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Target Health Percent

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  • 2 Likes
  • World of Warcraft
  • 34,332 Downloads
  • Supports: 4.3
  • 38 Average Daily Downloads
  • Comments
  • Created 8/27/2009 4:18:59 PM
  • Updated 2/7/2012 8:04:24 PM
  • 76 Favorites
  • Project Site
  • License: Public Domain
  • Release Type: Release
  • Newest File: Target Health Percent
or

About Target Health Percent

Target Health Percent is a small window that shows your target

percent of Heath left. this is a useful add-on for those of us that

do not like percentages as are target frame but would still like

to have access to it. You can move it where ever u want it, change its size, lock it or

leave it floating. This is also useful for boss encounters where the attacks change

when the boss HP drop below a certain percentage.

options:

/thp unlock : Allows you to move bar

/thp lock : Locks bar

/thp reset : Reset Setting

  • With version 5 i have added a interface config panel so command line interaction is no longer needed but its still their for those who like it

v5.4 updated for 4.3 fixes 20% not working and hunter 80 fixed to 90% v5.3 updated for 4.2 patch v5.2 added 99-80% option for marksman hunters v5.1 forgot to comment out debug line v5.1 added ability to change execute color from 25% to 20% for classes like warriors. v5.0 rewrite of addon with interface panel added

Comments

  • #6

    The checkbox that makes the color change @ 20% instead of 25% for hunters doesn't seem to be working since patch 4.3.2.  My box turns red at 25 even though i have it checked.  Any ideas on how to fix?

     

  • #8

    I have posted a new version for 4.3 in it i have made the chages requested.

    it seems that if you was 20% to work then u only check that, u dont want to check 25 adn 20. i have change the configuration UI to try and make this more intuative

  • #7

    i will try to look at it today and get an update out

  • #4

    With the new Feral Tier Set amending our execution period from 25% to 60% I wonder if this could be accomodated by this addon?

  • #10

    becouse this change will only effect a very few and only for the duration of this tier i'd rather give u instuction on how to modafiy the file u'r self

     

    find the file named TargetHealthPercent.lua

    open it in notepad

    run a seach for this:

    if TargetsPercentOfHealth < 25 and showColor25 then

    change it to this:

    if TargetsPercentOfHealth < 60 and showColor25 then

    save the file and your done

    hope this helps

     

     

  • #5

    I will try, i have not had much time to play the game lately

  • #2
    Just a note - Careful Aim (crit chance increase) now works only from 100% - 90% for hunters.
  • #9

    fixed it in the release i posted to day

  • #3
    ok i'll update, hunter and shaman are the only class i don't play so thx for the heads up
  • #1
    Mage:
    Fire Talent: Molten Fury: Increases damage of all spells against targets with less than 35% health by 4%.

    Death Knight:
    Frost Talent: Merciless Combat: Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional 6% damage when striking targets with less than 35% health.

    Druid:
    Feral Talent: Blood in the Water: When you Ferocious Bite a target at or below 25% health, you have a 50% chance to instantly refresh the duration of your Rip on the target.

    Hunter:
    Ability: Kill Shot: You attempt to finish the wounded target off, firing a long range attack dealing 150% weapon damage plus RAP*0.30+362. Kill Shot can only be used on enemies that have 20% or less health.

    Paladin:
    Ability: Hammer of Wrath: Hurls a hammer that strikes an enemy for 3815 to 4215 Holy damage. Only usable on enemies that have 20% or less health.

    Priest:
    Shadow Talent: Mind Melt: Increases the damage done with your Shadow Word: Death by 15% on targets at or below 25% health, and when you deal damage with Mind Spike, the cast time of your next Mind Blast is reduced by 25% lasting 6 sec. Mind Melt can stack up to 2 times.

    Rogue:
    Assassination Talent: Murderous Intent: When you Backstab an enemy that is below 35% health, you instantly recover 15 Energy.

    Warlock:
    Ability: Drain Soul: Drains the soul of the target, causing 380 Shadow damage over 15 sec. If the target is at or below 25% health, Drain Soul causes double the normal damage.
    If the target dies while being drained, and yields experience or honor, the caster gains 3 Soul Shards. Soul Shards are required for Soulburn.

    Affliction Talent: Pandemic: Reduces the global cooldown of your Bane and Curse spells by .25 sec. Your Drain Soul has a 50% chance to refresh the duration of your Unstable Affliction spell when dealing damage on targets below 25% health.

    Warrior:
    Ability: Execute: Attempt to finish off a wounded foe, causing (10 + AP * 0.437 * 100 / 100) physical damage and consumes up to 20 additional rage to deal up to ($ap * 0.874 * 100 / 100 - 1) additional damage. Only usable on enemies that have less than 20% health.

    data copied from Gorgorot
    http://eu.battle.net/wow/en/forum/topic/1415209168
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