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VuhDo

Raid Frames Login to Add Favorites
  • 180 Likes
  • World of Warcraft
  • 30,070 Monthly Downloads
  • Supports: 6.2.0
  • 8,317,452 Total Downloads
  • Updated 10/08/2015
  • Created 08/31/2008
  • 4,651 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v3.70
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About VuhDo

01/15/16 Update: Do not fear! I will be updating VuhDo to work with Legion as soon as I get Alpha/Beta access. Although not raiding Mythic I am still actively playing WoW and have no plans to stop my support of VuhDo. Just a quick note to all you awesome VuhDo fans since I have started to get some whispers in-game about this. Looking forward to seeing you all in Legion!

- Ivaria @ US-Hyjal


VuhDo release v3.70 with support for Warlords of Draenor patch 6.2!

To get started read the updated quick start guide over at Icy-Veins.


Keep those feature requests and bug reports coming!
Please file CurseForge tickets to report any bugs or to make feature requests.


What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

What VuhDo can do:
1. Display all relevant informations about your raid members
- Life,
- Mana, other types of power
- Debuffs
- Range
- Incoming Heal
- Aggro
- Threat
- HoTs
- Charmed status
- PvP status
- Tooltips (for race, class, level and current location)
- Player Tags (such as afk, disconnected, dead)
- Shields

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separately
Supported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libSharedMedia: Fonts, Statusbar textures
- Masque
- Clique


Further reading:


To be absolutely clear VuhDo is still fully supported and will continue to see bug fixes / new features.

Below we have archived the parting message from Iza @ EU-Gilneas, the original creator of this amazing addon:
2014-04-25: I (Iza) am sorry to announce that I'm not
going to further develop or maintain VuhDo anymore.

I haven't been actively playing wow for some years
now and lately - as you might have noticed -
my efforts (and also interest) in maintaining and
developing WoW addons tends to zero, so I'll be
gone for good I guess.

Thanks to a fine community for the great times
and for sharing all the uncounted ideas and suggestions
which finally have made VuhDo what I believe is a decent
addon.

All the best to you & keep it going,
Iza

If you enjoy using VuhDo please consider a small donation for Iza.
(use the Donate button on the project page)

Version 3.70.

Known issues:
-- Limited support for Garrison Bodyguards
--   Bodyguards can be used in panels when set to target or focus
--   Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Disabled option for Monochrome font hint which crashes some WoW clients

Improvements:

--------------------------------------------------------------
Version 3.69.

Known issues:
-- Limited support for Garrison Bodyguards
--   Bodyguards can be used in panels when set to target or focus
--   Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Removed Shadow of Death from the default custom debuff list for HFC
--   If you are upgrading from v3.68 please note Shadow of Death needs to
--   be manually deleted from the custom debuff list
-- Fixed localization bug when adding default custom debuffs by spell ID
-- Fixed muting of SFX and Error Speech when auto-firing spells/trinkets
-- Fixed smart cast for Holy Priest while in a Chakra stance
-- Re-enabled option for Monochrome font hint

Improvements:
-- Added additional default custom debuffs for patch 6.2 (HFC raid encounters)
-- Added healer legendary ring buff Etheralus as a HoT/absorb
-- Added Fel Lord Zakuun Befouled debuff absorb tracking
-- Added Tyrant Velhari Touch of Harm debuff absorb tracking
-- Added support for VelhariRaidFrameAdjust and Velhari Health Fix addons
--   Note only Velhari Health Fix versions greater than 1.0 will work

--------------------------------------------------------------
Version 3.68.

Known issues:
-- Limited support for Garrison Bodyguards
--   Bodyguards can be used in panels when set to target or focus
--   Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Fixed updating of debuff icon texture (eg. Mark of the Necromancer)

Improvements:
-- Bumped TOCs for 6.2
-- Added default custom debuffs for patch 6.2 (HFC raid encounters + Kazzak)
-- Added default common debuffs to the ignore list (eg. Exhaustion)
-- Added new bindable command "ExtraActionButton" (useful to pass Eye of Anzu)

--------------------------------------------------------------
Version 3.67.

