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XLoot

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  • 46 Likes
  • World of Warcraft
  • 10,105 Monthly Downloads
  • Supports: 5.4.2
  • 2,120,809 Total Downloads
  • Updated 01/22/2014
  • Created 08/15/2008
  • 3,203 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: z14g-release
or

About XLoot

Notes about new version and the major changes made

If you are experiencing more than one problem, please make sure you completely remove XLoot and download it fresh from here or the Curse Client.

After that, please create or comment on a existing ticket with your error(s)

All options are available via /xloot or Interface -> AddOns -> XLoot (/xlm toggles Monitor's anchors, /xlg toggles Group's)

About

XLoot is a small group of addons which improve looting in WoW by replacing default frames.

XLoot Frame
Replaces the Loot Frame, adding more information and behavior/appearance options.
XLoot Group
Replaces Group Loot frames, modifies Loot Alerts/Bonus Roll frame
Group frames display current roll choices, the rolled numbers, and the winner.
If you experience any problems rolling on items, please disable XLoot Group and post a report with any error.
I understand this may cause you to lose out on a item, which is extremely unfortunate.
However, I am unable to debug it myself as I no longer play, but welcome any errors or volunteer debugging efforts.
The rest of XLoot can be used safely without Group.
XLoot Monitor
Shows a "toaster" for looting items, similar to Guild Wars 2, allowing you to either more visibly see what you and others loot, or remove loot messages from your chat box all together.
XLoot Master
Provides a more convenient Master Looter menu

Any of these modules (Frame, Group, Monitor, Master) can be disabled like any other addon if you do not want their functionality.

Masque Skins

Not all Masque skins will work without adjustment.

Please see XLoot\skins.lua (Comments at the top) and then XLoot\SKIN_TWEAKS.lua (See examples and add tweak for skin here)

Old versions

I understand that these are large changes and may take adjustment. If you have suggestions as to how to improve the mod or something you want from the old version, please let me know.

If you are offended by these changes, a mop-compatible version will remain here but will not be supported: http://www.wowace.com/addons/xloot/files/429-mop-3-release/

I welcome your feedback.

tag z14g-release
218e589121ea8c50c5afb8343c8231127dfdb43f
Xuerian <sky.shell@gmail.com>
2014-01-22 15:50:05 -0500

Bugfixes (Thanks to Dridzt and Oscarucb), translation updates

--------------------

Dridzt:
    - Add Instance Chat to Auto output and modify priorities so it announces to widest available audience (rw>i>r/p>s)
    - Add Instance Chat to output options
Oscarucb:
    - fix lua error on loot assign after leaving group

Comments

First Previous Page 19 of 43 Next Last
  • #570

    If it gets too dirty its really not worth it, since you're going to set up the mod once. If there is a smooth solution I'd like to see it, anyway. =)

  • #569
    Quote from grdn »

    Thanks for info, had almost the same scenario when I uploaded a big update of one of my mods, which changed almost everything. I noticed XLoot got a small style change but couldn't even tell you what exactly looks different.

    What about example frames (dummy loot rolls, dummy loot in all item quality colors, etc.) when setting XLoot up, did I miss it? If not, that would be my suggestion as it would make changing options much easier.

    1.0 actually had (has) that. When I did my own options panel instead of AceConfigDialog that was a goal. It worked almost entirely differently though, mostly in the fact that it worked on a copy of the options then discarded/comitted it when cancel/ok were pressed.

    ACD doesn't facilitate that very well, but ideally there will be testing frames at some point. It's just a pain to generate fake copies of those frames without duplicating lots of code that would have to be updated separately, or abstracted to the point that it's difficult to maintain (1.0 almost hit that line, mostly due to less than optimal structuring decisions).

    Thankfully most options are applied as you change them now, at least. Smacked up a ticket for it: http://www.wowace.com/addons/xloot/tickets/79-dummy-frames-for-configuration/

  • #568

    Thanks for info, had almost the same scenario when I uploaded a big update of one of my mods, which changed almost everything. I noticed XLoot got a small style change but couldn't even tell you what exactly looks different.

    What about example frames (dummy loot rolls, dummy loot in all item quality colors, etc.) when setting XLoot up, did I miss it? If not, that would be my suggestion as it would make changing options much easier.

