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Buffs & Debuffs Login to Add Favorites
  • 1 Like
  • World of Warcraft
  • 107 Monthly Downloads
  • Supports: 4.0.1
  • 68,488 Total Downloads
  • Updated 10/28/2010
  • Created 10/29/2008
  • 280 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 4.0 Release 1
Support development! **

About Utopia


(aka: ZOMGDebuffs)

With today's high-end boss fights so tuned for absolutely maximum performance, it's important to know exactly what you're getting from your raiders. Do you have all buffs and debuffs available? Are the all improved? Are they active during the fight? Need to see that they were kept up during the fight?

WoW 3.0 introduced a whole new stacking system for buffs and debuffs. Add to that the myriad of hidden auras that are implied by talents, but don't appear on the tooltips. It's near impossible to look through that ever moving mess of debuffs on a target. It's just too much too look at. Nor should you have to.

So, here's Utopia. It will give you a very concise and clear view of your buffs and debuffs (see the buff display pictured below). With a fixed number of icons, which don't move or change. They'll simply be highlighted in red if missing; otherwise faded if unavailable, bright if present, yellow if present but unimproved, and so on.

Clarity is the key, and how fast you can answer yourself any questions mid-fight. I play a rogue, and because our warriors slack (they like to pretend to dps and moan about Sundering), we can very quickly see whether Sunder Armor is applied and, if it's absent, throw Expose Armor into our cycle. The icon is always in the same place, and always means the same thing.

The Display

Show Melee Icons only, which is an optional mode to show only what is of interest to your class
An arrangement of icons showing the 'classes' of debuff, rather than the traditional specific debuff icons. For example, you will have one single icon representing Sunder Armor and Expose Armor. You don't care which is applied, only that it's there. The same applies to all the myriad of other buffs and debuffs which are now grouped into doing the same job.

By default, these icons are presented thusly:

  • Dimmed - Your group can't apply this aura
  • White - Debuff applied
  • Yellow - Your group has applied this aura but it is an unimproved version. Do you feel dirty?
  • Red - Your group can apply this aura, but hasn't
  • Blue - Aura is unavavailable because of a conflicting spell (Blessings, Curses etc.)

Mousing over any of the icons will show the potential of the raid. Highlighted lines show what your raid can do. A Tick shows it's done, a cross means it's not. Next to this you get the values for the auras, and if that's different from the maximum your group can do, this is shown.

Shows details of which spells are available from your group

Anything unavailable will always show the maximum potential value of a debuff with all improved talents, whereas when something is available it will show the maximum that could be done by your raid.

The progress bar will show the percentage that has been debuffed for a quick at-a-glance view.

Standard buff tooltips are enhanced to show you the real values that you're getting from your raid member's buffs. Tooltip Enhancements

Up-Time Module

The new debuff Up-Time recorder will record a fight, when auras are applied, removed, by whom. The DPS for the fight, deaths and significant boss events so that you can examine the timeline of your fight after the fact.

Showing Ignis Fight Overview


While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile Utopia is to you and help to continue it's support into the future.

PayPal: [email protected]

r220 | zeksie | 2010-10-28 19:21:54 +0000 (Thu, 28 Oct 2010) | 1 line
Changed paths:
   A /tags/4.0 Release 1 (from /trunk:219)

Tagging as 4.0 Release 1
r219 | Zeksie | 2010-10-28 19:20:20 +0000 (Thu, 28 Oct 2010) | 1 line
Changed paths:
   M /trunk/data.lua

Added some missing min levels for spells.
r218 | Zeksie | 2010-10-27 22:11:49 +0000 (Wed, 27 Oct 2010) | 1 line
Changed paths:
   M /trunk/Locales/localization.lua

Added resistance description.
r217 | Zeksie | 2010-10-27 20:36:30 +0000 (Wed, 27 Oct 2010) | 5 lines
Changed paths:
   M /trunk/Locales/localization.lua
   M /trunk/Utopia.lua
   M /trunk/data.lua

Fixed a number of temp aura flags.
Fixed minLevel on BoM(mana regen)
Renamed Warlock's Shadow and Flame to Shadow Mastery.
Mark/Kings now use formulas for the resistance amounts.
Added Spell Pushback Prevention category.
r215 | Zeksie | 2010-10-22 15:24:56 +0000 (Fri, 22 Oct 2010) | 1 line
Changed paths:
   M /trunk/Locales/localization.lua
   M /trunk/Utopia.lua
   M /trunk/data.lua

Many more spell fixes and additions. Some description changes and clarifications.
r214 | greltok | 2010-10-22 04:03:55 +0000 (Fri, 22 Oct 2010) | 1 line
Changed paths:
   M /trunk/Utopia.lua

