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X-Perl UnitFrames

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  • 128 Likes
  • World of Warcraft
  • 76,726 Monthly Downloads
  • Supports: 5.4.0
  • 21,563,672 Total Downloads
  • Updated 10/14/2013
  • Created 08/31/2008
  • 15,169 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 3.7.5
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About X-Perl UnitFrames

Bug Reporting

Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.

Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.

Introduction

Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.

  • Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
  • HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
  • Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
  • Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
  • Raid Target icon support for Target, Target's Target, MT Targets.
  • Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
  • In-combat indicators for all units.
  • 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
  • Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
  • Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
  • Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
  • Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

Assists View

Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.

Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets

Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.

Indicator shows which target you are on.

Frames will be coloured to show if tanks have duplicate targets.

Casting Monitor

(WORK IN PROGRESS)

Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.

Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.

A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.

For druids, right clicking on a caster will cast Innervate on them.

For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

Raid Admin

(WORK IN PROGRESS)

Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).

Item Check

Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.

Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.

Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.

Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Grim Reaper

Removed from X-Perl, but continues as it's own standalone Ace mod.

[http://www.wowace.com/projects/grim-reaper/]

More Buffing Features

Can be found in my new universal buffing mod, ZOMGBuffs

[http://www.wowace.com/projects/zomgbuffs/]

3.7.5 Release (r860/r859)
1.You can now disable pvp marks on the frames.
2.TTT Frame, FocusTarget and PetTarget Debuffs are now enabled and disabled correctly.
3.You can now enable Target's Target Debuffs independently from its Buffs.

Comments

First Previous Page 256 of 472 Next Last
  • #3534
    Got a noob question, i accidentally turned the minimap button off and do not know the slash command to get x pearl up and going, sorry for being stupid.
  • #3542
    i had that same issue, thought it was /xpearl till trade roflstomped me x.x
  • #3535
    hahaha, its /xperl not /xpearl thats what i did too
  • #3533
    Any experts here that can help me with the custom highlights?

    I had a problem when raiding Saurfang in Icecrown Citadel. As a healer, i need to see who has the "Mark of the Fallen Champion" debuff and it didn't show up on the raidframes either as a debuff highlight or an icon. This has been a problem for several of my guildies too and a post was made on our forum asking the healers to use a different addon for raidframes. I've been a long time user of x-perl and don't want to switch to another addon. But then i remembered something about custom highlights in x-perl. I've never used it before, because debuff highlights and icons were enough for me. I don't even know exactly what it does (couldn't find it in the faq or readme). I tried it, typed Saurfang in the searchbox but only 2 abilities showed up. Am i doing something wrong or do i have to wait for an x-perl update?
  • #3550
    I posted about exactly the same issue the other day... I was furious when our raid leader told me that my tools are inadequate for raiding. Would love to have a fix for this as I have been using Xperl since before I hit 70 and raided Karazhan. :)
  • #3528
    To me it seems that the RaidHelper Error
    -------------------------------
    Message: ...terface\AddOns\XPerl_RaidHelper\XPerl_RaidHelper.lua line 373:
    attempt to index upvalue 'conf' (a nil value)
    -------------------------------
    happens due to "conf" not have been initialized when XPerl_MTRosterChanged()
    is called. I never get this error (and the missing player icon) when doing
    a /reload.

    Maybe the problem occurs because the VARIABLES_LOADED event which triggers
    initialization of the "conf" struct fires a bit later since patch 3.0.

    http://www.wowwiki.com/AddOn_loading_process#Saved_variables_loading
  • #3529
    I made the following changes and the RaidHelper Error does no longer occur.
    -----------------------------------------------------------
    XPerl_RaidHelper\XPerl_Config.lua, line 134
    self:RegisterEvent("VARIABLES_LOADED")

    self:RegisterEvent("ADDON_LOADED")


    XPerl_RaidHelper\XPerl_RaidHelper.lua, line 631
    function Events:VARIABLES_LOADED()

    function Events:ADDON_LOADED()

    XPerl_RaidHelper\XPerl_RaidHelper.lua, line 659
    Events.VARIABLES_LOADED = nil

    Events.ADDON_LOADED = nil
    -----------------------------------------------------------

    I still have the missing player icon problem from time to time ...
  • #3530
    I made a similar change to XPerl_Player\XPerl_Player.lua
    -----------------------------------------------------------
    line 45
    self:RegisterEvent("VARIABLES_LOADED")

    self:RegisterEvent("ADDON_LOADED")

    line 607
    function XPerl_Player_Events:VARIABLES_LOADED()

    function XPerl_Player_Events:ADDON_LOADED()

    line 621
    XPerl_Player_Events.VARIABLES_LOADED = nil

    XPerl_Player_Events.ADDON_LOADED = nil
    -----------------------------------------------------------

    and this seems to fix my problem with the player icon sometimes not
    appearing in the player unit frame.
  • #3526
    I am not seeing the health bars for gunships in the Gunship Battle event. However, my biggest problem (as a healer) is that the raid frames aren't displaying Mark of the Fallen in the Deathbringer Saurfang Encounter. I tried toggling on the Undispellable Raid Buffs, but it makes my raid frames look weird and crowded and the debuff is so tiny I still am having trouble seeing who in the raid it is on. If you can add some more obvious way to display who in the raid has the debuff (like with magic debuffs, or Mind Control, etc) that would be really helpful. Thanks!
  • #3525
    Since 3.3 came out whenever i use a vehicle in WG or Ulduar etc the default Blizzard player frame suddenly appears, the xperl one is still there aswell. When i leave the vehicle the default one is still there and the only way to get rid of it is by /reloadui.

    Anyone else have this issue?
  • #3523
    hello everyone
    I have this huge problem with Xperl.my health bar doesn't change,anyhow,I can die and the health bar won't move,then.when I go back and become alive again,I have 0/22461(when I really have 11230)health,I tried doing everything,uploading the addon again/reinstalling it,even deleting WoW and then uploading it again,but still nothing,the health bar doesn't move.when my mana does,and my demon is alright also,and even the monsters health bar moves,mine doesn't
    somebody help
    Warlock-Frostbrain

  • #3532
    Do you use overachiever? I had the same problem and turned overachiever off and things work like normal again.
  • #3531
    I am having exactly the same issue. Have you got a fix for it yet because I love this addon and its driving me crazy!!!
  • #3521
    "Values" of the mana-bar in player frame cannot be disabled.
  • #3524
    This and the error mentioned by Chux09 a couple posts down are the same bug.

    It appears that the values are being drawn whether they're enabled or not enabled. The frames resize fine when mana values are turned ON, but when turned OFF they continue to display while the frame resizes as if they weren't there.

    The following 4 lines of "XPerl_Player.lua" should be removed:

    if (not self.statsFrame.greyMana) then
    mb.text:Show()
    mb.percent:Show()
    end
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