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  • World of Warcraft
  • 83 Monthly Downloads
  • Supports: 4.0.1
  • 41,573 Total Downloads
  • Updated 10/14/2010
  • Created 09/18/2008
  • 111 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File:

About UnderHood

UnderHood is the most configurable HUD addon that enables you to build optimal interface in game.

  • FAQ contains growing list of answers to most common questions.
  • Use Post a ticket form to submit bugs or request enhancements.

r77 | computerpunk | 2010-10-14 12:02:41 +0000 (Thu, 14 Oct 2010) | 2 lines
Changed paths:
   A /tags/ (from /branches/2:76)

- tag.
r76 | computerpunk | 2010-10-14 12:00:16 +0000 (Thu, 14 Oct 2010) | 3 lines
Changed paths:
   M /branches/2/Modules/Auras/UnderHood_Auras.toc
   M /branches/2/Modules/Bars/PowerProvider.lua
   M /branches/2/Modules/Bars/UnderHood_Bars.lua
   M /branches/2/Modules/Bars/UnderHood_Bars.toc
   M /branches/2/Modules/ComboPoints/UnderHood_ComboPoints.toc
   M /branches/2/Modules/HideBlizzard/UnderHood_HideBlizzard.toc
   M /branches/2/Modules/Icons/UnderHood_Icons.toc
   M /branches/2/Modules/Portraits/UnderHood_Portraits.toc
   M /branches/2/Modules/Runes/UnderHood_Runes.toc
   M /branches/2/Modules/Texts/UnderHood_Texts.toc
   M /branches/2/UnderHood.toc

- Fixup to Power not updating properly. Thanks mcthornhill.
- Modules .toc bump.
r74 | computerpunk | 2010-10-13 19:25:09 +0000 (Wed, 13 Oct 2010) | 2 lines
Changed paths:
   M /branches/2/Modules/Auras/Spells.lua

- Fixed up all removed auras.
r73 | computerpunk | 2010-10-13 17:48:35 +0000 (Wed, 13 Oct 2010) | 3 lines
Changed paths:
   M /branches/2/AlphaEngine.lua
   M /branches/2/DefaultLayout.lua
   M /branches/2/Frame.lua
   M /branches/2/Frames.lua
   M /branches/2/Modules/Auras/Spells.lua
   M /branches/2/Modules/Bars/GlobalCooldownProvider.lua
   M /branches/2/OO.lua
   M /branches/2/Options.lua
   M /branches/2/SecureUnitFrame.lua
   M /branches/2/UnderHood.lua
   M /branches/2/UnderHood.toc
   M /branches/2/UpdateEngine.lua
   M /branches/2/embeds.xml
   M /branches/2/localization-enUS.lua

- Fixed up for Cataclysm. (Currently Hunter-only, need to filter out removed spells.)
- Bit of cleanup.

Addon Packs Containing This...


First Previous Page 11 of 14 Next Last
  • #59
    Amazing addon.

    Suggestion: sadly, the only reason why i am not using this addon, because i can not specifically choose the X and Y axis #'s. i sorta like my interface to be symmetrical and neat and the bars just need to line up for me. if you added this, omg best unit frames out there in my opinion.

    (if you can already do this and i'm just being a noob let me know)
  • #58
    Suggestion: have a "Show when active" option so that cast bars are hidden when not casting.
    Also, text bars are hot colouring based on HP/Power.
  • #57
    @Kinjin23: To create a layout you need to open UH configuration (type /uh), then navigate to "Frames" and press "Bar" on the right. Expand "Frames by name" category, select created frame and navigate to the "General" page. Select "player" as unit. Move to Providers page. Select "Health" as the provider for the main zone. Close the configuration window and select yourself as a target (F1). You should see your health bar now. Now go back and play with position and other settings as well as create other bars.

    One thing why you can't see newly created bars is because of the Alpha-rule, that says "If you have max HP and power and not targetting anyone then make my HUD absolutely transparent".

  • #56
    After cleaning out all saved variables, I can now get the menu to open. But I still cannot see the HUD, and the clarity has been turned all the way up on in combat and out of combat. I have even tried doing this with a clean WTF folder, still the same issue. Hopefully, I am just doing something wrong since getting Underhood2.

  • #55
    Are there any addons that would naturally interfere with Underhood? I have been trying to get the beta to work for some time, even manually cleaning out any SV I can find marked for it. To no avail, I sstill cannot see the HUD, nor does the menu come up. Please advise, anything ideas would be helpful. I absolutely love this HUD, its the best I have found.
  • #54
    Nevermind my earlier question. I got the list when rightclicking the target icon, it just didnĀ“t worked on my testobject, the innkeeper :P.
  • #53
    First of all: Love yer addon, gr8 work Anadale!!
    Now to my question: Is there any way to bring up the list on my taget so I can whisper, invite, inspect etc. Have target name and icon allready but nothing happen when clicking those.
    Very grateful for answer!
  • #52
    Question to all users: have any of you except Doe experience the problem with "ghost" frames?

    @Doe: Can you please PM me your Underhood.lua file from SavedVariables?
  • #51
    I've been updating pretty consistently and i still have that ghost frame... i did /reloadui and checked when i logged in, but there is no version number that i see.

    I basically have a mirror frame, no color, no fill.. it's grey, but i can mouseover it to highlight myself, and click it to highlight myself. I have no idea what it could be at this point, and i really dont want to delete the wtf configs because i have something like 25 frames i had to make from scratch...
  • #50
    @bloodsailadmiral19: To set a font for a text frame you need to locate frame, click plus sign near it's name, click on "Font" below and select the font and it's properties on the right.
  • #49
    how the hell do i sent ther font?????
  • #48
    To Doe:

    What version do you use? Version number is printed to your default chat frame when you enter the game or do /reloadui.
  • #47
    Also to add to my comment below; i have a mirror frame (whenever i click it it selects me) to the right, where my target usually is. Its always a grey bar; and disapears as soon as i select someone. Weird stuffs happening :/
  • #45
    Using UH2, the frames don't sort themselves by anything other than name. UH1 had tabs for the various types (text, bars, portraits, etc) which made it far easier to navigate. Any plans to bring that back?
  • #44
    @ant1pathy: Yes, I'm getting rid of LibDruidMana now, thanks for the note.
    @doe: UH 2.0 IS NOT COMPATIBLE with UH 1.x. The internal data structures are way too different. I've mentioned to save everything before trying 2.0. :-). And I'd thought that power texts are properly colorized by default... If not then please check DogTag syntax, and make sure that you've selected "custom" in dropdown.
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