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VuhDo

Raid Frames Login to Add Favorites
  • 145 Likes
  • World of Warcraft
  • 106,439 Monthly Downloads
  • Supports: 6.0.2
  • 7,216,671 Total Downloads
  • Updated 10/23/2014
  • Created 08/31/2008
  • 4,327 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v3.65
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About VuhDo

If you enjoy using VuhDo please consider a small donation for Iza.
(use the Donate button on the project page)


New VuhDo release v3.6 with support for Warlords of Draenor!

Keep those feature requests and bug reports coming!
Please file CurseForge tickets to report any bugs or to make feature requests.
For general help and discussion visit our forum at PlusHeal.com.

Be sure to check out the ultimate VuhDo setup walkthrough (Thanks Zohar).

VuhDo video tutorial on YouTube: Part 1 Part 2 (Thanks Bellamie).
Yet another video guide (Thanks Eressea).
Video tutorial on advanced features: unboxing and cluster scanner (Thanks Joseph/Apristine).
Collection of guides and tutorials (Thanks Zohar).


What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

What VuhDo can do:
1. Display all relevant informations about your raid members
- Life,
- Mana, other types of power
- Debuffs
- Range
- Incoming Heal
- Aggro
- Threat
- HoTs
- Charmed status
- PvP status
- Tooltips (for race, class, level and current location)
- Player Tags (such as afk, disconnected, dead)
- Shields

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separately
Supported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libSharedMedia: Fonts, Statusbar textures
- Masque
- Clique


Honorable mention:
2014-04-25: I (Iza) am sorry to announce that I'm not
going to further develop or maintain VuhDo anymore.

I haven't been actively playing wow for some years
now and lately - as you might have noticed -
my efforts (and also interest) in maintaining and
developing WoW addons tends to zero, so I'll be
gone for good I guess.

Thanks to a fine community for the great times
and for sharing all the uncounted ideas and suggestions
which finally have made VuhDo what I believe is a decent
addon.

All the best to you & keep it going,
Iza

Version 3.65.

Known issues:
-- Settings are not saved when the character name includes a special character
--   Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Incoming heal estimation reported is not even close to accurate
--   Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
--   Need new spell formulas and coefficients

Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations

Improvements:
-- Added ability to select a default profile and key layout
--   Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
--   Tools > Profiles > Activate due to group size
--   Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
--   Flag: Player Zone, Inside
--   Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
--   Flag: Role Tank, Death Knight
--   Flag: Role Tank, Druid
--   Flag: Role Tank, Monk
--   Flag: Role Tank, Paladin
--   Flag: Role Tank, Warrior

--------------------------------------------------------------
Version 3.64.

Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
--    Fixed watching of Shaman Lightning Shield and Water Shield
--    Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk

--------------------------------------------------------------
Version 3.63.

Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins

--------------------------------------------------------------
Version 3.62.

Bugfixes:
-- Fixed invalid Blizzard Talent API call

--------------------------------------------------------------
Version 3.61.

Bugfixes:
-- Fixed Masque integration to no longer call deprecated API 'Skin'

--------------------------------------------------------------
Version 3.60.

Bugfixes:
-- Fixed bug where saving custom debuff settings would reset the custom debuff color
-- Fixed bug where custom debuffs added by spell ID did not have all settings applied
-- Fixed bug where custom debuffs were not playing sounds when selected
-- Fixed bug where isInSameZone check always returned true
--    BuffWatch now correctly ignores other players outside the players zone
--    Global scanner perf bump when 'same zone' limit selected
-- Fixed bug in the combat log parsing for incoming swing damage amount
-- Removed deprecated spells and abilities
--    Removed Death Knight spell Unholy Frenzy
--    Removed Druid spell Nourish
--    Removed Druid spell Symbiosis
--    Removed Hunter aspect Aspect of the Hawk
--    Changed Hunter aspect Aspect of the Iron Hawk to Iron Hawk
--    Removed Monk raid cooldown Avert Harm
--    Removed Monk spell Serpent's Zeal
--    Changed Paladin spell Divine Light to Holy Light
--    Removed Paladin spell Inquisition
--    Removed Priest spell Hymn of Hope
--    Removed Priest spell Void Shift
--    Removed Priest spell Inner Fire
--    Removed Priest spell Inner Will
--    Changed Priest spell Greater Heal to Heal
--    Removed Rogue poison Mind Numbing Poison
--    Changed Rogue poison Paralytic Poison to Internal Bleeding
--    Changed Shaman spell Greater Healing Wave to Healing Wave
--    Removed Shaman weapon enchant Earthliving Weapon
--    Removed Shaman weapon enchant Flametongue Weapon
--    Removed Shaman weapon enchant Frostbrand Weapon
--    Removed Shaman weapon enchant Rockbiter Weapon
--    Removed Shaman weapon enchant Windfury Weapon
--    Removed Shaman totem Mana Tide Totem
--    Removed Shaman totem Stormlash Totem
--    Removed Shaman spell Burning Wrath
--    Removed Warrior raid cooldown Demoralizing Banner

