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Total RP 2

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  • 29 Likes
  • World of Warcraft
  • 13,034 Monthly Downloads
  • Supports: 6.1.0
  • 386,397 Total Downloads
  • Updated 02/28/2015
  • Created 12/05/2010
  • 273 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons BY-NC-SA
  • Newest File: Total RP 2 : 1.033
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About Total RP 2

THIS IS THE “FINAL” VERSION OF TOTAL RP 2.
There will be no more updates as we are focusing our effort on Total RP 3.
There will be no bug fixes and no new features.
The current version is stable enough to be used until Total RP 3 gets all its missing features
and everyone makes the switch.

You love reading the books that are available in the game?
Take a look at Total RP 2 Bookworm, a new module for copying books into Total RP 2

Here are awesome videos made by MrRamziaB.
Great explanations of the main features of the add-on. Check it out !

Your Total RP 2's creations are important !
Make a regular backup so you don't loose them !
Follow this quick tutorial to know how to backup your addon's preferences.

Total RP 2 is the sequel of Total RP, well known on roleplay realms.

Total RP 2 is based on exchanging information with other players via an in-game channel, automatically joined by the player when he logs in. This channel will be used to receive information from other players (character's description, story, items, location) and send your own information. You can make up a story for your character, deeply describe it and its personality and discover other characters.

You can also create custom items (food, tools, letters, books) and auras (appearance, magic, behavior) to use during role-playing sessions. Advanced options also allows you to create a quest-like system, to share with other, to interact with the environment and in-game characters.

This addon adds a great amount of roleplay features such as :

  • Characters, pets and mounts informations (names, titles, story, description, temper ...)
  • Item creation and inventory management
  • Document creation (Books, contracts, letters...)
  • Buff/debuff creation (called states)
  • Quest creation
  • Locate other role-players on the world map
  • Use custom languages (Draconic, Eredar)
  • And many more !



Total RP 2 est la suite du désormais connu Total RP.

Total RP 2 se base sur l'utilisation d'un canal d'échange d'informations dans le jeu. Lorsque le joueur se connecte, il rejoint automatiquement ce canal, qui servira à recevoir les informations (description du personnage, histoire, objets créés, localisation) des autres joueurs et à envoyer ses propres informations. Les joueurs peuvent ainsi se créer une histoire, approfondir l'apparence de leur personnage, décrire avec précision sa personnalité, et découvrir celles des autres.

Il est également possible de créer des objets (nourriture, gadget, cosmétiques, lettres, livres) et des auras (apparence, magie, comportement) à utiliser lors de sessions de jeu de rôle. Des options avancées permettent également de créer un système de quête, à partager avec les autres joueurs, permettant d'interagir avec l'environnement et les personnages du jeu.

L'addon ajoute un nombre incroyable de fonctionnalité RP comme :

  • Informations des personnages, montures et familiers (Nom, histoire, titres, personnalité, description ...)
  • Création et échange d'objet, gestion d'inventaires RP
  • Création de documents (livres, lettres, contrats...)
  • Création de buffs/debuffs RP (appelés états)
  • Création de quêtes
  • Localiser les autres rôlistes sur la carte du monde
  • Langues personnalisée (Draconique, Eredar)
  • Et plein d'autres choses !

Total RP's icon was made by Lady Kara

Total RP 2 version 1.033

  • Fixed an issue with the new Twitter share button. In order to fix the issue, the item link feature had to be disable.

Total RP 2 version 1.032 (for patch 6.1)

A change made by Blizzard to the chanels encoding required me to work on the broadcast chanel (aka xtensiontooltip2) to make it work with patch 6.1. All previous versions will no longer be able to use the broadcast protocol (to see players on the map, hidden stashes, homes, signposts). We (Telkostrasz helped me on this release) took this opportunity to work on a new broadcast protocol for both Total RP 2 and Total RP 3.

Total RP 3 compatibility

  • Total RP 2 is now using a new broadcast protocol (needed for 6.1) created for both Total RP 3 and 2. Total RP 3 will be updated shortly after Total RP 2 to support the new protocol. This protocol allows Total RP 3 and Total RP 2 to use the same player location system. You will now be able to see Total RP 3 users (version 1.0 minimum) on your world map and Total RP 3 users will be able to see you their map (reminder : you can disable the location feature in the settigns, in the interface tab).

  • As Total RP 3 now has the player location feature, Total RP 2 will not answer location requests if Total RP 3 (version ≥ 1.0) is running to prevent duplicates.

