DiabloFans.com picked up more
information today using their
Diablo Dev
Tracker! Bashiok gave some hints as to dungeons will vary aesthetically
depending upon their level of importance to the storyline. Diablo 2 had an
amazing combination of dungeons and themes based on where you were fighting or
what quest you were working on completing, so if Diablo 3's going to expand on
that we could be in for a real treat at Blizzcon 2009!
Here's a look at what Bashiok had to say about
Diablo 3
Dungeons:
In what might be a hint of what we can expect to see at BlizzCon next month,
Bashiok recently chimed in on the Battle.net forums to explain about how
dungeons will vary aesthetically depending on how important they are:
Quote:
"I think there's a nice
juxtaposition between the larger more epic dungeons and the others that
may be less epic but have very specific tones and themes associated with
them. When you step inside one of the more epic dungeons, like the
Tristram cathedral (and considering its past, shouldn't it be epic?) you
immediately know you're somewhere important. Somewhere that looks and
feels magical in its presentation and lighting, as opposed to, say... a
cave. Still cool! Caves are still awesome, but you probably don't want
magical purple and green lighting in a cave, it's probably going to have a
much different feel.
That type of theming adds a lot to keeping the scenery changing and
interesting. If you're just fighting demons against a grey or brown
backdrop for hours and hours, days and days, maybe years and years... it
gets boring. Interesting, themed, and contrasting scenery all help ensure
visual longevity.
I think before too long we'll have shown a nice cross section of the
dungeon types and looks. It's been too long staring at the one dungeon.
Each one has a very unique look and feel, so it's really cool going in to
each one and having a total change of scenery. It's all very exciting."
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Here's hoping we get to see that nice cross section of dungeon types at
BlizzCon next month. Then again, all this really means is that the more epic a
dungeon is, the more rainbows and unicorns we'll be seeing in them, right? ;)