Improvements:
-- Added new raid group size 20 man
--   Tools > Profiles > Activate due to group size
--   Move > Hold to Test
-- Added custom debuffs for 6.0 raid content
-- Added new spells and abilities
--    Added new Priest spell Clarity of Will as pumpable absorb
--    Added new Hunter aspect Aspect of the Fox
--    Added new Mage raid cooldown Amplify Magic
--    Added new Druid spell Rejuvenation (Germination) as HoT icon
--    Added new Druid spell Genesis as HoT icon

Changes:
-- Updated TOC for 6.0
-- Updated Swiftmendable check to include units with Rejuvenation (Germination)
-- Updated Swiftmendable check to exclude others HoTs when Rampant Growth is selected
-- Updated toolbox helper function for GetTalentInfo API changes
-- Updated 'Spells > Keys global' edit box to properly decorate text

Features:
-- Minor update for Warlords of Draenor

TODO:
-- Updated incoming/over heal estimation
--   Appears to not be a bug in VuhDo
--   UnitGetIncomingHeals API seems to return bogus values on beta/PTR?
-- Updated AOE advisor spell bases
--   Healing spell base values have been removed (H = Cx + B is now H = Cx)
--   Need to empirically test coefficients shown on beta tooltips
--   Use Hamlet's updated spreadsheet for WoD?
-- Updated AOE advisor glyph item IDs
-- Updated AOE advisor Glyph of Light of Dawn support

--------------------------------------------------------------
Version 3.53.

Bugfixes:
-- Fixed client side slider bug

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.52.

Bugfixes:
-- Fixed a bug in loading profiles via command line

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.51.

Bugfixes:

Improvements:
-- Added custom debuffs for 5.4 raid content

Changes:

Features:

--------------------------------------------------------------
Version 3.50.

Bugfixes:
-- Fixes to Chi Burst AoE advice (Thanks to Merlin52626)
-- Minor bugfixes

Improvements:

Changes:
-- Upated toc for patch 5.4

Features:

--------------------------------------------------------------
Version 3.44.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.43.

Bugfixes:
-- Fixed possible taint in debuff handling
-- Minor bugfixes

Improvements:

Changes:
-- Some checkboxes Options=>General=>Misc changed to "enable"
    instead of "disable" style

Features:

--------------------------------------------------------------
Version 3.41.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:
-- Added new bouquet item "Statusbar: Overshielded"

--------------------------------------------------------------
Version 3.40.

Bugfixes:
-- Some bugfixes from 3.39

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.39.

Bugfixes:
-- Minor bugfixes
-- Fixed color picker color code

Improvements:
-- Smarter dynamic memory allocation
-- Creation of some ui elements if needed only to reduce memory usage

Changes:
-- Using all opaque texture for panel background now. May need
   to adjust opacity (options=>panels=>general)
-- Revamped Options=>Move and other UI elemets a bit

Features:

--------------------------------------------------------------
Version 3.38.

Bugfixes:
-- Minor bugfixes

Improvements:
-- major memory optimizations
-- minor performance optimizations
-- Two VuhDo panels colliding should not lead to a short stutter
   anymore

Changes:

Features:
-- Color picker for single target direction arrow w/o range
    (options=>colors=states)
-- HoT bars can now be vertical, inverted, have axis turned
      (options=>panels=>hot bars)
-- Bouquet item for showing shields as standalone bar
-- You can have your target or focus as separate panel group now
   (options=>Move, "Special" => "Target", "Focus")

--------------------------------------------------------------
Version 3.37.

Bugfixes:
-- Fixed bug when sharing profiles

Improvements:
-- Power Word: Solace will now be recognized
-- Major code cleanup and memory optimizations
-- Added monk abilities to default bouquet "tank cooldowns extd"

Changes:

Features:

--------------------------------------------------------------
Version 3.36.

