Get an Epic Experience with Premium

XLoot

Bags & Inventory Login to Add Favorites
  • 51 Likes
  • World of Warcraft
  • 48,762 Monthly Downloads
  • Supports: 6.0.3
  • 2,594,145 Total Downloads
  • Updated 01/01/2015
  • Created 08/15/2008
  • 3,343 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: z21b-release
or
Support development! **
Donate

About XLoot

Notes about new version and the major changes made

If you are experiencing more than one problem, please make sure you completely remove XLoot and download it fresh from here or the Curse Client.

After that, please create or comment on a existing ticket with your error(s)

All options are available via /xloot or Interface -> AddOns -> XLoot (/xlm toggles Monitor's anchors, /xlg toggles Group's)

About

XLoot is a small group of addons which improve looting in WoW by replacing default frames.

XLoot Frame
Replaces the Loot Frame, adding more information and behavior/appearance options.
Adds rule-based auto-looting options
Allows you to link entire loot drops in chat
XLoot Group
Replaces Group Loot frames, modifies Loot Alerts/Bonus Roll frame
Group frames display current roll choices, the rolled numbers, and the winner.
If you experience any problems rolling on items, please disable XLoot Group and post a report with any error. While this is extremely unlikely, it is not impossible.
I understand this may cause you to lose out on a item, which is extremely unfortunate.
The rest of XLoot can be used safely without Group.
There is a Blizzard issue when you are the opener of a chest in Group Loot mode, your rolls will not be recorded nor will the events XLoot use fire. From my experience, your roll is still counted. See this bug report: http://us.battle.net/wow/en/forum/topic/15508091093
XLoot Monitor
Shows a "toaster" for looting items, similar to Guild Wars 2, allowing you to either more visibly see what you and others loot, or remove loot messages from your chat box all together.
XLoot Master
Provides a more convenient Master Looter menu

Any of these modules (Frame, Group, Monitor, Master) can be disabled like any other addon if you do not want their functionality.

Masque Skins

Not all Masque skins will work without adjustment.

Please see XLoot\skins.lua (Comments at the top) and then XLoot\SKIN_TWEAKS.lua (See examples and add tweak for skin here)

Old versions

I understand that these are large changes and may take adjustment. If you have suggestions as to how to improve the mod or something you want from the old version, please let me know.

If you are offended by these changes, a mop-compatible version will remain here but will not be supported: http://www.wowace.com/addons/xloot/files/429-mop-3-release/

I welcome your feedback.

tag z21b-release
fb8f0f12746791c454c3f856b3367561de13936d
Xuerian <sky.shell@gmail.com>
2015-01-01 11:58:17 -0500

Autolooting and skinning fixes

--------------------

Xuerian:
    - Frame: Fix partial stack autoloot logic
    - Cleanup
    - Skins: Remove ADD blend mode from skin gradients for now

Comments

First Previous Page 1 of 49 Next Last
  • #944

    Ola... where is the test button on this add-on ? There is a test button ? because it's very hard to config an add-on without some previews... thanks !

  • #945
    Quote from Brasilnana »

    Ola... where is the test button on this add-on ? There is a test button ? because it's very hard to config an add-on without some previews... thanks !

    For the loot frame itself, just kill something and loot it. 

    For montior and group, /xlmd and /xlgd

  • #943

    Could you add to xloot autodelete function for all gray items?. We don't have work addons in WoD for this.

  • #946
    Quote from sfinder »

    Could you add to xloot autodelete function for all gray items?. We don't have work addons in WoD for this.

    Unlikely, sorry. That's what the autolooting options are primarily for, not picking up the grey stuff in the first place.

  • #942

    Any chance we can get to choose which total Loot Monitor shows? Right now it shows total in bags, but it would be nice to be  able to show character total instead. :)

  • #947
    Quote from sykopat »

    Any chance we can get to choose which total Loot Monitor shows? Right now it shows total in bags, but it would be nice to be  able to show character total instead. :)

    Character total would require bank tracking, which is outside the scope of XLoot. So, not impossible, but unlikely.

