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VendorBuy

Auction & Economy Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 2,840 Downloads
  • Supports: 4.2
  • 0 Average Daily Downloads
  • Comments
  • Created 8/10/2009 2:49:24 AM
  • Updated 11/28/2011 4:14:17 AM
  • 11 Favorites
  • Project Site
  • License: Public Domain
  • Release Type: Release
  • Newest File: VendorBuy 1.0012
or

About VendorBuy

When you open a vendor window you get a bunch of red items.
Some of them you will be able to use later on ... some you never will.

This fades the items you will not be able to use (or so it thinks).

Being a warrior you get the option of wearing any type of armor ... not that you would want to go OT against Patch while wearing the winter set... :P

So them items lower than your desired type are faded as well.

The items are still there to be bought - just faded out. If want to buy it ... you can buy it.

CLI commands:

/venbuy off => disable VendorBuy
/venbuy on => enable VendorBuy
/venbuy recipes => enable/disable highlighting of allready known recipes
/venbuy undesired => enable/disable highlighting of usable but undesired gear
/venbuy heirlooms => enable/disable filtering of heirlooms
/venbuy wanted => enable highlighting by desired stat [beta feature]
/venbuy stats => same as *wanted*
/venbuy looms => same as *heirlooms*

1.0012 +ToC update - PTR 4.3 ready - more command_line options added
1.0010 +ToC update - No more hiding Heirlooms
1.0009 +More minor fixes (Hunter wanting Leather before level 40 - no more error if you dont have 2 primary professions)
1.0008 +Minor fixes
1.0007 +Updated for 4.0.3
1.0005 +Cleanup & Cloak/Trinket/Neck/Ring fix
           +Fixed Already Known
1.0004 +Already Known

First...ish release

Comments

  • #8

    Amazing 3.6kb of code. Congrats.

  • #7

    1.0012

    - PTR 4.3 ready

    - added CLI commands

     

  • #6
    v 1.0009
    - fixed Hunter lvl1-39 Leather items issue
    - no more errors if you dont have 2 primary profs
  • #5
    This doesn't work right in 4.01 because the OnLoad preamble still uses the defunct "this" event globals. If you replace lines 9-21 as follows it seems to work:

    DEFAULT_CHAT_FRAME:AddMessage("VendorBuy Loaded");
    local f=CreateFrame( "GameTooltip", "VendorBuyTooltip" );
    VendorBuyTooltip:SetOwner( WorldFrame, "ANCHOR_NONE" );
    VendorBuyTooltip:AddFontStrings(
    VendorBuyTooltip:CreateFontString( "$parentTextLeft1", nil, "GameTooltipText" ),
    VendorBuyTooltip:CreateFontString( "$parentTextRight1", nil, "GameTooltipText" ) );

    VendorBuyTooltip:RegisterEvent("MERCHANT_SHOW");
    VendorBuyTooltip:RegisterEvent("MERCHANT_UPDATE");
    hooksecurefunc("MerchantFrame_Update", update);
    VendorBuyTooltip:RegisterEvent("MERCHANT_CLOSED");

    VendorBuyTooltip:RegisterEvent("PLAYER_LEVEL_UP");
  • #4
    This addon will prove to be even more invaluable now that armor specialization is in place. I hope to see an update on this soon.
  • #2
    I like this mod a lot. It would be nice however if it could also include recipes flagged "Already Known". It would make viewing recipe vendors a lot easier.
  • #3
    Check out Gnomish Vendor Shrinker for that.
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