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X-Perl UnitFrames

Unit Frames Login to Add Favorites
  • World of Warcraft
  • 83,751 Monthly Downloads
  • Supports: 5.4.0
  • 21,815,596 Total Downloads
  • Updated 10/14/2013
  • Created 08/31/2008
  • 15,209 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 3.7.5
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About X-Perl UnitFrames

Bug Reporting

Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.

Use a good error catcher (like BugSack from and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.


Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.

  • Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
  • HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
  • Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
  • Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
  • Raid Target icon support for Target, Target's Target, MT Targets.
  • Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
  • In-combat indicators for all units.
  • 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
  • Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
  • Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
  • Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
  • Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

Assists View

Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.

Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets

Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.

Indicator shows which target you are on.

Frames will be coloured to show if tanks have duplicate targets.

Casting Monitor


Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.

Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.

A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.

For druids, right clicking on a caster will cast Innervate on them.

For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

Raid Admin


Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).

Item Check

Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.

Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.

Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.

Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Grim Reaper

Removed from X-Perl, but continues as it's own standalone Ace mod.


More Buffing Features

Can be found in my new universal buffing mod, ZOMGBuffs


3.7.5 Release (r860/r859)
1.You can now disable pvp marks on the frames.
2.TTT Frame, FocusTarget and PetTarget Debuffs are now enabled and disabled correctly.
3.You can now enable Target's Target Debuffs independently from its Buffs.


First Previous Page 4 of 473 Next Last
  • #7901
    Quote from user_222534 »

    How can I see ready check?

    1. Enable the option.

    2.You must be Raid Leader/Assistant, if you're not, it won't showed out, due to WoW API limitation.

  • #7898

    I have a problem: I can't see Xperl in the Interface/Addons panel but when i log out and go to addons it says that it is enabled. I can't configure anything. Someone help please

  • #7899

    Type /xperl in the chat

  • #7897

    Hi. I just installed and I am having a problem. When using the raid frames, I can't target the 2nd or 3rd members of group 2. All other frames seem to be fine, I just can't figure out what the problem with these particular frames is.

  • #7894

    Hi, I just installed this a few days ago and I've been getting used to it, but one thing that has been bothering me in dungeons (haven't tried raids yet) is that I'm no longer shown in the party, like I was in the default frames or in Blizzard's raid frames. Most of my toons are healers and I always relied on looking at the health bars on the side and rarely ever looked at my portrait at the top left. With X-Perl enabled, I keep finding that I'm really low on hp because of this. I don't like having to look away from the party to my portrait to check my hp; it was more convenient when I was grouped up with the rest of the party. I like everything else about the addon so far, but this is kind of a deal breaker for me. Is there a way to enable having me in the party? I looked around all over and I'm not sure if there is just no option for this or if I'm overlooking it. Thanks.

    Last edited by toranky on 1/15/2014 8:56:18 PM
  • #7895

    No, as I remember, Blizzard default unitframe also do not showed yourself in their party frame, when player frame always be there...but raid frame does showed yourself in it, but they're totally different frames. X-Perl do everything Blizzard default did, unless they changed but we don't know or can't change too.

    Is that too hard put your player frame very close on the party frame to make you can "easily focus" on yourself?

    (Bring out X-Perl option UI by "/xperl" and every X-Perl frame become moveable, close the option UI will locked again.)


    I say this is because that's what was X-Perl designed, I don't know if Blizzard changed their default party frame to show yourself in it but since player frame can't disable in Blizzard default unitframe, and X-Perl was like Blizzard default one...

    Or I just not understand what's your purpose...

    Last edited by PlayerLin on 1/17/2014 1:08:35 PM
  • #7892

    So I been having some irritating things going on with my buffs lately after reinstalling X-perl. They no longer show up next to my minimap, in the top right corner, and I can't remember where the settings that change them back is located. I tried press and click and change options, so I am now facing a new reinstallment again.. As default without addons, they show up next to the minimap, with X-perl they show up under the portrait. Annoying as feck.
    Thanks in advance for any help. 

  • #7893

    There's a setting called Default Blizzard Buffs and I think it's located in the player tab of the settings

  • #7896
    Thank you so much. I just had it set up now, as it was before. No more going mental lol. 
  • #7891

    Message: XPerl_RaidFrames-r860\XPerl_Raid.lua:594: attempt to index local "self" (a number value)
    Time: 01/10/14 14:29:25
    Count: 3
    Stack: Interface\AddOns\XPerl_RaidFrames\XPerl_Raid.lua:1235: in function `func'
    Interface\AddOns\XPerl_RaidFrames\XPerl_Raid.lua:1183: in function <Interface\AddOns\XPerl_RaidFrames\XPerl_Raid.lua:1170>

    Locals: self = XPerl_Raid_Frame {
     0 = <userdata>
     Array = <table> {
     time = 0.18900000862777
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
     2 = XPerl_Raid_Grp5UnitButton4 {
     3 = XPerl_Raid_Grp5UnitButton5 {
    (for control) = 2
    frame = 2
    arg = XPerl_Raid_Grp5UnitButton4 {
     statsFrame = XPerl_Raid_Grp5UnitButton4statsFrame {
     edgeSize = 10
     highlight = XPerl_Raid_Grp5UnitButton4highlight {
     nameFrame = XPerl_Raid_Grp5UnitButton4nameFrame {
     0 = <userdata>
     voiceButton = XPerl_VoiceSpeaker {
     FlashFrames = <table> {
     PlayerFlash = 1.4799999985844
     edgeInsets = 2
     partyid = "raid22"
     edgeFile = "Interface\Addons\XPerl\images\XPerl_ThinEdge"
     buffFrame = XPerl_Raid_Grp5UnitButton4buffFrame {
     lastID = "raid22"
     lastName = "Wayanoru"
     PlayerFlashGreen = true
    taintFrames = <table> {
     2 = XPerl_Raid_Grp5UnitButton4 {
     3 = XPerl_Raid_Grp5UnitButton5 {
    taintable = <function> defined @Interface\AddOns\XPerl_RaidFrames\XPerl_Raid.lua:582


    whats that and how i solve it ?


  • #7890

    Quick question:
    IS there another addon that offers "Assist View and MT Targets -X perl Raid Helper* like this addon does?  


    Thank you!

  • #7889

    Questions about Malkorok:

    Is there any chance to get a solution to show the ancient barrier in the malkorok fight with X-Perl?

  • #7888

    I have a question about the Range Radar. My Range Radar keeps popping up randomly, even when I have it disabled. Is this a bug, or is there some other way around this?

  • #7886

    Im using x-perl with grid and im wondering if there is any way i could hide the party frames to never show at all?

  • #7887

    You can disable XPerl_Party

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