Bugfixes:
-- Fixed a bug where custom debuff icons could remain in wrong size
-- Minor bugfixes

Improvements:
-- Added some more ignore by... debuffs

Changes:

Features:
-- Added option to not fade debuff icons when player gets out of range
   (Options=>Debuffs=>Visuals)

--------------------------------------------------------------
Version 3.35.

Bugfixes:
-- Fixed irrelevant debuffs showing by icon
-- Fixed possible gvar taint issue
-- Minor bugfix

Improvements:
-- Minor optimizations
-- Added some Mage buffs to BuffWatch

Changes:

Features:

--------------------------------------------------------------
Version 3.34.

Bugfixes:
-- Minor bugfix

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.33.

Bugfixes:
-- Shield status hot icon now working as configured
-- Fixed some talent spells not being recognized
-- Fixed alive units showing dead BGs sometimes
-- Added Dark intent to stamina buff

Improvements:
-- Added custom debuffs for 5.2 raids
-- Updated debuff ignore list

Changes:

Features:

--------------------------------------------------------------
Version 3.32.

Bugfixes:
-- Fixed raid target icon in combo options=>panels=>misc

Improvements:
-- Many optimizations

Changes:
-- Changed overall shield value detection to 5.2 standard
   system

Features:
-- Separated icons and color "removable only" debuff option
   (Options=>Debuffs=>Standard)

-- Added Shield Bar
     (Options=>General=>Incoming, "Shield Bar")
     (Options=>Colors=>Modes, "Shield Bar")

-- Introducing Text Providers for
   (Options=>Panels=>Misc "Overheal" Indicator)
   (Options=>General=>Indicators", "more" next to ...
   "Mana Bar", "Side Left", "Side Right".
   More to come...)

-- You can now copy/paste color codes as hex string in any
   color picker

-- Added default PvP flag carrier bouquet
--------------------------------------------------------------
Version 3.31.
- updated toc for patch 5.2

--------------------------------------------------------------
Version 3.30.

Bugfixes:
-- Fixed damage flash bar
-- Fixed possibly incorrect button sizes after changing a profile

Improvements:
-- BuffWatch will be hidden in pet battles now

Changes:

Features:

--------------------------------------------------------------
Version 3.29.

Bugfixes:
-- BuffWatch Rebuff Arcane Brilliance if either no spell power
   OR no crit buff on target

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.28.

Bugfixes:
-- Hopefully fixed Eternal Flame AoE predicition

Improvements:
-- Performance optimizations
-- Direction arrow bouquet now can have range text yards/10
-- Added more shields to shield absorb (thx acer13189)

Changes:

Features:

--------------------------------------------------------------
Version 3.27.

Bugfixes:
-- Performance optimizations

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.26.

Bugfixes:
-- Workaround for unit incoming resurrection client bug
-- Fixed a bug in shield absorb calculation

Improvements:
-- Added several default custom debuffs
     (options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:

Features:
-- Added Chi Burst to trackable AOE advices (experimental)

--------------------------------------------------------------
Version 3.25.

Bugfixes:
-- Bugfix with bouquets

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.24.

Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.23.

Bugfixes:
-- Fixed a bug with mana bars etc disappearing sometimes when player
   target changed

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.22.

Bugfixes:
-- Fixed a major bug not updating raid members properly sometimes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.21.

Bugfixes:
-- AOE advice calculations fix for Priests
-- Fixed rez announce chat channel name

Improvements:
-- Signicantly reduced memory/cpu consumption on
   when changing player target.

Changes:
-- Removed "Keep Stance" from Options=>Spells=>Misc
   (didn't work, use /console autoUnshift 0/1 instead)

Features:

--------------------------------------------------------------
Version 3.20.

Bugfixes:
-- Changed "Dark Power", "Light Power" constants to "Chi" pendants

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.19.

Bugfixes:
-- Changed "Mastery: Illuminated Healing" to "Illuminated
   Healing" to track the buff really
-- Fixed error in options menu introduced with 5.1

Improvements:
-- Increased display update speed after pet summon
-- Weapon enchants will now be told apart

Changes:
-- Tagged for version 5.1

Features:
-- Added Symbiosis to BuffWatch
-- Added rogue poisons to BuffWatch
-- Added shaman offhand weapon enchant to BuffWatch

--------------------------------------------------------------
Version 3.18.

