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  • World of Warcraft
  • 2,136 Monthly Downloads
  • Supports: 6.1.0
  • 335,653 Total Downloads
  • Updated 04/30/2015
  • Created 03/13/2008
  • 282 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Tongues 1.6.2A
Support development! **

About Tongues

The Tongues AddOn

From Skrull "A while ago I started using Lore. As I started working with it, I started to see some of the limitations. I decided to re-write my own version of it, and try to remove some of those limitations. Currently, Tongues doesn't do localization. In a conversation with Rufftran I learned that he may be retiring Lore since Tongues is doing well. I still need to talk to him about merging projects."

  • NOTE: Please PM non English translations of Languages and/or pet names to Aurorablade thankyou REMEMBER TO ALWAYS BACKUP YOUR CUSTOM FOLDER!

What it does:

  • It allows languages, dialects, affects on outgoing messages.
  • It allows filters on incoming and outgoing messages.
  • It has Lore-style Interpreters.
  • It provides the ability to Mass Translate for: targetted player, translators (people added to the user's translator list),party,guild, raid, officer, battleground, raid warning/alert.
  • Auto-translation of other Tongues users' say, yell, party, guild, officer, raid, battleground and raid warning/alert messages.
  • Uses Blizzard languages when it can (ie Orcs speaking Gutterspeak will not be understood by Undead unless the listener has Tongues, Undead speaking Gutterspeak will be understood if both they listener have Tongues.)
  • Provide a quick select for picking which language to speak. (So you don't have to open up the menu every time.)
  • Automatic Language learning (different languages have different difficulties for difficult factions, races, and classes.)
  • Allows you to speak for controlable pets with /petspeak or /ps

What it doesn't do:

  • It won't ever translate cross-faction.

Why not? Aside from the EULA, which prohibits this,the other reason for this is because of the method that Blizzard uses to generate its languages. For instance, a Human speaking Common being heard by the Horde may see a word like "hir" this could mean "the" or it could be "toc" - table of contents - it depends on the context, which you don't know because all the words are encrypted. The algorithm to figure this out would have to be extraordinarily complex.

  • It won't ever translate languages from or to users not using this AddOn.

What it will do:

  • Provide an option for dynamic Dialect drifting.
  • Miscellanious code streamlining.

List of Commands

  • /tongues
  • /tongues <language>
    • Swap to a new language
  • /tongues opt

open options window

  • /dialect
    • swap dialects
  • /ps <what to say>
  • allows petspeech

LibDataBroker Support

If you have a libdatabroker compatible display addon it will make a display that will mimic the minimenu or 'big red button".

  • Left Click to cycle languages
  • Right Click to open options
  • Alt - left click to open menu of languages you know

List of Languages

Sub languages are alias of a language who use the same word set to a point, these names can be used when adding a language

  • Common
  • Orcish
  • Troll
    • Sub Languages: Zandali,Amani,Gurubashi,Drakkari,
  • Dwarvish
  • Gnomish
  • Darnassian
  • Forsaken
    • Sub Languages: Gutterspeak
  • Taurahe
  • Draenei
  • Thalassian
    • Sub Language: Sindassi
  • Wolf
    • Sub Languages: Hyena,Core Hound
  • Bear
  • Bat
    • Sub Languages: Sporebat
  • Boar
  • Serpent
    • SubLanguages: Nether (used for warpstalkers), Raptor, Chimaera,Crocolisk,Devilsaur
  • Ursine
  • Cat
  • Seal
  • Bird
  • Ravenspeech
  • Moonkin
  • Trentish
    • Sub Languages: Turtle (it worked in my head)
  • Dark Iron
  • Kalimag (language of elementals)
    • Sub: Elemental
  • Demonic
    • Sub Languages: Eredun
  • Titan
  • Draconic
  • Nerubian
    • Sub Languages: Qiraji,Silithid,Wasp,Ravager,Scorpid,Spider
  • Nerglish (MURLOC SPEECH!)
  • Nazja (Naga Language)
  • Undead (a take on zombie language)
  • Pandaran
  • Gilnean-CodeSpeak (Cockny rhyme gibberish)
    • Sub Gilnean
  • Stag
  • Orca

How to add a language

Go into your options, click the understand tab. Enter language to learn in the box Hit enter Adjust the slider to desired fluancy Hit Set

You can change your fluancy later (if passive learning isn't doing it for you) in the same method.

