Get an Epic Experience with Premium

Titan Panel

Titan Panel Login to Add Favorites
  • World of Warcraft
  • 1,000,106 Monthly Downloads
  • Supports: 6.0.3
  • 18,373,229 Total Downloads
  • Updated 11/20/2014
  • Created 04/02/2005
  • 25,407 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:

About Titan Panel


Titan Panel adds one or two information bars on the top and/or bottom of the screen and allows a framework for extensive plugin support.

Details about the Titan Development Team can be found at the About subpage at their portal site.


  • The ability to have 1 or 2 bars at the top and/or the bottom of your screen.
  • Many builtin plugins that provide a great core set of features.
  • Easy to use menus and options to change features on the fly.
  • Fully supported plugin system. All plugins on the bar are plug-n-play.
  • Ability to utilize Data Broker plugins.

Bug Reports

Direct all issues and feature requests to the Google Code Titan development page.

Special Instructions

  1. Please read the included TitanPanelSetup-READ_ME_FIRST.txt file for any special instructions needed to use this version of Titan Panel.

Problem Escalation

  1. Please check the Titan Panel Portal for a list of any recent issues. These will appear on the main page.
  2. If you are still having issues, please follow the instructions under ''Bug Reports'' above.


TitanAutoHide & TitanAuxAutoHide
TitanPanel & supporting modules


A few very dedicated people have maintained Titan Panel over the years. They are in order of chronological responsibility: TitanMod, Dark Imakuni and Adsertor.

The Titan Panel change history is available at the Titan Panel Portal site.

You may also find the most recent release notes, on our Google code page, Titan Panel Version History wiki page.


First Previous Page 45 of 138 Next Last
  • #1939
    Very good addon i really like to use it. May i ask wich addon are you using for Action bars? when you look at the screen shots. Thank you for an answer
  • #1961
    Those are the standard Blizzard action bars. I use all of them. Double bottom, left and right. Call me old fashioned. Yes, I actually leveled my first main to 60 without any addons way back when I was a purist snob.
  • #1936
    with the bottom bar shown and "Disable Screen Adjust" unchecked, if I am in combat and use a vehicle (like the ropes on VanCleef), after I leave the vehicle my main actionbar stays in its normal position, but all other bars drop behind the bottom bar of Titan Panel.
  • #1937
    EDIT: it seems this only happens on classes with stance requirements (Warrior, Druid, DK, SPriest)

