XLoot 1.0

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  • World of Warcraft
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  • Supports: 4.3.4
  • 186,712 Total Downloads
  • Updated 5/9/2012 9:34:26 PM
  • Created 8/11/2010 11:44:13 AM
  • 538 Favorites
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  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: z29a-release
or

About XLoot 1.0

A customizable loot frame

Providing a large array of options to change how loot is presented, as well as allowing you to use Masque or ButtonFacade Skins, XLoot's job is to make looting more functional while still having a better form.

Options GUI available under Interface->Addons or /xloot

Auto-looting of quest items and coins has been disabled by default

The 1.0 XLoot branch will eventually replace the legacy XLoot once all features have been implemented.

The major advantage to using the new version is support for Masque/ButtonFacade skins, as well as custom image-based skins instead of simply coloring the frame.

Skinning

XLoot can use any Masque skins, but skins made to fit rectangles will work better for obvious reasons.

Here's a example of Caith (A masque skin) with Frame transparency set to 0, along with the Legacy skin and a normal background:

Masque Caith (Transparent frame) Legacy skin (Fixed width)

If you find a skin that doesn't fit correctly, either tell me or go ahead and make a quick compatibility addon (See below)

About the plugins

XLoot Group/Monitor/Master require the support plugin in order to be used with this version.

I will be re-writing them as time allows to be stand-alone addons instead of plugins, which will work alongside 1.0 natively, and once that happens, they will all replace the old versions I post. I respect that some people like the old look of the frames, and I may try to make a legacy-lookalike skin.

Extending XLoot

It's easy to release skins or tweak masque skins (Or include tweaks in your skin, if you are already a masque skin author!) Skins are really just square textures of a border, like Masque skins.

To let XLoot know about your skin, use: XLootFrame:RegisterSkin(skin_name, skin_table)

To add a tweak for a Masque skin, use: XLootFrame:RegisterMasqueTweak(masque_skin_name, skin_table)

For documentation of skin_table, see the comments near the top of XLoot.lua

Please make sure you have permission to use any textures you include.

tag z29a-release
75c8a47d369cd83378d0318220efc0ae91a5e876
Xuerian <sky.shell@gmail.com>
2012-05-02 15:41:23 -0400

pcalling API methods, bailing on nil in LOOT_SLOT_CLEARED

--------------------

Xuerian:
    - Bail on nil slots in events.Cleared()
    - pcall more API functions

Comments

First Previous Page 1 of 20 Next Last
  • #300

    I love the addon, but recently i am not seeing the window come up and i am receiving this lua error:

    Date: 2012-05-23 15:57:57
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\XLoot1.0\XLoot.lua line 479:
       XLootFrameButton1Text:SetText(): Font not set
    Debug:
       [C]: ?
       [C]: SetText()
       XLoot1.0\XLoot.lua:479: Update()
       XLoot1.0\XLoot.lua:936: Update()
       XLoot1.0\XLoot.lua:982: ?()
       XLoot1.0\XLoot.lua:1038:
          XLoot1.0\XLoot.lua:1038

    i tried using the old xloot and got this lua:

    Date: 2012-05-23 16:10:54
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\XLoot\XLoot.lua line 403:
       XLootButton1Description:SetText(): Font not set
    Debug:
       ...nterface\AddOns\XLoot\libs\AceEvent\AceEvent-2.0.lua:299: TriggerEvent()
       ...nterface\AddOns\XLoot\libs\AceEvent\AceEvent-2.0.lua:910:
          ...nterface\AddOns\XLoot\libs\AceEvent\AceEvent-2.0.lua:903

     

    any help would be appreciated!

    Last edited by bufspiwilsand on 5/23/2012 3:12:34 PM
  • #302

    i'm having the exact same problem.  it started right after i updated

     

    *edit* it turns out that xloot started conflicting with the addon Fonter after i updated it.  disabling Fonter showed the window again

    Last edited by base_O on 5/26/2012 2:36:01 AM
  • #301
    Quote from bufspiwilsand »

    I love the addon, but recently i am not seeing the window come up and i am receiving this lua error: [...]

    i tried using the old xloot and got this lua: [...]

    any help would be appreciated!

    Hey. I've never seen this error before and I'm not sure what to tell you!
    Unfortuantely I'm going to suggest the classic "Remove the XLoot/XLoot1.0.lua files in your WTF\Account\SavedVariables" folder, as well as removing and re-installing the addon.

    It's silly, but often fixes simple things.

    If that doesn't help, I got sort of a garbled list of addons you're running in the notification of your comment, however, please confirm that it also occurs with just XLoot enabled.
    If it works with only XLoot, please try your normal addons, but with any font-related addons disabled.