Known issues:
-- Limited support for Garrison Bodyguards
--   Bodyguards can be used in panels when set to target or focus
--   Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Fixed floating point number comparison when closing/canceling VuhDo Options
-- Fixed error speech sound playback during auto-trigger of trinkets and spells
-- Fixed Cluster Builder calling methods on forbidden frames
-- Fixed improper usage of API to check for Druid talent Rampant Growth
-- Fixed AOE cluster advice for spells which target randomly (thanks BlueRajasmyk)
-- Fixed interacting with a frame after battle res when using Clique compat mode
-- Fixed tracking of tier 18 Shaman four piece bonus Riptide
-- Fixed incorrect spell ID for Shaman spell Riptide

Improvements:
-- Bumped TOCs for 6.1
-- New special panel type 'NPCs' for boss encounter unit frames (thanks Dridzt)
-- Added panel type 'NPCs' to panel wizzard under 'Tools > Panel Wizard'
-- Listen to UNIT_HEALTH_FREQUENT events for more responsive health reporting
-- Added missing notable encounter debuffs for Blackrock Foundry

--------------------------------------------------------------
Version 3.66.

Known issues:
-- Limited support for Garrison Bodyguards
--   Bodyguards can be used in panels when set to target or focus
--   Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise

Bugfixes:
-- Warlock spell Dark Intent no longer provides raid wide stamina buff
-- Fixed pump aegis tooltip to correctly indicate a cap of 60% player max health
-- Fixed Clarity of Will to cap at 75% of the caster's maximum health
-- Fixed bug when saving macros for player names with extended characters
-- Removed Hunter Rapid Fire from custom debuff list
-- Added all Mar'gok's Arcane Wrath/Mark of Chaos variations to custom debuffs
-- Fixed GCD bar display for Discipline and Shadow Priests
-- Fixed cluster builder calling methods on forbidden frames (eg. in-game store)
-- Fixed Swiftmendable bouquet validator when using L100 talent Rampant Growth
-- Fixed the loading of HoTs when changing key layouts
-- Buff Watch no longer attempts to smart cast hostile buffs on friendly targets

Improvements:
-- Added new default bouquet for Paladin Beacon of Light and Faith
-- Added Hunter Lone Wolf to Buff Watch
-- Added Paladin Beacon of Faith to Buff Watch
-- Added Paladin Beacon of Faith as default HoT icon option
-- Added Paladin Beacon of Insight as a default HoT icon option
-- Added Paladin Stay of Execution as a default HoT icon option
-- Added new bouquets for excess and total absorbtion percentages
--   Status: Excess Absorption %
--   Status: Total Absorption %
-- The menu command can still be key bound when using Clique compat mode
--   New option checkbox 'VuhDo Options > General > Misc > Clique Pass-Thru'
-- Panels can now have up to a maximum of 40 columns and 40 rows

--------------------------------------------------------------
Version 3.65.

Known issues:
-- Settings are not saved when the character name includes a special character
--   Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
--   Stance specific spells must all use the spell name Holy Word: Chastise
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients

Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations

Improvements:
-- Added ability to select a default profile and key layout
--   Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
--   Tools > Profiles > Activate due to group size
--   Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
--   Flag: Player Zone, Inside
--   Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
--   Flag: Role Tank, Death Knight
--   Flag: Role Tank, Druid
--   Flag: Role Tank, Monk
--   Flag: Role Tank, Paladin
--   Flag: Role Tank, Warrior

--------------------------------------------------------------
Version 3.64.

Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
--    Fixed watching of Shaman Lightning Shield and Water Shield
--    Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk

--------------------------------------------------------------
Version 3.63.

Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins

--------------------------------------------------------------
Version 3.62.