    the "stance bar" stays in place as it should but all other bars drop behind the bottom Titan Panel bar when entering a vehicle until combat ends
  • #1935
    Date: 2011-05-16 18:53:10
    ID: 2
    Error occured in: Global
    Count: 3
    Message: ..\AddOns\TitanXP\TitanXP.lua line 244:
    attempt to call global 'time' (a number value)
    [C]: time()
    TitanXP\TitanXP.lua:244: tooltipTextFunc()
    Titan\TitanPanelTemplate.lua:436: TitanPanelButton_SetTooltip()
    Titan\TitanPanelTemplate.lua:194: TitanPanelButton_OnEnter()
    [string "*:OnEnter"]:1:
    [string "*:OnEnter"]:1
    Swatter, v5.11.5146 (DangerousDingo)
    Altoholic, v4.1.001b
    AucAdvanced, v5.11.5146 (DangerousDingo)
    AucFilterBasic, v5.11.5146 (DangerousDingo)
    AucFilterOutlier, v5.11.5146.2531
    AucMatchUndercut, v5.11.5146.2531
    AucScanData, v5.11.5146 (DangerousDingo)
    AucStatHistogram, v5.11.5146 (DangerousDingo)
    AucStatiLevel, v5.11.5146 (DangerousDingo)
    AucStatPurchased, v5.11.5146 (DangerousDingo)
    AucStatSales, v5.11.5146.2842
    AucStatSimple, v5.11.5146 (DangerousDingo)
    AucStatStdDev, v5.11.5146 (DangerousDingo)
    AucStatWOWEcon, v5.11.5146.2530
    AucUtilAHWindowControl, v5.11.5146.3311
    AucUtilAppraiser, v5.11.5146.2530
    AucUtilAskPrice, v5.11.5146.3175
    AucUtilAutoMagic, v5.11.5146.3142
    AucUtilCompactUI, v5.11.5146.2530
    AucUtilEasyBuyout, v5.11.5146.3583
    AucUtilFixAH, v5.11.5146 (DangerousDingo)
    AucUtilGlypher, v5.11.5146.5061
    AucUtilGlypherPost, v5.11.5146.5069
    AucUtilItemSuggest, v5.11.5146.3108
    AucUtilPriceLevel, v5.11.5146.2545
    AucUtilScanButton, v5.11.5146.2530
    AucUtilScanFinish, v5.11.5146.2530
    AucUtilScanProgress, v5.11.5146.2530
    AucUtilScanStart, v5.11.5146.4784
    AucUtilSearchUI, v5.11.5146.3655
    AucUtilSimpleAuction, v5.11.5146.4546
    AucUtilVendMarkup, v5.11.5146.2530
    AuctionProfit, vV1.2
    Babylonian, v5.1.DEV.130
    BeanCounter, v5.11.5146 (DangerousDingo)
    BonusScanner, v5.4.0
    Configator, v5.1.DEV.282
    DataStore, v4.1.001
    DataStoreAchievements, v4.1.001
    DataStoreAgenda, v4.1.001
    DataStoreAuctions, v4.1.001
    DataStoreCharacters, v4.1.001
    DataStoreContainers, v4.1.001
    DataStoreCrafts, v4.1.001
    DataStoreCurrencies, v4.1.001
    DataStoreInventory, v4.1.001
    DataStoreMails, v4.1.001
    DataStorePets, v4.1.001
    DataStoreQuests, v4.1.001
    DataStoreReputations, v4.1.001
    DataStoreSpells, v4.1.001
    DataStoreStats, v4.1.001
    DataStoreTalents, v4.1.001
    DBMBurningCrusade, v
    DBMCore, v
    DBMPartyBC, v
    DebugLib, v5.1.DEV.275
    Enchantrix, v5.11.5146 (DangerousDingo)
    EnchantrixBarker, v5.11.5146 (DangerousDingo)
    Informant, v5.11.5146 (DangerousDingo)
    Omen, v3.1.2
    Postal, v3.4.7
    RatingBuster, v
    Ratings, vv1.5.2-release
    SlideBar, v5.11.5146 (DangerousDingo)
    Stubby, v5.11.5146 (DangerousDingo)
    Titan, v5.0.5.40100 - Revision 519
    TitanBag, v5.0.5.40100
    TitanClock, v5.0.5.40100
    TitanGold, v5.0.5.40100
    TitanLocation, v5.0.5.40100
    TitanLootType, v5.0.5.40100
    TitanMount, v4.0.0
    TitanPerformance, v5.0.5.40100
    TitanProfessions, v4.0.2
    TitanRepair, v5.0.5.40100
    TitanRoll, v
    TitanVolume, v5.0.5.40100
    TitanXP, v5.0.5.40100
    ZygorGuidesViewer, v3.1
    ZygorTalentAdvisor, v2.0.240
    BlizRuntimeLib_enUS v4.1.0.40100

  • #1930
    I seen curse client updated so I was curious to what changes were made, are the change logs going to be updated soon?
  • #1932
    Yes. The update occurred so early in the morning that a few hours delay was necessary. All the normal locations have the short list of updated items.

    MoveAdj and runaway timers were resolved along with the AutoHide bug.
  • #1931
    Google code version history also states that this version is unreleased. I'd like to know what has changed before I upgrade as well :)
  • #1928
    I have TitanPanel set up that it is only displayed if I move my mouse to the top (else it is faded). Sometime since 4.1 I have the problem that when I move the mouse to the top it still does not come, and I have to reloadui to make it appear again. Only happens rarely (at most 1-2x per evening, and not every evening), and there is no lua error message. Up to now only had it in a raid instance.
  • #1933
    We believe this is resolved with the new version. It was due to a bug in the AutoHide function. None of us are seeing this problem so it's tough for us to test. If you see it, please let us know on our Google Code site listed above under "Bug Reports".
  • #1929
    Another information on this: Also happens with the 4.1 version of TitanPanel.
  • #1927
    This add on is one of my favorite! But I am no longer running it, every time I do I go down to 10 or less FPS, even when NOT in combat, (ie: running around Stormwind). Hope this is fixed soon!!!
  • #1934
    Fixed in 5.0.5. It was a runaway timer bug.
  • #1922
    AceTimer-3.0: Warning: The addon/module "MoveAdj" has 640 live timers. Surely that's not intended?

    This happens right before most boss kills and I freeze up for a good 5 seconds. I also stutter down to 10 fps during most of the boss fight which never happened before.

    Didn't happen before I updated titan panel and titan panel was the only addon I updated today.


    Going to disable this addon until this is fixed.
  • #1923
    No it's not. We're working on an update to address this. I confirmed it last night and did some debug testing. It appears to trigger on either ENTER_COMBAT or LEAVE_COMBAT events but is not being removed once it is created. So each time you enter combat with a creature, you create another timer. Not a function we desired.
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Dying Light Wiki Game Giveaway