  • #940

    Is there a way to show the item level on the item tooltip? Since I installed Xloot, the item level does not appear on the tooltip.

  • #941
    Quote from LinearCitrus »

    Is there a way to show the item level on the item tooltip? Since I installed Xloot, the item level does not appear on the tooltip.

    XLoot doesn't modify the tooltip in that way. It only adds roll information on grouploot item mouseovers.

  • #938
    Error

    Message: Interface\AddOns\XLoot_Frame\Frame.lua:948: script ran too long Time: 12/27/14 19:04:16 Count: 2 Stack: Interface\AddOns\XLoot_Frame\Frame.lua:948: in function `Update' Interface\AddOns\XLoot_Frame\Frame.lua:1041: in function `?' Interface\AddOns\XLoot\XLoot.lua:39: in function <Interface\AddOns\XLoot\XLoot.lua:37> Locals: self = XLootFrame { 0 = Highlight = defined @Interface\AddOns\XLoot\skins.lua:352 close = XLootFrameClose { } Reskin = defined @Interface\AddOns\XLoot\skins.lua:322 rows =

    { } Update = defined @Interface\AddOns\XLoot_Frame\Frame.lua:882 built = true Skin = defined @Interface\AddOns\XLoot\skins.lua:343 skin ={ } slots ={ } ParseAutolootList = defined @Interface\AddOns\XLoot_Frame\Frame.lua:874 slots_index ={ } GetColor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:274 opt ={ } old_close = { } BuildFrame = defined @Interface\AddOns\XLoot_Frame\Frame.lua:781 OnHide = defined @Interface\AddOns\XLoot_Frame\Frame.lua:666 link = XLootFrameLink { } SizeAndColor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:728 overlay = { } SnapToCursor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:617 _skin_data ={ } LinkClick = defined @Interface\AddOns\XLoot_Frame\Frame.lua:658 addon ={ } UpdateLinkButton = defined @Interface\AddOns\XLoot_Frame\Frame.lua:706 UpdateWidth = defined @Interface\AddOns\XLoot_Frame\Frame.lua:698 UpdateHeight = defined @Interface\AddOns\XLoot_Frame\Frame.lua:692 UpdateAppearance = defined @Interface\AddOns\XLoot_Frame\Frame.lua:741 } in_options = nil numloot = 2 max = defined =[C]:-1 rows ={ } slots ={ } slots_index ={ } party = false auto ={ tradegoods = true currency = true list = true all = true quest = true } auto_items ={ } bag_slots ={ 0 = 44 } max_quality = 0 max_width = 0 our_slot = 0 slot = nil (for index) = 2 (for limit) = 2 (for step) = 1 slot = 2 _ = true icon = "Interface\ICONS\INV_Misc_Gear_02.blp" name = "Bent Camshaft" quantity = 1 quality = 0 locked = false isQuestItem = nil questId = nil isActive = nil looted = false is_item = true link = "[Bent Camshaft]" type = 1 itemName = "Bent Camshaft" itemLink = "[Bent Camshaft]" itemRarity = 0 itemLevel = 90 itemMinLevel = 1 itemType = "Miscellaneous" itemSubType = "Junk" itemStackCount = 200 itemEquipLoc = "" itemTexture = "Interface\ICONS\INV_Misc_Gear_02.blp" itemSellPrice = 2948 family = 0 (*temporary) = defined =[C]:-1 (*temporary) = 2 (*temporary) = 4 (*temporary) = 1 (*temporary) = 0 (*temporary) = 44 (*temporary) = "script ran too long" XLootFrame = XLootFrame { 0 = Highlight = defined @Interface\AddOns\XLoot\skins.lua:352 close = XLootFrameClose { } Reskin = defined @Interface\AddOns\XLoot\skins.lua:322 rows ={ } Update = defined @Interface\AddOns\XLoot_Frame\Frame.lua:882 built = true Skin = defined @Interface\AddOns\XLoot\skins.lua:343 skin ={ } slots ={ } ParseAutolootList = defined @Interface\AddOns\XLoot_Frame\Frame.lua:874 slots_index ={ } GetColor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:274 opt ={ } old_close = { } BuildFrame = defined @Interface\AddOns\XLoot_Frame\Frame.lua:781 OnHide = defined @Interface\AddOns\XLoot_Frame\Frame.lua:666 link = XLootFrameLink { } SizeAndColor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:728 overlay = { } SnapToCursor = defined @Interface\AddOns\XLoot_Frame\Frame.lua:617 _skin_data ={ } LinkClick = defined @Interface\AddOns\XLoot_Frame\Frame.lua:658 ad