How to remove a language

  • To remove one language: In the understand tab: Enter your language to remove into the box, Click Clear
  • To remove All Languages: in the understand tab: Click clear

Click list at any to see the languages you know and thier fluencys.

Known Bugs:

  • None known at this time.


  • Fixes the addon maintainers inability to remove a library declaration....
  • ever foget how you were actually version numbering you addon?: Fixed prat compatiblity
  • Current bugs with ELVUI still trying to figure out, bug with using target shorthand in custom text. Drunken dwarvs in guild do not sound drunk enough...
  • 2a: Dialect Tweeks.
  • 6.0.1: Umlauts will translate, ! won't. Fixed /dialect command. people on a translate list will NOT get translates on EMOTEs or if you are speaking in say in Common/Orcish. This does not affect Translate to Targetted. I DID NOT GET AROUND TO ADDING IN NEW PET TYPES...I PROMISE I WILL.
  • Dr Dolittle Fixes: You can now talk as an animal easier hopeully now, Fixed various issues invovling settings not being respected.
  • 6.0:WoD Release should be pretty much working. Still at my war with the mage glyph.
  • 5.6A:...woopps Fixed a locale error..NOTHING TO SEE HERE MOVE ALONG! 7/13/2014:Marking as Release
  • 5.6:Releasing as Beta. Tweek with arcane languages glyph. Inform me if it breaks EVERYTHING. Try to make it so you don't get a skill up in channels where gaining a skillup would be silly as all heck.
  • 5.5: Toned down the standard dwarf dialect based on user feedback, Dwarf heavy remains, use with cuation. Removed growl off the Dreanei Very light dialect.
  • 5.4 A:Updated AceComm Lib.
  • 5.4:Smaill tweeks, TROLL PLAYERS: Zandali is now set properly as a may need to reset MY BAD! DON'T HEX ME!
  • 5.3: Thanks to I have hopefully fixed issues with the whole Compact raid frame taint. THIS WILL NOT FIX THE "IsDisabledByParentalControls()' TAINT!!! That is on Blizzards end, its not even tongues! BUT it is going to be fixed in the patch on the current PTR so just hang tight. Other things: Removed and tweeked some things with the Darnassian dialect and language (Cuase useing the sin'dorei stuff for substitutions made me feel dirty). Changed stuff for the "Stag" druid shapeshfit langauge it now also has the alias of "Deer" for you non druids. MEEEeerrrRRREEErrrr
  • 5.2a:Commenting/removing some uncommented Debug code...Sorry.
  • 5.2:Actually may have fixed the issue with arcane language glyphs, may have fixed an issue with shapeshifted languages on and not speaking common. MORE THEN LIKELY BROKE THE ADDON, please test on the PTR, leave a comment on the CURSE PAGE if you find anything, otherwise it will go release build when 5.4 goes live. Update: Set to release for 5.4, Error reporting still stnads.
  • e8:Actually updating the toc for 5.3
  • 1.5.1e6 finally may have the languge glitch ended. Please excuse some language lag i am still unsure the exact cuase of it.
  • 1.5.1e5 Trying to fix gnomes this time
  • 1.5.1e4 Forsaken and custom language issue
  • 1.5.1e3 Fixing and error in e2 hopefully also fixes instance chat issues.
  • 1.5.1e 5.1 update.
  • 1.5.1d2 FINALLY may have fixed the annoying 'not switching to common/orcish on custom language' problem..I HOPE...
  • 1.5.1d Pandas Be Trolling: Fixed an issue where custom languages were being sent across in racial language instead of common/orcish for trolls and Pandas.
  • FIXED:VEry massive bug..Sorry it took me so long to fix it guys!
  • Added:Draenei VERY light dialect
  • Added:Languages alias based on feedback, see list in description


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  • #920

    Got a weird one for ya, mate.  And it has to do with the only playable neutral faction in the game: Pandaren.

