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WeakAuras 2

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  • World of Warcraft
  • 276,911 Monthly Downloads
  • Supports: 6.2.3
  • 6,987,688 Total Downloads
  • Updated 11/11/2015
  • Created 09/09/2013
  • 1,728 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File:
Support development! **

About WeakAuras 2

WeakAuras 2

WeakAuras is a powerful and flexible framework that allows you to display highly customizable graphics on your screen to indicate buffs, debuffs, and a whole host of similar types of information. It was originally meant to be a lightweight replacement for Power Auras, but it now incorporates many features that Power Auras does not, while still remaining more efficient and easy to use.

Features include:

  • An intuitive and powerful configuration interface
  • Custom textures including all textures from Power Auras and the new Cataclysm spell alerts
  • Progress bars and textures that show the exact duration of auras
  • Displays based on auras, health, power (mana, rage, soul shards, holy power, etc.), cooldowns, combat events, runes, totems, items, and many other triggers
  • Preset and user-defined animations
  • Custom side-effects such as chat announcements or sounds
  • Grouping, which allows multiple displays to be positioned and configured at the same time
  • CPU optimizations such as conditional loading/unloading of displays, modularity, and prevention of full aura scanning
  • Powerful customization options, such as animation paths, on-show/on-hide code, and custom triggers, for Lua-savvy users

To open the options window, type "/wa" or "/weakauras"

Note: WeakAuras works better with more media!

For in-depth documentation, see the Usage page.

For some examples of what WeakAuras can do, see the Examples page!


  • Please see the Usage page.
  • If you need help with your set-up, post in the Forum.
  • If you've discovered something that's clearly wrong, or if you get an error, Post a Ticket.
  • If you have a general comment or concern, feel free to comment on the main page!
  • You're a programmer yourself want to contribute? We accept pull requests on GitHub!

Support the project

Via or

Benjamin Staneck <>
2015-11-12 02:21:34 +0100


Benjamin Staneck:
    - make Unit Characteristics trigger work again
    - fix order so the faction load option actually works
    - Hack for neutral pandas
    - Add Faction load condition
    - Eclipse Power: Remove "unit" option
    As no other power type trigger has a option for that.
    - Fix various power triggers to use 'player' instead of trigger.unit
    We can't check the ressources of other players anyway and the user
    can't actually change trigger.unit without changing to a diferent
    trigger type.
    Ticket-number: 435
    - Combo Points: Check UnitHasVehicleUI() in addition to UnitInVehicle()
    And presume only show vehicle combo points if both are true.
    Ticket-number: 420
Benjamin Staneck:
    - trigger alpha build
    - Fix to aura_env change
    - Ship our own version of a font for the advanced options editor, a slighly bolder one than we used before when the user had Prat installed
    - EnsureClone: Only mark regions as justCreated, if they were created
    Ticket-number: 428


First Previous Page 1 of 49 Next Last
  • #818

    Really nice addon.

    There's 1 issue I'm having though. There doesn't seem to be an option when making a cooldown icon to show only the timer sweep and not the timer text, without switching all cooldown timer texts off in the cooldown settings. I'm aware of being able to use the %p timer but that's still different.

    Maybe a tickbox option 'show timer text' could be added in the future.

  • #817

    Is there going to be an update for the new heirloom trinkets for 100-110? Its better than my current trinket when fighting demon bosses and Id like to know when it procs but it cant find the buff in the listings

    Last edited by MasterIzumi on 11/18/2015 2:58:29 PM
  • #816

    It crashes the game 10s after entering world in my 4k desktop setup ( high end rig) , but not in my cheap ass laptop. In the desktop ,the addon is updated, my gpu (radeon r9 290x) is up to the latest drivers as is my windows 10.

    Last edited by tezeli on 11/3/2015 6:06:34 PM
  • #814

    Hi, I've been having an ongoing problem of Logging out taking40-50seconds everytime I try to leave the game, its the same for doing an ingame Reload taking around 40-50secs, I have checked every addon from top down and it is weakauras causing it, as soon as I disable it I go back to log outs and reloads taking 2-3 seconds which is far more normal for an SSD.  I thought this might be an actual weak aura so i stripped everything out and tried with just the addon in, no wa strings added etc, but it still does the same 40-50seconds logging out and reloading.

