TinyDPS - Lightweight Damage Meter

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  • 1 Like
  • World of Warcraft
  • 5,321 Monthly Downloads
  • Supports: 4.3
  • 174,880 Total Downloads
  • Updated 11/29/2011 9:34:54 AM
  • Created 5/21/2010 2:17:59 PM
  • 190 Favorites
  • Project Site
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: TinyDPS 0.94
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About TinyDPS - Lightweight Damage Meter

TinyDPS - Lightweight Damage Meter

  • TinyDPS shows damage, dps, healing (absorbs included) and hps.
  • Offering a minimalistic interface, it tries to find balance between information and performance.

Usage and Options

  • move: hold shift and drag the frame
  • resize: drag the bottom right corner
  • toggle: type /tdps
  • middle click the frame or minimap button to reset all data
  • mouse back/forward shows overall/current fight
  • /tdps reset | damage | healing | help
  • /tdps whisper <name> | visiblebars <number> | reportlength <number>

Known Issues

  • vehicle and mounted combat is ignored (intended)
  • healing will never start a new fight (might change in the future)

Update History

Version 0.94

  • fixes for WoW 4.3
  • updated bossIds (author: elsia)

Version 0.939

  • fixes for WoW 4.2

Version 0.938

  • updated bossIds (author: elsia)
  • added option "Hide In Combat" (Options -> Various)
  • using the "/tdps" command has now permanent effect
  • middle clicking the frame resets all data which is now also the case for the minimap button

Version 0.937

  • fixes for WoW 4.1

Version 0.936

  • corrected issue with auto hide in pvp

Version 0.935

  • updated bossIds (author: elsia)
  • resize grip has now zero opacity until hovered

Version 0.934

  • updated bossIds (author: elsia)

Version 0.933

  • changes to report and bar menu
  • small fix concerning bar width
  • adding a custom font is now easier
  • default custom font is from TukUI

Version 0.932

  • wintergrasp battles will now hide tinydps if needed

Version 0.931

  • simplified color handling
  • support for CUSTOM_CLASS_COLORS

Version 0.93

  • reworked dropdownmenu
  • reworked tooltip on minimap button
  • deDE localization (thanks to ac3r)
  • ruRU localization (thanks to mupymupa)

Version 0.91

  • tweaked short number format
  • updated bossIds (author: elsia)
  • dropdownmenu creates much less garbage memory
  • tooltips do not create garbage memory anymore
  • text on statusbars has been lowered by 1 pixel
  • fixed absorbs (spell_aura_removed) and updated id's
  • excluded fonts due to licenses, added default system fonts
  • added koKR localization (thanks to eastkiki for help and testing)

Version 0.90

  • fixed bug with 'Hide When Solo'
  • fixed bug with 'Short Format'
  • reworked frame positioning
  • tweaked starting of new fights
  • updated list of excluded pets
  • added absorbs: Val'anyr Hammer of Ancient Kings

Version 0.89

  • fixed bug with frame width; this also fixes ocasionally 'empty' bars
  • added Sacred Shield and Guarded by the Light to absorb list
  • various tweaks

Version 0.88

  • healing now includes (trackable) absorbs
  • optimized cpu usage: 'OnUpdate' halted when out of combat
  • optimized cpu usage: refreshing bar text is now much faster
  • various other optimizations, changes and tweaks

Version 0.86

  • fixed tiny bug when swapping bar/text color
  • fixed boss tracking due to changes in patch 4.0.1

Version 0.85

  • complete rewrite of data handling (collection and storage)
  • => fight history is now dynamic and can be completely turned off (default)
  • non damage pets (Wrath of Air Totem, etc.) are now ignored much faster (all languages, only english before)
  • changed some functions to prevent problems with saved variables and version
  • fixed a little bug with melee in the spell tracker
  • unchecking 'track spells' will now delete all spell data
  • resetting tinydps will not change to 'current fight' anymore
  • refreshing of bars can now be set to 1 second (default: 2)
  • minimap button is now disabled by default
  • lots of function rewrites and alround code cleaning