  • #567
    Quote from grdn »

    This is XLoot 1.0, right? That's why I said "new" ;) Don't know what people actually bothers here, this mod is great and it misses nothing but perhaps example frames when setting it up. Or did I miss them? ;)

    People got used to how the original one looked (Which was it not looking like it should, ironically), mostly. That and coming in to a bunch of changes with errors on either side is never pleasant, so I can't blame them. Especially if it causes problems with getting your loot, like the guy with bonus roll problems below.

    You add to that the confusion with naming, I mean, naming a new version "1.0" wasn't the brightest thing I've ever done. That and they're all still on curse, too.

    I tried to leave it in alpha/beta for a while, but inevitably with the fraction of people using it, some things got through. 

    This is 1.0 with re-done options, but the trick is someone (I think ArrowMaster) actually gutted Ace3 from XLoot a couple months after Ace3 happened. I rewrote it once in the next year, then two years later mostly finished it and put up 1.0, then last year rewrote the modules, and at the end finally combined it.. And here we are. 

  • #566

    This is XLoot 1.0, right? That's why I said "new" ;) Don't know what people actually bothers here, this mod is great and it misses nothing but perhaps example frames when setting it up. Or did I miss them? ;)

  • #562

    Hello,   i am using the xloot 1.0 branch . Did the 2 version already merge? I am in a bit of loss, which is the "new" and which is the "old" version now. 

  • #563
    Quote from temp123456 »

    Hello,   i am using the xloot 1.0 branch . Did the 2 version already merge? I am in a bit of loss, which is the "new" and which is the "old" version now. 

    Not your fault, it's confusing. This is the only XLoot to use now. I'll have the others culled soon.

  • #578

    thank you

  • #560

    This addon was great before the update. Upon updating, ALL of my settings have completely reverted to default which I don't know what I did to get it the way I liked it to begin with and now because of the update, I can't even see the extra coin loot rolls which has made my raids kindof miserable. If you could put this back to the way it was where there were no issues, that would be great!

  • #561
    Quote from pnkrock1984 »

    This addon was great before the update. Upon updating, ALL of my settings have completely reverted to default which I don't know what I did to get it the way I liked it to begin with and now because of the update, I can't even see the extra coin loot rolls which has made my raids kindof miserable. If you could put this back to the way it was where there were no issues, that would be great!

    I'm sorry you're having issues! This update is going to have transition pains such as resetting options, but that's a unfortunate fact of such massive changes. Every part of the addon has been re-written.

    I'm glad to work with you to improve on any missing or undesirable options, but missing coin rolls is a definite issue. A immediate fix is to turn off the addon "XLoot Group", which will stop interfering with any rolls completely. I have opened a ticket here about this issue: http://www.wowace.com/addons/xloot/tickets/78-bonus-coin-rolls-do-not-appear-pnkrock1984/ - please follow it.

    Feel free to vote up or add details to tickets for issues you may be experiencing, or to add your own ticket for new problems here: http://www.wowace.com/addons/xloot/tickets/
    This gives me a clear place to work on them and discuss the issue separate from bulk comments here. 

    Failing that, you can use the old version by downloading it at the bottom of the description above. It will work as it did until it is broken by a update.

    Last edited by Xuerian on 2/1/2013 8:59:40 PM
  • #555

    This add on is now ruined.

  • #556
    Quote from Cemeteries »

    This add on is now ruined.

    I'm sorry you feel that way, however, you do have the choices of either helping it improve or using the old version linked above until it expires.

  • #553

    Hi.

    I have a weird problem with the new loot monitor, whenever I loot more than one item, it doesn't expand upwards or downwards, rather they overlap like this.

     

    /edit: Embarrasingly, the problem was fixes with a simple /reload. Gonna leave the comment up in case anyone else has the same problem.

    Last edited by Dullahan001 on 2/1/2013 9:54:52 AM
  • #558
    Quote from Dullahan001 »

    Hi.

    I have a weird problem with the new loot monitor, whenever I loot more than one item, it doesn't expand upwards or downwards, rather they overlap like this.

     

    /edit: Embarrasingly, the problem was fixes with a simple /reload. Gonna leave the comment up in case anyone else has the same problem.

    Thank you for the report however, that shouldn't happen. I think I know why, please keep up with this issue here: http://www.wowace.com/addons/xloot/tickets/77-loot-monitor-rows-fail-to-anchor-properly-dullahan001/

  • #552

    Hi.

    After milling flowers and looting, another frame shows up with what I looted.

    Real annoying since it shows up in my HealBot frame.

    I cant disable it or even just drag it to another place at the screen, have tried all possibilities.

    So, please how do I get rid of this "extras" or even drag it?

    Kind regards RagDolly.

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