Fixed reference to debug global.
r213 | Zeksie | 2010-10-21 18:31:39 +0000 (Thu, 21 Oct 2010) | 2 lines
Changed paths:
   M /trunk/Locales/localization.lua
   M /trunk/Utopia.lua
   M /trunk/Utopia_Details/details.lua
   M /trunk/Utopia_UpTime/uptime.lua
   M /trunk/data.lua

Many many spell fixes, additions etc.
Fixed chat spell linking.
r212 | Zeksie | 2010-10-20 21:20:15 +0000 (Wed, 20 Oct 2010) | 1 line
Changed paths:
   M /trunk/Utopia.toc
   M /trunk/Utopia_Custom/Utopia_Custom.toc
   M /trunk/Utopia_CustomConfig/Utopia_CustomConfig.toc
   M /trunk/Utopia_Details/Utopia_Details.toc
   M /trunk/Utopia_UpTime/Utopia_UpTime.toc

And actually change the TOC version instead of just thinking about it while sipping beer.
r211 | Zeksie | 2010-10-20 21:18:29 +0000 (Wed, 20 Oct 2010) | 1 line
Changed paths:
   M /trunk/Locales/localization.lua
   M /trunk/Utopia.lua
   M /trunk/Utopia_Custom/custom.lua
   M /trunk/Utopia_UpTime/uptime.lua
   M /trunk/data.lua

Initial 4.0 changes. Likely missing many auras (please do let me know on the Utopia page, but do check if someone already posted it. Don't need 100 people telling me the same aura is missing).
r210 | Zeksie | 2010-05-13 22:18:55 +0000 (Thu, 13 May 2010) | 1 line
Changed paths:
   M /trunk/Utopia_UpTime/uptime.lua

Fixed the reverse horizontal scrolling thing in UpTime.


First Previous Page 1 of 9 Next Last
  • #128

    Need an update :(

  • #126

    Planning to be added into PhoenixStyle addon in Pandaria (or, may be before).

  • #127

    Sorry, have no time to make it :/

  • #125
    I'm not exactly sure when this started happening, but I believe it was right around 4.1. Scarlet fever does not show up for me as an attack power reduction on my target. It used to work fine, so I tried loading an older version but I still got the same problem. Am I the only one having this issue? Any way to correct this?

    Thanks in advance.
  • #122
    Broken in 4.1 :(
    3 errors so far :

    Date: 2011-04-28 19:21:47
    ID: 4
    Error occured in: Global
    Count: 2
    Message: ..\AddOns\Utopia\Utopia.lua line 1335:
    attempt to index field 'spellPotential' (a nil value)
    (tail call): ?
    [C]: ?
    Utopia\Utopia.lua:1335: GetAmount()
    [C]: sort()

    Date: 2011-04-28 19:21:47
    ID: 5
    Error occured in: Global
    Count: 16
    Message: ..\AddOns\Utopia\Utopia.lua line 1764:
    attempt to index field 'spellPotential' (a nil value)
    (tail call): ?
    [C]: ?

    Date: 2011-04-28 19:12:02
    ID: 7
    Error occured in: Global
    Count: 92
    Message: ..\AddOns\Utopia_UpTime\uptime.lua line 1056:
    bad argument #1 to 'band' (number expected, got string)
    (tail call): ?
    (tail call): ?
    [C]: ?
    Utopia_UpTime\uptime.lua:1056: ?()\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
    [string "safecall Dispatcher[13]"]:4:
    [string "safecall Dispatcher[13]"]:4
    [C]: ?
    [string "safecall Dispatcher[13]"]:13: ?()\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()

    Hopefully these can be fixed as I love this addon.
  • #123
    Actually seems to be working ok.
    In a raid at the moment and it looks ok.
    So just need to squash those errors :)
  • #124
    Get the latest alpha version from Everything's working fine with 4.1.

  • #121
    This doesnt seem to have been updated for a while...whats the current status?
  • #120
    Current issues:

    Blood Frenzy is not listed under Physical Vulnerability debuffs.

    Rampage (and probably other passive group talents) shows as inactive even when you are a Fury Warrior with the talent. It doesn't show in your buffs, so the mod would have to check that you have the talent or that you are Fury spec to indicate it's there.
  • #119
    For some reason 'Strength of Earth Totem', 'Totem of Tranquil Mind' and 'Mana Spring Totem' are not being detected by Utopia.

    I'm looking at the details and for Tranquil it says can not apply cause healing stream is active but its not. For Strength of Earth there is no similar message. When I drop manaspring it gives the same healing stream message.
  • #118
    I'm so glad to have this back especially since Blizz went all crazy person with a hatchet with the buffs.
  • #117
    This is one of the best addons ever for raid leaders. Thank you for updating it I can't wait to test it out with 4.0.
  • #116
    *skips and claps*

    Thank you for updating this! Look forward to testing it, been invaluable to shout at slackers!
  • #115
    I'd love to see an update for this I've come to depend on it for checking my buffs... wish it checked for food and flask too btw.
  • #114
    buff on you is Abomination's Might (

    exWoW, gw2 now!

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