Turninator

Quests & Leveling Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 22 Monthly Downloads
  • Supports: 4.3
  • 1,145 Total Downloads
  • Updated 11/29/2011 1:17:00 PM
  • Created 5/28/2011 2:47:15 PM
  • 2 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.1.01
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About Turninator

Turninator is designed to speed up the turning in or acceptance of quests through the use of a keybind shared with the "Interact with Target" command and, optionally, any one other command.

For example, I have selected the ` key to use with Turninator on my characters; I normally have this key is bound to an action bar button. That key will continue to use the item on that action bar except when I've targeted someone that the addon believes to be an interactable NPC. At that point the keybind is changed from the usual command to the games Interact with Target command. Having hit the key, initiating dialog with the npc, the keybind is changed once again, this time to the Turninator command. This command can be used to move more quickly through the npc dialogs; turning in any quests they offer which you have completed and/or accepting any new quests they offer. Exiting out of the dialog, the keybind will change again to Interact with Target if I'm still targeting the same npc. If I deselect that target, or select a new one which doesn't meet the same criteria, the keybind reverts back to the original command which on my characters was the action button.

Please note that bindings cannot be changed if you are in combat.

To use the addon, type /turninator or /tr followed by one of the following commands:

Off
disables the addon, shared key now only being used by original command
On
enables the addon, resume sharing key with original command
Config
prints the current configuration information (enabled state, shared key and command) to the chat window
ShareKey
specify the key you wish to use with turninator; if already bound turninator, will share the binding with that other command
Reset
clear turninators setting, releasing any shared key back to only being used by the original command
UseItem
binding will be set to use the named item whenver the target has same name as current target; for example, to use Enchanted Salve on Wounded Hyjal Defenders
Interact
treat npcs with same name as targeted npc as interactable from now on; for example, if a quest giver is dead this would override our normal behavior of not changing the binding to interact
Ignore
treat npcs with same name as targeted npc as not being interactable from now on; for example, any mob which you know you don't want to interact with and which you may have targeted when entering combat. the purpose here is to give you a way to prevent having a key locked to interact by the start of combat
Forget
removes targeted npc from UseItem, Interact and/or Ignore lists
List
prints out the current contents of the UseItem, Interact and/or Ignore lists

Any problems or issues with the addon should be reported via a ticket at http://www.wowace.com/addons/turninator/tickets/.

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r25 | stencil | 2011-11-29 19:16:23 +0000 (Tue, 29 Nov 2011) | 1 line
Changed paths:
   A /tags/v1.1.01 (from /trunk:24)

Tagging as Release v1.1.01
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r24 | stencil | 2011-11-29 19:14:38 +0000 (Tue, 29 Nov 2011) | 1 line
Changed paths:
   M /trunk/Turninator.toc

toc bump
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