Bugfixes:
-- Fixed invalid Blizzard Talent API call

--------------------------------------------------------------
Version 3.61.

Bugfixes:
-- Fixed Masque integration to no longer call deprecated API 'Skin'

--------------------------------------------------------------
Version 3.60.

Bugfixes:
-- Fixed bug where saving custom debuff settings would reset the custom debuff color
-- Fixed bug where custom debuffs added by spell ID did not have all settings applied
-- Fixed bug where custom debuffs were not playing sounds when selected
-- Fixed bug where isInSameZone check always returned true
--    BuffWatch now correctly ignores other players outside the players zone
--    Global scanner perf bump when 'same zone' limit selected
-- Fixed bug in the combat log parsing for incoming swing damage amount
-- Removed deprecated spells and abilities
--    Removed Death Knight spell Unholy Frenzy
--    Removed Druid spell Nourish
--    Removed Druid spell Symbiosis
--    Removed Hunter aspect Aspect of the Hawk
--    Changed Hunter aspect Aspect of the Iron Hawk to Iron Hawk
--    Removed Monk raid cooldown Avert Harm
--    Removed Monk spell Serpent's Zeal
--    Changed Paladin spell Divine Light to Holy Light
--    Removed Paladin spell Inquisition
--    Removed Priest spell Hymn of Hope
--    Removed Priest spell Void Shift
--    Removed Priest spell Inner Fire
--    Removed Priest spell Inner Will
--    Changed Priest spell Greater Heal to Heal
--    Removed Rogue poison Mind Numbing Poison
--    Changed Rogue poison Paralytic Poison to Internal Bleeding
--    Changed Shaman spell Greater Healing Wave to Healing Wave
--    Removed Shaman weapon enchant Earthliving Weapon
--    Removed Shaman weapon enchant Flametongue Weapon
--    Removed Shaman weapon enchant Frostbrand Weapon
--    Removed Shaman weapon enchant Rockbiter Weapon
--    Removed Shaman weapon enchant Windfury Weapon
--    Removed Shaman totem Mana Tide Totem
--    Removed Shaman totem Stormlash Totem
--    Removed Shaman spell Burning Wrath
--    Removed Warrior raid cooldown Demoralizing Banner

Improvements:
-- Added new raid group size 20 man
--   Tools > Profiles > Activate due to group size
--   Move > Hold to Test
-- Added custom debuffs for 6.0 raid content
-- Added new spells and abilities
--    Added new Priest spell Clarity of Will as pumpable absorb
--    Added new Hunter aspect Aspect of the Fox
--    Added new Mage raid cooldown Amplify Magic
--    Added new Druid spell Rejuvenation (Germination) as HoT icon
--    Added new Druid spell Genesis as HoT icon

Changes:
-- Updated TOC for 6.0
-- Updated Swiftmendable check to include units with Rejuvenation (Germination)
-- Updated Swiftmendable check to exclude others HoTs when Rampant Growth is selected
-- Updated toolbox helper function for GetTalentInfo API changes
-- Updated 'Spells > Keys global' edit box to properly decorate text

Features:
-- Minor update for Warlords of Draenor

TODO:
-- Updated incoming/over heal estimation
--   Appears to not be a bug in VuhDo
--   UnitGetIncomingHeals API seems to return bogus values on beta/PTR?
-- Updated AOE advisor spell bases
--   Healing spell base values have been removed (H = Cx + B is now H = Cx)
--   Need to empirically test coefficients shown on beta tooltips
--   Use Hamlet's updated spreadsheet for WoD?
-- Updated AOE advisor glyph item IDs
-- Updated AOE advisor Glyph of Light of Dawn support

--------------------------------------------------------------
Version 3.53.

Bugfixes:
-- Fixed client side slider bug

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.52.

Bugfixes:
-- Fixed a bug in loading profiles via command line

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.51.

