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Titan Panel [CritLine]

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  • 2 Likes
  • Project Manager: agr8
  • World of Warcraft
  • 566,724 Downloads
  • Supports: 4.1
  • 63 Average Daily Downloads
  • Comments
  • Created 2/29/2008 9:58:10 AM
  • Updated 5/13/2011 12:51:36 PM
  • 959 Favorites
  • Project Site
  • License: All Rights Reserved
  • Release Type: Release
  • Newest File: TitanCritline0.7.1
or

About Titan Panel [CritLine]

Titan Panel [CritLine] records your highest normal/critical damages and heals. It lets you know when you break your previous record high with a splash message on the centre of your screen. It also displays a detailed summary when the Titan Panel [CritLine] section is moused over on the Titan Panel. This summary includes your targets name, level, type of attack, and damage.

Titan Panel [CritLine] is a port of CritLine (orignially by Sordit). If you want to use CritLine and don't want to use Titan Panel, try one of the various mods labeled 'CritLine' on this site.

v0.7.1

Fixed issues with changes to Combat Log.

Comments

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  • #211
    Quote from Sirlazer2 »critline titanpanel dosent work

     

    I wish it would get fixed, i loved seeing how much damage i did and so on...it was cool.

  • #209
    critline titanpanel dosent work
  • #208
    Date: 2011-07-29 16:01:37
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\TitanCritLine\TitanCritLine.lua line 955:
    attempt to perform arithmetic on local 'arg13' (a string value)
    Debug:
    [C]: ?
    TitanCritLine\TitanCritLine.lua:955: tcl_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    AddOns:
    Swatter, v3.2.4 ()
    AckisRecipeList, v2.2.7
    ACP, v3.3.16
    ArcHUD3, v1.2
    AtlasLoot, vv6.04.03
    AtlasLootCataclysm, vv6.04.03
    AtlasLootLoader, vv6.04.03
    AucAdvanced, v5.13.5198 (BoldBandicoot)
    AucFilterBasic, v5.13.5198 (BoldBandicoot)
    AucFilterOutlier, v5.13.5198.5187(5.13/embedded)
    AucMatchUndercut, v5.13.5198.4828(5.13/embedded)
    AucStatHistogram, v5.13.5198 (BoldBandicoot)
    AucStatiLevel, v5.13.5198 (BoldBandicoot)
    AucStatPurchased, v5.13.5198 (BoldBandicoot)
    AucStatSales, v5.13.5198.4838(5.13/embedded)
    AucStatSimple, v5.13.5198 (BoldBandicoot)
    AucStatStdDev, v5.13.5198 (BoldBandicoot)
    AucStatWOWEcon, v5.13.5198.4828(5.13/embedded)
    AucUtilAHWindowControl, v5.13.5198.5133(5.13/embedded)
    AucUtilAppraiser, v5.13.5198.5186(5.13/embedded)
    AucUtilAskPrice, v5.13.5198.5160(5.13/embedded)
    AucUtilAutoMagic, v5.13.5198.5173(5.13/embedded)
    AucUtilCompactUI, v5.13.5198.5016(5.13/embedded)
    AucUtilEasyBuyout, v5.13.5198.4897(5.13/embedded)
    AucUtilFixAH, v5.13.5198 (BoldBandicoot)
    AucUtilItemSuggest, v5.13.5198.5144(5.13/embedded)
    AucUtilPriceLevel, v5.13.5198.4861(5.13/embedded)
    AucUtilScanButton, v5.13.5198.5153(5.13/embedded)
    AucUtilScanFinish, v5.13.5198.5153(5.13/embedded)
    AucUtilScanProgress, v5.13.5198.4979(5.13/embedded)
    AucUtilScanStart, v5.13.5198.5153(5.13/embedded)
    AucUtilSearchUI, v5.13.5198.5170(5.13/embedded)
    AucUtilSimpleAuction, v5.13.5198.4993(5.13/embedded)
    AucUtilVendMarkup, v5.13.5198.4828(5.13/embedded)
    Babylonian, v5.1.DEV.312(/embedded)
    BadBoy, vv6.517
    BeanCounter, v5.13.5198 (BoldBandicoot)
    BigWigs, v3.745
    BreadCrumbs, vV0.5.1 BETA
    Classannouncer106, v1.0.6
    CLCDK, v4.2.0b
    Configator, v5.1.DEV.312(/embedded)
    DBMCore, v
    DBMSpellTimers, v
    DebugLib, v5.1.DEV.312(/embedded)
    DoomCooldownPulse, v
    DrDamage, v1.8.7_release
    Enchantrix, v5.13.5198 (BoldBandicoot)
    EnchantrixBarker, v5.13.5198 (BoldBandicoot)
    FishingBuddy, v1.0.4a
    Gatherer, v3.2.4
    GathererDBWowhead, v1.0.2010-12-19
    GatherMate2, v1.15.2
    GearScore, v4.9.01.00
    GTFO, v4.8.4
    HealersHaveToDie, v1.9.1
    Informant, v5.13.5198 (BoldBandicoot)
    LibExtraTip, v5.12.DEV.311(/embedded)
    LoseControl, v4.21
    MailOpener, vv1.2.14
    Pawn, v1.5.12
    RobBossMods, v
    sellgrey, v4.1.0
    Skada, v1.2-34
    SkadaAbsorbs, v1.0
    SkadaCC, v1.0
    SkadaDamage, v1.0
    SkadaDamageTaken, v1.0
    SkadaDeaths, v1.0
    SkadaDebuffs, v1.0
    SkadaDispels, v1.0
    SkadaEnemies, v1.0
    SkadaHealing, v1.0
    SkadaPower, v1.0
    SkadaThreat, v1.0
    SlideBar, v3.2.4 ()
    SmartBuff, v4.2a
    SmartTargeting, v1.10
    Spy, v
    Stubby, v5.13.5198 (BoldBandicoot)
    TargetCharms, v1.5.3 (11/22/2010)
    TidyPlates, v6.3.5 (R296)
    TidyPlatesGraphite, v
    TidyPlatesGrey, v
    TidyPlatesNeon, v
    TidyPlatesQuatre, v
    TidyPlatesHub, v
    TipHelper, v5.12.DEV.310(/embedded)
    Titan, v5.0.6.40200 - Revision 519
    TitanBag, v5.0.6.40200
    TitanClock, v5.0.6.40200
    TitanCritLine, v0.7.1
    TitanGold, v5.0.6.40200
    TitanLocation, v5.0.6.40200
    TitanLootType, v5.0.6.40200
    TitanPerformance, v5.0.6.40200
    TitanRepair, v5.0.6.40200
    TitanRoll, v
    TitanVolume, v5.0.6.40200
    TitanXP, v5.0.6.40200
    BlizRuntimeLib_enUS v4.2.0.40200
    (ck=c9e)
  • #206
    Please finally update and fix this addon for 4.2!