Version 0.84

  • added: the position of the frame is now saved for all characters
  • added: a explicit reset of all saved variables and settings to prevent a bug with the spelltracker

Version 0.83

  • fixed: bug with spell tracking

Version 0.82

  • added: officer channel
  • fixed: cataclysm compatibility

Version 0.81

  • fixed: tiny bug with raid colors from previous version. This changes nothing to the add-on actually, but it's just better

Version 0.80

  • fixed: tiny bug with outline monochrome
  • changed: the default style is now more sexy ;)
  • changed: tracking of spells has been rewritten
  • changed: class colors will now use RAID_CLASS_COLORS (this changes nothing for most of us)
  • added: option to disable spell tracking completely (saves cpu and ram for the sake of tinyness)
  • the usual tiny adjustments and polish

Version 0.79

  • (re-)added: option to autohide in pvp
  • (re-)added: option to autohide when solo
  • your dps is shown in the button tooltip (minimap)
  • some tiny adjustments not really worth mentioning

Version 0.78

  • fixed: tiny bug with percentages (introduced in previous update)
  • changed: tiny adjustment in reporting
  • changed: simplified options menu
  • changed: updating TinyDPS will not reset your settings anymore

Version 0.77

  • fixed: tiny bug with auto reset
  • fixed: evading mobs are now ignored (this fixes occasional empty fights)
  • added: option to only keep boss segments
  • cleaned up some scripts

Version 0.76

  • fixed: some saved variables had the wrong location
  • fixed: on some rare occasion, bars would not update
  • optimized: "OnUpdate" event
  • optimized: "autoreset" on new group
  • optimized: combat check and fight splitting
  • optimized: updating of bars
  • => overall cpu savings up to 25%
  • added: you can now report top 3
  • minor interface adjustments

Version 0.71

  • fixed: small bug with overall healing
  • changed: settings are now saved per account
  • changed: tried to improve the options menu again
  • changed: command options (/tdps ? for help)
  • added: you can now report to channels
  • added: options for font shadow and outline
  • added: optional minimap button
  • re-added: "show only yourself"
  • loads of code tweaks

Version 0.62 BETA

  • fixed: hitching problem
  • changed: context menu
  • added: option to hide when not in a group

Version 0.61 BETA

  • fixed: bug causing error on displaying damage

Version 0.60 BETA

  • added: auto reset on new group
  • added: option hide in pvp
  • added: spell detail
  • added: fight history
  • lots of code rewrite

Version 0.42 BETA

  • fixed: detecting of pets of pets (read: greater fire/earth elementals)
  • changed: resizing is now with a tiny grip (bottom right of the frame)
  • added: you can now scroll
  • added: short dps format
  • many code tweaks

Version 0.41 BETA

  • fixed: better pet tracking (also tracks water elementals now)
  • changed: reporting menu and code
  • changed: reworked color code and menu
  • added: there is now an option to show rank numbers
  • added: mousebutton3 resets data, mousebutton4 shows overall data, mousebutton5 shows current fight

Version 0.40 BETA

  • fixed: problem with tracking of (some) players
  • fixed: bug with 'hide out of combat'
  • fixed: bug in reporting
  • changed: a new fight will now be started even when the first hit is a miss
  • changed: function names for scope security
  • added: you can change the anchor, meaning the frame can grow upwards now
  • added: you can separately show and hide damage, percentage or dps
  • added: no shared media yet, but I added a pixel-font for those who care

Version 0.39 BETA

  • fixed: error in option 'show only yourself'
  • change: context menu cleaned once again
  • added: option to auto hide out of combat
  • added: commands: /tdps show | hide | reset
  • added: option to enable or disable DPS and Percent
  • code optimalization

Version 0.37 BETA

  • initial public release
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