Bugfixes:

Improvements:
-- Added custom debuffs for 5.4 raid content

Changes:

Features:

--------------------------------------------------------------
Version 3.50.

Bugfixes:
-- Fixes to Chi Burst AoE advice (Thanks to Merlin52626)
-- Minor bugfixes

Improvements:

Changes:
-- Upated toc for patch 5.4

Features:

--------------------------------------------------------------
Version 3.44.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.43.

Bugfixes:
-- Fixed possible taint in debuff handling
-- Minor bugfixes

Improvements:

Changes:
-- Some checkboxes Options=>General=>Misc changed to "enable"
    instead of "disable" style

Features:

--------------------------------------------------------------
Version 3.41.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:
-- Added new bouquet item "Statusbar: Overshielded"

--------------------------------------------------------------
Version 3.40.

Bugfixes:
-- Some bugfixes from 3.39

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.39.

Bugfixes:
-- Minor bugfixes
-- Fixed color picker color code

Improvements:
-- Smarter dynamic memory allocation
-- Creation of some ui elements if needed only to reduce memory usage

Changes:
-- Using all opaque texture for panel background now. May need
   to adjust opacity (options=>panels=>general)
-- Revamped Options=>Move and other UI elemets a bit

Features:

--------------------------------------------------------------
Version 3.38.

Bugfixes:
-- Minor bugfixes

Improvements:
-- major memory optimizations
-- minor performance optimizations
-- Two VuhDo panels colliding should not lead to a short stutter
   anymore

Changes:

Features:
-- Color picker for single target direction arrow w/o range
    (options=>colors=states)
-- HoT bars can now be vertical, inverted, have axis turned
      (options=>panels=>hot bars)
-- Bouquet item for showing shields as standalone bar
-- You can have your target or focus as separate panel group now
   (options=>Move, "Special" => "Target", "Focus")

--------------------------------------------------------------
Version 3.37.

Bugfixes:
-- Fixed bug when sharing profiles

Improvements:
-- Power Word: Solace will now be recognized
-- Major code cleanup and memory optimizations
-- Added monk abilities to default bouquet "tank cooldowns extd"

Changes:

Features:

--------------------------------------------------------------
Version 3.36.

Bugfixes:
-- Fixed a bug where custom debuff icons could remain in wrong size
-- Minor bugfixes

Improvements:
-- Added some more ignore by... debuffs

Changes:

Features:
-- Added option to not fade debuff icons when player gets out of range
   (Options=>Debuffs=>Visuals)

--------------------------------------------------------------
Version 3.35.

Bugfixes:
-- Fixed irrelevant debuffs showing by icon
-- Fixed possible gvar taint issue
-- Minor bugfix

Improvements:
-- Minor optimizations
-- Added some Mage buffs to BuffWatch

Changes:

Features:

--------------------------------------------------------------
Version 3.34.

Bugfixes:
-- Minor bugfix

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.33.

Bugfixes:
-- Shield status hot icon now working as configured
-- Fixed some talent spells not being recognized
-- Fixed alive units showing dead BGs sometimes
-- Added Dark intent to stamina buff

Improvements:
-- Added custom debuffs for 5.2 raids
-- Updated debuff ignore list

Changes:

Features:

--------------------------------------------------------------
Version 3.32.

Bugfixes:
-- Fixed raid target icon in combo options=>panels=>misc

Improvements:
-- Many optimizations

Changes:
-- Changed overall shield value detection to 5.2 standard
   system

Features:
-- Separated icons and color "removable only" debuff option
   (Options=>Debuffs=>Standard)

-- Added Shield Bar
     (Options=>General=>Incoming, "Shield Bar")
     (Options=>Colors=>Modes, "Shield Bar")

-- Introducing Text Providers for
   (Options=>Panels=>Misc "Overheal" Indicator)
   (Options=>General=>Indicators", "more" next to ...
   "Mana Bar", "Side Left", "Side Right".
   More to come...)