    wow posting bugs is terrible.  sorry for this.
    Last edited by incith on 12/27/2014 6:12:13 PM
  • #939
    Quote from incith »

    Message: Interface\AddOns\XLoot_Frame\Frame.lua:948: script ran too long
    Time: 12/27/14 19:04:16
    Count: 2
    Stack: Interface\AddOns\XLoot_Frame\Frame.lua:948: in function `Update'
    Interface\AddOns\XLoot_Frame\Frame.lua:1041: in function `?'
    Interface\AddOns\XLoot\XLoot.lua:39: in function <Interface\AddOns\XLoot\XLoot.lua:37>

    [Xuerian: snipped error]

    Sounds like it tried to load in combat, it's hard to get around that.

    When do you get it, and can you repeat it?

    Last edited by Xuerian on 12/27/2014 6:08:53 PM
  • #936

    I'm having a problem where I can't use XLoot if I want to use my bonus rolls. I just killed a boss and no bonus roll window popped up for me. When I disabled XLoot and reloaded my ui the bonus roll window was there.

  • #937
    Quote from Kartyac »

    I'm having a problem where I can't use XLoot if I want to use my bonus rolls. I just killed a boss and no bonus roll window popped up for me. When I disabled XLoot and reloaded my ui the bonus roll window was there.

    I'll look into this, thanks for the report.

    Out of curiosity: You reloaded while the roll was happening, and the bonus roll window showed up for that roll?

  • #933

    I don't know if I'm the only one, but I really miss the old "announce and timer" feature, since I'm using this in all my raids.

    Does anyone know if there is another loot addon giving this feature?

    Basicly what I really want is, the ability to announce a item in Raidwarning (preferably with the ability to customize text in the warning), and make a countdown like the old XLootMaster, but I want a message like this: "[ITEM] Roll MS and link your item", and then start a XX-sec timer.

    Would love to see this feature in XLoot, since the new version don't really have any benefits for me atm as a ML :/

  • #934
    Quote from FeralLazie »

    I don't know if I'm the only one, but I really miss the old "announce and timer" feature, since I'm using this in all my raids.

    Does anyone know if there is another loot addon giving this feature?

    Basicly what I really want is, the ability to announce a item in Raidwarning (preferably with the ability to customize text in the warning), and make a countdown like the old XLootMaster, but I want a message like this: "[ITEM] Roll MS and link your item", and then start a XX-sec timer.

    Would love to see this feature in XLoot, since the new version don't really have any benefits for me atm as a ML :/

    XLoot Master was written entirely on request, I've never been ML.

    When XLoot Frame (Known as XLoot 1.0 for a while) reached the next point, a lot of the backend had gotten rewritten. I updated the modules I used, and someone generously volunteered to port Master forward. Apparently that didn't make it.

    I agree it seems like a useful feature, and if I manage to get my hands into Master at some point restoring it is on my list. I'm sorry you're missing the functionality :\

  • #932

    is there a way to extract the loot list of a raid? I'd love to extract: who got what - and if it was bonusroll or not. I just can hope, that xloot has this stuff - btw xloot is really awesome, i use it since you released it :)

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway