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Super-Duper Sound Pack Engine
- 26 Likes
- World of Warcraft
- 1,212 Monthly Downloads
- Supports: 5.3.0
- 114,239 Total Downloads
- Updated 05/23/2013
- Created 05/12/2011
- 49 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: 1.19.3
About Super-Duper Sound Pack Engine
This addon will add sounds to the game from compatible sound packs.
Please click on the "Like" buttons at the top right of this page.
You may use the Super-Duper Sound Pack Engine: Template addon as an API template.
Slash command to open the option window: /soundpack
Click here to search for sound-packs.
If you have even five or ten dollars to spare, it would mean an awful lot to me and my daughter.
Use this button to send donations of $12 or more: 
Use this micro payment button to send donations of less than $12: 
Donations are not required to download and use this addon, but they are very much appreciated.
Please click on the "Like" buttons at the top right of this page.
Version 1.19.3
- Bumped the toc file interface number to 50300.
Version 1.19.2
- Bumped the toc file interface number to 50200.
Version 1.19.1
- Bumped the toc file interface number to 50100.
Version 1.19
- Added a targeted_boss_low_health_percent flag.
Version 1.18
- Fixed possible divided by zero bug.
Version 1.17
- Bumped TOC to 50001.
- Fixed some code for MoP.
Version 1.16
- Updated to the 6.0 version of the BigLibTimer library.
Version 1.15
- Updated to the 5.1 version of the BigLibTimer library.
Version 1.14
- Updated to the 5.0 version of the BigLibTimer library.
Version 1.13
- Updated to the 4.2 version of the BigLibTimer library.
Version 1.12
- Updated to the 4.0 version of the BigLibTimer library.
Version 1.11
- Sound files that are not played as music are now controlled by the game client's sound effects volume level.
Version 1.10.4
- Added support for the latest sound pack template.
Version 1.10.3
- Bumped TOC to 40300.
Version 1.10.2
- Added support for Brazilian Portuguese translation.
Version 1.10.1
- Fixed a bug where the regular music was being disabled even if you had music disabled in this addon's settings.
Version 1.10
- Added customizable emote triggers.
Version 1.9.2
- Updated the code to be more responsive when switching sound packs.
Version 1.9.1
- Fixed minor error if you do not have any sound-packs loaded.
Version 1.9
- Added customizable my_spell_cast and pet_spell_cast triggers.
Version 1.8.3
- Edited the placement inside the options window.
Version 1.8.2
- Placed all the configurations in a single options window.
Version 1.8.1
- Added the SuperDuperSoundPackEngine.Get function to allow adding or replacing configurations in an already existing sound-pack.
- Added the SuperDuperSoundPackEngine.Register function to replace the Register_SuperDuperSoundPackEngine_SoundPack function.
Version 1.8
- Added some new sound pack variables.
- quest_accepted
- quest_accepted_play_time
- quest_accepted_delay_time
- quest_completed
- quest_completed_play_time
- quest_completed_delay_time
- summoned
- money_gain
- money_loss
- Will now allow a selected sound-pack to be previewed in the options window when the setting has not yet been saved.
- Will now return music to regular in game music if no music files are specified in the selected sound-pack.
- Added compatibility for the newly released template sound-pack that includes no sound files for faster downloading.
Version 1.7.3
- Removed error when trying to reset configurations back to defaults.
Version 1.7.2
- Repaired localization fonts for some languages in the XML file directly.
Version 1.7.1
- Repaired drop down menu.
Version 1.7
- Added a few missing sound pack variables.
- Added a targeted_boss_reached_low_health_play_time variable.
Version 1.6.1
- Repaired localization fonts for some languages.
Version 1.6
- Repaired localization fonts for some languages.
Version 1.5.2
- Repaired toc file.
Version 1.5.1
- Bumped TOC to 40200.
Version 1.5
- Repaired combat music playing properly.
Version 1.4
- Will now more accurately play the sound when opening the game or options menu.
Version 1.3.1
- Added a description box for sound packs to use.
Version 1.3
- Compensated for the additional parameters added to the COMBAT_LOG_EVENT_UNFILTERED event for the game client version 4.2.
Version 1.2
- Added a full_combo_points_or_rage_repeat_time variable that may be configured in created sound packs.
Version 1.1
- Added Version argument to the Register_SuperDuperSoundPackEngine_SoundPack function.
Version 1.0
- First release.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 1.19.3 | Release | 5.3.0 | - | 05/23/2013 |
| 1.19.2 | Release | 5.2.0 | 4,868 | 03/06/2013 |
| 1.19.1 | Release | 5.1.0 | 6,513 | 11/29/2012 |
| 1.19 | Release | 5.0.5 | 5,893 | 09/22/2012 |
| 1.18 | Release | 5.0.4 | 3,838 | 08/29/2012 |
| 1.17 | Release | 5.0.4 | 76 | 08/29/2012 |
| 1.16 | Release | 4.3.4 | 7,706 | 05/16/2012 |
| 1.15 | Release | 4.3.4 | 350 | 05/16/2012 |
| 1.14 | Release | 4.3.4 | 190 | 05/15/2012 |
| 1.13 | Release | 4.3.4 | 407 | 05/15/2012 |
| 1.12 | Release | 4.3.4 | 666 | 05/14/2012 |
| 1.11 | Release | 4.3 | 9,867 | 01/11/2012 |
| 1.10.4 | Release | 4.3 | 8,177 | 12/04/2011 |
| 1.10.3 | Release | 4.3 | 6,397 | 11/30/2011 |
| 1.10.2 | Release | 4.2 | 5,406 | 11/23/2011 |
| 1.10.1 | Release | 4.2 | 3,926 | 11/18/2011 |
| 1.10 | Release | 4.2 | 212 | 11/17/2011 |
| 1.9.2 | Release | 4.2 | 3,578 | 11/08/2011 |
| 1.9.1 | Release | 4.2 | 8,167 | 09/23/2011 |
| 1.9 | Release | 4.2 | 2,479 | 09/19/2011 |
| 1.8.3 | Release | 4.2 | 8,981 | 08/14/2011 |
| 1.8.2 | Release | 4.2 | 1,877 | 08/12/2011 |
| 1.8.1 | Release | 4.2 | 1,315 | 08/11/2011 |
| 1.8 | Release | 4.2 | 233 | 08/11/2011 |
| 1.7.3 | Release | 4.2 | 970 | 08/09/2011 |
| 1.7.2 | Release | 4.2 | 35 | 08/09/2011 |
| 1.7.1 | Release | 4.2 | 1,819 | 08/03/2011 |
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Comments
some times i am getting this error at random
Date: 2012-08-31 21:12:23
ID: 1
Error occured in: AddOn: SuperDuperSoundPackEngine
Count: 1
Message: Note: AddOn SuperDuperSoundPackEngine attempted to call a protected function (CompactRaidFrame5:SetAttribute()) during combat lockdown.
Debug:
[C]: SetAttribute()
..\FrameXML\CompactUnitFrame.lua:121: CompactUnitFrame_SetUnit()
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:315: CompactRaidFrameContainer_AddUnitFrame()
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:254: CompactRaidFrameContainer_AddPlayers()
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:176: CompactRaidFrameContainer_LayoutFrames()
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:130: CompactRaidFrameContainer_TryUpdate()
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:57: CompactRaidFrameContainer_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
Locals:
None
AddOns:
I have a problem where if you turn off music in SDSP it stops other addons from playing music (like DBM VictorySound, EpicMusicPlayer and Chocobo).
Alotta JERKS in WOW. Quite sad really! -_-;.