-- You can now copy/paste color codes as hex string in any
   color picker

-- Added default PvP flag carrier bouquet
--------------------------------------------------------------
Version 3.31.
- updated toc for patch 5.2

--------------------------------------------------------------
Version 3.30.

Bugfixes:
-- Fixed damage flash bar
-- Fixed possibly incorrect button sizes after changing a profile

Improvements:
-- BuffWatch will be hidden in pet battles now

Changes:

Features:

--------------------------------------------------------------
Version 3.29.

Bugfixes:
-- BuffWatch Rebuff Arcane Brilliance if either no spell power
   OR no crit buff on target

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.28.

Bugfixes:
-- Hopefully fixed Eternal Flame AoE predicition

Improvements:
-- Performance optimizations
-- Direction arrow bouquet now can have range text yards/10
-- Added more shields to shield absorb (thx acer13189)

Changes:

Features:

--------------------------------------------------------------
Version 3.27.

Bugfixes:
-- Performance optimizations

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.26.

Bugfixes:
-- Workaround for unit incoming resurrection client bug
-- Fixed a bug in shield absorb calculation

Improvements:
-- Added several default custom debuffs
     (options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:

Features:
-- Added Chi Burst to trackable AOE advices (experimental)

--------------------------------------------------------------
Version 3.25.

Bugfixes:
-- Bugfix with bouquets

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.24.

Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.23.

Bugfixes:
-- Fixed a bug with mana bars etc disappearing sometimes when player
   target changed

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.22.

Bugfixes:
-- Fixed a major bug not updating raid members properly sometimes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.21.

Bugfixes:
-- AOE advice calculations fix for Priests
-- Fixed rez announce chat channel name

Improvements:
-- Signicantly reduced memory/cpu consumption on
   when changing player target.

Changes:
-- Removed "Keep Stance" from Options=>Spells=>Misc
   (didn't work, use /console autoUnshift 0/1 instead)

Features:

--------------------------------------------------------------
Version 3.20.

Bugfixes:
-- Changed "Dark Power", "Light Power" constants to "Chi" pendants

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.19.

Bugfixes:
-- Changed "Mastery: Illuminated Healing" to "Illuminated
   Healing" to track the buff really
-- Fixed error in options menu introduced with 5.1

Improvements:
-- Increased display update speed after pet summon
-- Weapon enchants will now be told apart

Changes:
-- Tagged for version 5.1

Features:
-- Added Symbiosis to BuffWatch
-- Added rogue poisons to BuffWatch
-- Added shaman offhand weapon enchant to BuffWatch

--------------------------------------------------------------
Version 3.18.

Bugfixes:
-- Changed Dark Intent to raid wide buff for BuffWatch
-- Minor bugfixes

Improvements:
-- Added improved version of PW:S to shield absorb tracking

Changes:

Features:
-- Added bouquet item for counter "Counter: All shields absorb #k"
   showing the remaining shield absorption of all shields on the
   target

--------------------------------------------------------------
Version 3.17.

Bugfixes:
-- Added missing GCD reference spell for monks
-- Possible fix for flashing hots
-- Possible fix for bouquets after profile loading

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.16.

Bugfixes:
-- Fixed a serious cpu resource hog introduced with 3.9

Improvements:
-- Increased performance after raid roster changes

Changes:

Features:

--------------------------------------------------------------
Version 3.15.

Bugfixes:
-- Minor bugfix in tooltips
-- Bugfix (hopefully) for totem cooldowns not displaying properly

Improvements:
-- Added a lot of mop default custom debuffs

Changes:

Features:

--------------------------------------------------------------
Version 3.14.

Bugfixes:
-- Fixed repeated ready-check not showing properly
-- Fixed some HoTs not updating properly when changing profiles

Improvements:

Changes:

Features:
-- Added bouquet item "flag: class color if active"
   This enables you to apply class color to any active
   icon

--------------------------------------------------------------
Version 3.13.