    I created a Pandaren recently and played through the entire campaign.  During my playthrough, I gave my Pandaren the "Orcish" language, just for laughs.  Tongues worked as expected, allowing me to speak "fake Orcish" while wandering around The Wandering Isle.  However, once I officially joined the Horde at the end of that campaign... something weird happened.

    As is normal, I learned the languages "Pandaren (Horde)" and "Orcish" in-game.  I was able to speak Pandaren just fine... but any time I tried to speak Orcish, it well... translated into the "fake" Orcish that Tongues provides to races who can't actually speak that language.  This persisted until I logged out and logged back in, at which point, Orcish functioned normally through Tongues and I lost the ability to speak "fake" Orcish.

    I'm guessing that Tongues doesn't take into consideration that the game itself may teach you languages, which is normal behavior as you never learn any other language naturally.  Or didn't... until the Pandaren thing.  So... there's that.  And as I said, it's very easy to fix just by logging out and logging back in, so it's not a huge, addon-breaking bug or anything... just a bit of weirdness, is all.

    Thanks for maintaining this successor to Lore, aurorablade.  I really do love this thing, like I loved Lore.  You're awesome!

    Check out my YouTube channels!
    -=( Personal Channel | Gaming Channel )=-
  • #922

    Well heres how i had to do it. I did have to take in to account that pandas start factionless and listen to an API event function for when they CHOOSE a faction. I think the quirk here is that when the faction call came up and you picked a side, i don't have it coded to check for if you tuaght yourself common/orcish and update it then.

    So it looks like the solution there is to log in/our and/or reload the ui. I will look and see if i can figure out something to get it ot update RIGHT THEN later. At least it did solve itself on a logout or i would be in a scramble here. Sorry for the problem  though.

  • #918

    I am still here guys, Just going through some very very stressful stuff IRL. so sorry for late replys.

  • #914

    Is it possible to disable accent based word replacement? Cause suddenly yelling GOOD FORTUNE!! is a bit grating..

  • #917

    you might also have the RP filter on. its the last tab button in options. Can turn that off.

  • #915

    you would need to remove it on your end of the code for the Dialect you are useing.

  • #921

    i will double check that.

  • #919

    Thanks, that actualyl is some good closure for the issue

    Though I discovered a new bug.. if you say "How are you" in the Thalassian accent,, it replaces it with "Doral ana'diel" Or "How dare you"

  • #913

    Hi there! I have Dwarven set to 100%, but it won't let me actually speak it. I have tried with other languages and have the same results - I can understand everything 100% but it won't let me speak any of them. Is this a known issue? Thanks!

  • #916

    Late But are you getting any LUA errors when trying to speak it? (can turn those on by going into interface options > help)

  • #910

    Red Button is gone. I was trying to figure out how to move it from the middle of my screen ( Still don't know how to do that. ) Now it's just gone. /tongues reset does nothing. I also tried /tongues opt, does nothing as well. Then I tried disabling the addon...that didn't work either. The only thing I can think of is to completely remove the addon and reinstall it, which is kind of annoying.

    Any way you can add a tab for it in the Interface section on WoW where the other addons go?

  • #911

    if the /commands are doing nothing it means the addon is disabled. please go make sure 'load out of date addons' is checked from the addons menu you see at character login. (Its generally safe to do if you keep your addons updated. just some authors like myself, are lazy and do not update the ToC number every minor patch blizzard throws out)

  • #912

    and in general, you can hide the button from the options menut (and use a lib databroker display plugin or /tongues opt) or simply click and drag the button to move it.

  • #909

    ElvUI users: Again sorry..My life has been a hell due to personal isssues.

    Its a chatframe_eventhandler issue as stated..just..having trouble getting it to fix like i THINK it should...

  • #906

    Question, I seems to have lost the red button on one of my chracters (Worgen Rogue). It does not apepar on screen, and no fiddling with the advanced settings or regular settings brings it back. Is there a command for it? I'd love to see a responce.

    Last edited by JaymooXIII on 5/31/2015 4:12:14 PM
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