    millions of lua errors ... had to disable it :((((((
  • #207
    Hello? Anyone alive? 4.2 is 10 days old now and critline is still unusable. :(
  • #205
    Since 4.2, I'm getting all kinds of Lua errors, had to kill it. Will there be an update?

    One man one brain, 2 men 1/2 a brain, 3 men...no brains

  • #203
    for all, who can't wait for an official fix:

    I found a solution for this error:
    the function "COMBAT_LOG_EVENT" now has one argument more than before. and this argument is the 3rd one. So all others are shifted.
    The fix is easy:
    on line 477 of TitanCritLine.lua:

    "local arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20 = select(1, ...);"

    add a new variable after arg2:
    "local arg1, arg2, newarg3, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20 = select(1, ...);"

    with this change this error is fixed, but I'm not sure, if there are more changes in the Patch 4.1


  • #204
    Thanks for the assist. I updated critline with an appropriate fix.
  • #202
    These are the 4 error's I'm getting, I'm using V 0.6.9, any help or update will be great!

    Message: Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: bad argument #1 to 'band' (number expected, got string)
    Time: 04/30/11 08:27:57
    Count: 6
    Stack: [C]: ?
    [C]: in function `band'
    Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: in function `tcl_OnEvent'


    Locals:

    Message: Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: bad argument #1 to 'band' (number expected, got string)
    Time: 04/30/11 08:27:52
    Count: 7
    Stack: [C]: ?
    [C]: in function `band'
    Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: in function `tcl_OnEvent'

    [C]: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:275: in function `handler'
    Interface\FrameXML\SecureTemplates.lua:543: in function

    Locals:

    Message: Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: bad argument #1 to 'band' (number expected, got nil)
    Time: 04/30/11 08:27:57
    Count: 1
    Stack: [C]: ?
    [C]: in function `band'
    Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: in function `tcl_OnEvent'


    Locals:

    Message: Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: bad argument #1 to 'band' (number expected, got string)
    Time: 04/30/11 08:28:02
    Count: 1
    Stack: [C]: ?
    [C]: in function `band'
    Interface\AddOns\TitanCritLine\TitanCritLine.lua:577: in function `tcl_OnEvent'

    [C]: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:275: in function `handler'
    Interface\FrameXML\SecureTemplates.lua:543: in function `SecureActionButton_OnClick'
    Interface\FrameXML\ActionButton.lua:28: in function `ActionButtonDown'


    Locals:

    One man one brain, 2 men 1/2 a brain, 3 men...no brains

  • #201
    UPDATE THIS ADDON FINALLY!!! PLEASE - THANKS!

    Massive lua errors after patch 4.1 release :((
  • #192
    Hi arg8,

    I wanted to filter this nice titan plugin to only include attacks known in the player or pets spellbook.
    Hacked around a little and changed the following listed here:

    http://www.google.com/notebook/public/00234209921639942507/BDRJlQgoQx9P_wdsj

    it would be great if you could add something like this and possibly include an option to only use spells known in the spellbook?

    Thanks.
  • #197
    Thanks Strife. I'll take a look and see if I can implement this.
  • #191
    This is a really nice addon. It would be great if we(with choice boxes)or you (remove them altogether)could elimnate vehicles, guns, bombs or anything that is not our spells or hits or our pets/totems. Also is it possibe to have a scroll bar and transparency choice. My list is so long I can't read what's at the bottom and with it so transparent the bottom of the list is over Blizzards action bars and you can't read the numbers or who you hit.

    One man one brain, 2 men 1/2 a brain, 3 men...no brains

  • #199
    I believe I may have stumbled upon how to eliminate vehicles and hope it will include bombs etc that are vehicle based. I have added it to version 0.7.0 and will alpha that soon.
  • #194
    Edit to say: Never mind on the transparency, I was able to make it darker with Titan Panel's options. But I'd still like to see options to remove vehilces, guns, bombs and spells that players do not cast. I love this mod!!!

    One man one brain, 2 men 1/2 a brain, 3 men...no brains

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