Bugfixes:
-- Fixed a range detection bug in PT panel
-- Fixed party panel hiding bug
-- Fixed a bug with options not showing active panel sometimes
-- Minor bugfixes

Improvements:
-- Inreased hitbox for custom debuff tooltips

Changes:

Features:

--------------------------------------------------------------
Version 3.12.

Bugfixes:
-- Minor bugfixes

Improvements:
-- Improved registering of events when force show blizz frames
   is enabled in options=>general=>miscs

Changes:

Features:

--------------------------------------------------------------
Version 3.11.

Bugfixes:
-- Fixed a bug in player group determination
-- Fixed several possible taint problems
-- Soulstone, Enveloping Mist and Surging Mist
   should now work as intended if Soothing mist
   is channeling
-- Fixed coincidence with other addons hiding Blizz UI elements
-- Fixed bug in range detecton

Improvements:
-- Player powers will be updated more frequently
-- Minor optimizations

Changes:

Features:

--------------------------------------------------------------
Version 3.9.

Bugfixes:
-- Minor bugfix with range detection for enemy targets
-- Minor bugfix with overheal higlight not reseting properly
-- Other minor bugfixes

Improvements:
-- Reduced memory consumption
-- Major options code rework, reduces memory usage, increased
   flexibility for future extensions
-- Added Sacred Shield to trackable buffs

Changes:
-- Added "Vixar" to default libSharedMedia fonts

Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
   tri-state now. So you can "leave alone/show/hide blizz" frames.
   May need to overwrite existing profiles in order to have Blizz
   UI elements shown when hidden from another addon
   Defaults to: Leave alone

--------------------------------------------------------------
Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.6.

Bugfixes:
-- Fixed dc shield macro icons
-- Fixed group size detection for group of 5
-- Fixed shield absorb calculation
-- Fix for libSharedMedia which seems to be registering
   nil for "none" borders now
-- Hopefully fixes a bug with minimap setting not saving
   sometimes
-- Minor bugfixes
-- Attempt to fix smart cast battle rez

Improvements:
-- Added Grimoire of Sacrifice to BuffWatch
-- Added Cenarion Ward to hot list
-- Added Serpent's Zeal to trackable hots
-- Improved BuffWatch options buff detection
   for low level toons

Changes:
-- Integrated minimap icon into VuhDo to save
   some bytes
-- Some Code cleanup

Features:

--------------------------------------------------------------
Version 3.5.

Bugfixes:
-- All characters "." and "#" will be removed from bouquet names
   to avoid crashes
-- Switched shield absorb estimation to spell ids instead of spell names
-- Aggro indicator marks working again
-- Minor bugfixes

Improvements:
-- Improved range checking for hostile targets
-- Added default bouquet "Raid Cooldowns" (Thank you, Zohar)
-- Added Spirit Shell to "Pump Aegis" feature
-- Updated libSharedMedia
-- Minor optimizations

Changes:

Features:
-- Added default bouquet "Raid CDs" (Thanks to Zohar)

--------------------------------------------------------------
Version 3.4.

Bugfixes:
-- Some rewrite of buff watch code to make it more robus
-- Fixed glyph/talent taint bug
-- Fixed a bug with resurrection announcement
-- Fixed a bug with VuhDo not auto hiding in parties
-- Hopefully fixed a bug with target/focus frame taint

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.2.

Bugfixes:
-- Fixed use of custom macros

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.1.