Garrison's improvements

I improved the way the map related features handle garrisons. Now, you will only see location, stashes and signposts for players in your group/raid. As there is no way to know if you are in your own garrison or the group leader garrison, you will see everyone in your group, even if they are in their own garrison.

  • Also, as the garrison map represent a small area, the coordonates system is way more precise than on other maps, so keep that in mind when looking for a stash. In Total RP 3, the location system will be aware of the difference in the size area and it won't be a problem anymore.*

Bug fixes

  • When displaying players on the world map, the points representing the players will now correctly disappear when changing zones.

  • Players with the map open will now appear on the map (previously, players with the map open did not respond to location request, as the map could go wild. This situation is now correctly handled).

  • Fixed an issue when saving an empty description or history.

Comments

First Previous Page 16 of 19 Next Last
  • #57
    So far I've had no problems - and it has the nice feature that you can design your own quests, with a pretty flexible system! There is room for improvement, but so far I've been impressed enough that I'm sticking with it even after switching from MyRolePlay.
  • #49
    Is there any possibility that TRP2 could be changed to use a different global channel to xtensionxtooltip2 by /default/? As far as I can see it, the only reason this channel was used in the past was because of the possibility of interoperability between RSP and TRP.

    Since cross-addon interoperability is no longer likely to occur, the additional chat spam from RSP users on the default channel is wasteful. In some cases, like for people using chat mods like Prat, this also increases CPU overhead by a considerable amount. (I have stopped using RSP-based mods entirely, partly because of this.)

    Please consider this.
  • #51
    Bug:
    "Show characters" and "Show stashes" on the World Map both do not seem to work. Clicking "Show characters" sends TRP2#GetLocalCoord#?#?? (numbers filled) to the communication channel. Clicking "Show stashes" does nothing visible.
  • #50
    Bug:
    Messages that take up the entire input bar get the last /word/ cut and sent in a separate new message.
    This is happening even with "Disable chat functions" enabled and OOC detector, Emote detector and NPC-dialog all disabled.

    Sending a full message with no spaces does not cause this to occur.
  • #45
    Under dialects (assuming this is for language, rather than accents), all that's showing up for me is Gutterspeak, Draconic, Arakkoa, Eredun, Kalimag, Murloc, Binary, Darkiron, Druidic, Nerubian, Orcish, Taurahe, Thalassian, Troll
    I want to add Dwarven and Darnassian, but there isn't anything. Closest to Dwarven is Darkiron, but I don't know if that's the same thing. Can you add the languages or is there a way to make them show up for me to add?
  • #46
    Sorry, just saw the note about not being able to learn the other languages of your own faction. That doesn't make sense. If your character spends most their time with another race (like dwarves) and has for years, they should be able to know the language :
  • #44
    Hi there! FANTASTIC addon! I am still learning it. It is very powerful, and as such, quite complex! I have a question about "states". I notice when I fell in the water I "gained Soaked" which is a state I can also apply manually. But I went through the item/state creator and cannot find how TRP2 knows I was wet, and to apply the soaked state! How do I do this for when I "challenging shout" or take damage from a fire.. or other things? How does "soaked" work? Curious and I want to do it! :D
  • #56
    I would like to know how to do this as well! :3 Please, let us know.
  • #43
    To all the people complaining about compatibility with other addons, I have a suggestion:
    Advertise this Addon!

    While I very much prefer TRP to TRP2, I still think this addon is worlds better than any others out there. I find it very demanding to run while using other RP addons as well, but when it's the only one activated it's not that bad.

    It would be optimum if this were to become -the- preferred RP addon. Best way to spread it through a server is to get your guild GMs to try it and make it required for your guild. Many guilds make MRP or GHI required, no reason that can't be done with this one.
  • #42
    I seem to be having a problem with the names showing on mini-pets. Despite inputting information for them, when I hover over the pet I just see the standard interface tooltip.
  • #47
    Also, and this is from a friend, there seems to be an issue with the TRP2 Tooltip popping up when mousing over a name in Healbot.

    The option to turn off Tooltips during combat has been selected, but it seems to happen anyway. Is there a way to fix this?
  • #41
    Just hold down ctrl while you right click on a name. :)
  • #36
    Loving the addon so far, but I'm having an issue. On my warlock, none of my minions are appearing under the Companions section. My mount and my two non-combat pets are there, but not my minions. I've summoned all three of the ones I have, logged on and off, but they still refuse to show up.
  • #37
    Just summon him, target him and clic on the TRP2 target button (which appear by default on the left of the wow target frame)
  • #38
    Aah, I see it now. The state frame and the target buttons are incompatible with Pitbull 4.0. Well, damn. Guess I'll have to turn it off when I go RP. Thanks for the help.
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