Bugfixes:
-- Changed Dark Intent to raid wide buff for BuffWatch
-- Minor bugfixes

Improvements:
-- Added improved version of PW:S to shield absorb tracking

Changes:

Features:
-- Added bouquet item for counter "Counter: All shields absorb #k"
   showing the remaining shield absorption of all shields on the
   target

--------------------------------------------------------------
Version 3.17.

Bugfixes:
-- Added missing GCD reference spell for monks
-- Possible fix for flashing hots
-- Possible fix for bouquets after profile loading

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.16.

Bugfixes:
-- Fixed a serious cpu resource hog introduced with 3.9

Improvements:
-- Increased performance after raid roster changes

Changes:

Features:

--------------------------------------------------------------
Version 3.15.

Bugfixes:
-- Minor bugfix in tooltips
-- Bugfix (hopefully) for totem cooldowns not displaying properly

Improvements:
-- Added a lot of mop default custom debuffs

Changes:

Features:

--------------------------------------------------------------
Version 3.14.

Bugfixes:
-- Fixed repeated ready-check not showing properly
-- Fixed some HoTs not updating properly when changing profiles

Improvements:

Changes:

Features:
-- Added bouquet item "flag: class color if active"
   This enables you to apply class color to any active
   icon

--------------------------------------------------------------
Version 3.13.

Bugfixes:
-- Fixed a range detection bug in PT panel
-- Fixed party panel hiding bug
-- Fixed a bug with options not showing active panel sometimes
-- Minor bugfixes

Improvements:
-- Inreased hitbox for custom debuff tooltips

Changes:

Features:

--------------------------------------------------------------
Version 3.12.

Bugfixes:
-- Minor bugfixes

Improvements:
-- Improved registering of events when force show blizz frames
   is enabled in options=>general=>miscs

Changes:

Features:

--------------------------------------------------------------
Version 3.11.

Bugfixes:
-- Fixed a bug in player group determination
-- Fixed several possible taint problems
-- Soulstone, Enveloping Mist and Surging Mist
   should now work as intended if Soothing mist
   is channeling
-- Fixed coincidence with other addons hiding Blizz UI elements
-- Fixed bug in range detecton

Improvements:
-- Player powers will be updated more frequently
-- Minor optimizations

Changes:

Features:

--------------------------------------------------------------
Version 3.9.

Bugfixes:
-- Minor bugfix with range detection for enemy targets
-- Minor bugfix with overheal higlight not reseting properly
-- Other minor bugfixes

Improvements:
-- Reduced memory consumption
-- Major options code rework, reduces memory usage, increased
   flexibility for future extensions
-- Added Sacred Shield to trackable buffs

Changes:
-- Added "Vixar" to default libSharedMedia fonts

Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
   tri-state now. So you can "leave alone/show/hide blizz" frames.
   May need to overwrite existing profiles in order to have Blizz
   UI elements shown when hidden from another addon
   Defaults to: Leave alone

--------------------------------------------------------------
Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.6.

Bugfixes:
-- Fixed dc shield macro icons
-- Fixed group size detection for group of 5
-- Fixed shield absorb calculation
-- Fix for libSharedMedia which seems to be registering
   nil for "none" borders now
-- Hopefully fixes a bug with minimap setting not saving
   sometimes
-- Minor bugfixes
-- Attempt to fix smart cast battle rez

Improvements:
-- Added Grimoire of Sacrifice to BuffWatch
-- Added Cenarion Ward to hot list
-- Added Serpent's Zeal to trackable hots
-- Improved BuffWatch options buff detection
   for low level toons

Changes:
-- Integrated minimap icon into VuhDo to save
   some bytes
-- Some Code cleanup

Features:

--------------------------------------------------------------
Version 3.5.

Bugfixes:
-- All characters "." and "#" will be removed from bouquet names
   to avoid crashes
-- Switched shield absorb estimation to spell ids instead of spell names
-- Aggro indicator marks working again
-- Minor bugfixes

Improvements:
-- Improved range checking for hostile targets
-- Added default bouquet "Raid Cooldowns" (Thank you, Zohar)
-- Added Spirit Shell to "Pump Aegis" feature
-- Updated libSharedMedia
-- Minor optimizations

Changes:

Features:
-- Added default bouquet "Raid CDs" (Thanks to Zohar)

--------------------------------------------------------------
Version 3.4.