Bugfixes:
-- Sharing profiles fixed
-- Casting Purify Spirit, Eternal Flame fixed
-- Eternal Flame available for HoT Icons

Improvements:

Changes:

Features:

Comments

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  • #2619
    I've been using this addon for a short while now and i love it. This very last version i noticed something i wanted to mention. On my resto druid i use this and have my healing spells setup on my mouse. In arena last night after i downloaded the newest version (1.203), if i used nourish (which was setup as page down on my mouse) it was popping both of my equipped trinkets at the exact same time. Any other healing spell wasnt, as i tested them all. If i hit nourish just from my bar it didnt pop the trinkets, so it was something with the addon and the 2 character slots. I even tried switching the nourish spell to a different button on my mouse and it still did the same thing, but didnt do it when i used a different healing spell on the previous mouse button. So i downloaded the version (1.202) and it worked fine. Not sure if anyone else noticed this with the latest version, but it did it every single time with me.
  • #2620
    Misc and disable "Trinket 1/2".
  • #2635
    oooh, haha tyvm, I havent been using it long so didnt even think to look for that option in there, worked like a charm.
  • #2613
    Hi, first of all, like very much of this addon. But i´m having some problem in use a macro with it. I have a holy paladin and i use this macro to heal:
    #showtooltip flash of light
    /console Sound_EnableSFX 0
    /use energy siphon
    /use Talisman of Resurgence
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear()
    /cast [target=mouseover,help][help][target=player] Flash of Light

    this macro work well when i try to heal players, but if i try heal focus or a target´s target, the macro dont work. Do you know why? What i´m doing wrong? I just can heal focus and a target´s target with simple spell, but not with a macro.
  • #2614
    i try this macro too:

    #show Flash of light
    /console Sound_EnableSFX 0
    /use 13
    /use 14
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear()
    /cast [target=vuhdo] Flash of light

    Dont work too!!!
  • #2618
    That's because for target/focus bars only original spell names will work, NO MACROS. This is because they need to dynamically change spells for either friendly and hostile targets. So VuhDo will internally generate a macro for it using conditionals like "/cast [harm,...] Hostile Spell ... /cast [noharm...] Friendly spell" this wouldn't work with two macros.
  • #2615
    make sure the macro isn't named "flash of light" or the exact name of any other spell, or you'll run into problems
  • #2612
    Shaman weapon buffs are still not being recognized via raid frames
  • #2617
    What do you mean with "via raid frames". does it in buff watch but not the heal panels? (I have no Shaman myself so got to ask silly questions :))
  • #2647
    ViA raid frames... Group1, Group2, Group3, etc with character names in rectangles...

    If you have the "missing" checked under your buffs config the user's frame will be colored white (or whatever you have it set to)

    If your smartcast is on, all you have to do is click the box and it will rebuff for you.

    This is working for watershield, earthshield, but not the weapon buff.
  • #2610
    Hi Iza_Gilneas,

    Thanks for an awesome addon. I play shaman healer and I got one problem occasionally.

    I have put in earth shield, and marked both options. And it is working fine, until I try to change target for my earth shield.
    when it works I can just mark the new target and manual cast earth shield and Vuhdo will change the target. Sometimes (and this is the bug) it does not change the target correct. It changes the name in buffwatch correct, but when i try to refresh earth shield by clicking buffwatch, I myself get the earth shield. I recast my water shield, and recast earth shield and again I get earth shield on myself.

    Hope you can help me, as I find the need to change target for my earth shield much needed, with todays encounters ;)
  • #2616
    Hmm, I checked this and it seems that target tracking of Earth Shield and other single target unique buffs will work as long as you change it ooc. mid-fight text will change in buffwatch but wow client prohibits reassignment of buttons then. Could that be? All i can offer in this case is to not change the text either.
  • #2607
    how do i make vuhdo back to the way when i installed i, i messed up alot of things on it
  • #2608
    Please leave the game and run "reset_vuhdo.bat" in vuhdo addons folder (NOT: "/vd reset" in console)
  • #2604
    hi, i love your addon and been using it for a long time, but now i am having exacly the same problem as TestamentGoD but the problem is I play on a mac so i can't run reset_vuhdo.bat is there a way to do this manualy? or could you please provide a python, java or applescript that does the same for mac users?

    Thanks in advance :)
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