in r760 alpha

    Last edited by Dridzt on 2/18/2013 11:37:58 PM
  • #405

    I still have some little troubles with the debuff displays (german version, v754 and also v758)

    I can debuff magic and disease and i want, that is just see these kind of debuffs (i took that option in the sraidframes options menu) but i still can see also curse and poison debuffs also.

    sometimes, but just sometines, the debuff information on the player icons are permanent. its not getting deleted after its expired. if this happens, also dead players are not shown as dead. i can fix this only with a refresh click after the fight.

    thats the only problems i detected. all other features working perfect.




  • #406

    Are you a priest by any chance? Mass dispel removes all the types of debuffs in WoW 5.x and sRF takes this into account since it's a base ability after lvl 72 if you're a high level priest it will count you as able to remove all 4 types. I understand this can be somewhat confusing as mass dispel doesn't have the same "mechanism of delivering the cure" on units but instead on an area I don't have an idea how to differentiate though.

    Debuff icons getting 'stuck' sounds strange since the refresh happens on UNIT_AURA events. Are vehicle fights involved by any chance?

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