Bugfixes:
-- Some rewrite of buff watch code to make it more robus
-- Fixed glyph/talent taint bug
-- Fixed a bug with resurrection announcement
-- Fixed a bug with VuhDo not auto hiding in parties
-- Hopefully fixed a bug with target/focus frame taint

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.2.

Bugfixes:
-- Fixed use of custom macros

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.1.

Bugfixes:
-- Sharing profiles fixed
-- Casting Purify Spirit, Eternal Flame fixed
-- Eternal Flame available for HoT Icons

Improvements:

Changes:

Features:

Comments

First Previous Page 92 of 934 Next Last
  • #13028

    I tried this again and haven't been able to reproduce... Any more hints?  

  • #13031

    Some images in Shado-Pan Monasery and Temple of the setting sun. I think this happens mainly when enemy target are close to NPC (friendly) targets.

    http://imageshack.us/a/img4/1551/wowscrnshot101012192658.jpg

    http://imageshack.us/a/img5/5589/wowscrnshot101012192250.jpg

    http://imageshack.us/a/img255/2313/wowscrnshot101012183336.jpg

  • #13030

    Yes, target colors will not update until you pick a new target... good point, will try to fix this

  • #13029
    Quote from Iza_Gilneas »

    I tried this again and haven't been able to reproduce... Any more hints?  

    It happened with some trash of the "Gate of the Setting sun" instance. I mean it happened on other mobs too (Shado-pan monastery, others as well), but I can clearly remember about these ones because it happened this morning. I'll write down more details and take a screenshot next time it happens.

    Oh I remember now, it also happened to the twin bosses in the library of the "Jade Dragon Temple" instance. They just were staying green instead of turning red.
    Maybe this has something to do with targets who are friendly (NPCs) but then turn unfriendly after a certain point in a cutscene or something. I'll post a screenshot as soon as it happens again. :)

    It's not a big deal to be honest, was just wondering if it's a bug in the addon or something in my configuration.

  • #13021

    Hi, great addon, but since I updated it an hour ago, I can no longer see the Blizzard raid frames.  I have the "show player, raid, party" etc. checked in the Genneral -> Misc -> Hide Standard panel, and when the Vuhdo window is open, they show fine, but as soon as I click OK to save the settings, the Blizzard frames disappear. They occasionally flash up for a few seconds, but mostly they are invisible.  Any suggestions would be very welcome.

  • #13023

    Must be another addon actively hiding the frames then (From on the latest beta VuhDo no longer tries to aggresively show the frames for many reasons). Please try with all other addons disabled / find the other addon that's hiding the panel.

  • #13020

    I'm trying to tune my "AOE Advice" for Prayer of Healing and Circle of Healing.  What % of the heal should I use?  This did recommend stuff pretty well but with MOP I think its off now.  

    My healing is kinda crappy so right now its saying...

    POH - 15883 per member

    COH -11053 per member

    Last edited by Scuba629 on 10/9/2012 3:14:37 PM
  • #13022

    Hi,

    not sure I'd say

    Average Healing * max. number of targets /2

    would make a decent threshold

  • #13018

    Hallo Iza_Gilneas,

    ich habe einen ähnlichen fehler wie HeiDiDo, mit dem unterschied, das es bei jedem einlogen auftaucht und in einer schleife feststeckt. bei 1000 dieser fehler empfielt der wow client dann das addon abzuschalten^^

    ich würd micht freuen wenn du da einmal nachschauen kannst oder einen tip hast wie ich das beheben kann :)

     

    Message: Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1109: attempt to compare number with boolean Time: 10/09/12 14:39:41 Count: 63 Stack: [C]: ? Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1109: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1107> Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1315: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1140>

    Locals:

  • #13019

    Ja, bitte alle Indikatoren (Hot Icons, allgemein=>Indikatoren), die Bedrohung in Prozent anzeigen abschalten. Fix kommt heute Abend. Danke für die Info.

  • #13016

    I am getting a slew of Vuhdo errors tonight.  My range checker won't save the spell and it won't switch to 40 yards.