    Any assistance with fixing this would be great as my next step is to not use the addon and I really cant imagine doing that anymore :(


  • #813


    Since updating Weak Auras I can't seem to locate the "inverse" option for Trigger -> Event -> Cooldown Ready (Spell). I don't know if I'm just blind or if it was changed?

    Any help would be appreciated, thanks!

  • #815
    Quote from morgendorfer »


    Since updating Weak Auras I can't seem to locate the "inverse" option for Trigger -> Event -> Cooldown Ready (Spell). I don't know if I'm just blind or if it was changed?

    Any help would be appreciated, thanks!

    It's a tri state dropdown at the bottom now

  • #812


    I was wondering if it was possible to make a weakaura to notify when a specific job has spawned (or if it is targetting someone or me).

    Any information is useful.

  • #808

    since todays update i drop down to 2fps the moment i pull achimonde. and i normaly play with 300+ fps. is there a way to log what errors is causing this? as of now i can't use this addon unless its fixed...

    Last edited by Tazic on 10/14/2015 2:32:02 PM
  • #809

    You need to enable the Lua error display in the wow options and take a look at that.This is most likely not caused by WeakAuras, but by a custom lua aura that you are using.

  • #807

    Just downloaded this and in 2 minutes had a better working Killshot announcer including icon in my prefered size and location, plus the fact it doesn't announce when my target is dead.

    Something I haven't been able to get in an hour of looking through power auras.


    Love it nice work

  • #806

    I think i discovered a bug.

    When trying to make a Cooldown Flash Icon like the Doom Cool Down Pulse addon. I'm getting a bug where if my map is open in fullscreen and a Cool Down comes of CD and the icon flashes. The Icon will be stuck on my screen and Will not Go Away after the timer I  set of 1.5 seconds.

    Please note I cant see the icon it is hidden behind my map while i look at it. I only notice The icon when I close my map and then I See the icon still Stuck there. Im using a Trigger called Event Cool Down Ready. With a Hide Timer Of 1.5 Second.

    I have Tried Different Frame strata Settings. And also tested with all my Addons Turned off But Weak Auras 2.

    I can reproduce this Everytime.

    Im also Triggering a Sound For each Spell I have for my alerts.

    Its a Text setting that is empty. And has a trigger for Spell Cool Down Progress. That triggers at <= 0.2 Seconds.

    I tried <= 0.1 and = 0.2 but they do not trigger the sound for some reason. Not sure if thats a limitation or another bug. I did this So the sound would not play when entering a place that Resets Cool Downs.

    Do you know of a better way to do this ? and am i Going about this all wrong and that is why this is happening ?



  • #810


    Please report bugs at

  • #805

    I've just picked this up and now I'm stumpped. On every video tutorial I've watched and every Webpage tutorial I've read, there seems to be an extensive list of options under the display tab ... I only have four checkboxes in total under the display tab. And under all the other proceeding tabs the same with no other options.  What gives? Am I missing something?

    Last edited by grum76 on 10/3/2015 4:38:48 AM
  • #804

    how would I go about making a sound loop while a spell is available to cast? Can only get it to play once.


  • #803

    Is it no longer possible for "Cooldown Progress (Spell)" to trigger both for the simple usable and the cooldown progress of certain seconds? It used to be that for instance "< 10seconds" would trigger both for when it was on 8seconds but also when it was on 0seconds, i.e. usable, which is logical but now it seems to only trigger when it's between 0 seconds and 10 seconds. Do I miss something?

    If I don't miss something I wish it back because I was forced to have 2 weakauras instead of 1 because of it.

    Alternatively there could be "trigger AND [trigger OR trigger]" etc. types to handle stuff like that.

    Last edited by aThinker on 10/2/2015 6:23:33 PM
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