    Hopefully this helps.

  • #297

    Hello, I love this addon.

    Though, there is one that I would really love to see:

    A possibility to make the loot window grow upwards.

    and, although I can see this being quite hard to do: The posibility to make multiple rows, so that there are only 3 items in the first row, and the following three in the row on the right of it, etc.

    That would add the finishing touch to the addon customisation-wise.

  • #298
    Quote from Pathemeous »

    Hello, I love this addon.

    Though, there is one that I would really love to see:

    A possibility to make the loot window grow upwards.

    and, although I can see this being quite hard to do: The posibility to make multiple rows, so that there are only 3 items in the first row, and the following three in the row on the right of it, etc.

    That would add the finishing touch to the addon customisation-wise.

    I've been considering "growing upwards", and have settled on implementing essentially "Snap to bottom item" functionality which will accomplish that.

    As far as multiple rows(?Columns), yes, that would be... a bit entertaining to do.

  • #299

    Sorry, I meant collumns :).

    That would be really cool. The thing is, I use Sunnart with a bottom border (so that you get a solid border on the bottom for your screen). Xloot can exactly fit in 3 items, before it goes 'below the screen'. As I am the Loot Master of the guild, it can be quite unhandy.

    Of course, this is my own design error, but a scrollbar (just thought of that one), multiple collumns, or growing upwards would be great if that's implementable.

  • #293

    Loving the addon. The only thing that's been bothering me about it is the fact that I cannot turn off "Open Loot Window at Mouse."

    I can't stand it and it's a real big turnoff for me. Any resolution to this would be greatly appreciated. 

  • #294
    Quote from Justible »

    Loving the addon. The only thing that's been bothering me about it is the fact that I cannot turn off "Open Loot Window at Mouse."

    I can't stand it and it's a real big turnoff for me. Any resolution to this would be greatly appreciated. 

    Oh no! Alarm klaxons blaring! Let me dig around in my Solutions bag. I should have a few things tagged "Turns on Justible"...

    ...

    ...

    Found one! it's under Interface -> XLoot 1.0 -> Options -> Interaction -> "Snap frame to mouse", which ironically also needs to be, like Justible, turned off.

     

    My job here is done, another satisfied customer.

    Last edited by Xuerian on 4/23/2012 11:01:39 PM
  • #296
    Quote from Justible »

    Awesome, thank you very much.

    I now feel silly for not seeing it before :P

    Glad you enjoy it =)

  • #295

    Awesome, thank you very much.

    I now feel silly for not seeing it before :P

  • #291
    Thanks again!

    Thanks again for working on one of the most long-lived, consistantly viable mods since WoW Classic!    Loving the new options available in the 1.0 branch (including autoloot being toggled to user perference ).  Just please let us know when we no longer will need the OldPluginSupport for Group/Master/Monitor stand-alones that become 1.0 compliant.  Great to add Masque compatibility as well!

    Only thing I can think of that would be really helpful at this point is Broker integration - perhaps right click on the icon sending to the GUI config in the Interface>Addons menu, while left click locks and unlocks all the anchors? 

    Last edited by RanceJustice on 4/9/2012 4:01:39 PM
  • #292
    Quote from RanceJustice »

    Thanks again for working on one of the most long-lived, consistantly viable mods since WoW Classic!    Loving the new options available in the 1.0 branch (including autoloot being toggled to user perference ).  Just please let us know when we no longer will need the OldPluginSupport for Group/Master/Monitor stand-alones that become 1.0 compliant.  Great to add Masque compatibility as well!

    Only thing I can think of that would be really helpful at this point is Broker integration - perhaps right click on the icon sending to the GUI config in the Interface>Addons menu, while left click locks and unlocks all the anchors? 

    I really appreciate the kind words =)

    You're not the first person to ask for broker integration, I mayaswell add it to my todo list. /xloot and /xlg opt work, but I understand the desire for faster access via mouse.

    You should check out the Group beta here on curse (It will be the main version shortly), it has been rewritten and pulls all the group functions from Monitor into one set of roll frames.

    And, likely, this will be moved to replace the default XLoot around the same time

  • #285

    How do i move the loot/roll tracker anchors ?

  • #288

    /xlg will toggle them (Based on the visibilty of the Roll anchor)
    As far as XLootMonitor, it will still be using the Monitor -> Show Anchor option under /oldxloot options

    Last edited by Xuerian on 4/4/2012 2:53:02 PM
  • #290
    Quote from Xuerian »

    /xlg will toggle them (Based on the visibilty of the Roll anchor)
    As far as XLootMonitor, it will still be using the Monitor -> Show Anchor option under /oldxloot options

    Thanks :)

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