    Message: VuhDo-3.11\VuhDoSpellEventHandler.lua:29: attempt to call global "VUHDO_isShowGcd" (a nil value)
    Time: 10/08/12 20:24:52
    Count: 1
    Stack: Interface\AddOns\VuhDo\VuhDoEventHandler.lua:227: in function `VUHDO_initAllBurstCaches'
    Interface\AddOns\VuhDo\VuhDoEventHandler.lua:316: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:301>
    Interface\AddOns\VuhDo\VuhDoEventHandler.lua:483: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:353>

    Locals: VUHDO_eventHandlerInitBurst = <function> defined @Interface\AddOns\VuhDo\VuhDoEventHandler.lua:71

     

    Message: VuhDo-3.11\VuhDoRoleChecker.lua:151: attempt to index upvalue "VUHDO_RAID" (a nil value)
    Time: 10/08/12 20:29:41
    Count: 13
    Stack: Interface\AddOns\VuhDo\VuhDoEventHandler.lua:536: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:353>

    Locals: _ = VuhDo {
    0 = <userdata>
    }
    anEvent = "INSPECT_READY"
    anArg1 = "0x02000000066D9627"
    anArg2 = nil
    anArg3 = nil
    anArg4 = nil
    anArg5 = nil
    anArg6 = nil
    anArg7 = nil
    anArg8 = nil
    anArg9 = nil
    anArg10 = nil
    anArg11 = nil
    anArg12 = nil
    anArg13 = nil
    anArg14 = nil
    anArg15 = nil
    anArg16 = nil
    anArg17 = nil
    VUHDO_VARIABLES_LOADED = false
    VUHDO_parseCombatLogEvent = nil
    sShowShieldAbsorb = false
    VUHDO_RAID = <table> {
    }
    tEmptyRaid = <table> {
    }
    VUHDO_updateHealth = nil
    VUHDO_updateBouquetsForEvent = <function> defined @Interface\AddOns\VuhDo\VuhDoBouquets.lua:619
    VUHDO_updateManaBars = nil
    VUHDO_spellcastSucceeded = nil
    VUHDO_spellcastSent = nil
    VUHDO_updateThreat = <function> defined @Interface\AddOns\VuhDo\VuhDoEventHandler.lua:200
    pairs = <function> defined =[C]:-1
    VUHDO_updateTargetBars = nil
    VUHDO_INTERNAL_TOGGLES = <table> {
    }
    InCombatLockdown = <function> defined =[C]:-1
    VUHDO_TIMERS = <table> {
    REFRESH_TOOLTIP = 2.3
    REFRESH_DRAG = 0.05
    BUFF_WATCH = 1
    UPDATE_AGGRO = 0
    REFRESH_CUDE_TOOLTIP = 1
    UPDATE_HOTS = 0.25
    RELOAD_PANEL = 0
    RELOAD_UI = 0
    UPDATE_CLUSTERS = 0
    MIRROR_TO_MACRO = 8
    UPDATE_RANGE = 1
    RELOAD_ZONES = 3.45
    RELOAD_ROSTER = 0
    RELOAD_RAID = 0
    UPDATE_AOE = 3
    CUSTOMIZE = 0
    CHECK_PROFILES = 6.2
    REFRESH_TARGETS = 0.51
    REFRESH_INSPECT = 2.1
    }
    VUHDO_FIRST_RELOAD_UI = false
    VUHDO_init = <function> defined @Interface\AddOns\VuhDo\VuhDoEventHandler.lua:301
    VUHDO_parseAddonMessage = nil
    VUHDO_updateHealthBarsFor = nil

  • #13017

     You probably updated VuhDo while the game client was still running (which generally is a bad idea for addons). This should fix itself as soon as you restart the client. If not: Exit game run reset_vuhdo.bat in vuhdo addon folder.

  • #13011

    Hi Iza,

     

    ich habe mir via Curse Downloader gerade die neuste Version runtergeladen und habe unmittelbar nach dem Einloggen diese Fehlermeldung bekommen:

    Message: Interface\AddOns\VuhDo\VuhDoEventHandler.lua:896: attempt to compare number with nil
    Time: 10/08/12 17:45:51
    Count: 3
    Stack: [C]: ?
    Interface\AddOns\VuhDo\VuhDoEventHandler.lua:896: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:886>
    Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1316: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1140>

    Locals:

    Ich hoffe, du kannst das fixen. Und bei der Gelegenheit gleich mal vielen Dank für Zeit und Mühen, die du in die Bereitstellung von Vuhdo investierst!!

    Einen schönen Abend noch 

    Last edited by HeiDiDo on 10/8/2012 11:02:23 AM
  • #13012

    Wird sofort gefixt. Passiert das jedesmal nach dem Einloggen oder bisher nur einmal? 

  • #13014

    Danke.

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